
SaGa Frontier 2 Remastered
Too luxurious…
Honestly, at first I thought it was a bit pricey, but I was impressed with the various adjustments, speed improvements, new graphics, new scenarios, new BGM, and the added replayability elements…
Give me something like this Ansar Gallimaster.
>>3
First, let me listen to the song once someone has cleared it.
>>10
If remastering makes it easier for everyone to complete, there shouldn’t be a problem.
Saga is casually raising the bar for remasters too high.
That’s not what a remaster is.
At the very least, I really hope that a 3x speed function becomes the standard for remasters in all situations.
I’m humble, so I’m fine with just being a Min-Saga master.
I’m not asking for much, so if a FFT remaster like this comes along, that would be enough for me…
>>8
Should I implement the Dileta edition…
>>11
The feeling of rushing through Chapter 4 in the Dilemma Arc is quite apparent, and I wish there were a bit more supplementary details.
I want a remake of Saga 2 to be ported.
The T-shirt company that has been in charge of remasters and remakes for many years is too skilled.
I hope FFT and the dark world are separated in chapter 4.
After all, FFT is considered to be a remaster of the Lion War.
>>15
It’s not remastered, it’s a port with additional elements.
It feels like it’s uncertain whether opportunities will come more than in Romancing SaGa 1 (non-Minstrel Song).
>>17
At this point, I feel like they might actually do it.
I’m concerned about how to handle the bugs.
>>17
Is there really a point in doing this? Isn’t there just nothing to do?
About the port of WonderSwan.
I’m still living in ruins, but being able to handle battles at lightning speed makes it really easy to play.
The SaGa Frontier series is really fortunate, isn’t it?
The FFT narrative involves the Church’s clandestine activities during the Ivalice civil war.
The Lucavi holding the Ultima’s vessel is on the move, and the Pope is assassinated, so it’s all ending in a mess.
The Prime Minister uncle himself is gathering momentum to unify the entire land by defeating foes on his own!
In the end, it’s a bit different from TO, who encountered the resurrection of the final boss as a result of chasing down the last defector from the former dark knight squad.
It’s strange to see Galahad without being overwritten by the memories in Min Saga; it feels unnatural.
Please let me use a remake of Anserga as my own stage.
It would be nice to have a strong staff like in Romancing SaGa 2.
>>25
Maybe there are.
>>25
Even with strong fire staff, ordinary things don’t turn out well.
I started with the remaster, but it was really a good game.
I played the SaGa series for the first time, and I liked it so much that I’m looking forward to what I’ll play next.
I think that if the exploration screen of the background board in An Saga were more detailed, it would feel quite different…
The SaGa series has so little in common that you can’t really call it a series, aside from the staff.
Was the story really this good?
It seems a lot has been added.
I can no longer return to the level of the Romancing SaGa 3 remaster.
I was in tears at the hero’s final moments, but I was surprised to hear that it was an added scenario from the remaster.
I really like closing the work with Professor Shilmarr’s narration.
>>33
Kelvin and Marie’s marriage is added, and the individual scenario for Meteor is all added, and all the scenarios for the other Demon Lords besides Sargon are also added!
A complete edition after 26 years called “Remaster”
Both Liber Saga and the remaster of Flow 2 are just rehashes that go a little beyond perfection…
In the original work, the 13th generation’s role ends at the southern fortress.
The final scene has always been unclear.
>>38
Since Leslie was sent to the Saga space after the reunion with the siblings.
The rest is Romancing SaGa 3: Revenge of the Four.
>>39
If we dig deeper, since it’s about the Holy King, I think the subtitle will also relate to the Holy King.
I’m watching Nakamura Yuichi’s stream where he shares the settings for each character now that I’ve cleared it.
I don’t know why, but all these settings keep popping up, and I’m starting to want related books.
>>40
Buy the reprinted instruction manual.
>>59
I bought the remastered soundtrack.
Overall, it was a satisfying remaster, but the inability to form an ideal party that transcends generations was the missing touch.
>>41
That would completely ruin it.
>>41
Rather, if I do that, it would be redundant.
>>41
Also, if I’m being greedy, I wanted to fight with the Super Ripe Egg against someone other than the last Mega Ris member.
>>53
I defeated the demon and trained Will a lot to pass it on to Genie-chan!
I completed the trophies, so now I’m ready to fight the Egg! That’s how I feel!
It’s amazing that they released the Ultimania as an e-book too.
I wonder if Ogre can ride a flow like Saga too…
It’s perfect how they bring out the steel anima in the true egg battle, isn’t it?
>>45
The main unit of the egg is too hindered to move, which is quite impressive.
I just wish I could choose because I don’t like the slimy background.
Back then, there were many unsatisfactory conclusions due to prioritizing deadlines, but it’s different now!
I got curious about Perfect Works and ended up buying it.
Thanks to the regional sorting of scenarios, it’s now easier to be aware of the main locations of each scenario.
The location of the house with a good view of the sea in the additional scenario of the second round…
The feeling of going to a place that really feels like home, away from the edge of Gryugel, is nice, isn’t it?
Hmm, but…
Don’t you think Will’s proposal was a necessary addition?
Aren’t you going to add it?
>>52
That’s right.
I want a scene where Cordelia or La Belle passes away.
I think it’s pretty amazing that the additional scenarios don’t feel out of place at all.
>>54
I think it’s just summarizing the parts that might have originally existed vaguely as a setting.
>>61
Since Professor Silmar was given a lifespan that has grown excessively compared to the original setting, they are probably adding stories that were not considered at the time.
>>61
If the text was bad, I think it would still have felt really awkward.
>>54
It’s quite difficult to capture the feel of the old days, like with Secret of Mana 3.
I felt the passage of time in the differences in conversation scenes compared to other remasters that recently came out…
I looked into how the flash bug is doing and found out they were doing something tedious like only keeping the advantageous parts for implementation, which was no good.
I wish the strongest egg could freely assemble orbs and allow Gustav to dispose of trash.
>>57
Since it’s already come out, then…
If you could just put down the Gyu sword for a moment…
Isn’t it amazing that most of the additions, like Kelvin and Marie’s wedding, are things that people say should have been in the original?
It seems that the Romancing SaGa 3 Remaster was made almost entirely by eye since there was no original data.
So make Revenge of the Four Demon Nobles.
There were favorable bugs left (reproducible) in SaGa Frontier too, right?
>>66
It’s pretty crazy to go out of your way to reproduce only the favorable side this time.
I wish the tragedy of Firebrand had been divided into scenarios.
After a tragedy, the wedding will turn into an emotional mess.
The fists inherited from Raymond, the fists inherited from Mr. Tyler, and the fists inherited from Lord Gyus will crack the egg!
I was surprised to hear that there is a route where Cordelia survives, as I started with the remaster.
I was surprised to hear Yuichi Nakamura say that Cordelia’s death is considered to be part of the true history.
>>72
The creator says that what each person played is the true history, so interpret history as you like.
By the way, if Cody dies, one additional scenario will be reduced, so let’s check it out in the second round.
>>72
Kawazu: “The history chosen by the player is the true history.”
>>72
If you suddenly start from after Will’s marriage in the second round, you will have Rabel in the house.
It’s supposed to be a 1/3 choice, but it’s set up like this by default… That’s the impression of the original version.
Capture it as you like: A perspective on the remaster.
I never thought an ideal version would come out from Saga, whether it’s a remaster or a remake.
Moreover, in less than six months, consecutively.
I was satisfied to see Anima freeze for a few seconds, unable to comprehend that Cordy had died in the Reiwa era.
>>74
Isn’t it normal for anyone to choose Cordelia…?
I was sure the character I chose would die in the event, so I picked the bandit for my second playthrough, and I was surprised they survived…
>>81
Please provide the Japanese text you would like me to translate.
>>74
The reaction when someone jokes saying “Oh no!” and then really dies afterward is very heartwarming.
Romancing SaGa 3 seems like it could have a title like something Eclipse.
I wanted Chrono Cross to do something like this too.
I couldn’t help but laugh at the sight of the fans, who were captured along with the Anima, crying outside after being burned in the head.
Since there are no ties like Kujinshi and Avalon at the original point of the Four Demon Nobles, it has to be heavily embellished…
Rather than being a supplement, it is fundamentally zero.
When watching videos for the first time, people usually get confused when they mention Kelvin’s second son, Philip…
Because if Cody doesn’t die, I won’t forgive you, Alexei! It won’t be like that!
>>89
Well, my father has been killed.
>>95
In the game, Alexei says to me, “It was your mother who killed your father,” and I can’t deny it. At this point, my aunt isn’t dead either, so if Cordy were alive, I can understand that it would be a strange situation.
At least if there were a scene that reveals the truth…
>>89
It’s already pretty tragic that both my parents and my adoptive mother were killed.
>>89
Well, I’ve already lost my parents and my aunt who raised me, so that’s enough…
>>89
I originally won’t forgive you, Alexei!
>>89
At the point where you killed your parents and are pretending nothing happened,
>>89
I wonder how many times I’ve said the same thing and been called out for it…
>>105
You’re just a casual viewer who has only seen snippets of the video.
If they had delayed the remaster release a little, it could have been released on the same day as the original.
It feels like, so what?
I wish Cody had at least one line when Mr. Tyler came to visit at Ravel’s request.
In a plain manner, there are things like battles in the mine or SMT, and in the original work, the scenario with the same name is altered and treated as separate.
The fact that you make Cody say, “Why didn’t you choose me?” is the evil element.
When I was a kid, I was normally sending Mr. Tyler.
I thought from that time, “There’s no doubt it’s Tyler who fits in with Alexei’s group…” and I’ve never chosen Cody once.
I just want to be happy with Cody.
I reached the final scenario just one step away without earning character growth.
Now the only earning point left is the story of going to see Tyler and my brother at the glacier…
I wonder how much I can grow here…
>>101
There are fewer situations where we get stuck with the last Megalith, so let’s feel at ease.
>>101
In this game, there are recovery points at the final dungeon, so you can farm a lot, right?
>>108
That wasn’t in the original work…
I couldn’t defeat the egg at all, so I spent about two hours sticking around there to farm.
>>118
At that time, I had to either restart from the previous save or start over from the beginning…
>>118
It was said that I would almost be stuck if I went without training since there was no healing and the barrier stone didn’t restore LP.
It seems that it’s not strictly a checkmate, but if you have enough knowledge to turn things around from that position, then you shouldn’t end up in such a situation in the first place.
>>101
Please don’t be surprised.
Since I’ve become more relaxed about retraining in the last dungeon, don’t worry about it.
However, I swing my Beast Lance as a vigilante.
I can’t abandon Cordelia, who protects Tycoon Will…
>>102
It’s a difference of opinion.
Cody’s prey is the ice spear faction.
>>102
There’s no way we could abandon Cordelia, who has inspired us with so many techniques and skills in the ruins! That’s how our party feels.
The decisive battle! I was really relying on hunting griffons in Alexei…
>>166
In the Tycoon Will scenario, it will also be gone.
The newly joined Rabel and Firestorm haven’t trained.
Please don’t be angry.
I think only perverts will choose Cody there.
It was artistic to see people like Kōdi who were despairingly reselecting.
The person Naruses chooses is…
>>109
Money-grubber (player funds increase by 1k each time a new character is added).
In the final moments of a certain hero, there are carpets laid out in the back room, fresh fish arriving, and a pair of background characters resembling bandits…
It’s not explicitly stated, but it’s nice that there’s room for interpretation that makes you think it might be true…
I feel like I wouldn’t know who it is without the additional Meteor scenario, but how was it treated back then…?
>>111
It’s awful.
>>111
Sudden appearance of a messenger, Van-sensei’s disciple
>>111
She’s just a mob girl who came out of nowhere.
I’m a woman who has lived for 26 years just on my appearance and “It’s terrible ><.”
I can’t create the ideal party, but I’m watching over from behind.
>>112
(The vision of Mr. Tyler rising behind the meteor.)
The novel depicting the world line where Cody died in the Altimania is different from the official history, isn’t it?
I’m curious because the reputation is so good, but I’ve never played any of the original Romancing SaGa games.
Does it feel enjoyable even if you only play the remaster? Or does it feel like you need to play the old version to appreciate it?
>>117
There is no connection between the games in the Saga series to begin with, so it’s fine to start from here.
>>117
The content has nothing to do with old works, so buy it.
If you know the old version, there are quite a few points that might lower your evaluation of the game, so if you haven’t played it yet, you should definitely buy it.
I was surprised to see that everyone was pretty much killing Cody while watching the stream.
I can’t let a girl go to such a dangerous city by herself, Tyler. I’m counting on you.
Fro 2 can be trained as much as you like, so it might be the best for people who don’t know Saga.
I want to level up Cody!
Mitea also had a strange face in the victory pose, right!
I didn’t feel at all like it was part of the Silmar series before the remaster.
Thanks to this, I became a member who was meant to join.
Metea finally understood what a proper older sister feels like in the social game.
Until the remaster, in my memory, Mi-chan and Purumi merged, and Purumi was swinging an axe.
>>134
Prumi does have a high initial value due to her axe aptitude, so it’s not incorrect, but…
>>134
Premiere can also use an axe.
I wasn’t sure about Roberto as the final member.
I started to wonder if it’s correct to not understand how to handle the thread…
>>135
I’m an ordinary pioneer.
I thought there was no way to compete, but I was simply treated as an anima so excellent that I could be a candidate for Edelritter.
>>135
I went from being an unknown strongest ordinary person to having a bit of a grudge with the strongest ordinary person.
Mii-chan generally played the role of dueling with Shouma.
Thanks to Tyler’s power and the mysterious axe, I suddenly became much stronger.
It’s a meteor, right? I know.
It’s about the Last Emperor traveling alone, right?
Mii-chan is just grateful for the big-bust sweater.
Somehow, a remarkably excellent heirloom axe has sprouted…
The scenario of the Ultimania novel starts from Cody’s death, you know.
By the way, I’m really fond of you, Ender-kun, even though you’re being swayed by Cody’s emotions.
Did Soul Crystals exist before? In the remaster, it became so easy that you can clear it without using any of those types of healing items at all.
>>141
It exists, but it won’t come out unless we increase the distribution of the tools.
In the original work without a warehouse or DIGDIG, just obtaining soul crystals required efficient fund consumption every time the protagonist changed to make a profit.
>>141
I found it.
It existed, but it didn’t have any value worth exchanging in the original work.
Thank you.
I’ll give it a try.
Removing all Bender elements is something to be proud of.
I like that as it is, but I think it shouldn’t be included.
>>147
That seems more suitable for festival games.
In the past work, I had implemented a similar character in the scenario, and that turned out very well.
I’m still in the middle of it, but there are many scenarios that have made me excited, and it’s fun.
For example, I really like the scene where Gustave, who is initially out of it, is forced to go on a secret adventure with pirates, and in the climax, he relates to one of the pirates and chooses to help him based on emotion rather than logic.
I thought Gustav was too strong in the final roster, but when I looked at the thread, I was surprised to see people saying he’s trash and weak.
>>149
Having both the Firebrand and Duke Gustave’s swords is too much of a burden.
Perhaps the least controversial approach is to continue honing swordsmanship techniques with steel operations?
>>149
If you don’t train or challenge the hidden boss, it’s incredibly strong.
When it comes to extreme training or battling hidden bosses, fixed equipment immediately becomes a hindrance.
>>149
To be honest, those who throw it away like garbage are just the hardcore players and those who are only half-listening to what the hardcore players are saying.
If you play normally, it’s incredibly strong.
>>178
I remember thinking that one person had insane firepower when I was playing the original version.
The beast whip of Kody was inherited by Rich.
Diana raises her sword level significantly to pass it on to Gustav.
Originally, it felt like being cornered when I had no choice but to earn in the last dungeon, and the LP not returning = death.
I won’t allow it… I won’t forgive the barrier stone.
Gustav has a cursed sword…
SaGa Frontier 1 and 2 are remastered, while Romancing SaGa 2 is a remake; the balance is really impressive.
But it would be fun if Saga Frontier 1 got a remaster.
>>155
Already
There is/are.
Yuichi Nakamura is also mentioned in the book, but he says that each person’s play creates its own history.
Well, actually, if you’re just cracking eggs normally, you’re strong enough, Gustav.
When it comes to doing thorough gameplay, the cursed equipment becomes a nuisance.
The fact that CR is common across all parties is also from the remaster…
>>160
Thanks to the growth inheritance, automatic warehouse delivery, and trophy system, the number of people earning with Johan has truly increased.
>>160
The infinite CR spawn point is full of assassin eggs!!
>>160
Original that can easily earn money with Johan but has no opportunity to spend it.
Kawazu does things like this.
The final members gathered are men overflowing with talent in techniques and women unleashing kitchen sinks and annihilation.
Well, Romancing SaGa has been ported quite a lot…
The Soul Crystal is something that can barely be obtained in the original work.
Don’t break the chips apart roughly…
Since there’s no place to use the barrier stones, it’s okay to just smash them away in places like Tycoon Will and such.
>>165
Other than WP, it doesn’t wear out quickly, and with the disposal of the barrier stone, you get 100 chips.
Isn’t it more beneficial to break the barrier stones with the tool disposal shop’s doubled distribution bonus?
I think there were very few people who managed to circulate a large amount of chips and get the special tool before the remaster.
>>167
It was a real struggle just to break it, and it would be impossible without running the digger at full rotation…
>>167
Since I could do whatever I wanted with the Pokéwalker, the barrier wasn’t that high.
>>167
Weapon crafting requires both the weapon and the specified anima to reach level 25, so you really have to work hard on leveling up; otherwise, it’s impossible.
I think the problem is that the story about how it was your mother who stabbed your father, and Will being left in a daze after hearing that, ends abruptly as a fade-out and immediately transitions to a confrontation with Alexei, which affects Cody’s survival.
Re:Zero
Please provide the Japanese text that you would like me to translate.
SaGa Frontier 2
The collaboration is amazing… I’ve enjoyed both to the fullest…
Thank you… for being the development fund for Saga’s mobile game…
>>170
Aren’t you forgetting something?
Tyler and Narses also helped quite a bit, even though they are not related to Egg at all.
Roberto can be at the final party even without any connection.
Both the sub-weapon slots that you want to use to collect anima in normal play are fixed, after all…
I mean, even Gustav can crack a super ripe egg without much trouble.
Since the LP is high, I can do enough.
Is Unlimited Saga the only entry in the Saga series that has never been remade or remastered even once?
>>176
I haven’t done Saga Emes either…
It’s a little sad that Romancing SaGa 1 hasn’t had any news since the WonderSwan.
If someone says “You’ve got Minstrel Song,” then, well, yes.
Ginny’s martial arts are somewhat cute, but Plumie and Meteor’s martial arts make one feel the proximity of death.
SaGa Frontier 1 hasn’t changed much from the base.
There aren’t many notable changes apart from the Hughes arc…
The only thing left is to mass-produce Phantoms and Moonlight Beauties in Asellus’s strong new cycle…
You know that the decline in the quality of the organization is due to Johan’s numerous counterattacks, right?
This time, we’re also storing rim stocks and the like as souvenirs in the warehouse.
An Saga will probably turn out to be too eccentric whether it’s a remake or a remaster…