
SNK is merciless even to real characters.
Not being connected from the middle is definitely not acceptable…
It can no longer be used for hardening…
Was it a strength that could be nerfed…?
Are the management perhaps not thinking about anything?
Huh? Did it become disconnected from Ogoe?
I have fulfilled my quota for appearing as an oil tycoon.
The performance is fine as it is.
After all, it’s just a funny, silly game with a fighting game flavor.
>>7
What the…
Of course, permanent deletion is expected, but that’s not a character that should be nerfed!!
>>8
It’s not so much that they tried to nerf it; it’s just that they adjusted it to address unexpected permanent issues, and that’s how it turned out.
It’s just that I haven’t been able to adjust other parts while considering my strengths.
Chudan → Standing B from Stecan connects, but it’s precise.
Chūge→The Ste version D not connecting is probably because I haven’t thought about anything.
Is it a Kenmaro frame?
If there’s no bottom or top, I can only keep flying, right?
Keep nerfing like this!
All characters’ EX command throws are removed.
>>13
Just extinguish the firefly as it is.
>>13
I’m sorry, kids!
I thought that aside from the eternal frame, everything else was normally weak…
It’s the order of the oil king, right?
It can’t be helped.
The invincible generation of fireflies and the follow-up throwing techniques were different from what was expected, so please fix that.
It feels like there will probably be an upward revision soon after this ridiculously large downward revision.
I’m glad it seems like my character’s thing hasn’t been revealed yet…
If that move is weak, it just looks like a joke character…
I was planning to start from Golden Week, but has my soul character already been nerfed?
Since it’s an emergency measure due to the upcoming tournament, it would be fine if adjustments are made properly later, but I wonder how it will turn out.
It’s not called an adjustment when you just put duct tape on a hole in the bottom of a boat.
Do something about Hotaru.
Owatch
Well, if things keep going like this, EVOJ will be more than half about Hotaru, won’t it?
>>29
Remember the spirit of Genjūrō.
>>31
There shouldn’t be any tournaments over there that cost hundreds of millions.
From the sidelines, this silly game is entertaining.
I don’t think I’ll try to play by myself.
>>30
Do you want me to pay attention to you?
>>41
You want to be invited, don’t you?
Nerf…
I don’t know how to deal with REV blow…
>>34
Dodge the upper level after looking.
The Chinese side is all about fireflies and will follow suit.
🦅
Isn’t it the weakest now, thread image?
>>38
The gryphon might be tough.
In China, all four finalists were Hotaru…
I think we should prioritize Hotaru and Billy over Yuyo 1F Permanently.
In the first place, it’s not at a level of development to do that, and it’s disappointing to permanently erase it just for appearances…
It’s the fools who caused a commotion about the permanent 1F extension that’s to blame…
>>40
In an online tournament, there will definitely be someone using a macro for infinite combos, so it’s better to eliminate them beforehand.
What can only be said is that the nerf is gone forever.
It’s seriously amazing that Magical Step is almost completely dead.
Huh, was there an adjustment other than the permanent one?
>>45
It seems that if we crush the Eternity, there will be other negative effects as well.
Unlike Marco, it seemed like it was a permanent state that couldn’t be crushed without weakening…
Since it was a zero-frame scenario, it would have been enough to just shift one frame, so what are you doing…?
It will go down! It will go down! It will go down!
The level of harm was greater with Marco.
It might be a message from the developers that this character is a joke character and shouldn’t be expected to be strong.
Isn’t it better to pay the employees rather than the prize money, even though it seems a bit suspicious?
Marco’s is an obvious bug, while Ganachi’s is just a simple adjustment mistake.
Just Defense training should be a countermeasure against Sho-ryu.
The firefly is exceptional in every sense.
I am loved by the system too much, so I have no weaknesses.
>>58
How do you do this?
>>64
Incorporate a fuzzy guard during dash jumps and regular jumps.
>>64
Just jump in while empty cancelling.
Basically, even if you just take it, you’ll get punished with a brake, so there’s no counterattacking.
It seems like I won’t be able to see the stage with Ganatch.
If I get stuck in a permanent 30-loop of a beta grace and lose, then the opponent is just too amazing, and I’d be fine with just accepting defeat.
It’s not about whether there are cheaters or not; if you lost because of a cheater, that’s the cheater’s fault.
Well, there’s nothing good about remaining forever.
It’s a different issue from being bad at adjustments.
If something goes wrong in the core part, taking one down can cause everything to become a big problem.
That’s a ganache.
Freeman has become kind of lame, but it can’t be helped.
I wonder if the issues related to Hotaru have been resolved? There was also a new development with the Dragon Tiger faction going to Japan.
I tried it a bit in training mode, but doesn’t Magical Step C only get +2 even when it hits on continuous?
I feel like the whole thing is wrong, not just the timing of the cancellation…
Eternity should not exist in the Reiwa era.
That aside, make sure to adjust it properly.
If you can do something like 0F immortality, then go ahead and try it.
Well, even if it has no feasibility, it’s not good that there’s still a possibility of success, and it’s not strange to eliminate it.
But Hotaru’s performance is just strange, isn’t it!
Well, I don’t mind losing it permanently at all, but if it can no longer connect from the various magical mid-range moves, then seriously, there’s nothing left to do.
Quick bug fixes are great!
The multi-step rising dragon is strong systemically, after all…
Why is there even a koma throw…?
There are characters that can punish a Breaking Shoryuken from the air with a guard cancel.
>>75
Its name is
It’s fine to make corrections, but it’s quite concerning when those corrections are sloppy.
It seems a bit too much to think that it’s okay to have something permanent just because it’s difficult, or that it’s going against the norm too much.
>>77
I’m angry because the place that has nothing to do with eternity was destroyed.
If you fall at the start, it could end up being the end, so I hope you do your best.
There’s no reason to keep a stalemate, and it’s definitely better to crush it quickly.
If it’s about timing, as long as it’s reproducible, it’s better if there is no permanence.