
I thought I wouldn’t be able to cry because Nomura’s style back then was so terrible, but when I played, I ended up crying uncontrollably.
It’s tough…
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I was really surprised that LOVLESS big brother became incredibly strong, especially on hard mode.
>>1
The hard Sephiroth is seriously incredibly strong, and I invested all my wealth to level him up…
I heard you were weak but…
Slot machines are great, aren’t they?
>>2
Aeris remains until the very end…
The feeling of your heart almost stopping when you’re told you’re going to Nibelheim is great, isn’t it? Not really.
When trying to rely on a desperate punch with the mindset of that time, I found myself getting weaker and thought, “How foolish!”
>>6
It’s similar to a quick trick with an error.
I got so caught up in the quests that even though it’s the first playthrough, the main story felt so strong that it felt like I was doing a New Game+.
>>7
Basically, the story’s difficulty has been lowered to the point where even girls can clear it…
The difficulty level that feels like a game is just right at the hard mode of the remaster! Hard mode is tough because the final boss is too tough without a limit break.
The shock I felt after doing this and then watching that remake last was truly amazing.
>>8
Seriously? I won!
I want to feed the hero our apples!
In FF10 and around that time, you can actually run over the main bosses if you take a detour…
Detours are absurdly difficult.
The common weaklings around here launch instant death attacks and overkills as if it’s the norm…
>>13
Hehe, even a fujoshi can clear it only up to the main story.
From level 7, it transforms into an action game.
I prefer the plain ones that break down in a natural way, even if it’s a bit unceremonious.
However, I also like reunions that, while overly theatrical, impose a raw and undeniable despair that matches that excess, making it feel like there’s no escape from it.
>>14
I already know I’m going to die from the start of the game, so when I get promoted, meet Aerith, or go to Nibelheim, I just go “ugh…” but then there’s that in the end…
When I got tired of training and just maxed out my power to challenge Minerva in a practically finished style, it felt like I was playing an action game at its best.
The attack frequency from about 1/4 health is insane, and with Sky Drain not even doing around 20,000 damage, it’s a tense choice between chipping away steadily or going for the max damage Iron Fist punch after a brave front roll dodge.
When I fought Bahamut in the story, I thought it was pretty weak, but when I fought it in the quest, I was like, whoa… it was really strong.
In order to effectively have Angiel appear at the end, it’s quite a forceful move to make Lazard take on Angiel’s appearance.
>>20
But the dream came true.
>>20
That sounds like a good story, but isn’t it a bit scary to think it’s in a state of ideological contamination?
>>45
Compared to the Sephiroth copy and the Genesis copy, this one has the original’s consciousness intact, so it’s somewhat better.
>>45
After all, the parent stock is Genoa cells…
>>45
There are still parts of me that remain as Lazard…
That aside, Genoa cells are scary, huh?
If I think about the scene where Cloud is desperately trying to inherit the Buster Sword, it makes me feel…
When I look at it now, the conversation seems quite disjointed, and I want to see what happened in between! This happens a lot.
>>21
It seems there were about two more chapters after leaving Nibelheim.
I wanted to see it.
The hidden boss in hard mode is too tough…
Avoiding attacks that would almost certainly result in instant death for nearly 20 minutes while gradually whittling away at it is tough.
The Nomura style from a decade ago is a bit too strong… The vibe of Square Enix games from that time is strange…
Isn’t it more like Nojima’s style?
Feather
Too much hair!
>>27
Moreover, it’s mostly men!
Because every single one of those guys is growing wings, I momentarily got anxious and cried, wondering if Zack wouldn’t grow any during his ascension scene!
The capacity of the PSP is…
The timing of the “why” is wonderful.
It was said to be like a pachislot performance, but the way it turned into a tear-jerking gimmick at the end was amazing.
>>32
It was an incredible experience to be moved to tears at the end by a performance that I initially found cheesy.
>>32
It’s painful to see it disappear, even though I’ve been helped by that pachislot more often in the final stages.
The relationship between Cloud and Tifa has slightly different nuances compared to the main story, doesn’t it?
It will be quite a time lag until the apple farmer comes to help after this.
It’s always Nojima who writes the text for the Nomura style…
I loved it back then, but thinking about having slots and skill cut-ins for every battle if I played it now sounds exhausting.
>>36
You can skip it or not use it at all.
>>36
The remaster allows you to skip limit techniques, and the slot machine effects have become subdued.
Before he transformed, Sephiroth was such a good guy that even now I can’t simply see him as an enemy.
In a recent interview, Nomura mentioned that he dislikes “lies” that have an April Fool’s vibe, and I found that surprising.
>>39
I won… No way…
>>42
So, for April Fools’ Day, I decided that if we’re going to implement Evakura Academy into the game later… that’s how it went.
>>43
What a guy…
>>43
E-commerce is too lawless…
It’s great that Sephiroth has an extra human touch.
It’s painful.
During the first virtual Sephiroth, I got a slight impression that this guy is also Sephiroth in this era, and then I thought, “Wow, this is really thrilling!”
I managed to reach Hard Minerva with just the toy sword.
My hero who got completely backstabbed.
>>48
The remastered Hard Minerva assumes 100% Buster Sword…
Zax, who can’t catch up to the scientists at all, is so pitiful that it’s unforgettable.
The original cannot skip the movie, so I ended up having to rewatch the movie multiple times for the desperation punch waterfall.
Mr. Tsong is more easy-going than I thought and really supportive!
It’s tough…
>>53
It’s nice that you’re searching with all your might to deliver the letter from Aerith…
>>53
But it’s those little things, like how you subtly take a dig at Aerith even against Zack.
I played it for the first time in the remaster, and it was quite a hassle…
I’ve been taken care of by pachislot performances since I was six, so I don’t mind at all.
Even in a desperate situation, it’s good that Zack remains cheerful throughout.
The strength is based on the premise of maxing out the Buster Sword and having no damage while in stance, 77777777 Minerva.
I really hope it gets a remake because I’m quite fond of Genesis.
>>63
I think there’s a chance since Nero Weiss has appeared.
If GACKT can move, that is.
>>64
I thought they were going to do that with the reverse DLC.
It was surprising that they decided not to do it because they are focusing on the third work.
>>70
Releasing DLC could create more discrepancies and delay the third installment even further…
Being positive until the moment of death is too dazzling.
>>65
Amidst the many who become HEAD LOVELESS or HEAD ANCIENT due to Genoa contamination, it’s really great that Zack remains unwavering until the end, saying “Welcome!”
When aiming for the trophy at the reunion.
I have a memory of struggling because the Loveless farmer’s slot never came.
>>66
That apple brother’s design keeps disappearing all the time…
>>69
The most annoying thing is that after you bring out the illustration once, you have to trigger a reach again for the video cut-in to occur, which is a stupid system.
Sisune… can I ask you to support me…?
After doing CC, when I play the remake, I encounter Shinra soldiers reacting to the Buster Sword and Reno, who claims to be a former 1st, making me laugh out loud—it’s a lot more fun!
>>68
Immediately after starting the game, first the item description text.
“It is a great sword that carries the thoughts of those who fight and has been passed down through generations.”
Are you feeling a little emotional?
>>68
I like the new president who throws sarcastic comments like “As expected, it suits you well” in reverse.
Sephiroth is basically a kind senior, which makes it tough.
>>71
“Let’s track them down and fail at the assassination ourselves!”
“I’m sorry for pushing you because I don’t want to kill my friends…”
Ah, seriously.
You’re too interesting!
In the reunion, Angeal isn’t dead, right!?
I knew it!
I thought I was dead.
I think of myself as a special being.
A long-haired hero brother who is kind to those below him because he is special…
I suddenly thought, Cancel is such a good guy…
I wanted to see you even in a remake…
>>76
After being shown so many suspicious deaths of heroes, it seems no one believes in Zack’s death, and that’s what made him liked.
The remake’s Cloud as well, but…
Of course, Cloud from CC would have that kind of reaction to a remake, right?
I think the cloud was absolutely cherished by both seniors and peers.
“Eat my pudding too!” It’s that kind of feeling.
The player’s feelings upon being told they are going to Nibelheim are akin to those of a death row inmate.
>>81
It was stated on the FF wiki about the feelings of a death row inmate who was sentenced to death, and it was no good; I realized when Cloud was waiting.
After watching ACC following CC, I cried my eyes out at the part where Zack appears.
I was thinking that my time with CC was coming to an end on my way to Nibelheim.
I was surprised that there was even more beyond that.
>>84
Actually, I wanted to squeeze in about two more chapters.
By doing this, Aerith becomes Zack’s heroine.
There are parts that one cannot help but acknowledge.
>>85
They’re going all out, making sure to solidify things by letting Tifa kiss in reverse!
I only knew him by the reputation of being a poet.
When I actually tried it, it felt like about 90% of the lines were poetry.
>>87
You’re at a level where you can’t communicate with anyone other than Sephiroth and the others, you know.
That’s the reason it’s called LOVELESS Bot.
I remember that it was written in the Ultimania that there was a cut episode after Cloud escaped from the mansion.
I’m going crazy due to deterioration, and I can’t maintain my sanity without reciting poems.
Genesis itself is desperately trying out various treatments for its incurable disease, so it’s hard to understand what it’s doing.
That’s why the last “delicious” is great.
Is this game okay since it’s too poetic? At the moment when I’m wondering about that, it’s reassuring that Zack also reacts like “Is he okay?”
>>94
Zack can always be trusted to be from the player’s perspective, no matter how far he goes.
There aren’t many things that I know from the player’s perspective that I don’t know or that are hidden.
I think the LOVELESS bot is a character that makes you go “ahh” when you see interpretations about bringing out the apple after Angeal died.
I played CC for the first time after the remake in the reunion.
I regret a little that if I had known earlier, the shock of actually winning would have been huge.
>>96
Welcome! I knew that you would die there, so I was glad to see that remake without any spoilers.
But I definitely thought it would have been better if I had done CC.
Soldiers are mostly crazy people, right?
>>97
A soldier who isn’t funny becomes a mob.
And then, they become a husk of themselves and wander around.
>>100
Reunion…
Mr. Chiba is good, but I wanted to do a remake series with Mr. Nozawa’s Houjou…
>>98
Mr. Nachi gives off the image of a bumbling scientist who became a mad scientist after seriously conducting research.
Mr. Chiba has an image of a useless scientist who is trying to research seriously like a mad scientist.
Playing at the reunion after a long time made me feel like this is how the volume of games from the PSP era used to be.
>>101
From here, it has evolved well from FF Type-0.
>>104
If you have time to say FFCC is a double disc, then first finish it! There are also parts that were cut.
As soon as you start digging deeper into the mission, Death really comes at you with search attacks and instant death, which is too much gear-wise.
By doing CC before the remake, one can reflect on the achievements of the few farmers through the station advertisements for the remake.
Sister Ray, sliced up like a cucumber.
It’s so painful that the episode with the trademark cross-shaped scar finally appears during the battle against Angiel Penens.
That’s sure to become a scar that won’t fade away.
I have a memory of being scared by something that had a name like a soldier that appeared deeper in the large cavity investigation mission.
It’s funny to hear that “Kyahahaha” wants to be stepped on by a mob soldier as the number one in the ranking.
What’s unfortunate is that at the time, the trend was leaning towards female-oriented developments, so Zack’s personality also ended up shifting in that direction, along with some changes to the foreshadowing…
The fact that I was making moves on girls and the foreshadowing of the Shinra mansion has disappeared.
It’s a common thing in PSP to randomly block off and reuse the same map.
“You’re coming from the countryside and getting into a class like this, which seems like it’s exclusively for Shinra experiment subjects…? It’s surprising.”
Honestly, I wished they would have made a little more adjustments to the combat, but I guess this does show some change, at least.
>>116
First of all, there is no stance for the Buster Sword.
There was also nothing that reduced the power of a big move by draining its gauge.
Cut-ins and limit techniques couldn’t be done with a special cut.
Cloud is not as dark as he thinks, but considering the main story, it becomes overall quite painful.
>>117
They feel like a simple rural young person, not socially awkward or gloomy.
By doing this, the Soldier Division was eliminated in the main story and merged with the Military Division.
Isn’t it too poor a move in terms of managing soldiers?
>>118
The main story is that there’s no way a soldier can manage something like Gahaha! And that’s how Lazard was born.
But thinking about it, managing it would be impossible for that guy.
I liked the captain who had a competitive spirit against the security division soldiers.
There are quite a few troublesome topics in that world besides Sephiroth and Jenova…
>>123
In the remake, it’s been made that the black materia couldn’t be used by the Gi tribe because they can’t reincarnate, so it’s supposed to result in the disappearance of the planet, and that was a problem.
Don’t increase the bad luck topics!
>>127
If you’re going to permanently ban troublesome foreign objects like stars, then it would be better if their consciousness also disappeared.
Looking at the overseer who awakened a sense of justice after being transplanted with the angel, it seems this cell really is no good…
A boy who stood out in the countryside when he debuted in Midgard, now has a friendly and approachable demeanor despite feeling inferior!
I can’t believe they brought the PSP game so close to remake quality.
Remake Gahaha has become fairly competent, but with that style, it is still impossible to lead the soldiers.
It’s pretty horrifying to think that someone who used to completely follow Shinra to the point of providing funds through self-crafted performances now wants to protect humanity…
In the main story, it feels strange that Reno, who is such a good guy outside of the main storyline, drops the plate without hesitation.
>>130
So, I’m going to pretend that I really hated doing this remake.
Laughing at Yukki-related spam ending up in the junk folder.
>>131
It’s slowly getting to me how I can throw it into the spam folder without hesitation.
I saw a spoiler for FF7 in this thread, the worst…
Seriously, Non-Deli is just like that, isn’t it, Anonymous?
>>135
It’s been about a year and two months since Reverse was released.
The price of freedom is nice, isn’t it…
At this rate, the third installment may also bring out a bit of chaos.
>>137
It seems that the setting has increased with the idea that the usual group has come over from a dying planet, and I have a feeling that they will touch on Chaos in the third installment.
During the CC era, Aerith wasn’t making such strong female moves.
I wonder if Aerith was desperately imitating Zack in that part of the main story.
>>138
She is the woman who waited for four years, sending letters to Zacks who did not return.
The expression is different.
Clearly seeming extremely inconvenienced.
Zack, who properly joins in on the kids’ games, is quite a guy…
Is it true that you use a whole bottle of shampoo every time you wash your hair?
>>140
Seriously.
What are you talking about in a thread that seems to have emerged from FF7 spoilers!?
In the first place, FF7CC is a supplement to “Cloud was actually just impersonating a guy he didn’t even know and wasn’t a SOLDIER at all!” so it’s right in the middle of FF7 spoilers.
With that DLC story about Yuffie, it wouldn’t be strange to pick up anything at this point.
So please hurry and give it to me.
>>148
The three idiots from AC also appeared as illusions modeled after that in the remake, and the foolish brothers from DC also showed up, so I want Genesis to appear too.
I really like the direction that leads into the big ending roll, wondering if I’ve become a hero.
>>150
Based on that, I really like Cloud’s response in the additional part of ACC where he says, “The hero’s journey started from here.”
I like that the final battle BGM of Genesis includes sounds like marching boots.
Seeing Cloud in a state of “ugh” due to mako poisoning makes me think about how much he has recovered to the state in the main story.
>>153
When Tifa came while I was becoming a husk, the Jenova cells read my memories and supplemented them…
I don’t know what would happen in a remake world line, but…
>>153
I have to copy Zack’s memories and go to Midgar… while feeling overwhelmed and dragging the Buster Sword, I end up exhausted at the slum station.
→While responding in a “uuhhh” state upon meeting Tifa, copy Tifa’s memories to form a temporary personality.
→ My childhood friend, who had been in a state of “uuuh” just a few hours to a few days ago, is now transformed into a sharp-looking former soldier and is talking to me.
So from Tifa’s perspective, it’s totally horror.
I won. Seriously?
I really think it was great that I was able to watch it without any spoilers.
>>154
The ultimate surprise performance where Zack and the player synchronize perfectly the more they touch on the release order.
It’s kind of gross to think that Zon was already looking at Aerith that way back then.
I won, seriously?
Is that really where the reverse starts?
>>158
Since I’m playing the trial version, I thought it would just be a formality at first, but then I was like, “Huh?!”
Cloud is surprisingly making those “ahh, uh” sounds right up until the very start of the main story, which is a bit unsettling.
>>160
Finally, after encountering Tifa, the imaginary memories of Cloud were thrust upon the real Cloud himself…
If anything, I was like “aah aah aah” up until a few days before the bombing operation… you see.
Well, if you point out the contradictions, it’ll just break down… so I can’t even make a calm retort.
It’s a terrible farce because all the personalities are copies of Genova.
I love the scene in Reverse where Cloud extols Zack’s pride as a SOLDIER…
>>163
Aerith big sister really likes Cloud! And she also loves when Zack, who was causing brain destruction, pokes Cloud in that mysterious space…
At that time, it felt like the opposite; after doing CC, I thought Cloud’s personality was different, but it wasn’t until the truth was revealed that I understood.
Zack was… swept away by the river…
>>166
There is indeed a Zack who is told by Sephiroth, “Let’s hope for that guy’s luck” as he is swept away by the river, which is troubling.
>>171
Come on! Someone please come and find me! No one is coming…
You’re the same! That’s terrible, Cloud! I could totally imagine saying that.
>>171
I feel troubled because it seems like it was a DMW video of either Sephiroth or Cloud.
>>180
Wow! Help me!
“Let’s hope for that guy’s luck.”
Vroom
Eight Sword Flash Level 5
>>166
Stop with the gag-like visuals despite the seriousness.
After playing the main story from CC, I was like, why is Cloud like this…? It sounds interesting in its own way.
You can probably guess roughly from Calm’s recollections.
It’s like a Jenga that collapses no matter where you poke it, so when Tifa sees Cloud and musters the courage to say, “That’s not right, is it?” he just gets defensive.
The voice is with it, and Tifa is much closer to Cloud than in the original.
I think Tifa is much more moist compared to the original.
I’m surprised that I’ve been living on the run for longer than expected while protecting Cloud, who has become a shell of his former self.
>>174
Because it’s located in a position similar to Brazil from Japan…
It’s funny that they’re going out of their way to record Zack’s voice being washed away by the river!
Help me!
Tifa has a scared face, but the footage of Zack drowning in the river was so hilarious that it was just too much there!
Basically, once you become addicted to mako, there’s no treatment or anything like that.
It keeps getting worse.
>>178
Like Tifa from the original, my soul gets all mixed up.
To come to like something you don’t like.
Think about things you wouldn’t consider on your own.
That’s the kind of situation that would make any normal person go “uh-oh.”
If you ask whether Zack will drown in the river, it’s because he’s the type to do something like that…
I can’t find Sephiroth, so should I wish for his luck? Well, I guess I could say that…
Why did you make Tifa think for a moment, Jenova cell-kun?
In the beginning of Remake, Tifa charges in at full force without any consideration for spoilers, which made me go “Whoa, whoa, whoa,” and even Jenova was desperate.
>>185
Keen! My head is keen!
Cloud with a Zack-like performance.
The recall of the problem is not only due to the power of Jenova, but also because Cloud was actually there, which is the source of confusion…
Perhaps because the fact that he’s emulating has become somewhat of an open secret among players, the remake version of Cloud has moments where his true self occasionally comes through.
Your reaction to the swimsuit is definitely your true self, isn’t it?
>>189
Interest
The end of Reverse felt like a collection of Zack’s bad endings.