
I don’t mind if there is no voice, so it’s fine.
I felt like the Gaiking anime was almost just a reuse of K.
K and the others
This is good, K is good too.
You all…
It seems that with K, it started from the beginning of the scenario, while with L, I seem to remember it starting from the middle.
As long as you are careful about the bugs, it’s normally interesting.
L is a normal masterpiece, so you can enjoy it completely.
Other participating works also have their unique quirks in a good way, like Ikuser.
The True Dragon Hydro Blazer looks cooler this way, right?
The story of Gaiking starts from the currently airing anime, Kaikink.
The three great giants and the demon dragon are all present from the start, and aside from that, the treatment is good enough to make the 100 serpent fans across the country cry.
>>8Ah, that’s nice! I was wondering what to do if I just participate by being there.
Is it the kind of thing that continues for a while from the initial Kai King in the original work’s sporadic participation? I like that kind of thing.
I can feel the frustration of wanting to know why it’s not appearing in Y!
Just remember that if L’s Ixarobo goes into battle and the game ends, you won’t be able to use it again. Other than that, there are no problems.
It’s nice to line up LOD Gaiking, Mazinkaiser, and Steel God Jig.
The “L” in Super Robot Wars L stands for Linebarrel’s L…
Is this what comes out when you go to the mainland?
To treat the mid-story aircraft as the initial model before enhancement.
I remember that it wasn’t a newcomer since it was a recreation from the middle of the scenario.
You can see Aoi-chan’s punch only in Super Robot Wars L!
…was it?
>>14It also exists in UX.
I felt like only the Alto with L had the helmet shatter.
>>15First, the TV version…
It should be the only one with the combination attack of Alto Brera from Macross F.
There are few last Super Robot Wars for the TV version.
L is highly recommended because it represents a pinnacle of pixel art combat animation.
The scenario is both interesting and without any quirks.
Michelle… you’ll have to break your glasses every time for the Lolita clan…
Why was there so much promotion for Macross F and Nova during this period?
Voltes is getting involved quite a bit, and there are a lot of works that are currently trending…
It’s true that there’s no reason for Lee to ride the Serpent since there’s a Bulking from the start.
On the contrary, it’s at a level where you’re wondering why you went out of your way to prepare it.
Taking advantage of the lack of voice, the protagonist group’s battle dialogues are incredibly detailed.
There’s a video of about 20 minutes with special combat conversations from the protagonist’s machine, even though there are no voice lines…
>>25I like that there are lines specifically for the stage.
It’s a bit disappointing that the “Go!” part of the BGM for Gaiking the Great is somewhat lacking.
Only L can use the anime version of Linebarrels!
The death of the species has become a species death that is quite unknown.
>>28I laugh about various things, but I suddenly became serious thinking that in order to avoid complications at that stage, I have to go this far…
>>33Since the director is supervising it, it’s quite well done as an “if.”
Shin and Rey are real friends, and Shin wants to help Rey as an individual, so his friends, including Kira and Dearka, support him.
>>28The scenario supervised by Director Fukuda is good, isn’t it?
The early battle conversation of the one-talon Alice is great, isn’t it?
I understand what you are trying to say!
I remember getting stuck on a Macross series defense map and throwing a fit.
>>30That branching route has quite a high difficulty…
I never thought I would end up making money from a total wipeout play.
>>30I feel like this stage was the highest difficulty after all.
Surprisingly, L is quite difficult.
It’s interesting to explore various PU options since there’s a good texture.
>>32I prefer a difficulty level around AP, so that’s a good thing.
BX and V were interesting, but they felt a bit too easy.
Well, I remember it was in the electronics store’s wagon, so I’ll go buy it.
Maybe it’s because the protagonist of the previous work was too lawless.
Ichitaka-kun is such a good kid that he even takes the trouble to ask for permission before putting lemon on his fried chicken…
>>34The characters are good and the partner is attractive, but it’s a pity that the protagonists have been somewhat underdeveloped due to the previous work.
I wished there were more episodes dedicated to the main character, the heroine, the robot, and the rival robot…
>>34There’s almost no interaction with licensed female characters!
No one touches on K as much as possible!
>>38Only K can use the stargazer!
The middle part is quite tough, you know.
I was tirelessly working to earn money in Legend.
Even though it’s a recreation from the second season, the G Gunner and Core Gunner can be used normally.
>>42Well, even if you say you didn’t die later, it won’t matter…
The ocean suitability bonus for G Zero Gunner is really helpful…
Gaiking definitely started from Kaikink.
Well, there’s not really a need to consider the 50 Serpent fans nationwide, since it’s already impressive that they’ve made it possible to switch.
L appears with Ikusa 1, Ikusa 2, and Ikusa 3, and it even appears up to Ikusa 4, which is great, right?
The apostles will not appear anymore.
Is this the Yajima operation?
>>51This is the only time Yajima (Linebarrel) and Eva appear simultaneously…
Again, the membership has become strange…
I wanted a successor to the protagonist’s machine.
>>53I wonder if it will combine with Niisan’s machine…? (It won’t)
The original has the most distinct character, for better or worse.
Heine is lively…
>>55The main pilot of my Akatsuki has arrived…
Every time the partner of Zamuzaza, Chapon, gets submerged, it becomes a problem.
The combat animations look beautiful when viewed on the actual device, and I highly recommend them.
I like the original at this level.
It feels more like a character from a work rather than a protagonist.
Well, I am the protagonist, but…
Aslan riding Gaia because there is no Saber.
>>61The Saber is only available in the Muji Z.
When it comes to Iitaka-kun, I have the image that he trains whenever he gets the chance.
The MS will really shine like a polished silver, won’t it…?
It feels somehow different when you watch it on a video!
Well, that’s only natural since it’s not based on external output to begin with.
>>65The perfect twin Valkyrie maneuver without any discrepancies on the actual machine is the best…!
What is different about the anime version of Linebarrels?
>>66It’s almost a completely different thing because the character settings are already different.
>>76The opponent we are confronting is different as well.
>>66Miumi, Munemi, and Masaki are almost different people.
>>66The anime version differs from the original work in terms of the storyline, Machina’s design, everyone’s position, and the character design is by Hirai.
>>88The original side had kept some materials and concepts closed off from the anime staff.
Due to the effects of terrain adaptation, the SEED series and the EVA series tend to combine easily in the end.
It’s rare for just the presence of Mazinger to be considered participation.
>>68Slow to transfer, but super strong…
>>71It’s tough just because I’m running low on money, even if it’s just slow.
>>71At least carry over the modifications!
First of all, there’s no such thing as D Soil in the original work.
I think it’s pretty awesome that all weapons have finishing moves.
There’s a feeling that this one is different.
>>74While the overall number of characters with finishing moves using L has decreased, the Strike Freedom has rather increased.
Majin Kaiser and True Great are incredibly tough even without modifications…
I remember that both Mazingers were really difficult to use because they were both Space B before the switch.
Unlike Mazinger, which joins in the early stages, Kaiser and Shin Great come with four levels of upgrades, so depending on the development policy, they can be quite beneficial.
The Kaiser, powered up by the magic power, is super tough.
Just being able to take multiple hits in this game is amazing.
If you don’t mind the repetitive lines and the actions of the original characters, the participating works are also unique and enjoyable.
L is from Linebarrels of Iron.
It’s nice, isn’t it, the factor of Nataku?
The stage where you get instantly killed after fighting back against JUDA in Kiriyama is just awful.
K’s scenario aside, the game system wasn’t too bad.
It was easy to circle around.
>>87It’s terrible that they show the multi-combo right away, but being able to actually use it is way off in the future.
>>87In terms of unleashing your favorite machine, I think K is more suitable.
Forget about the scenario.
The anime version of Sawatari is still better.
But L properly faced the anime version.
Thanks to that, the UX has become the original Linebarrels game.
Captain Goph of the Kato Organization’s 5th Division is great, isn’t he?
>>92Persuasion
Mori-ji-san, who betrayed us in the middle and hasn’t returned until the end.
Is it that the named ones with events after being defeated don’t have defeat animations?
That’s somewhat unsatisfying.
It’s just that when it comes to finishing moves in L.
Bosses that are not supposed to die in the scenario will negate finishing move animations…
Line Barrel is quite a main point for both L and UX…
It’s not that unusual now.
I think it was innovative that the conditions for hidden units to survive, which were branching routes, became compatible with each other.
>>98Well, the result is ultimately…
You have to consider the route you didn’t choose and act accordingly…
I was so focused on the anime version that the combination technique of Linebarrels evolved into a blending technique I didn’t know.
This is casually my first participation in Macross F.
Final phase is great, isn’t it?
The issue of too many weapon bearers joining all at once in the late game map.
K likes Zoids because there are Virtuaroids in it.
K heard that Sacon-sensei’s game is unbeatable.
There are both pros and cons, but I like the partner unit system, so I hope it gets adopted again somewhere.
I’ve been saying this for a long time, but apart from the W Dangu Ken, this is the best combat animation for Nova.
>>111The anime of super beast fusion is a work of art.
>>111It’s not just a still image; it animates as well.
It’s getting all scattered and out of rhythm for some reason…
What was with the huge difference between the anime and the original work of Linebarrels…?
>>112It’s meaningless for Director Taniguchi to do the same thing in anime and manga…
I hate the lame painkillers in anime.
Miumi’s anime version is definitely better…
>>116Even though I wasn’t planning to take on a new role just because I appeared in the anime, the voice actor did such a great job with the unknown original version of Miwumiw that it feels too good to be true…
>>116UX is asking Hiroko Aya to do too much!
>>124Hirano Aya is a genius for performing Miumi, who is completely different from the character she played, without any sense of incongruity.
>>116It’s nice to have both the clean and the dirty side, isn’t it…?
I think the balance between SU and PU has improved.
However, it’s really tough that the Earth, Sky, and Magic Dragon doesn’t have forced SU or attack combos with battleships, nor MAP weapons…!
I’ll have to give up on joining Stella, but is this the one where I can clear it by keeping all the hidden ones alive?
Be careful, there’s a bug that causes a game over in the combined form of the Ikusarobot, which can lead to a dead end.
>>121I don’t use robots…
>>131Until the combined attack comes, we’re stronger normally, and since we can freely combine and separate, we will combine when using Nagisa’s spirit until the end.
In other words, it’s so plain that it’s like someone who puts lemon on fried chicken…
>>122No problem at all!
(Breaking glasses)
>>127It’s easier to use when it’s broken…
>>127However, you know…
If I don’t break my glasses, I won’t be able to use the only loli clan in Super Robot Wars right now…
By the time I clear K, I’ll want to play Chrono Trigger.
>>128Isn’t it the Estpolis Biography?
Huh!? You want me to watch the currently showing movie and make an animation!?
The original work did not provide important materials to the anime staff, plus Taniguchi really wanted to do it.
What was made was that.
I remember that the painkiller L was difficult to use compared to UX.
Only those who are abnormal Michelle lovers would forcibly break their glasses, right…?
It’s already a game where the number of confirmed kills you can secure in one round is limited.
>>138On the first round, I let Michel earn nearly 200 without knowing about the bugs.
After the second lap, I focused on削り (shaving down health) and support, but even after six laps, I still haven’t reached 400.
>>138It’s recognized as a bug, but in reality, there probably aren’t many people who have seen it without using cheats.
The Ikusar Final Attack is really good…
>>139But if you don’t know the original work, you really won’t understand what they’re doing…
The memory or anything, the anime Painkiller is a support machine while the original Painkiller is a heavily combat-oriented unit…
Would you like to put lemon on the fried chicken?
I’m remembering whether the episode with the Goku-like energy ball was part of the main story.
Nerve crack
Nerve Crack Hand
Is it the backlash from K that makes the scenario feel long from the prologue?
>>147I love it, but every time I play, I think the beginning of Macross F is so long!?
I feel like the Macross group after L was better than after UX in terms of anime.
>>149To be clear, the UX combat animation and BGM are basically not great…
>>153I remember the UX battle animations and BGM being kind of inconsistent.
Nana Jin’s fusion techniques and good moves are really great.
It’s surprising that my story doesn’t come up in Yone-taka’s thread…
I didn’t think there would be such a difference in awareness between me and Anonymous…!
L is also great with the Electromagnetic Robo…
What was it again? The protagonist’s machine was made as a hobby by a local scientist, right?
>>152The sub-pilot is also a home appliance maid robot.
I was using a full wipe strategy to get a few people to learn Hot-Blooded before facing Proist.
Whoa… it’s also getting involved in the support.
K’s participating works are really perfect.
Shut up! I’m going to hit you with the Messiah!!
I remember being surprised that the cliff that used to have about a 5% buff for evasion and defense until W has turned into a 20% buff for L.
I bought it! Charged the 3DS for the first time in years.
I was researching while moving, but seriously, assisting without reinforcement parts is just a combination of the aircraft?
Maybe this is something I like.
>>161Yajima Operation
Please remember.
K’s Gaiking the Great has really bad fuel efficiency, but that’s what makes it great.
It’s nice, isn’t it, the chairman who was being threatened?
Since it’s become quite difficult to endlessly evade or endure sustained targeting corrections, terrain effects are quite helpful.
It’s tough when used by the enemy, but…
Was there a need to join the theatrical version of Evangelion halfway? Even so, I’m very satisfied because that exists in the final scenario of Linebarrels.
Choosing bonuses for partner units is fun!
The cosmic S bonus is too attractive.
I have a memory that the final boss’s shadow was really faint.
>>168Was it the president of a different world? I have a memory of them suddenly appearing towards the end.
A relatively subdued work, for better or worse, reflecting on K.
>>169There were a lot of scenario writers, right?