
1. Birth of Nobunaga (1534)
②Tennozan (1582)
The Kyushu Campaign (1586)
If there were no great turmoil (1547) *Hypothetical
The Onin War has not occurred.
5. Astronomical Weather Records (1551) *Virtual
Nobunaga transferred the Saito family to Dosan, and Yoshikatsu supported Yoshiakira.
⑥ Ika Kainai (1598) *Hypothetical
Since Oda Nobuhiro did not refuse the former Tokugawa territory, he remained a daimyo.
Son, otter…
The historical scenario seems like it would be there, but the fictional one is interesting.
Is there someone in the staff who likes Nobutaka?
The title is too long!
The additional scenario is an extra charge, huh?
If Yoshiryuu had lived a little longer, he might have become a general who made history.
It has strong external symbols.
How would it change if the Onin War never occurred?
>>8It seems that Hosokawa and Yamana are still major daimyos.
>>8Is it true that Yamana ruled over six countries?
>>8Hosokawa aside, it seems interesting that Kyōgoku, Yamanaka, Akamatsu, Isshiki, as well as Shiba and Hatakeyama, are not declining.
New Scenario ④ Virtual: If the Great Disorder Had Not Happened
What if the Onin War had not occurred and the era had progressed…? This virtual scenario begins in January 1547. Faced with prestigious clans since the Muromachi Shogunate, such as the Yamana family, who maintain the foundation built by their ancestors, and the Hosokawa family, which reigns over the position of shitsuji (shogunate adviser), can the rising powers like Oda, Mouri, and Houjou assert themselves?
New Scenario ⑤ Virtual: Chronicles of Heavenly Winds
In January 1551, Saito Dosan, deeply infatuated with his son-in-law Oda Nobunaga, declares that he will transfer the Saito family name to Nobunaga in this virtual scenario. In response, Dosan’s legitimate son Yoshiyasu rallies Nobunaga’s brother Nobukatsu and others. This conflict triggers internal strife among various clans across the country and eventually leads to a situation of mutual destruction nationwide.
New Scenario ⑥ Virtual: Domination Throughout the Seas
This virtual scenario reaches July 1598, where Oda Nobuhiro does not refuse the invitation for the Sekigahara battle after the Odawara Campaign and becomes a great daimyo. With the Toyotomi regime destabilized by Hideyoshi’s death, Nobuhiro aims for the revival of the Oda family, gathering old loyalists to rise up.
There’s a PK on Steam, but does that mean you have to buy the DLC?
>>13Indeed.
The paid update (new scenario + all existing scenarios) is 3000 yen, and the rest are free updates.
The Onin War doesn’t exist, but the Later Hojo do, which means that in this world, Ise (Hojo) Sawen was a ronin…
As expected, there aren’t any scenarios around the Bunroku and Keicho campaigns.


Nobunaga’s Ambition: New Generation with Power-Up Kit Complete Edition
By the way, if we start from Nobunaga’s birth, there were no guns until the introduction of firearms.
>>21In ancient times, were horses strong?
Nobunaga’s Ambition: Shinsei with Power-Up Kit COMPLETE EDITION is being released.
Hmm, 3000 yen just for the scenario is a bit much…
Will it be released as DLC for the Steam version?
In an NHK special program, to the extent of Oda Nobunaga’s ambitions.
The other Oda-san, who is not Oda Nobunaga, appears in the web manual every time, so he is loved by the ambition staff.
According to the official information, Nobuhiro also received a special ability.
Mr. Oda is a pathetic loser, yet for some reason, he has enthusiastic fans.
I still only have the plain version and I’m angry that Hojo is strong, but I want to play PK soon; is the new one for PS5?
>>31It will be released on Steam, PS5, and Switch 2.
>>32Should I buy it… Switch 2! (While being unsuccessful)
>>31PK is highly recommended because the overwhelming castle acquisition and infinite zombie attacks have been fixed.
I know there’s some debate about siege battles, but I really like them.
Nobuyasu’s Ambition
The policies of Hojo were so lawless that they suffered an excessively brutal weakening in the PK.
>>36Even so, the Hojo have many castles and they are all good castles, and because the surrounding areas are full of weak powers, they remain strong continuously.
I won a while ago, but while I was progressing without knowing what to do, everyone around me got really strong and it ended.
If we start in Satomi, that big force from Hojo is going to come at us first, and that’s just not acceptable!
I will comply!
The scenario where the family headship is completely handed over might suggest that similar conflicts are happening with other families as well.
>>40It says so.
>>40It seems that in the live broadcast information, Motonari Mōri and Takamori Mōri are in conflict and independent from each other for some reason!
>>46I haven’t seen the live broadcast, but will it be Grandpa vs the kids…?
It seems like something interesting is happening at the time of the arrangement.
>>46Is there a separate faction with Shingen and Nobushige…?
>>40Right now! The Date clan and the Uesugi clan are heated up!
Hōjō has had cheat cards established that surpass the Wind, Forest, Fire, and Mountain in the previous Taikō 5DX, and it’s been said that this is because of local favoritism…
Siege battles are really interesting, aren’t they?
If you don’t attack with proper large forces, you will be crushed unless the opponent’s facilities are really weak.
Even so, the reward after dropping it has a powerful presence.
There has never been a time when the Hojo were weak in the Nobunaga’s Ambition series.
>>43There was a time when there were hardly any first-class military officials other than Tsunanari.
Well, we could have managed it with national power.
But I think the tower and workshop have performance that is a bit unacceptable.
I always wear it, but what’s actually powered up in the power-up kit?
If it weren’t for the Onin War, wouldn’t nov or the house be too small…?
>>49It seems that the concept is to enjoy a large power, which tends to become dominant, with a small power.
Faction Selection Please select the faction to begin: Hosokawa Harumoto Hosokawa Family Difficulty: ★★ Castle 12 Headquarters: Itami Castle Warlord 51 Attractions 1 Diplomatic Relations Alliance 3 The Hosokawa family reigns over the kanrei seat supporting the shogunate. Supported by the seven strongholds of the Kinai region passed down through generations, Harumoto strives to continue to govern the realm. Settings Faction List Edit
The game screen showed that there seems to be only one castle for the Oda Danjo Tadakatsu family.
I can’t remember if it was a new beginning or not, but I was watching Taiko 5 crush surrounding factions like clockwork, so I was moved when I saw Satomi holding on longer than I expected.
I find the theme of “if” interesting in a way I’ve never experienced before.
Satomi has been fighting with Hojo for a long time and hasn’t been defeated, so she’s actually very strong.
>>55Attacking is really annoying.
>>60I went to the area around Kururi Castle from Kisarazu as part of my work, but the road was quite harsh even by car.
>>55Because they attack from Satomi and turn Kamakura into a sea of fire…
Why didn’t you release the complete version from the beginning…?
Why…
It’s interesting that the start period of the Onin War is early.
I can’t push through with the abilities like Nobu and Saru.
If Takamoto and Motonari are in conflict, then Motonari must have done something wrong.
I want to pursue more casual ambitions.
The Date family might actually not be having any parent-child disputes.
Since it grows a lot, I wonder if the factions I want to split would be Hojo or Uesugi?
The strength and weakness of Satomi seem to depend on the numbering…
The Takeda in Aki was no good.
I wonder who will become the head… Ankokushi?
>>67It must have been during the time of Motohiro of the Aki Takeda clan.
Geopolitically, the Mōri family is a household that is split in half by the Ōuchi and the Amako, and is on the verge of collapse due to internal strife and a dwindling situation.
Why are you taking both down and swallowing them?
In early eras, I feel like the major battles in the Kinai region typically start with Miyoshi vs. Imagawa when played by AI.
The fact that you’re already being held down by Hosokawa in the Kinai area makes it so that it’s already funny, so you’ve lost.
It feels like a group of scenarios to create interesting things with existing materials.
I will definitely buy it.
I think the Satomi in this work has a lot of confusion, but it’s pretty easy to use.
The performance difference among the subordinates is widening as the capabilities of the Hojo bloodline continue to improve.
>>73After all, the Eight Dog Warriors…
Even without the Onin War, Echizen would ultimately be taken over by the Asakura, Shiba…
I think it would be nice to use Switch2 in mouse mode, but I wonder how it is.
I think the performance of Hojo is likely designed with the assumption that they become the final boss in the Kanto region around the time Oda ascends to the capital and secures the west.
In reality, there’s nothing wrong from a positional standpoint, but seeing Ieyasu acting like a guardian for Nobuyasu is slowly getting to me.
>>78Because it’s a game, it ultimately leads to battle, but if Nobuhiro supports Hideyori after Hideyoshi’s death, I don’t think Ieyasu would take action…
I wonder what they will do around here…
>>81Nobuakira is aiming for the world, and it seems like it will turn into a fight between the Nobuakira Alliance and the Hidetoru Alliance.
Which side will Ieyasu choose…?
Why is Echizen with Asakura when there was no Onin War?
>fu5067097Akamatsu is big.
In each region, there are some major clans that generally prosper, but in Tohoku, I don’t see any clan other than Date thriving no matter when I look.
>>83Date tends to be swallowed depending on the mood of Uesugi and Hojo, but Nanbu is too far north, so they resist until the end.
Do I have to read books about unfamiliar regional warlords to deepen my understanding?
I was surprised that the Namioka family was given characteristics derived from Kitabatake Akie.
>>85Tohoku has a long distance between castles, and even players had difficulties with supplies, so I thought this was a good adjustment.
Nobuoto seems interesting.
This work’s unique production for the Oda clan is strong.
Sometimes when Ashikaga grows, it makes me think how amazing the power of prestige is.
It feels like the message is that if we win the decisive battle, we can completely swallow up the opposing forces, and since everything afterwards will just be work, that’s fine, right?
The scenario where the Onin War did not occur feels like a scenario that is not very interesting and is just for playing around with the Mōri.
Unique to Murakami!
Just go ahead and make the PK half price already.
I bought the main unit for half price, but I still haven’t installed it.
The unique policies of Namioka have a level of performance that is only permissible for a weak lord.
>>94Although there are always people like Namioka in any era, it’s too remote for other powerful lords to take.
It’s interesting that the showdown system has a proper 6-month preparation period and preliminary battles.
I think it’s admirable that even a declining prestigious feudal family was given the strength of prestige.
>>96That’s right, that’s right.
>>96I like that Ashikaga has high prestige and a considerable amount of initial gold.
If I may be greedy, I would have been even happier if I could have obtained it through something like a regent position.
I can really feel that recent works are increasingly aware of the tendency for the latter half of Nobuyabo to become more work-oriented.
>>97Well, we’ve been doing things like “Remnant Alliance!” and “General Safety Order” for quite a while now, but I think we haven’t found anything suitable.
>>119There was also regional unification, so they must be going through a process of trial and error.
It looks like it was made for Oda Nobuatsu.
I think it’s still too few to create a new general with only three traits!
>>99Honestly, five from Romance of the Three Kingdoms 14 isn’t enough, so three is just…
I want to create something like that red special trait over there and set up about 10 of them.
Raomiya-san is too much of a cheat; if I catch them, I’ll promote them immediately.
I wonder if the issue of having no decent stat generals despite the large Yamana has been resolved…
>>103There is a scenario where the remnants of the Amako have drifted ashore, so let’s go with that…
It’s natural given the flow of history, but for experienced players, starting from earlier eras is just too easy.
The time between the Onin War and Nobunaga’s era is too far apart to imagine.
Unless there are events like the Kyushu Campaign or a decisive battle, Hideyoshi is too dominant.
If I swallow Toyotomi in the decisive battle, then the game is over.
>>110I don’t want a long war of attrition, so if I use a decisive battle to win, the player can feel refreshed with the ending, and that’s good enough.
Mouri and Chosokabe are independent daimyos, so when you directly go to attack the Shimazu during the Toyotomi campaign, the supplies quickly deplete in the Kyushu expedition.
The red traits in Romance of the Three Kingdoms are great, aren’t they?
It’s strong and prestigious, but it’s easier to express being overwhelmed by an even more amazing opponent…
>>113The problem with the red special characteristic was that it shared a frame with the blue gold.
I wanted a separate frame for the red characteristics.
I like Kuroda Josui’s ambitions after the Battle of Sekigahara in virtual expansions.
The Togashi clan is in Kaga, but do they have any vassals?
If I’m being selfish, I’d like to see more unique systems even if it means some performance duplicates.
In terms of gameplay, if you repel Toyotomi with Shimazu, it’s likely that the pattern will be to launch a counterattack and end the game right there…
If you can blow away more than 100,000 enemy soldiers in a decisive battle, then the rest would just be a game of clearing, so I personally think this level of compromise is acceptable.
As long as you control the Kinai region and half of the castles, you can be appointed to the three offices and regarded as having cleared the game, even if you don’t achieve national unification.
Well, in the latter half, it’s the same for both the Three Kingdoms and Nobunaga in terms of how to find enjoyment and have fun on one’s own…
I sometimes wish that the conditions for activating the dignified presence would take into account not just the number of units but also the strength of the troops.
Thanks to that, there are quite a few things that help me out.
How is PK?
It looks like the siege battle is exhausting, so I still haven’t bought it.
I was playing as Shimazu in the Komaki Nagakute scenario in PK, and even though I got pretty big by defeating the Mori and Chosokabe, it was tough against Toyotomi, so starting the Kyushu Campaign would be really hard.
In the updated version of the siege battle, you can now issue a surrender proposal if you surround the enemy with about eight times the troops, which has significantly improved the tempo.
The major difference from Muji is that Hojo has been weakened compared to Muji.
The Toyotomi family increases its military strength ridiculously due to its unique policies…
As long as you break through the castle in a siege battle, it’s easy.
I received a special trait for Daimyō from Tosshi of Maeda in the PK, but I had too few opportunities to use it, so I appreciate the Tennozan scenario.