
Today, what is running in platinum is a lack of “view.”
>>1I felt it was a waste to miss using the parfait, so I ended up running.
It was full of Pokoko…
I’m going to 4th place, so it’s totally fine, haha!
It seems like there are many things I can enjoy even without eating parfaits, so I’m just casually digesting them, wahaha.
In dirt middle-distance races, those who lack motivation really have no chance, so there’s a huge gap in performance…
For some reason, there were 10 tickets.
It seems I forgot to do it yesterday and lost three item usage rights, wahaha!
At this point, there is a deficit of 900 and it’s barely at 32,000…
It’s incredibly frustrating when you miss out on things like this.
There are an unusually large number of opponents with no suitability for dirt.
It’s too careless.
What I thought is that normally, Ricky is incredibly strong.
It would be nice if I could get to Plat 4, but when things started to look questionable, I panicked a lot, just like usual Windy-chan.
If it’s around a green 6, it has become easy to attach, and I thought, “Wait, was this kid this easy…?”
Since Windy-chan is in the lead with no room for complacency, we can’t take her out of the outside frame, wahaha!
I have been managing to keep winning against Pokofer, but I’ve had a few accidents where I lost first place to the naturally high potential of Ricky.
Sakki’s creation is just too well-suited for Ai-chan.
We can’t decide on the third member for Chanmi.
Since the 🦍👑 is already decided, a debuff would be fine now.
Instead of swimsuits, three regular Tarumae came out, but they are holding me back.
Usually, Ricky is strong, so why is that?
>>16Is it not even in the trifecta?
>>18I’m solidifying it with UC8, but normal Ricky is at 95% and Orfe is at 88%.
Tarmare is surprisingly 69%.
I will make use of my always unnecessary training here as well.
I don’t know how to use items other than parfaits.
>>19If you’re using a runner, you might as well use the inner frame, right?
>>19If you are releasing ahead, the outside ball will significantly enhance stability.
Also, since there are a lot of people who are overly focused on style, when it rains, they end up unable to lose against someone of a lower rank even if they have an accident.
>>19Sometimes it’s strong inside and out, so knowing that makes it easier.
Is it stable in the outer frame as long as it’s not a runaway?
In other words, everyone is unmotivated.
I never thought I would be on the side where UC5 is doing its best.
>>25The performance of dirt specialists at the end of the senior year is terrible.
So maybe if it’s a party with one escape and two leads, I shouldn’t use the ball?
The strength varies in LoH, so I tend to miss the unique ones quite a bit.
Moreover, unlike Talumae, it’s limited to the judgment corner for competitive bidding.
If anything, I’m not even motivated for the next derby.
>>28The current scenario is tough.
I think it’s better to be outside because if you start late in the initial overtaking limit and continuously use straight-line skills, it will be tough.
If the leader goes to the inside on the first straight, they will be hit directly by the mob in the corner, so the inside is dangerous.
Please move to the inside after removing all the mobs.
Funabashi is relatively strong.
I don’t want to bring out Orpheus next time, but I’m worried because I don’t want to take on a disadvantageous match.
It’s so sad to activate the Sand Pioneer towards the mob’s butt.
It will likely be without any losses until tomorrow before noon, so I will limit the remaining ticket count to 3 to 4 with a stop at 20990pt to 20000pt.
The platinum run is the day after tomorrow before noon.
I understand that your motivation isn’t rising.
I feel like I would have been more casual if I didn’t have the goal of defeating Seiko-chan.
Our modified dirt racing Donna is the one that wins the most.
Since there’s only Orphe, I have no choice but to use Windy-chan.
The situation is such that there are so few characters that I end up using a regular ticket in room matches.
Chikezo was much stronger than I thought.
It will not appear in its original form.
I accidentally forgot and lost two sheets…
In the current Lumma environment, it feels like Water Flare Loves is a bit stronger than Orphe.
The gorilla is struggling at the back.
I thought I would enjoy it with Preceding Ricky, but…
I now regret that I should have done escape 2 with Ricky instead of escape 1.
Isn’t the moment platinum comes in something you shouldn’t wait for it to dilute?
I have prepared enough genes to start training for the Derby, but I’m not quite satisfied with the support characters, so I’m on “hold” in case something comes up in the bridal event.
I didn’t have high expectations, but in the end, the hero tale had a ⭐︎10 rating.
The sense is dead.
It might be Mametchin who is the lead star support.
I feel like Windy-chan’s late game isn’t as strong as I thought when I watched the room match.
They scored the lowest points in history.
The number is… 400.
>>49You should earn as much as possible before you put it out.
In terms of acceleration, both the forward and backward positions are almost the same.
When I hear “uninhabited island,” it gives off a strong sense that there will be annoying crafting elements involved.
I feel like it might avoid scenarios where I have to manually touch various things just because it’s implemented automatically.
Mizutaru and Aldan will earn for us.
My donka is not gaining distance S, so I’m not winning. Oh dear.
I saw that the swimsuit flash is winning.
Is that child not suited for autumn?
It makes me feel like I’m going to lose it when the parfait gets eaten and the hero skill is activated.
The gorilla and Orpheus are worth using.
What to do about the last person is up to you.
There is a huge disparity among hero skills.
I am an inside hero, wahaha!
Looking at the rankings, there are quite a few teams without Ricky.
Is Baleness really that strong?
>>59In LoH rules, having your own concept is important, isn’t it?
>>62In that case, I think Chocobon is strong, but there are hardly any around.
>>59The unique activation order of the Konse is wider than that of Chocobon and it also has the ability to trigger clever events, making it popular for aiming for outstanding performance.
>>59It’s a favorite among the hopeless.
As a stable escape, it is top level.
>>59Conse is that strong.
Both times the hero skill was some trash called Linkage Hero.
Thanks to the warm match, I managed to avoid getting scolded, so I’m at a total net zero, wahaha!
I think you’re doing well with Poco cultivation.
It’s too painful.
>>61Even if my evaluation is significantly lower than others, I don’t care about the evaluation score because I’m strong.
I often miss out because of Pocoma Falc, but it really was implemented with perfect timing.
I was quietly surprised to see Haromayana appear frequently in the rankings.
Is it better not to run the platinum tomorrow and to save it instead?
I’ve heard that next month will have strong competition, but I don’t have any new contenders to put forward…
The best option is Pokke, but hmm…
>>69Isn’t it just like a choice between Poke and Loves?
>>69Pokke can do it normally.
Since there isn’t anyone as standout as the last cat Maya Orphe, I’m unsure about the formation.
Gorillas are not as strong as they seem.
>>70Which one is it, Chanmi or LOH?
If it’s Chanmi, it’s worth taking the lead and going down together.
>>73It’s about Chanmi.
>>70If you’re going to make them win, you have to bring the others forward as well.
>>70In other words, there is just too little in front.
Even a gorilla can’t be active after all.
Bourbon and Aines have quite similar performances, but I feel that Aines’ unique ability is stronger and the locations where she appears are better.
This time, I was running hard right from the first day.
Today, I hesitated to enter platinum.
The gorilla feels like insurance when it has been deployed early, so its strength is somewhat questionable.
>>74It is insurance against the worst-case scenario where an excessive number of participants from behind causes a pull-up to fall outside the ranking conditions.
The training for Chanmi will be seen until tomorrow’s Paka Live.
At the end of next month, there will be a new scenario.
Because it’s a course with few acceleration boosts where the gorilla’s strength can be consistently activated.
It seems to stop at a certain point for the Derby.
The conclusion is that Orpheus has a debuff.
There is no seat for the gorilla.
Next month is likely to become the strongest final decision battle.
I think if another strong frontrunner comes before the championship, it will be the gorilla’s turn to shine.
>>83At this point, saying it’s like a gorilla isn’t going to cut it when you can escape without using the current chasing and catching method.
It’s basically a factor.
It’s just like always, wahaha!
The gorilla is undoubtedly strong in performance, but if it comes to being the first, there’s only that one gorilla, and it’s isolated.
It seems that Chanmi is in a rear environment, right?
>>90Tokyo generally turns out that way.
The fact that one can use such a strategy indicates a lack of skill.
The June bride seems likely to have characters like Air Messiah and Caesar given the lineup they show, but it’s also possible that Ramone could make a surprise appearance.
This time I ran out of energy with Falco’s provisional form and my favorite modified form.
I wanted to make a move, but what should I do about the checkmate… That’s how it is.
I felt like playing in Style 2, but should I use El for Speed 3 or use the President’s Tact for Wisdom 2…
I feel that making Ken the only chairman will probably result in being unable to win due to skill differences.
Well, if a strong escape comes, it will probably become a big escape again, huh? Wahaha…
Are there strong lead Pokémon other than Gorillas?
Osu!!
I have a self-made king’s hand! Osu!!!!!!!
>>98My unique ability is weak! Osu!!!
>>98Osu!
In the Tokyo 2400m, it is essential to win the ranking battle for the Oute Gear, so please ensure the unique ability is secured in the middle stage!
Osu!
>>98It’s interesting that you don’t need to have Tact and Speed 3.
It feels like there isn’t a single person with a Derby special skill among the front runners.
If it turns into a gorilla fight, it would be if a new support character comes with an unbelievable new skill for preemptive use, rather than just the characters themselves.
I don’t think that’s possible.
Did you forget the autumn sky environment with both the checkmate and gear? 🦍 (and water flares)
I haven’t prepared anything for the meeting.
I would like to know your recommended inheritance skills.
Orpheus, who is uniquely connected to the fastest evolution and acceleration, is way too outrageous.
>>105Isn’t it good?
It’s a triple crown horse, you know?
I’m not really sure, but it seems like Chanmi will also bring out two interesting people she supports.
It always turns out like this.
Autumn Teio is somewhat suited for 2400m, but… that’s how it is.
It’s not completely impossible to take the lead, but it’s definitely tough since I was run over by the usual Monni of UB5, who was accompanied by both the big and small escapes.
Isn’t it Chiyo-chan if it’s about Dabi’s advance?
Awaken spring and make it muscular with discussions!
>>110Since the mid-game is too weak, I wonder if we can survive into the end-game competition where the green skill’s muscle power can be utilized.
As long as it’s finished, any character and any style can make it.
Windy-chan, who has earned platinum by escaping with 2400, will convey this.
This time, I’m aiming for three consecutive Platinums with Deba 2 Orpheus.
I didn’t use it for long distances, but next time I’ll use Orfe.
Windi-chan also chose to run away in the Spring Ten and didn’t raise Orfe, so I will use her this time.
I forgot when Windy last dropped the platinum.
I’m about to lose soon.
The combination of Otonashi Suzuka and New Year’s Katsura is something that serious players often seem to use.
As expected, even with a muscular build, if you’re getting overtaken by Loves or Orfe in the middle stages, you won’t stand a chance.
I was in despair because I could only do UC2 or 3, but seeing the top 300 made me feel relieved as there were quite a few familiar names…
Are there going to be two escape horses in the final push meta?
>>121As for my impressions of using Durara in autumn, with a fleeing strategy and making the B group longer, the pursuit actually pushes in on a route with less loss, so it’s not actually that hard.
The hardest distribution to win was one where there were too many attacking moves and it got blocked.
Rather than the character, it is more important to have a formation that can flexibly respond to any distribution of running styles.
Last year, I had no confidence at all, but after winning three consecutive matches in the championship, I realized that everything is just luck when I saw Orfe with an 80% win rate, who was in top form, sink in the finals due to a skill failure.
Still, I end up putting in quite a bit of effort every time.
>>124In the end, even if it comes down to luck, the difference in the margin of victory based on luck is different between trying hard and not trying at all.
So, I’ll prepare about two sets.
I can’t do it.
>>125Creating 4 to 5 characters is totally fine.
There are actually combinations that have a high winning rate when put into action.
Chiyo-chan came to the branch in Spista and became a mid-game skill.
It’s just a little weak.
In other words, since the required stamina is 1400, isn’t it a choice between 2 speed and 2 stamina?
>>129In other words, there is no room to adopt Tact?
Is there no salvation?
>>135Whether to hire Power or not, I confirmed that with SP2, ST1, and Power1, reaching 1400 is not that difficult.
I don’t understand Speed 3 Star 1.
This time, I thought I could see the back of the top 300 with surprisingly few losses, but then I drew a score in the 600s and ended the battle, wahaha.
It seems there are many behind, and in the lead, there are the red circle and white Kita parent, and the inheritance from Seichan’s grandparents is also possible.
It truly is as the saying goes, “Do your best and leave the rest to fate,” wahaha.
In the long run, the more effort you put in, the more platinum you will accumulate.
If you lose, let it go with luck.
I think that those who use the escape strategy everywhere either have no assets other than escape or are serious players just recycling their LOH assets.
Especially since it’s a rear environment, I don’t think the escape is that advantageous, just a bit better than the preceding one.
>>136The biggest advantage of a runaway strategy is that it doesn’t matter what kind of formation the opponent has.
Of course, the highest-ranking escape party is the biggest enemy, but if I improve myself, the chances of confusion are the smallest.
When it’s 80%, I’m generally winning, but when it’s 60%, it often gets pretty suspicious.
I don’t remember it being less than 50%.
>>137For some reason, when it reaches 90%, it ends up losing after going around.
It’s currently around 23,300 in the lead, so it’s doing quite well.
I don’t care, I just want to win.
I want to see my finished masterpiece trample over the opponent.
It is.
I’m worried about how much acceleration inheritance to stack on Orphe.
I’m playing for free, but I can get platinum about once every three times, so I really like this game because it’s surprisingly friendly.
I will extract the factors from Tact.
The pattern where the back runners are struggling while the front ones are dramatically increasing their speed is the most hopeless way to lose.
>>143That’s true, but escaping on a super long straight of 2400 is quite challenging.
Moreover, the front has no proper acceleration.
>>184Observing LOH’s behavior, it seems that the chase comparison of the escape type has a high reproduction rate, so I feel that the long final straight isn’t a handicap.
The unskill strategy is already moldy.
Hehe.
I put everything into the Derby leading factor.
>>145If you compare the leaders head-to-head, there is a chance.
When doing a speed 2 rush, I don’t want to remove Dorija, so I’m unsure whether to remove Still or Ai.
>>146Unfortunately, I think the one to be taken out will be Doriaja.
>>153Since you have plenty of stamina, you don’t really need Rei, and if you’re not using Ai, you can use Earth on Stamina to get Hayate, so in terms of gold skills, isn’t DoriJa the one you least want to remove?
Are you taking SP Bo2 seriously?
I want to offer it, but preparing the factors is a hassle, haha.
>>147Isn’t inheriting the unique trait the same as chasing?
>>155The presence or absence of Shion Cleaya makes all the difference.
This time too, I only ran to give Aldan a title.
It’s surprisingly able to secure 3rd place because it originally has good distance suitability.
It almost depends on tomorrow’s Uma Musume.
After the event, it’s bound to be the Takarazuka meetup, isn’t it?
This time, Pokoko is super strong → But if it’s a solo escape, the power is halved → I think I should bring out another one myself.
It seems that escaping itself isn’t that strong.
Looking at the rankings, there are many places where there is a disparity in win rates compared to Pokoko.
>>151From watching the broadcast of the escape 3, it seems that the escape running style itself is strong this time.
But the escapes other than Pokoko are questionable, so we’re being ranked 3rd by Mizutaru.
>>164That’s right.
Be clear whether the escape is strong or weak.
>>174The running style is strong, but the character is weak.
Next time, I think it’s definitely certain that I will be Tier 1.
It’s just that it’s not outstanding because it can compete elsewhere as well.
Isn’t it better to fully utilize the acceleration factor?
If you don’t use the tact for the dash, it tends to get close to the must with the dash redraw and the Baryki factor, but are you really going to take it?
Well, it might end up being that I have no choice but to pull it out.
>>157If you’re going to include something, it would be something like El instead of Still.
Funabashi is stronger than I expected… even though it’s Ooi…
>>158Ohi, Funabashi, and Nakayama
Same thing.
It is.
The chairman’s support finally shines.
The double Tarmarelstrace is so bad that it only reaches around UC6.
I was waiting for Still to come in before the final stretch, but it probably won’t come, wahaha…
Isn’t the plan to adopt Tact by making Sashi a Speed Ielstil?
>>167Even if you stack up stamina traits, it’s still a close call.
By stacking 18 Legend scenario factors and turning it into a blue star, you can achieve Speed 3, Stamina 1, and Wisdom 1.
Looking at it this way, it seems that the new outfit Yae no has her own king in hand, which gives her quite a bit of an advantage.
I feel like Rudolf is just fine, isn’t it?
What kind of support card composition should I use for Derby Gentil?
>>173Spy Ice Teal (or Brian)
Stashakadance
Chairman Wisdom
>>177Which is stronger, Dantsu’s Gold or Earth’s Evolution Hayate?
>>173It was a very lucky individual, but that’s probably how support cards are.
“` Horse Daughter Details [Queen of Flowers] Gentildonna Nickname Change Tenacious Dreamer Orcs Test Individual 50,609 UB Speed 1854 Stamina 1602 Power 1507 Grit 1384 Wisdom 1231 Track Suitability Turf A Dirt G Distance Suitability Short Distance G Mile B Middle Distance S Long Distance A Running Style Suitability Escape F Forefront S Next A Chase B Skills Inheritance Training Information Support Cards Lv50 Lv50 Lv50 Lv50 Lv50 Inherited Horse Daughters 1st 2nd Record Total Results 15 races 15 wins Close “`
>>190Scary… isn’t it?
If you have a stat of 1600, do you not need cleverness?
>>196If you’re anxious, I believe that Dants will provide early recovery while Earth will give linear recovery, so it will become more than sufficient.
The gorilla is strongest when there are gorillas gathered together.
The cursed poison of the gorilla shines the most.
In other words, it’s a game of luck.
For now, trying it out with 3 speed and 1 stamina seems like it could work normally.
Here’s the extracted text from the image: “` Uma Musume Details UCl 43,406 UC RANK Nickname [Inheritance] 1111 1854 1334 A 924 SS SPEED Speed S Stamina SS Power A Mile G Middle Distance G – Early Running 4 @5 0 Lv50 Lv50 Normal Results 13th 13 Inheritance Short Distance B Derby A G Ground Suitability Distance Suitability Running Style Suitability Training Information Strength Escape Skill Support Card SSR SSR SSR 1st Person 2nd Person Training Uma Musume G A F SSR Lv50 Friend Ku 4 Record Close “`
>>176Is this really a judgment that can be done with this?
>>176It seems like it might still be in the trial and error stage, but it looks like a pretty bad stat…
>>176Since there are aspects of a race against the clock, don’t you want a bit more determination?
I completely understand your desire to use Tact.
As expected, everyone is strong…
It’s a problem that with Stamina 1, you easily get discouraged…
It’s a problem that without a level 2, even if I invest in the guts trait, my guts often decreases.
I want Chanmi to match quickly like Righy, but is there something going on?
>>187There is a little wait time to match people who pressed the match button around the same time.
If you’re going to stack your period, Stage 2 is a must.
It is not disrespectful to have guts.
I want to pull for the new outfit Yae no if it’s in the next revival gacha.
I want to use it rather than whether it’s strong or not.
Even Windy-chan and Supa get criticized for taking boring screenshots.
Is Orpheus boosted by Spistapower?
It seems like it would be good to include two cards of intelligence.
Since we have to compare speed on a ridiculously long straight, it’s a must to muster our determination.
I think it’s okay to use all running styles for the Derby, right?
>>197It’s a pretty good support because it’s SP level 2 and has a tendency to raise tenacity easily.
However, since stamina is hard to increase, it is difficult to train stamina at Dan Tsu 1.
>>197I have a feeling that when Windy-chan shows up, stronger support will appear…
What is this 🦍…?
It is fixed until the Ice Tildance legend.
It’s good that putting in Dantsu allows you to boost your spirit together with SP.
Stas don’t really need to use Shaka.
>>203Is it useless to take the raging fire?
>>208I’m ranked below 4th, and it’s a bit scary.
Buena is strong, but saying you don’t need Buena is tough.