Home » Game » [Pokémon TCG Pocket] Lunala ex looks weak…

[Pokémon TCG Pocket] Lunala ex looks weak…

2 Evolution Lunala ex HP180 Evolved from Cosmoem Ability Psycho Connect Can be used once during your turn. Move all Psychic Energy from one of your Benched Pokémon to your Battling Pokémon. Lunablaste 100 Weakness Steel ◎+20 Retreat Cost 〇 eX Rules When a Pokémon eX is knocked out, your opponent takes 2 prize cards. illus. PLANETA CG Works

1: Japan Otaku Reviews

I thought so.

2: Japan Otaku Reviews

Such a time

3: Japan Otaku Reviews

Binary evolution is leisurely.

4: Japan Otaku ReviewsYeahx9

>>3

That’s right~

5: Japan Otaku ReviewsYeahx2

Due to Cosmoem’s branching, I don’t know whether it will become Steel or Psychic.

6: Japan Otaku Reviews

It would be crazy if a super energy version of Magneton came out.

8: Japan Otaku Reviews

I can’t help but feel like it might be okay with Sana.

9: Japan Otaku Reviews

Giratina won’t be included in Mewtwo, you know.

I wonder who it will be attached to.

10: Japan Otaku ReviewsYeahx3

I no longer trust weak claims before implementation.

11: Japan Otaku Reviews

I can’t say anything even with the premise of rain.

12: Japan Otaku Reviews

I see, this guy isn’t a seed after all…

13: Japan Otaku Reviews

It depends on Hoshigumo-chan.

14: Japan Otaku Reviews

If you’re going to use candy, Solgaleo is clearly stronger.

15: Japan Otaku Reviews

Does this guy evolve from a fossil like Solgaleo?

16: Japan Otaku Reviews

It depends on the performance before evolution.

I think Cosmoem would be strong if it had a search for its evolution.

18: Japan Otaku Reviews

>>16

Looks strong!

I’ll use Solgaleo!

17: Japan Otaku Reviews

Speaking of which, Solgaleo is strong.

19: Japan Otaku Reviews

After setting up the wall and raising Giratina and Lunala behind, I’ll attach energy in front… Actually, wouldn’t it be better to just fight with Giratina?

20: Japan Otaku Reviews

Even though you can suddenly hit with 2 Energy at once, 3 Energy for 100 with a Stage 2 EX is weak… isn’t it not strong?

21: Japan Otaku Reviews

Was energy transfer not possible with the Shauzers method?

22: Japan Otaku Reviews

Gyarados and Giratina were also considered weak right after their performance was revealed…

23: Japan Otaku Reviews

>>22

The fee is one thing, but it was said that Giratina is just normally strong, right?

24: Japan Otaku ReviewsYeahx3

I don’t mean to say it like this, but if you’re going to use Lunala, isn’t it better to use Gardevoir?

25: Japan Otaku Reviews

A power of 100 is definitely too tough to reduce to a one-hit knockout line.

26: Japan Otaku Reviews

As expected, this probably won’t be able to penetrate the current environment.

27: Japan Otaku Reviews

Isn’t it simply strong that you can run away when it’s no longer dangerous and switch this guy’s super energy to the battle Pokémon?

Whether it’s something to do with binary evolution or not

28: Japan Otaku Reviews

It seems like there might be some use for it, but the question of whether it’s something to do with 2-stage evolution EX lingers…

29: Japan Otaku Reviews

The characteristics might have a slim chance, but the essential moves are too weak…

Moreover, this allows for a second evolution…

30: Japan Otaku Reviews

If only it had performance like Vaporeon, not all of the energy.

32: Japan Otaku ReviewsYeahx1

>>30

Moreover, that guy is level 1 evolution.

31: Japan Otaku Reviews

If a Pokémon like a super energy version of Celebi is coming too.

33: Japan Otaku Reviews

>>31

Before that, I want an easy-to-use energy accelerator.

34: Japan Otaku Reviews

Since Gardevoir can accelerate energy more easily thanks to candy, let’s use Gardevoir!

35: Japan Otaku Reviews

Unlike Shavu, it can transfer energy to types other than the same type, just in case…

Well, everything else about it has completely deteriorated.

36: Japan Otaku Reviews

Huh? Isn’t this the same as tabe-ex?

37: Japan Otaku ReviewsYeahx2

I wonder if candy is strong in this game without a goods search.

38: Japan Otaku Reviews

>>37

It’s pretty much the same as pulling a mid-evolution casually, right?

Rather, it seems like the intermediate evolution can be drawn more easily due to the Pokémon communication.

39: Japan Otaku Reviews

>>37

In simple terms

Seed + first evolution + second evolution is seed + candy + second evolution.

If the conditions for gathering remain unchanged and you can line them up well, can’t you evolve twice by the second turn without losing anything?

If there is something like an evolution search, that’s a different story.

40: Japan Otaku Reviews

>>37

I feel that it might be better to search for Mascardain without any candy, as it seems like it would align the evolution line more naturally, which makes me conflicted.

It might be fine to just throw in one for now along with the intermediate evolution.

41: Japan Otaku Reviews

The ability to warp evolve is simply a strong advantage.

I feel like the accident rate doesn’t change.

42: Japan Otaku ReviewsYeahx1

It’s not something that increases stability, is it, candy?

Aiming for the destructive power of an upward swing.

43: Japan Otaku Reviews

If the pre-evolution is hypothetically an energy boost type, it might rampage with 180 HP before escaping, leading to the appearance of a brand new super type ace.

44: Japan Otaku Reviews

Chou has a stone tablet, so it’s still easier to use the second evolution.

45: Japan Otaku Reviews

Most decks can aim for an upside without loss, so I think it’s almost always worth including.

Of course, if you’re going to think of a premise that sounds like nitpicking, then instead of candy, you should include a first evolution…!

There are probably some scenes like that, but…

I don’t think it’s a risk that warrants considering the immediate return on evolution.

46: Japan Otaku Reviews

The ability to effectively increase intermediate evolution is strong, so I think it will be included as a means to reduce accidents.

Anyway, if we can’t evolve, it won’t start, and I want to reduce the stress of accidents as much as possible.

47: Japan Otaku Reviews

Let’s include both the evolution stage card and the candy.

48: Japan Otaku Reviews

If Hoshigumo-chan could evolve with a special characteristic, I’d totally change my stance.

49: Japan Otaku Reviews

I think that some Pokémon that need more than 3 energy for evolution or have good intermediate performance have a diminished benefit from candy, but I’m also concerned about the intermediate durability, so it’s still worth including them.

50: Japan Otaku Reviews

If we want to reduce accidents, I hope for an evolution search rather than warp evolution.

51: Japan Otaku Reviews

The fact that it requires 8 deck slots in the Giratina story makes it difficult to consider it a toy.

I wonder if the deck slots will increase.

52: Japan Otaku Reviews

I think the candy has a very high potential for early attack and upper-breaking power.

53: Japan Otaku Reviews

Without additional effects, the maximum firepower of evolution at 2 is 100, and with no energy acceleration from abilities, Lillie doesn’t specifically mention it.

There must be some unnoticed strengths from here… but sometimes it goes too far in the opposite direction.

54: Japan Otaku Reviews

>>53

There must be a reason for the evolution of 2-seed.

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