
2 Evolution Lunala ex HP180 Evolved from Cosmoem Ability Psycho Connect Can be used once during your turn. Move all Psychic Energy from one of your Benched Pokémon to your Battling Pokémon. Lunablaste 100 Weakness Steel ◎+20 Retreat Cost 〇 eX Rules When a Pokémon eX is knocked out, your opponent takes 2 prize cards. illus. PLANETA CG Works
I thought so.
Such a time
Binary evolution is leisurely.
>>3
That’s right~
Due to Cosmoem’s branching, I don’t know whether it will become Steel or Psychic.
It would be crazy if a super energy version of Magneton came out.
I can’t help but feel like it might be okay with Sana.
Giratina won’t be included in Mewtwo, you know.
I wonder who it will be attached to.
I no longer trust weak claims before implementation.
I can’t say anything even with the premise of rain.
I see, this guy isn’t a seed after all…
It depends on Hoshigumo-chan.
If you’re going to use candy, Solgaleo is clearly stronger.
Does this guy evolve from a fossil like Solgaleo?
It depends on the performance before evolution.
I think Cosmoem would be strong if it had a search for its evolution.
>>16
Looks strong!
I’ll use Solgaleo!
Speaking of which, Solgaleo is strong.
After setting up the wall and raising Giratina and Lunala behind, I’ll attach energy in front… Actually, wouldn’t it be better to just fight with Giratina?
Even though you can suddenly hit with 2 Energy at once, 3 Energy for 100 with a Stage 2 EX is weak… isn’t it not strong?
Was energy transfer not possible with the Shauzers method?
Gyarados and Giratina were also considered weak right after their performance was revealed…
>>22
The fee is one thing, but it was said that Giratina is just normally strong, right?
I don’t mean to say it like this, but if you’re going to use Lunala, isn’t it better to use Gardevoir?
A power of 100 is definitely too tough to reduce to a one-hit knockout line.
As expected, this probably won’t be able to penetrate the current environment.
Isn’t it simply strong that you can run away when it’s no longer dangerous and switch this guy’s super energy to the battle Pokémon?
Whether it’s something to do with binary evolution or not
It seems like there might be some use for it, but the question of whether it’s something to do with 2-stage evolution EX lingers…
The characteristics might have a slim chance, but the essential moves are too weak…
Moreover, this allows for a second evolution…
If only it had performance like Vaporeon, not all of the energy.
>>30
Moreover, that guy is level 1 evolution.
If a Pokémon like a super energy version of Celebi is coming too.
>>31
Before that, I want an easy-to-use energy accelerator.
Since Gardevoir can accelerate energy more easily thanks to candy, let’s use Gardevoir!
Unlike Shavu, it can transfer energy to types other than the same type, just in case…
Well, everything else about it has completely deteriorated.
Huh? Isn’t this the same as tabe-ex?
I wonder if candy is strong in this game without a goods search.
>>37
It’s pretty much the same as pulling a mid-evolution casually, right?
Rather, it seems like the intermediate evolution can be drawn more easily due to the Pokémon communication.
>>37
In simple terms
Seed + first evolution + second evolution is seed + candy + second evolution.
If the conditions for gathering remain unchanged and you can line them up well, can’t you evolve twice by the second turn without losing anything?
If there is something like an evolution search, that’s a different story.
>>37
I feel that it might be better to search for Mascardain without any candy, as it seems like it would align the evolution line more naturally, which makes me conflicted.
It might be fine to just throw in one for now along with the intermediate evolution.
The ability to warp evolve is simply a strong advantage.
I feel like the accident rate doesn’t change.
It’s not something that increases stability, is it, candy?
Aiming for the destructive power of an upward swing.
If the pre-evolution is hypothetically an energy boost type, it might rampage with 180 HP before escaping, leading to the appearance of a brand new super type ace.
Chou has a stone tablet, so it’s still easier to use the second evolution.
Most decks can aim for an upside without loss, so I think it’s almost always worth including.
Of course, if you’re going to think of a premise that sounds like nitpicking, then instead of candy, you should include a first evolution…!
There are probably some scenes like that, but…
I don’t think it’s a risk that warrants considering the immediate return on evolution.
The ability to effectively increase intermediate evolution is strong, so I think it will be included as a means to reduce accidents.
Anyway, if we can’t evolve, it won’t start, and I want to reduce the stress of accidents as much as possible.
Let’s include both the evolution stage card and the candy.
If Hoshigumo-chan could evolve with a special characteristic, I’d totally change my stance.
I think that some Pokémon that need more than 3 energy for evolution or have good intermediate performance have a diminished benefit from candy, but I’m also concerned about the intermediate durability, so it’s still worth including them.
If we want to reduce accidents, I hope for an evolution search rather than warp evolution.
The fact that it requires 8 deck slots in the Giratina story makes it difficult to consider it a toy.
I wonder if the deck slots will increase.
I think the candy has a very high potential for early attack and upper-breaking power.
Without additional effects, the maximum firepower of evolution at 2 is 100, and with no energy acceleration from abilities, Lillie doesn’t specifically mention it.
There must be some unnoticed strengths from here… but sometimes it goes too far in the opposite direction.
>>53
There must be a reason for the evolution of 2-seed.