
Before the classic, proper instructions are not distributed.
It was just before the classic camp.
It’s just a matter of choosing from three options that are all bad…
When I tried to go with Orfeogol Shinakaya on the 3rd Stego, Phenomenon came…
It’s meant for long distances, but leading the way is quite dangerous, isn’t it?
The possibility of escape being devoured slightly increases, which raises my winning rate.
I used it all up 10 times today.
Cat Maya UC6 was the best!
I’m going to sleep.
When I entered the nameless room match, even though it was filled, it wouldn’t start!
Stop looking away!
Since the end of the seniors’ summer camp, a continuous drop in motivation has been coming.
It’s always the same thing.
My motivation decreased, so when I went out, it went down again on the next turn.
Windy-chan’s motivation will not return anymore.
The completion of Akakita is not impossible.
Sometimes when I’m roaming in the wild, I come across nameless ones.
Each meeting is a once-in-a-lifetime experience.
I’m troubled about how much gold skill to attach to the big escape debuff.
First of all, if I can’t fulfill the role of a big escape, it would be a problem, and in the case of Turbo, I also want to have a reverse thrust due to stamina consumption, so is it okay to add that without worrying too much?
The senior goal in Akakita is seriously tough.
It’s really difficult to prepare for the Arima Kinen in autumn…
At the end of Phenomenon, it approaches Cat Maya with incredible speed, which is frightening.
Starting with the Seint Light Memorial after the summer training camp, the goals will become terrible.
I want to take on the challenge with my hobby, but it never seems to end.
Today is Windy-chan’s red Keta!
If you raise your skill rate, you can focus on speed, but you can also aim for a UB.
Inheritance is tough.
Uma Musume Details 【Kizutsuchi no Shimai Hana】 Kitasan Black Nickname Festival Girl Change 48,669 Speed Stamina Power Guts Wisdom U^4 S 1947 U^D 1590 U^G 1260 U^E 1408 U^G 1267 Track Preference Turf A Dirt G Distance Preference Short Distance E Mile C Middle Distance A Long Distance S Running Style Preference Escape A Succeed B Difference C Pursuit G Skills Inheritance Training Information Support Cards SSR Lv50 SSR Lv50 SSR Lv50 SSR Lv50 SSR Lv50 Friend Inherited Uma Musume First 1st UF RANK 2nd UF RANK Record Total Record 14 Races 14 Wins Close
It’s been featured five times in a row as a national idol.
You are loved.
Just once.
Just let me have a redraw just once.
I think it would be better for the national idol to be informed.
Windi-chan is strict unless I post something perfect.
Rumma has a lot of Orphedabadeba.
I mean, there are a lot of studies, and I even see Orpheus being made to walk around.
After all, it seems to be a bit weak against studied moves compared to direct moves.
I want to save at the end of the classic stage since I’m paying 1000 koku.
How should I train for a serious UB?
You can imitate support cards, but you can’t imitate training…
I don’t want to get hit by a studebaker 4.
My evaluation value has been updated, but the power is outrageous, and as if by design, both the essence body and strength were not inherited… It’s completely mocking that I’m alone in the speed practice I wanted to step on last.
The opening of Uma Musume Tokotoko Derby is here!
I became disappointed as I received the outing release early in the first 6 turns.
I wonder if that’s just being too nervous.
The number of Orfe de Badeba has decreased since a week ago.
It seems that many people don’t want to do a debadeba performance in the actual event after all.
I finally managed to complete the Clever Distance S event with Mayano.
Even for Mayano, it’s tough, so I think people who do this with other characters are crazy…
I finally made the Maya UB…
I’m not lucky with sharp people, but I’m satisfied with this already.
Isn’t it because, even if you try hard, Cat Maya still wins?
The random condition makes me want a sub ace.
I tried running, but it seems that even if the power is below 1300, it can be somewhat masked, or it’s not something to worry about too much?
Maya the cat has innate gold recovery 2, so the star debuff is attractive.
Both the recovery of gold and power are excessive at the beginning each time.
If going out is allowed on turn 5 or 6, then you can carry over your friendship to the next turn, so isn’t that fine?
Maya placed a bet on the reduction of the studebaker and put on a true performance.
It’s disappointing when you go out during the first 6 turns.
Windy-chan is much stronger than not going out by the 12th turn because she can accumulate with group friendship power until the next insight.
The fact that Maya the cat doesn’t easily get scolded is also significant.
Orpheus often dies from a pattern of glaring, whispering ×2, and a sudden anxiety check.
The trick to going to UB is to undergo training stronger than the color of the mindset you desire.
Even though I want to maximize green, if I keep getting double friendship with blue, I hope that a good understanding with blue will come.
Zone activation! Zone release! Wasn’t it fixed…?
I am the type that wants outings to come quickly.
Once it’s over, you just have to activate it again.
Orphe Debadeba would be fine if it was just for rehearsal, but isn’t it too scary to do it for the actual performance?
The number of accidents in chasing is much higher compared to Donna.
Orfe’s Debadeba is easy, and Orfe itself is also weak against Stadeba.
With two types of range and gold status debuff hitting, it’s Orpheus.
In theory, 564 whisper should hit the escape, but the activation timing and other gold debuffs can malfunction.
Wouldn’t it be easier for Orpheus if it had Earth Unique or something like that for Stardust Devil?
No matter how many times I train the red Kita and succeed with the skill gacha, the results always end up being trash.
This guy is racing too much in the seniors.
Right after the summer camp of the third year, when I used up my energy going out, I wonder whether to push through or accept it and give up when my motivation drops.