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[G Generation] The daily update is coming soon…!?

“SD Gundam GGENERATION Eternal”

1: Japan Otaku ReviewsYeahx4

Mobile Suit Z Gundam is an anime from 20 and 40 years ago!

2: Japan Otaku Reviews

I can spin the morning gacha again and buy the daily recovery items!

59: Japan Otaku Reviews

>>2

I don’t understand what “Oha Gasha” and “Daily Surgery” are about; what are they talking about?

90: Japan Otaku Reviews

>>59

A gacha that can be rolled with 100 paid stones from a premium gacha.

Item set available for purchase with 200 stones in the shop’s premium section (can also be purchased with free stones).

3: Japan Otaku Reviews

Right, I’ll buy some recovery potions too.

I used it all up…

4: Japan Otaku Reviews

I thought the G-Self was ridiculously strong, and then I realized it has a ton of firepower abilities…

5: Japan Otaku ReviewsYeahx1

I guess it might be better to do hard rounds considering capturing and such.

I want to be able to clear hard modes in no time.

8: Japan Otaku Reviews

>>5

Also, it seems that weapon enhancement materials are generally more advantageous on hard mode.

6: Japan Otaku ReviewsYeahx3

Kruze’s standard full voice didn’t work out.

7: Japan Otaku Reviews

Hard farming! The Big Zam and Psycho chips won’t drop! I’ve been repeating this over and over.

It’s tough.

9: Japan Otaku ReviewsYeahx19

9: Japan Otaku Reviews

10: Japan Otaku Reviews

Ostamina…

11: Japan Otaku Reviews

I finished ZZ and charged into G, but the development is useless and doesn’t help at all…

Are you underestimating me by saying that the Shuffle Alliance’s mechs don’t have over 3000 weapons?

12: Japan Otaku Reviews

What the hell… I started this just to mess around, but it’s cutting into my sleep time…

What the hell... I started this just to mess around, but it's cutting into my sleep time...

Enhancement Scout Mikazuki Augus, Bigna Ginna, Alfred Izuruha, Spike Spiegel, Werner Kira Soon, Unit Ellis Crawford, Character Supporter Rita Vero, Tallgeese, Kai Shiden, Toy Eager, Toks Kaabe, Hayato Kobayashi, Formation Combat Power 59,132 Front Position Rear Position Increases all stats of the target unit by 18% (excluding EN) Mobile Suit Gundam

18: Japan Otaku ReviewsYeahx10

>>12

Actually, it’s interesting…

20: Japan Otaku ReviewsYeahx2

>>12

I want to dye the iron-blooded machine quickly, but my shoulder hurts!

22: Japan Otaku ReviewsYeahx4

>>12

You haven’t pulled for Olga Support? Are you serious?

24: Japan Otaku Reviews

>>12

Are you already able to level up that much just with the pilot and the UR machine…?

47: Japan Otaku Reviews

>>24

It surprisingly worked well with an attack match and three defense SSRs or higher…

35: Japan Otaku Reviews

>>12

Rather than having my sleep time cut, I actually want to do it more because when my AP runs out, I really look forward to it.

13: Japan Otaku ReviewsYeahx1

The hard mode is quite challenging, but considering the value, I want to clear it as soon as possible.

14: Japan Otaku Reviews

Is it true that the Eternal Road of G-Gundam is the hardest?

17: Japan Otaku Reviews

>>14

First, it’s harsh from the main story!

33: Japan Otaku Reviews

>>14

There are hardly any decent gacha characters.

The development is disjointed due to the common cutoff for the final added group.

The weapon power of the low rarity group is extremely low, and compromise is not an option.

Triple suffering

15: Japan Otaku Reviews

Even though it’s a serious scene, Aslan’s eyes keep turning into a cutesy look like Usami-chan, and it makes me want to laugh.

16: Japan Otaku ReviewsYeahx1

Everyone is fast.

I’m still in the middle of Z.

19: Japan Otaku Reviews

>>16

Me too.

If you’re playing the story in auto mode while also developing the aircraft, it takes a really long time!

21: Japan Otaku Reviews

Development is super fun, but there aren’t enough pilots!?

There’s no one who can use things like ZZ or rentals…

23: Japan Otaku Reviews

I think the hardest in Eternal Road is probably W’s Hard or ZZ.

27: Japan Otaku Reviews

>>23

I’m good at losing battles!

34: Japan Otaku Reviews

>>23

The hard mode of Eternal Road is not something to be played now!

38: Japan Otaku Reviews

>>34

But I have to complete two types, otherwise the advanced mission won’t end… It seems like I might be required to do three or four types next…

42: Japan Otaku ReviewsYeahx5

>>38

I haven’t even finished intermediate yet!

25: Japan Otaku Reviews

The military strength doesn’t exceed 100,000.

26: Japan Otaku Reviews

The BGM at the stage selection sounds like GUNDAM launching, so the gacha BGM also sounds like INVOKE at first.

28: Japan Otaku Reviews

In the digest version, Azrael, Kruze, and Patrick start a conversation solely through their partnership in the latter half, which builds your abs from laughing.

29: Japan Otaku Reviews

MP up! +6! MP up! +6! Super hit!

30: Japan Otaku Reviews

Starting tomorrow, I’ll start tackling the Eternal challenge, but either way, I’m going to need to mash the skip button…

31: Japan Otaku ReviewsYeahx1

It’s a bit of a waste that Machu can act three times, but when placed on the leftmost position, it moves first automatically.

32: Japan Otaku ReviewsYeahx7

Hey, isn’t it fun to strategize while developing this?

41: Japan Otaku Reviews

>>32

It’s just like the usual G Generation!

44: Japan Otaku Reviews

>>41

That’s it!

We wanted to play the usual G Generation!

36: Japan Otaku Reviews

I’m enjoying it as a simulation game and feel a high level of satisfaction…

37: Japan Otaku ReviewsYeahx1

I think it’s absurd to challenge the high difficulty of a work that hasn’t been fully implemented in the first place.

39: Japan Otaku Reviews

It’s not specifically for Quattro, but it’s a bit funny that the red Rick Diaz doesn’t match the type.

55: Japan Otaku ReviewsYeahx2

>>39

I think that the development aerial can be switched to Chuchu-sen before it starts with a high probability.

40: Japan Otaku ReviewsYeahx4

It’s tough that this can’t be placed in the scenario formation.

Isn’t it possible to restart the serialization now and have Le Chevalier and Asuna exist as they did during the ZZ period?

45: Japan Otaku Reviews

>>40

Since I can’t place UR, the SSR S gun is strong.

52: Japan Otaku Reviews

>>45

I don’t have it… or rather, the gacha rates seem to be low for ZZ?

53: Japan Otaku Reviews

>>40

I think it would be good to implement a golden Kapur.

88: Japan Otaku Reviews

>>53

I don’t think there are many people who understand that anymore.

96: Japan Otaku Reviews

>>88

The hiatus period of that magazine’s École isn’t much different, right?

103: Japan Otaku Reviews

>>96

You’re saying the answer yourself!

117: Japan Otaku Reviews

>>103

In other words, it’s because I was surprised at Le Signé that I can go…

43: Japan Otaku ReviewsYeahx3

Why does everyone have such high levels for both characters and mechs…?

Aren’t we short on materials?

49: Japan Otaku Reviews

>>43

Are you buying healing potions for 200 stones every day?

57: Japan Otaku Reviews

>>49

I guess I should buy that after all…

46: Japan Otaku Reviews

I’m rewatching the TV version with the tension of finishing the main scenario.

I feel like I’ve been set up by the staff…

58: Japan Otaku Reviews

>>46

Let’s watch Seed Destiny as it is…

No, Seed Destiny is fine as a digest.

And let’s get strange with destiny.

48: Japan Otaku Reviews

Advanced players are advanced players, and beginners are beginners, and that’s fine…

50: Japan Otaku ReviewsYeahx1

It’s probably tough that the protagonist and others haven’t been implemented yet after the transfer in the second half…

51: Japan Otaku Reviews

Can I disassemble duplicates of SR or lower?

65: Japan Otaku Reviews

>>51

Unless you are spinning the gacha to the point of death, it is definitely better to stack them.

54: Japan Otaku Reviews

I’m currently in Advanced 2, but will there be additional hard clears for Eternal in levels 3 to 5?

56: Japan Otaku Reviews

Is there no design this time?

I used to like combining completely different works to create entirely new ones…

62: Japan Otaku ReviewsYeahx2

>>56

Design… was shortening its lifespan…

98: Japan Otaku Reviews

>>62

It’s interesting, but there were times when it jumped up too much in various ways.

69: Japan Otaku ReviewsYeahx2

>>56

If we do that, we won’t be able to control the balance, so we’ll abolish it this time.

There is a feeling of genes in the design and the development of those that combine multiple aircraft.

60: Japan Otaku Reviews

I wonder if the scenario for Turn A that will eventually come will be discovered from the Mountain Cycle, allowing for a free participation slot in the scenario.

87: Japan Otaku ReviewsYeahx2

>>60

I want the Zanneck to be positioned around Turn X in the hard.

61: Japan Otaku Reviews

In the end, the only way to gain experience points is to continuously grind and skip.

63: Japan Otaku Reviews

MS of Karuta? Well, that’s fine.

64: Japan Otaku Reviews

The eternal quota is tough.

66: Japan Otaku Reviews

Alright, I’ve also retrieved the red Gundam (Casval) and the red Z.

With this, we should be able to welcome the event with a bit of peace of mind.

67: Japan Otaku Reviews

Can’t young Haman have some fun?

72: Japan Otaku Reviews

>>67

This is not a joke!

70: Japan Otaku Reviews

The enemies suddenly become stronger!

71: Japan Otaku Reviews

I just found out now, but skills that extend range also apply to MAP weapons.

Isn’t it really strong?

74: Japan Otaku Reviews

I’m currently doing the ZZ scenario.

Could it be that SEED has a lower difficulty after all?

77: Japan Otaku ReviewsYeahx4

>>74

The seed is about the same as Z, so yes.

78: Japan Otaku ReviewsYeahx3

>>74

Clearly

81: Japan Otaku Reviews

>>74

You should have realized from the fact that seed and z were released at the same time…

82: Japan Otaku Reviews

>>74

Isn’t the SEED release synchronized with the previous Z?

83: Japan Otaku Reviews

>>74

The difficulty level is about Z, so yes.

94: Japan Otaku ReviewsYeahx1

>>74

The recommended battle strength for the final stage of the normal type is 65,000, so yeah.

76: Japan Otaku Reviews

I don’t think gacha will be the solution, but at least there are still many series that lack UR units.

79: Japan Otaku Reviews

I will decide on the stone splitting after looking at the distribution amount of the event.

80: Japan Otaku Reviews

Even against opponents about two ranks higher, you can surprisingly defeat Hallow in the enhancement training stage.

93: Japan Otaku ReviewsYeahx3

>>80

Nyo!?

84: Japan Otaku Reviews

The 200-stone recovery potion is something you usually don’t need to buy.

Starting from the 20th, the red Gundam event begins, and since the number of rounds in NWT was quite something, I’ve bought it.

89: Japan Otaku Reviews

>>84

I think it was around 70 weeks, right?

85: Japan Otaku Reviews

For now, the Z Gundam and the Hyakushiki can be used in the ZZ era, so this is pretty strong.

86: Japan Otaku ReviewsYeahx2

I really think they came up with a clever way to encourage various growth in the series deployment slots.

Without a build-up comparable to Gundam, it’s quite difficult to replicate that strength.

91: Japan Otaku Reviews

Isn’t there just one head sticking out from the complexity of the development diagram?

The hassle of needing that machine when the material requirements are aside is tremendous.

92: Japan Otaku Reviews

The difficulty has increased a bit at Z, and Le Cipher and Asuna are smoothly coming in, which is appreciated…!

95: Japan Otaku Reviews

The very bottom of the Eternal Road is this moment.

When you try to jump in without thinking about anything,

The very bottom of the Eternal Road is this moment. When you try to jump in without thinking about anything, This might make it so that Banaj-kun, who has a sway, could be evaluated higher because of the high difficulty.

Battle Preparation – Attack – TURN 1 Defeat in 3 turns Remaining Kills 0/3 Alvatore 856 HP 299520 -21 Attack 28892 Counterattack 124732 Gundam Exia (E) HP 115422 EN 424 -124732 KILL CHANCE STEP ×1 GN Beam Cannon GN Sword EX 100% 100% -51 -21 Combat Start Return AUTO

This might make it so that Banaj-kun, who has a sway, could be evaluated higher because of the high difficulty.

107: Japan Otaku Reviews

>>95

The ambassador is strong…

97: Japan Otaku Reviews

The final stage of ZZ is at a difficulty level that makes you want to say “give me a break” (with mass-produced Qubeley unleashing concentrated fire).

110: Japan Otaku ReviewsYeahx1

>>97

It’s easier if you let them fight each other to a certain extent.

Still, I was able to get a proper score of 3 stars.

99: Japan Otaku ReviewsYeahx3

I want to create strong units because I can’t clear the levels, but the materials I need only drop from high-difficulty maps that I can’t clear at all, so it’s a vicious cycle…

In the end, is there no choice but to make a payment?

100: Japan Otaku Reviews

Looking at the development roadmap, it seems that the Freedom will stop at Meteor, so I think it’s safe to say there won’t be any access to Strike Freedom.

108: Japan Otaku ReviewsYeahx1

>>100

It is said that the development does not cross over between works.

For some reason, the 105 with Jet Striker equipment is in the species development diagram.

109: Japan Otaku ReviewsYeahx1

>>100

I mean, the Freedom Gundam changes the page in the first place.

It will probably become Freedom (Destiny version).

121: Japan Otaku Reviews

>>109

There wasn’t really anything particularly different about Freedom compared to Destiny, so if there were a Destiny version, it might end up being “meh.”

136: Japan Otaku Reviews

>>121

That’s also true for Qubeley…

152: Japan Otaku Reviews

>>136

The Quebeley in ZZ becomes like an Aura Battler…

160: Japan Otaku Reviews

>>121

If the combat anime has changed to a reverse full burst, then I would be happy.

112: Japan Otaku Reviews

>>100

It seems that the additional scenario for Destiny will be released in three months.

122: Japan Otaku Reviews

>>100

It’s not about growing; there should be a development diagram for the seeds.

I think Freedom is over there as a separate unit.

101: Japan Otaku ReviewsYeahx11

There are too many eager guys rushing to tackle end content just three days after the game was released…

115: Japan Otaku Reviews

>>101

Wait for me, Shuji Ito…! I’m training with all my might over here…!

124: Japan Otaku Reviews

>>101

I don’t know how strong Shuji-kun will be, and the rewards for the advanced missions are enticing, so I’m getting tempted…

102: Japan Otaku ReviewsYeahx2

Special lines are great, aren't they?

AUTO Guell Jetark Permit Score, 3…! …Guh! SKIP

Special lines are great, aren’t they?

104: Japan Otaku Reviews

It would be nice to have stamina as an item to hold onto for events and such.

105: Japan Otaku Reviews

Isn’t there any way to prevent allies from rushing into the enemy and getting taken down when I take my eyes off the game?

106: Japan Otaku Reviews

Machu Machu?

111: Japan Otaku ReviewsYeahx8

>>106

I don’t know.

123: Japan Otaku ReviewsYeahx3

>>106

Axe 😊

🪓😊

Axe 😊

113: Japan Otaku Reviews

It’s already clear that Destiny is a synthesis of three kinds of Force Sword Blast, isn’t it, Seed Destiny development?

120: Japan Otaku ReviewsYeahx1

>>113

There is also a possibility of interspersing Despulse.

125: Japan Otaku Reviews

>>113

I guess they’ll make that unmanned drone from Core Splendor…

137: Japan Otaku Reviews

>>113

There’s still a possibility that they’ll use Destiny Impulse.

114: Japan Otaku Reviews

Give me more stamina.

131: Japan Otaku ReviewsYeahx1

>>114

Today I got an SP item, but to be honest, I would have been more excited about 100 stamina materials.

116: Japan Otaku Reviews

I can’t help but want to tap the aircraft to move or give commands, just like I used to do in the past.

This control scheme is really great when you think about playing on a smartphone.

118: Japan Otaku Reviews

Machu!!! Machu

119: Japan Otaku Reviews

Finally, on the third day, I was able to clear all enhancement stage 5 with 3 stars, albeit belatedly.

Finally, on the third day, I was able to clear all enhancement stage 5 with 3 stars, albeit belatedly.

Enhanced Training Stage Supporter Enhancement Training LV5 Battle Score is a feature that evaluates the outcome of a battle. Battles are rated using scores, with the number of stars awarded depending on the score achieved in the stage. TOTAL SCORE HIGH SCORE 12,366 NEW RECORD 12,366 CONDITION 1 4,000 CONDITION 2 7,000 CONDITION 3 10,000 Stage Clear +2,000 Number of Enemies Defeated 4/4 +1,998 Overkill +448 Remaining Units 10/10 +4,000 Damage Taken Ratio 2% +3,920 Damage Report Next

144: Japan Otaku Reviews

>>119

I want to be like this soon too.

I should be able to go by Sunday at the latest…

126: Japan Otaku ReviewsYeahx3

But it’s rare to have an update at 1 o’clock, isn’t it?

141: Japan Otaku Reviews

>>126

I wonder if they tailored it for China and Korea.

127: Japan Otaku ReviewsYeahx4

Could it be that the Gundam series is full of masterpieces?

129: Japan Otaku Reviews

Is it the same in the anime that the connected cannon of the buster is less powerful than the beam?

130: Japan Otaku Reviews

The main character’s Strike is too difficult to create, so I ended up not touching it anymore after using P, Suto, and Rouge.

132: Japan Otaku Reviews

What is planned to come after the three fool machines?

135: Japan Otaku Reviews

>>132

What about noir?

142: Japan Otaku Reviews

>>132

It’s understandable that the Raider is in standard specification.

Calamity + Phobi, what is this…

151: Japan Otaku Reviews

>>132

It’s a combination of Raider and M1A, or Forbidden + Calamity, and it’s completely unpredictable… What is this going to turn into?

156: Japan Otaku Reviews

>>132

I think Calamity and Forbidden are from Hyperion.

133: Japan Otaku Reviews

Machu silently wonders in her heart, “Where is Shuji?” as she eagerly awaits the red Gundam event.

146: Japan Otaku Reviews

>>133

The difference between being unable to speak out loud and simply not being able to voice something is as vast as the sky and the earth.

134: Japan Otaku Reviews

I’m trash because I can only clear the first enhancement training stage…

138: Japan Otaku Reviews

>>134

It’s normal.

145: Japan Otaku ReviewsYeahx3

>>134

You must not pay attention to the pace of the nameless.

Playing at your own pace is essential.

159: Japan Otaku ReviewsYeahx2

>>134

Thinking normally, it’s impossible for anyone other than a heavy spender to continuously play for dozens of hours without any breaks.

139: Japan Otaku ReviewsYeahx4

I’ve been letting my stamina recovery go to waste because I’m always above the stamina limit.

Should I just spin the skip at random and force myself to use it?

143: Japan Otaku Reviews

>>139

u n

140: Japan Otaku Reviews

The seed can’t get the compensation rewards, so it’s okay to leave it alone for a bit.

147: Japan Otaku Reviews

It seems like there’s a route connected from Rouge to ?, so I felt like there might be a chance for Akatsuki, but the possibility of IWSP is probably higher.

148: Japan Otaku Reviews

In the first place, since there are no Z’s in the ZZ tree, something from the Orb might cause the Strike Freedom to grow out.

153: Japan Otaku Reviews

What should I do until 1 o’clock?

155: Japan Otaku Reviews

>>153

First, I will take off my clothes.

162: Japan Otaku Reviews

>>153

Take a bath.

154: Japan Otaku Reviews

Gundam X looks more fun than I expected, so I plan to watch the main series soon.

165: Japan Otaku Reviews

>>154

It’s now, big brother!

173: Japan Otaku Reviews

>>154

It might be a good idea to check it out since it’s done irregularly on Abema.

It seems like they will be airing episodes 1 to 7 in a few days.

157: Japan Otaku Reviews

Give me that Mashimashii Calamity.

Designed with the mindset of an elementary school student.

158: Japan Otaku ReviewsYeahx2

On the contrary, the connection between Mercury and X is super easy to understand and makes me laugh.

168: Japan Otaku ReviewsYeahx1

>>158

Iron-blooded is also easy to understand.

I’m glad to think that if you put it out like this, it’s not the end here but you plan to continue!

I made a donation.

183: Japan Otaku Reviews

>>168

Isn’t it already confirmed that the last question mark will appear with the synthesis of Kimalist Trooper and Graze Ain?

161: Japan Otaku Reviews

Here they come… the three idiots’ enhanced machines of Astray…

170: Japan Otaku Reviews

>>161

It’s not a significant issue.

163: Japan Otaku Reviews

Freedom is similar to Strike, but isn’t it a ZAFT-developed machine that’s not part of the Strike series? While worrying about these details, I’m just mass-producing Strike in pursuit of perfection.

171: Japan Otaku Reviews

>>163

If you say that, then out of the first four Gs, there are also some in ZAFT, right?

164: Japan Otaku Reviews

Understood, I will release Blau Calamity, Gel Predator, and Roth Forbidden.

166: Japan Otaku Reviews

I’m worried that Astrea is an event.

I want the scenario to be ready at any time, but…

176: Japan Otaku Reviews

>>166

Isn’t Astray long, although not as long as Crossbone…?

185: Japan Otaku ReviewsYeahx1

>>166

It was an event scenario that aimed to allow players to enjoy it regularly without taking too much time.

167: Japan Otaku Reviews

The Seed Destiny Freedom has its saber transformed into a destroy battle motion or something like that.

172: Japan Otaku Reviews

>>167

I also want a saber cut.

169: Japan Otaku Reviews

Because it’s going to get tangled up with Zeta and the Hyakushiki Kai, ZZ.

The Full Armor Hyaku Shiki Kai not being here means they’ll give it to us later in the gacha, right?

174: Japan Otaku Reviews

I fell behind, but since it’s a break, I can finally start…

Re-rolling is easy in this game.

175: Japan Otaku Reviews

I am looking forward to your request.

188: Japan Otaku Reviews

>>175

Isn’t it still a bit too early to douse ourselves in double V’s essence?

177: Japan Otaku Reviews

Taking it easy and borrowing the wisdom of those who came before to explore high-difficulty content is my style.

178: Japan Otaku Reviews

The next one after Calamity and Forbidden is said to be Sword Calamity Unit 1.

180: Japan Otaku ReviewsYeahx1

>>178

That was a thing…

179: Japan Otaku Reviews

If you can get that far in enhanced training, you can do it on the first day too.

In the end, it’s a gimmick stage that reads the range.

If we can do that, we can strengthen it with materials the next day and go for 3 as well.

181: Japan Otaku ReviewsYeahx4

I just can’t accept that the Qubeley is split into Z and ZZ versions!

186: Japan Otaku Reviews

Well, the SSR for Duel and Buster is probably an enhanced version of SEED Freedom.

187: Japan Otaku Reviews

While playing the ZZ scenario, I got excited because Plu-chan was too cute.

I’m already over 60, but I still want to be told by Puru-chan to come and play!

189: Japan Otaku Reviews

When I accumulate stones, I want to do gacha, but I also feel the need to save them for the new gacha that will come eventually…

190: Japan Otaku Reviews

Freedom is a ZAFT series, but it uses data from the stolen Gundam…

Well, even so, it’s strange that it derives from a strike…

191: Japan Otaku Reviews

I feel like they mentioned in an interview that the event will become a permanent fixture later on.

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