
I feel like I’m running out of time…
I think it’s amazing that an anonymous person has fully completed the Shin Megami Tensei series.
I wonder if they’re here!?
I don’t think there’s anyone who has completed it without a name…
Isn’t the hurdle for setting up a play environment pretty high right now?
I think it would be better to do this and that, including Shin Megami Tensei!
Also, there are some that cannot be played anymore.
It’s not impossible because there are finished mobile games, current mobile games, and the NTV version.
Ceremonies and stuff, that’s impossible, right!?
Now, we can no longer play imagine anymore…
I’ve never done IMAGINE, NINE, or Rondo.
>>8Even if that’s the only thing missing, it’s still quite impressive…
It’s already impossible to enjoy synchronicity even with the latest releases.
It’s fine not to count social games…
I’ve only never done Giten, Imagine, and Nine.
>>11Isn’t that still pretty amazing?
Does Hiho enter the series in the maze?
If you miss it, then it will be impossible.
I feel that there are a few people who are tracking everything in real-time.
If it’s true 1 to 4, there might be a decent number.
Apocrypha…? NINE…?
Should we include things like Shin Megami Tensei?
I started several threads to promote Imagine until the service ended, but everyone reacted like this is boring… and I feel the same way, so even if I could play now, I think the hurdles are high in many ways.
>>16I’m genuinely curious, but why were you promoting it while thinking that way…?
>>24I found it really tough to run through the dungeon alone, and I would be happy if there were others who resonate with the world where you walk around Tokyo with your allies…
Games like Persona and Devil Summoner are also part of a series, right?
>>17The hurdles just got much higher all at once…
I’ve done all the routes for Shin 1 to 4 and SJ, but I can’t handle all the other spin-offs.
You can play the mobile Shin Megami Tensei series on G-MODE Archives.
Also, Shin Megami Tensei 20XX.
It’s really appreciated that the Galakee works have been reprinted.
I want to give it a try, but there are many works where I feel like setting up the gaming environment for this is just…
The latter part of the Debichiru series is also quite unclear in its nature…
The standalone software that probably has the fewest players and the highest hurdle is the maze game “Hee-ho.”
It seems that there won’t be a re-release of the fake scriptures, and if you play it on a modern PC, there are some ridiculous enemies, right?
I played the card game on Game Boy.
In the later stages of Devil Children, fire and ice are quite common.
I don’t know about the Messiahs because I’ve never done it.
Is Synchronicity the side-scrolling action one from Strange Journey?
I downloaded it but ended up not doing it.
I’m still dragging on with D×2 and such.
I have no desire to recommend it to anyone at all.
As long as the ceremony puts a load on the PC, there is no problem with the enemy.
Exploring the map, like the Dark Zone and pitfalls, is so troublesome that it’s almost disheartening.
I’m playing if on Super Famicom Online…
Wasn’t the old Megaten series more about high difficulty and a lack of friendliness?
>>32You could say there was a significant change before and after Soul Hackers.
>>32If Yumi and Reiko are withdrawing from the jealousy realm, then I can have relations with the female demon, right?
The ceremony has an amazing worldview and design, but as a game, it is just the worst.
The bugs have not been fixed at all in the Windows version that was released much later.
Isn’t if quite easy to play with?
>>35The system started to get better around here, but if you want to do all routes, the difficulty itself is probably among the hardest classes.
Mainly the men.
>>35Putting aside the hidden Akira, Charlie is going to have a hard time if he goes ahead without understanding the system.
But the other ones are quite easy to play, right?
I stopped playing IMAGINE after it started using gacha equipment for the Mother Earth Feast, but I feel like there was nothing to do except run dungeons like a hamster…
I wonder if it changed later on.
>>36Even though a lot has been added, I guess there really isn’t much to do except for grinding…
However, towards the end, the tutorial became more helpful, and Senior Chloe also had voice acting, making it more friendly for newcomers.
I quit D2 after about three months, but it’s still ongoing…
It’s a game where you just keep diving into dungeons, so it’s a hassle, but it’s not unreasonable, right? It’s a hassle, though.
It’s tough when you get hooked on Hackers and start playing the past Megaten games…
The p5x will start soon, won’t it?
D2 is currently collaborating with Shin 1, and the distribution is unusually generous, so now is a good time to start!
You don’t have to start!
>>42I haven’t done it, but I can tell that I have quite complicated feelings.
Old games have a lot of level grinding, but basically if you do that, you’ll probably win.
It’s best to remember that for the Megaten series, Kajanda is important to keep in mind.
Devichiru too!?
Now, the 4 series has become more difficult to do…
>>46It’s easy to just do it, but the DLC for 4 is so central to the world view that I can’t bring myself to do it…
>>46True IV, IVF, Devil Survivor, Soul Hackers, and SJ can’t be played without a 3DS…
It seems that the old Megaten games weren’t particularly high in difficulty…
I think that manufacturers are now taking the lead in creating unreasonable instant death balance.
What kind of punishment game is this?
Are you planning to make it your life’s work?
It would have been good if Nine moved in box ◯…
You’re going to play Last Bible too, right?
>>53Now I can play the New Testament too…
The SFC area is basically mean, but there is less unfairness, right?
Things like Gaki Patrol are much more unreasonable.
In the Last Bible series, you can only play games like Another Bible and Special.
The 4 series will probably get a remastered collection eventually if we just wait.
If you’re subscribed to Nintendo Online, you can play 12if anytime.
If you include things like giten, Nine, Devil Children, and Last Bible, the conversation changes.
There was a GREE version of Devil Children too…
By the way, there was a 3DS version of Soul Hackers.
I only have knowledge of the Bonbon version, Deichil.
The hackers of 3SD are having a laugh because the Leon factory has become high difficulty due to processing speed issues.
Speaking of which, didn’t they have a mobile game for Devil Survivor 2?
Isn’t that the least likely option?
>>64I didn’t know this existed.
I just found out for the first time…
There are more series that have turned into mobile games than I thought…
On the contrary, there might be people who have read all the volumes of Digital Devil Story without revealing their names.
The Futsuo-san joke was understood here, but Nakajima-kun didn’t get it.
Thanks to the fact that Shin has been transplanted a lot, the generational gap is significant.
I like the opening of the 3DS version of Hackers.
There was also a Persona mobile app game back in the days when there were no terms like “feature phone” or anything like that.
Since I’ve never played the old one, I hope they can remake it.
My first Megaten was the Hazama chapter.
There was also a mobile app game for Persona at a time when there weren’t terms like “feature phone.”This is playable, so there’s no problem.
I think there aren’t many people who have done both the Old Testament Last Bible and the New Translation.
The new translation series is more like a remake or almost a completely different thing!
The ones for flip phones have also been archived, and since it’s possible to perform the ceremony in the current environment, it just requires the motivation to gather them, so it’s within reach if you have the perseverance.
I’m regretting that I ignored it when I found out that Abachu can’t turn enemies into allies.
I wish I hadn’t been so picky and had tried it…
I regret not buying it when it was on a bargain during the Abachu sale.
Even feature phone games and social games are releasing titles like “World Tree.”
Persona has browser games on PC, so I was really doing a lot of different things.
Recently, old Megaten games have been getting ported to Steam, right?
The route that Hazama and Amon worked hard on was mentioned in an interview from the SFCif era.
I remember there was a mention that it was a impossible crappy game unless you had that guy’s brains and a lot of luck, but how was the difficulty?
Right now, doing FC2 is quite a high hurdle.
>>84I want you to experience the last battle BGM’s presentation on the actual machine…
In the SFC version of the Old Testament, the sound quality aside, for some reason it has been cut! What the hell is going on?!
I wonder if there’s a way to obtain something like an SJ action game.
>>85Isn’t it impossible unless someone gives us the data?
Is “Shin Megami Tensei: Devil Summoner” included in the Megami Tensei series?
>>87What are you pretending to be an outsider now after I’ve already brought out Tamaki-chan?
I think I’ll never be able to do anything but this fake text for my whole life.
Since the if route has a lower level compared to the other routes, it can be somewhat tough.
>>89The key is whether or not you notice the raster candy.
Also, Charlie has many carry players in Guardian, and there is a level 40 dedicated Guardian Dionysus.
There is a relief measure that brings all the cards.
If you do it normally, you’ll reach the Hazama battle around level 40 to 50, so you generally pull him.
And from there, going down a level, there is indeed a dedicated Alice with a strong presence of Mud-type elements.
I’m satisfied just doing the route where I defeat Lucifer in Shin Megami Tensei 3.
I thought I had done everything, but I just realized I’ve never played the mobile version of the game.
The reprint edition has come out and I can do it now, so I want to try it someday.
Are there two types of TRPG included in the Shin Megami Tensei series?
Just be careful with the one that overflows with buff on the Super Famicom…
Even just with Shin 3, I’ve done Asakusa Puzzle 4 times… or was it 5? It’s not essential for clearing, but if I try to do it, I feel like I’m going to lose my mind.
I want to play Devil Survivor, but I don’t have the chance to do so.
Recently, I heard that the climax, or hidden boss, has a truly Megaten-like motif, and I want to play it.
>>97Can’t the original be done on something like the Vita?
VC is no longer possible.
If it were all routes, VV would be quite a struggle, wouldn’t it?
>>99If you skip the event with a handover, the common part is just a dash, so it’s not that hard, right?
>>99I thought I could just play the Revenge Goddess chapter, but I felt it was too much of a trap that Lord Masakado is limited to the old route.
The problem with if was boredom rather than difficulty.
I cleared them in the order of Reiko → Akira → Charlie → Yumi.
Yumi’s partway through is nothing but void.
Charlie says it’s better because it’s short.
>>100I laughed because it was almost going the opposite of what I expected.
I always wish for a Shin Megami Tensei set to be released.
>>101It’s about RONDE…
There’s no one who has played the Tsukūru version of Shin… is there?
>>102Is it called true 1.5?
I can still remember the theme song of the second part of Abachuu so well that I can play it in my head, but I can’t recall the story from the end at all.
Somehow I became a center man… and then…?
It’s somewhat better that if you buy the game and the console, you can play everything.
“Even now, it’s fine, so add a feature that allows us to respec the skills of the human Shura, no matter what we have to put aside.”
That is the most inconvenient thing.
>>98The approach is focused on the creation myth of Pangu, emphasizing that the persona has a soul rather than just a mask representing personality.
When I think about it, it really is scattered across various hardware…
>>107Since Shin 1 and 2 have been transplanted a lot, they are easy to touch…
>>116Let me play the GBA one.
>>116Since there’s FC1 in the Namcot Collection DLC for Switch, I hope they can somehow release FC2…
The biggest problem with Demon God 2 is the long CPU thinking time, but that should be easily solvable now.
I wanted to try doing a rondo.
The scenarios that I like all tend to have issues with the gameplay.
I wish they had added a skill reassignment feature in the remaster of Shin III.
It seems that Tokyo Requiem will be added to the archive, but I wonder if it will include Chapter 7…
I completed all routes in both Devil Survivor 1 and 2.
I want to play Devil Survivor.
I’m playing True 1 on the Switch in bed before sleeping, but it’s quite difficult, isn’t it…? I’ve made it to the Cathedral, but I’m lost right now.
>>123The Cathedral is definitely one of the top mazes in the series.
>>125In the Mega CD version, only the Cathedral map has been revised, making it dramatically easier.
>>125I can’t be satisfied unless I fill in the entire map, so I fell into all the pitfall traps.
Wow, that was tough.
>>139Am I a pervert…?
>>139If there is a mapping function, you’ll do it, right…?
Truth is, since the first generation demon doesn’t join, I think humans are better.
Including the “Chronicles of the Unusual” and “Last Bible,” your lifespan will run out first.
The MegaTen games before 3 had a satisfying level of difficulty, but once you realize how to win through buffs and debuffs, it’s actually quite a simple game.
I’ve played Shin 2 multiple times, but I think I just really love the scale and enormity of it.
Before Pretern, it was often treated as having a rough balance.
Megaten has always been a dark, adult-oriented, high-difficulty game.
>>130Isn’t it that the original setting, which created the demon world from Asuka Magical Palace, isn’t really like a game?
You’ve fully completed the Demon Dictionary, right?
Isn’t it the GBA version that added various elements to Shin Megami Tensei II?
I want to do that too.
Regarding the execution of the heroines of Devil Children: Light and Dark, those who enjoy ryona will probably have a great time…
There’s a possibility that JS is being publicly humiliated…
>>135It could also be possible that this happened because it is Valhalla from the European cultural sphere…
Hanging, disembowelment, and being drawn and quartered.
After playing RE2 remake, I was surprised by how many times I thought, “Is this a self-homage?” when I played the original RE2.
Imagene can’t be said openly, but there are emulation servers.
I’ve done the numbering, and I’ve also worked on spin-offs like Giten, RONDO, Majin, and Last Bible, so I think I’ve done quite a bit.
Still, I haven’t done IMAGINE or the flip phone series.
The flip phone series has started to be ported, but I don’t have much motivation…
I recently gave up on Solhaca 2 in Free Play.
If there isn’t any charm in other parts, the dungeon will be terrible and I really won’t be motivated…
In the end, what happened to the copyright of the ceremony?
I’m playing Persona 2, but it took me three months to clear both Innocent Sin and Eternal Punishment.
I graduated feeling satisfied with my Debichiru white.
I really got interested in the phrase from the final installment, the Messiah Riser, and later felt like I should have followed the new series as well.
>>144Well… yeah… it’s that kind of work, and the Mesializer isn’t really that important of an item throughout the series…
I don’t want to change the lunar phase of the lazy world over and over…
Even with an Estoma, it’s a hassle.
Isn’t it that Shin 2 is cursed and covered in bugs with an incredible momentum on both the SFC and the GBA it was ported to?
>>146I played on the Switch and it made me chuckle.
“` YHVH recited Megiddo-on EX T M 332 MGC M 793 Amaterasu Viroshana ATC H 841 ATC H 791 H 870 H 446 M 671 SELECT button START button ZL + ZR Pause menu (long press to rewind) “`
Aleph took 44 damage. EXTM MGC H Hiroko H 870 M 671 Amaterasu ATCH 841 M 238 Viroshabu ATC 791 M 446 SELECT button START button Pause menu (long press to rewind)
Debichiru has a low difficulty in obtaining both light and dark, and it’s easy to set up the play environment.
I wouldn’t recommend anything after Puzzle de Call unless you really like it for the price.
The FC2 Buffrao Stone and the Shin 1 Geo Neural Bullet are really poorly made, but they are incredibly fun.
Was there any bug-like bug in the GBA version of Shin 2? Not in the PS version?
>>151I heard there were some issues, though not as much as with the Dominator version.
I might be confusing it with the problem where the additional elements of the scenario contradict the main story.
Oh, I can confidently assert that most of them are not playing.
In the Jack Brothers’ maze, hee-ho!
Wasn’t there a card game like Card Hero?
>>153I found it!
Isn’t it impossible to play the Famicom version without the actual console?
The PS version of Shin 2 was full of bugs, to the extent that there was a replacement offer.
The GBA version is the complete edition.
I generally dislike four-character baldness, but for some reason, I can’t bring myself to dislike the old 2.
Since it’s a good opportunity, let’s do Tsukuyomi too!
It tastes more like Megaten than I expected!
>>160I feel like it’s a game that is wasting my time the most! That’s why I’m not really into it.
There’s nothing left except rank experience points and generated tokens!
Also, starting now, I can’t play “Shin Megami Tensei Syncro-Nicity.”
The map brings back tough memories; the Devil Summoner’s Tendo Mansion and Kanteibyo are traumatizing.
Dark types that do not have sufficient light type allies do not listen to level difference types.
The map is difficult because the enemies that appear are oddly tough, and there are accidental deaths along the way due to too many bad conditions.
Once you go beyond here, the quality of your allies dramatically increases, so you won’t have as much trouble with enemies.
And I have no memory of Inarna being strong at all… It gives me the impression of being the weakest among the bosses.
The intense mapping feels like a distant memory of punishment being hell.
>>164It’s just punishment, but the rewards are good, though it’s fine not to do it.
I looked up to see if there was an app version of Shin I, and it turns out it has been discontinued.
Tsukuyomi, the god-hunting game, is amazing because I was able to climb to the 100th floor with the card I received from artist K.
The first Devil Summoner was tedious and tough.
>>167The conversation success rate is kind of low in Devil Summoner.
When hackers gather apps (Darkman, Ladykillers, Moon Adult)
Failing will become the rarity.
I tried playing Devil Summoner 1 again, and I still don’t understand how I was able to clear it back then.
Wasn’t the amazing bug in Mega Man Battle Network 2 in the GBA version?
>>170The initial batch of the PS, commonly known as the “Domi version,” has so many bugs that there’s now a recall uproar.
Devil Children has “Shin Megami Tensei” attached to its name, but it’s not a direct series, right?
Tach-chan and Kyoji appear in Battle Net, but…
>>171It may not be numbered, but it should be regarded as a legitimate entry in the series.
>>171It’s loosely connected in terms of values, similar to Megaten, Devil Summoner, and Persona, but not firmly connected.
Occasionally there are direct sequels, but apart from that, there are connections between the worlds, although one could also say there are none.
That kind of feeling.
It wasn’t the GBA version, but the PS version, the crazy guy from Shin 2.
>>172Kufu cast Tarukaja, Lin (immediately after this, freeze).
Dominator obtained the Dominator (immediately froze afterwards).
When you Google it, the Dominator comes up right away.
I still think Soul Hackers has the best devil conversations.
I like the atmosphere of chatting with that friend.
I want to learn from Soul’s strength to say “Don’t be so angry” to the raging Demon King.
It was fun to draw whatever I wanted because of the Devil Summoner physics grid mapping, but if I do it now, I might die of frustration from the warping.
I have the impression that the mayor was extremely strong.
Also, the horseman’s reflection accident.
One overlooked point regarding why “Shin Megami Tensei: Persona” was so popular in that era, attracting many beginners (and female otaku) despite its difficulty, is…
A massive feature article by Dengeki PlayStation.
Even without bugs, the PS version of Shin 2 feels kind of sluggish.
The fact that True 1 and the subsequent if are so smooth makes me wonder why just this one?
The domestic version was really a mess.
I had never done a dominator hang, but it was really terrible otherwise too.
The phrase “Dominator” in “Dominator that has acquired a dominator” has a certain undeniable power to it, doesn’t it?
If you’re going to play the fake version, which is better, Win or PC98?
What was the title of the Metroidvania featuring Jack Frost as the protagonist?
>>186The Shin Megami Tensei Synchronicity mentioned above.
>>186That is synchronicity.
>>186For a moment, I wondered if it was about Hee-Ho in the maze…
Debichiru is a project brought in by an outsourcing company, and the staff who have been involved in making Atlas’s MegaTen are not involved.
I have properly obtained permission to use “Shin Megami Tensei” in the title.
It feels like the Mega Man World series.
Which one features Great Pascal again…?
True 1 and True 2 transplant overshot!
>>189Mega CD version
You can play on the Mega Drive Mini 2!
>>196The one calling themselves Great Pascal is the PCE version.
Moreover, the PCE plan mentions later that Pascal will “not be combined.”
The Mega CD version needs to be “combined” in Kichijoji.
The name is “Pascal” and it doesn’t come with a “Great.”
>>207The lack of unification is subtly terrible.
>>189It should have been Mega Drive and GBA.
Was it the PC Engine too?
Recently, 20XX suddenly came to Steam, but I wonder if there will be others as well.
>>192It seems they mentioned that they will release Tokyo Iborn Record during the G-mode Archives 5th Anniversary live stream!
>>209The G mode is really appreciated.
In Devil Summoner, the devil conversation aptitude acquired during the initial character creation (conversation with her).
Isn’t that an absolute difference that can’t be turned back twice?
>>193Does that have not only the partner’s magic type but also conversation suitability?
>>204For example, if you only engage in anti-social behaviors related to not wearing pants, it comes off as cynical (like, “You can just die, you know”) and it really resonates positively with infants.
On the other hand, the rough types were completely wiped out and I couldn’t scout them no matter what.
>>215The play feel is too different!
It can only be said that the battle test didn’t go well; at this point, the data for the master up has been blown away, making the Dom version really something.
The overall attack only targets the character in the top left twice and then ends.