
Mackillios: “For now, let’s fight as a lone warrior…!”
Mackie was here.
I seriously want them to never do late DLC participation again.
>>2
I’m motivated even though it’s Y.
If you show me an anime that has a decent level of commitment… I feel like that, but I also want you to deliver properly after that.
If it’s an additional mech from previous protagonists or works, that’s one thing, but if they’re coming as DLC from an entire work, then it’s like… hmm…
Just give me a story, even if it’s secondary.
Could it be that DLC participation in Super Robot Wars has a bad compatibility?
In Super Robot Wars, DLC participation somehow feels incomplete to me…
You made an anime here, but aren’t you going to reuse it for the next work?!!
Works like Sakura Wars, which are special cases, are good, but…
Even if you come, it will be too late, and we won’t be doing it anymore…
“Is it worth doing it again for just a few bodies?”
I mean, it’s fine if there’s a DLC group Y for 30…
The DLC characters do have a few lines in the main story, just so you know…
If it ends up being like a practical second Y in the form of an additional DLC story, I’m welcoming that.
So this DLC format is still happening…?
I can’t help but feel that just having Mercury Phase 1 would actually be better as DLC.
Iron Blood has participated in DD from the very beginning, so it’s better off than others.
It’s not a joke; it’s serious. The fact that Iron-Blooded is selected and recreated in DD is treated as an honor…
“With that, Iron Blood is treated as a participation record, and now it’s Mercury.”
If it’s a really short work, I can somewhat accept it as DLC…
Which is better, being included as DLC or only participating in the first half…?
Is it the Voltes Sakura Iron-Blooded ULTRA by work unit?
It would be better for these guys not to return to their original world.
Is the scenario recreation and crossover in DD feeling good?
I wonder if they’re going to add more stages for DLC that feel like filler.
I think it’s more half-hearted than a limited-time appearance in a social game.
If it’s something like Gundam AGE, I could understand it even as DLC.
I thought the DLC would be a preview for the next installment, but it turned out to be more of a once-in-a-lifetime experience than I expected.
It certainly feels like Iron-Blooded Orphans is coming to a conclusion, but there’s a sense of “are they really going to do that with Mercury?”
It’s painful that the 30 scenario system wasn’t the format I wanted to see in Super Robot Wars.
Please continue with ULTRAMAN.
The belief that Bandai Namco’s DLC only has negative aspects is resurfacing as common sense from about 15 years ago…
It’s something that I can accept from a business perspective, but…
As a regular user, I can’t maintain my excitement until the release of the later DLC.
The DLC’s participation feels too careless, like it’s just being thrown in randomly.
Make sure to incorporate the settings of each work into the world setting properly.
I think this is because of the participation record, or maybe because there is a DD…
I thought it was about time for the statute of limitations.
The level of the merging pilot is calculated based on our army’s average.
Once the free scenario is unlocked, it’s bad that the best strategy is to max out your army’s level before progressing in the scenario.
It’s a waste that there are two kaiju anime, but no Ultraman.
Can I assume there won’t be a DLC for the work that would change the story if that thing existed?
It’s fine to have DLC, but also sell the original BGM.
Even if a few characters are added in a few months in Super Robot Wars, it doesn’t make me want to play it again.
I want to see them interact a lot with characters from other works…
I don’t like that it can’t be used in the first round, DLC participation.
Using it in laps only feels like a chore.
If you’re going to make a guest appearance in Super Robot Wars, I’m looking forward to how the world of that work interacts with other works. If it’s just joining in without any connection, it feels no different from a named mob character.
It’s a bit iffy to just wrap it up as a transfer from the original work! No way! You’re kidding, right? It’s me, Ryusei! Since the original generation was interesting, it’s fine if the original generation gets transferred too.
Speaking of which, there’s not even Voltes, huh Y…
By the time I finished, I had already gone around three times and was completely bored…
If we’re going to do it anyway, I really feel like we should incorporate a solid story into the main plot.
At least sell the DLC at the same time as the release.
It was the same with G Generation, but having a huge gap and then releasing DLC is a problem.
Because Olga was too strong…
Isn’t the DLC format for Y different from this?
I understand that it takes effort to create differences, but just having the DLC characters participate a little in the dialogue isn’t that impressive!
This robot is really cool and photogenic, isn’t it?
If you bring out a living Ultraman, then putting out a Rider will just make it a compati hero.
I ended up not buying the DLC for 30.
I cleared it long ago.
Just do it!
I don’t understand the meaning of splitting it up; at least if everything was released at the same time.
It’s old-fashioned to wait for a long time so that there are no used copies or for repeat playthroughs.
The timing for releasing the original Dunkouga is strange, isn’t it?
Conduct a DLC preference survey and forcibly incorporate the top choices into a crossover scenario.
I want an environment where I can challenge scenario writers by pushing my works onto them.
Right after the release of 30, praise me for going through a total of 4 times with DLC1, DLC2, and the expansion.
Face reveal → Protagonist joins → Supporting character joins → Conclusion
Since we’re doing this for each DLC, the number of stages ended up being ridiculous at 30.
30 had a lot of suspicious connections with other works, so I’m not really…
How about creating a short story featuring just the DLC characters and then merging it into the main story afterwards?
I understand the intention to do a dirty business with simultaneous release DLC, but releasing character-based SLG DLC much later is definitely the wrong way to sell it.
It’s not a game where they should be stringing out the player’s playtime with piecemeal DLC, at least not like a fighting game!
I want you to stop already.
If you’re going to release DLC, I wish you would make it a paid large update like Monster Hunter, and properly make it substantial enough to stand as a new title in exchange for the money…
You know that the DLC format was unpopular at 30.
I just pray that things have gotten at least a little better.
Could you please make it so that if you pay, you can use the DLC content from the start?
I wonder how many people have gone through 30 rounds of difference finding…
I would laugh if Iron Blood came in as DLC.
I would be happy if a work that used to be released but is not now joins through DLC, but if they suddenly announce a new character for DLC, it would be…
I wish they would stop because it takes away the impact when they actually participate.
It’s fine if you want to release the DLC itself, but stop with the gradual unlocks through the season pass.
It seems that 30 is different from the scenario system, but I won’t know for sure until it’s properly presented.
It depends on the person, so it’s just a personal matter, but the ideal Super Robot Wars has fewer works but still participates, so simply participating in a large number is doing the opposite of what is being sought.
I checked out the new DLC characters this time, and they are all original characters from Super Robot Wars.
It’s nice that you can make your favorite character a companion first…
If they can talk with a solid story, it might be worth going around again, but I wonder.
Do you remember Uru’s Hunt?
I wanted to complete ULTRAMAN, but in the end, about 8 characters become ally units, which makes it a bit cumbersome.
What am I supposed to do if I can’t use it during my first play?
Regarding Y, the lineup feels like they don’t even have the intention to finish the story with a standalone release, let alone DLC.
What is this Mercury Witch SEASON 1…?
If it’s something like Thunderbolt, maybe it could be a DLC…?
The difficulty of reproducing the scenario is high, and since the new Gundam works are backed up, it’s tough.
Super Robot Wars isn’t something you do after a long time has passed.
The manufacturer probably wanted to stretch it out on purpose with DLC later on.
The postscript scenario aside, it doesn’t feel like the additional participation is extending the game’s lifespan at all.
I want the 30 patrol missions to be eliminated.
That meaningless thing that checks the world map at every stage.
Since everyone’s already at 20 upgrades and easily dominating, it becomes unclear how strong the new additions will be.
To be honest, free scenarios also have their impact, so I think it’s not fair to discuss them with only a negative perspective based on just 30.
I think that for works like Majin Kaiser SKL, which originally come from short stories or OVAs, that DLC format would still be a good match.
If you don’t take any detours, 30 will end in a reasonable length…
The DLC characters will participate in conversations during the story, but I no longer have the stamina to go through multiple playthroughs of Super Robot Wars just to see that…
If there’s DLC, I guess I don’t need to buy it on release day…
I pre-ordered the digital version of 30, but I got discouraged by the bugs and left it alone, and in the end, I played it after all the DLCs were released.
The content wasn’t as bad as I was told, so I think it might be okay to not rush on the release day in the future and take my time playing after all the DLC is available.
The feeling of incompleteness from the DLC participation is really strong.
I think it’s a really bad way to put it, but it’s the same feeling I have towards the works that only participate in Super Robot Wars without voice acting on the DS.
I only managed to do three weeks for 30, after all.
No DLC
With DLC
An ideal story progression with DLC.
in order
The free scenario of Y is probably something like Impact or MX.
Will it turn into a second part with a large DLC?
30, where is this place? Wow, a mysterious enemy has attacked! They did everything in the DLC stage.
I feel that the DLC for Super Robot Wars is limited to bonus scenarios or expansions like T.
I feel that the current location of our army is an important element in the scenario, so it feels somewhat lacking.
There were many bugs related to characters before 30, which were quite serious.
The disappearance of Red Five is normally a case for a refund.
It’s not a fighting game, so the season pass feels a bit off…
Certainly, OVA-type content seems easier to implement in a way that includes crossover maps and reproduces the original work through DLC scenarios, so I hope for that direction.
Thinking about the DLC, it feels like there will be a good sale once everything is released, so I’m also feeling that it’s probably fine to wait until then.
The fact that playing through Super Robot Wars itself requires quite a bit of motivation, but the outdated attempt to extend playtime outside of the SLG part in 30 reached an unprecedented peak.
The compatibility between Super Robot Wars and character addition DLC is really awkward.
It’s nice that the DLC characters from 30 surprisingly join the conversation in the main story.
As expected, not having enemy forces appear in the main stages doesn’t get me excited.
When you stop doing it, you just quietly disappear…
I don’t think there’s much of a reason not to do it just because it’s 〇〇.
Whether the sequel continues with a later installment in the DLC or not is kind of ambiguous.
Please make sure to wrap everything up properly within the work.
If they’re going to do a season pass with one scenario, I want it to continue as a story after the main one is completed rather than a side story, but if they do it that way, the burden on the scenario team would be too much and they would probably be overwhelmed…
Well, trying to seriously incorporate Tekketsu into the story would just be a buzzkill, so it’s fine just to have the 30 DLC…
It feels like there has to be a two-part series if this is the lineup, but if it is a two-parter, I think that’s what I would say this time.
I started talking about summoning DLC works according to common elements, but the collection was a bit haphazard, which was also a bit awkward.
The appeal of participating in battles isn’t just about your allies.
Make sure to properly incorporate the enemy into the world.
It’s fine to have it in two parts, but there is no announcement this time…
If it’s based on the zone premise, it makes you wonder how many years it will take with the current release pace.
Even if only the original gets mixed in with handheld devices after W, that’s fine too.
Mist-san is also welcome!
Mercury seems to be the strongest when stopped in Season 1 mechanically.
If I participate until Season 2, it seems like I’ll ultimately become a Caliburn and become difficult to use.
I really like Mist’s Revius, so I want it.
I want to see the arranged background music and action as well.
This time they mentioned it being like a series of additional story scenarios on a DLC block basis, but will that actually be the case?
Basically, it felt like the 30 was treated as a complete DLC set, but the timing of its arrival and the timing of the conclusion felt like there was little connection otherwise…
Didn’t you say that you wouldn’t do a sequel with VXT?
Is the first and second part different?
I think it’s a bit much to participate just because you are in the OG group…
But Y is also 30-formatted…
But I want to use Caliburn…
Isn’t it rather that there’s too little happening in the show compared to what Caliburn can actually do? It’s so easy to fabricate that.
If the new entry in the Mercury Macross series was only one season in a standalone format, that would actually surprise me.
I wonder if it’s easier to create in a free mission format.
If you want to sell for a long time, all you need to do is have good quality and hold frequent sales.
It might be nice to have a small Super Robot Wars-like scenario featuring only characters from DLC in an independent format, like an expansion scenario.
Please release the additional DLC for the game at the same time as the main game!
It would be better if they turned the hidden aircraft into DLC instead of a full release.
It’s probably impossible to fully develop the battle animations for Aerial, the modifications, Caliburn, and the three main aircraft.
In that sense, it seems like it’s only the first season that has been helpful.
I want those difficult-to-release titles with a unique worldview, like Zegapain and Star Driver, to be thrown into a crossover as DLC.
It’s the path I took in OE.
I’m already tired of it being turned into a series like the Second World War.
Even if they say the Super Robot Wars original is a highlight of the DLC…
Free missions don’t go well with Super Robot Wars.
There’s no way that creating that many diffs wasn’t tough.
Terada has a style of stating things that might get rough later on in advance, so they clearly said it would be part one during the two-part series, but since this time it’s a new system, I have no idea…
When I was 30, there were quite a few mistakes regarding character joins in the free scenario.
I liked the black knights Kiriko and the buddy terrorists from Double O Wing the most in the branching scenarios.
I wonder if skipping the sub-scenarios other than hidden elements and advancing the main story will result in a haphazard situation where the characters that come in at that timing are forcibly added.
I wouldn’t mind it being in two parts, but if that’s the case, I wish you had said so from the beginning.
Even if it’s announced later that “the second part will be released!”, I feel like the emotion of “I should have said it first!” will prevail over the joy.