Home » Game » [Mega Man X] Sometimes, why not talk about the X7?

[Mega Man X] Sometimes, why not talk about the X7?

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Rockman X7

1: Japan Otaku Reviews25/05/25(日)15:37

I really think it’s stupid that even the basic action of wall-dashing in the series is so stressful every time.

2: Japan Otaku Reviews25/05/25(日)15:38Yeahx1

I really like the design of the accelerator.

3: Japan Otaku Reviews25/05/25(日)15:39

The person who came up with the copy shot specifications is out of their mind.

4: Japan Otaku Reviews25/05/25(日)15:39

I think the boss battle that was forcefully made into 3D was really stressful to play.

5: Japan Otaku Reviews25/05/25(日)15:41

With a terrible control scheme further upgraded from the previous game, it inherited a terrible rescue system.
I really think it’s just garbage that even exploring a stage for the first time is stressful.

6: Japan Otaku Reviews25/05/25(日)15:42

I bought it on the release day and played hard, but I was about to lose my mind on the anteater stage.

11: Japan Otaku Reviews25/05/25(日)16:08

>>6The operability of the wall-breaking samurai is really awesome, isn’t it?

7: Japan Otaku Reviews25/05/25(日)15:56Yeahx3

I like the pre-boss conversation.

8: Japan Otaku Reviews25/05/25(日)16:01

I like the song “Kangaroo Face.”

9: Japan Otaku Reviews25/05/25(日)16:02Yeahx2

I think Morikubo’s performance has started to show an X-like quality. It was changed in the next 8, though.

10: Japan Otaku Reviews25/05/25(日)16:04

I don’t think the person who designed the dash wall kick has ever played Mega Man X.

12: Japan Otaku Reviews25/05/25(日)16:09

I wonder if the Glide Armor would have had decent performance if it had appeared in Dive.

13: Japan Otaku Reviews25/05/25(日)16:11

The culmination of the classic style of glide armor feels great.

14: Japan Otaku Reviews25/05/25(日)16:11

Unusually, Zero has a wealth of options for medium to long-range attacks.

15: Japan Otaku Reviews25/05/25(日)16:12

I only remember Red’s shitty scaffolding.

16: Japan Otaku Reviews25/05/25(日)16:16Yeahx1

When I think back on everything that’s happened so far, I can’t help but feel like even I don’t want to fight anymore…

17: Japan Otaku Reviews25/05/25(日)16:39

It wasn’t interesting, but I didn’t feel really bad either.

18: Japan Otaku Reviews25/05/25(日)16:39

The only achievement is having created the accelerator.

19: Japan Otaku Reviews25/05/25(日)16:40

I like the boss because they have a strong personality.

20: Japan Otaku Reviews25/05/25(日)16:40

The movement is sluggish and lacks a sense of speed compared to the PS1 version of DASH, can something be done about it?

21: Japan Otaku Reviews25/05/25(日)16:40

The time when X was the most chaotic.

22: Japan Otaku Reviews25/05/25(日)16:41Yeahx1

It’s not so much about being rough, but more like feeling down…

23: Japan Otaku Reviews25/05/25(日)16:41

It makes me laugh like a go-kart ride chaser.

24: Japan Otaku Reviews25/05/25(日)16:42

Maybe something happened between 6 and 7.

25: Japan Otaku Reviews25/05/25(日)16:42

The 3D part is like that, but…
The damage from weapons to the boss is the most stressful.
It would be fine with mostly kangaroo weapons, right?

26: Japan Otaku Reviews25/05/25(日)16:43

It seems like all the works are connected, but they are not, so I can only infer.

27: Japan Otaku Reviews25/05/25(日)16:43Yeahx1

Wh-where is the dynamo…?

28: Japan Otaku Reviews25/05/25(日)16:44

I feel like the voice actor suddenly became a minor character after this.

32: Japan Otaku Reviews25/05/25(日)16:47Yeahx3

>>28Eh…!?

37: Japan Otaku Reviews25/05/25(日)16:50

>>28At this point, I think Sakurai was someone who was skyrocketing.

38: Japan Otaku Reviews25/05/25(日)16:51

>>28I feel like most of the bosses in X8 were unknown to me…

29: Japan Otaku Reviews25/05/25(日)16:44

I remember George’s commercial that says “Triple hero gathering!”

30: Japan Otaku Reviews25/05/25(日)16:45

A game where taking a dead-end kiss three times leaves you with no options but to reset.

31: Japan Otaku Reviews25/05/25(日)16:47

If you fight suddenly, it’s not good.
I don’t want to fight even if they come at me from over there!
X started saying things like…
Well, if you think about it, it’s not unnatural to finally break down mentally.

33: Japan Otaku Reviews25/05/25(日)16:48

>>31It’s unnatural for X, who expressed with a bright smile that he would keep doing his best at the ending of 6, to suddenly act like it’s that time of the month…

34: Japan Otaku Reviews25/05/25(日)16:48

The reinforcement method is just four cards, and it’s pretty bland.

35: Japan Otaku Reviews25/05/25(日)16:48

If you think of it as depression, well…

36: Japan Otaku Reviews25/05/25(日)16:49

It’s evident that X is dealing with depression.
It’s just ridiculous that the main character cannot be used from the beginning to the middle of the game.

39: Japan Otaku Reviews25/05/25(日)16:51

No one uses it seriously, so it’s not well known, but the X7’s accelerator is strong.
It’s weird that you can attack completely invincible while doing a forward roll.

40: Japan Otaku Reviews25/05/25(日)16:54

I love the spinning animation for stage selection the most in the series.

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