
I feel like it’s going to be really difficult to refine this time.
A chunk of monster’s treasure gem.
You can reduce the refining costs by half even from now on…
I think it’s a problem that you can’t easily enhance things, which makes it difficult to try out various combinations.
But since the other materials are too crunchy, I feel like this much is necessary as a longevity factor.
If this becomes an inflated element, the one who suffers will be those who need it, which is fatally mismatched…
I think even if the number of items obtained doubled, I would still feel that this work is a bit strict.
If you overfish Arushberld, you can exchange it for 5 gems, so it’s a good deal.
Rather, I am doing upper-level runs because I want this guy.
I hope it’s just a configuration error… why is it like this…
Simply lacking armor spheres increases the difficulty…
The era of rare 6 armor was quite tough this time.
I couldn’t really raise it.
For one Artia, it’s 15,000 points.
Because it’s 55,000 points for one piece of armor…
I don’t understand why they are being stingy even with event quests.
I can’t forgive it now, but I guess I’ll barely allow it; if they set a number like “everyone is probably hunting Arshuberd to death for MR armor enhancement!” I seriously think I’d get really pissed off, and with the current vibe, I probably wouldn’t want to deal with that.
Right now there aren’t many options for armor, so it’s fine, but once more are added and the variety of builds increases, it will really be hell.
Isn’t it strange that the ones with low base defense should be able to raise their values to the same level by using this a lot, yet those with high base defense have higher limits?
I want to melt the artia parts…
Looking back, the previous works where I had surplus thread images and lacked money were still better.
Well, the pain was painful, but there were several ways to secure money, either by running quests or selling materials.
If it’s MR, then it seems likely that the king and Truth will also appear.
People who really need the armor stones end up treating it like a terrible game and quit because the difficulty of obtaining them is too high!
It’s about the rate of heaven or true, isn’t it?
To be honest, I don’t really want to use it even for high-tier gear.
If you don’t train explicitly, you’ll be instantly killed by the firepower of the historical Mitsune.
I wonder what the tempered elder dragon will be like…
Watch the knife… when Alshubeld’s five balls increase defense by +2…
March and April are so busy that I can’t play properly, and I can’t even strengthen my armor at all.
It’s more efficient to fight against an apex monster than to attend an event once.
Putting bounties in the arena is like abandoning beginners.
Since it’s an event quest, it should be fine if breaking the huge chata’s arm gives you an item drop.
If it’s nice and heavy, that would be good.
Who is going to spin it when it’s so stiff and full of spikes?
The most ridiculous thing is gathering the Artia for Goreus.
Can you let us use the rare Nova stones that are unnecessarily increasing while gathering for the union to fill the equipment?
I have no use for this, though.
I don’t really understand why it’s not even for beginners.
There is absolutely no flavor even if it’s for a limited time.
If it’s going to be a hardcore game on the level of digging up Artia, that’s fine, right?
Why did you make armor enhancement a grind fest?
I think they felt that even 1000 points refining was still expensive.
I think it will continue to be said that the armor enhancement for Wilds was insane until about three works later.
I am saving a bit for now, but it’s way too inefficient.
Isn’t 1/10 purification enough!?
Isn’t it relatively easy to accumulate?
5000 is scary.
In the past, I used to at least enhance a full set of gathering gear…
The red circle on the reward screen is more exciting than any art parts or jewels.
There was more motivation when there were many appearances in the excavation.
After all, it’s a higher rank, and since they look the same, I don’t have the energy to make multiple versions.
Is it not okay to put something like emergency food into the stove?
Soon, Werner will make a dragon milk machine slot and distribute it in large quantities.
I wouldn’t go so far as to call it trash, but it used to be a relatively inconsequential existence, so why is that now…
It probably means that the later equipment has a higher defense limit, and they would like it to be updated.
I want to try on layered outfits, but the gear is too weak to level up.
I don’t like that everyone’s final equipment is the same.
Full armor enhancement! If you don’t do that, just enhancing the standard equipment will somehow work out.
But I want to use various weapons, and I want to equip different gear to match them…
Because of this hesitation, I can’t try various armors, and it seems like it’s becoming a situation where just the strongest template equipment is enough.
For now, I will always keep enough materials to fully upgrade five pieces of armor in preparation for the update.
Ore cannot be used for refining.
The technology of barbarians mass-produced through monster harmonization.
Everyone is probably hunting a lot to do the guaranteed gem quests and gather materials for crafting, but there aren’t that many people who will hunt 100 Albedos.
This one is definitely overpriced, worth about five Albedo spheres.
I want to use various weapons, but the armor enhancement is just too difficult.
The reason I’ve always been a full-body Shubalka person.
I have a certain amount saved up now, but when it comes to fully upgrading everything, I feel like it won’t be enough.
When parts that are rarely used in simulations come up, I wonder if the usual ones are fine.
Well, if that’s the case, I can barely understand if it’s the latter half of high-tier armor that doesn’t take much damage even when unenhanced.
I brought out a Mizune that can immediately deal about 95% damage with fully upgraded armor…
I think it’s messed up that beginners can’t get the necessary things like cooking and armor spheres.
At this point, it’s quite insane to create something for the purpose of differentiating based on resistance.
I’m regularly trying out various equipment, so not being able to test it because I don’t have armor spheres is just an excuse, isn’t it…?
It’s frustrating that with HR100 or HR200, I can only fully enhance one set as usual, which makes me lose motivation to make other armor.
Hey everyone! There are people making videos saying that the Mitsune equipment is quite useful, but I don’t have the luxury to use armor spheres on that…
When you keep killing things like Alshberld, Jindahad, and Zoshia, you accumulate SOZAI in the hundreds, so it feels like this is about right.
I’m the one who hasn’t even caught up with crafting the standard set around Goresushaki, Albedodahadou, and Anjanath.
Should I just prioritize the parts I use often?
One reason I’ve been wearing Gore all along.
It’s a heartfelt armor ball slowly simmered with plenty of gems, spinal cords, and numerous scales and shells.
There is no opponent that can’t be matched unless fully enhanced.
To be honest, it’s just an element for deep gameplay, isn’t it?
This frog thing is only one solid piece…
Even though you can defeat it in a few minutes, increasing your defense by 2 after doing it 10 times is…
Don’t force it; the only people who play the arena without resistance are those experienced in the series!
Azuzu has become a monster crematorium.
It’s a pointless discussion, but I don’t even have the equipment I want to try out in the first place.
What is this, the Oil clan or the Bone clan?
If you can’t extract armor spheres by dismantling armor, it’ll be a hassle when Master Rank arrives.
I remember that the early days of IB were troublesome with steam.
I want to max out the enhancement for King Le Dow.
If you have time to beat up that frog, it’s better to use that time to make Arshberd extinct again.
Even with around 400 defense, I can withstand a veteran Mitsune’s attacks, and if a king like Reda comes, it would be even tougher.
When it comes to firepower like Mitsune, if you can withstand one hit, there’s not much difference beyond that.
It’s exhausting to realize that even just needing alpha when I’ve only strengthened beta during the simulation.
Give me the share from Nanairokane instead.
I remember when I first tried Monster Hunter; I was so bad that I had to increase my defense just to be able to play.
I wonder how the people I’ve encountered for the first time are like.
I want the material points to be around 2000 because 5000 is too much.
Hunting that monster a lot and not really liking the tedious work of refining Artia might be the toughest part that makes it hard to continue.
It’s okay even if the defense isn’t enough.
It felt that way, but when a monster like the seasoned Mitsune appears, it becomes intolerable.
The way chicken cheese rewards are appreciated, is it just a fluke?
Actually, Alshubeld and Zoshiaaki tend to drop this Tamakkoro quite a bit.
I ate an armor sphere, and now I’m a completely inhuman being.
I will endure with pearls and vegetables until MR.
Whether to go for the basic weak special or the challenger special, or perhaps both, inevitably limits the gear I can wear, which is unfortunate.
Even though it’s a great series skill, there are many times I can’t wear the Doshagma armor because the armor skills are hard to use.
This time, it is somewhat easy enough to manage skills without using any simulators at all.
The king makes a grand entrance. The flow of respect gathered by everyone as Redau-san drops the heavy armor gem and the king’s armor gem.
I feel like I’ve been wearing the Odogaron for a long time.
Even during the World era, event quests were generally not useful.
Wiles has become even worse.
People using weapons that require stamina are abundant, and aside from that, many builds consist of using a pure Gore and Shubalka with one additional element, resulting in the greatest extinction of equipment diversity in history.
The value of the gems has plummeted, and since those gems have the highest alchemy point, I think it seems reasonable to view it as a crafting rate that includes that.
I think it might be because I was hunting Albedo a lot.
I would be in trouble if King R can’t become the optimal rotation.
Isn’t it better to just throw the zenny into the furnace?
I really wonder if it’s okay to settle for this level of bitterness.
When you carefully select your items, you realize that even with so much money, you won’t use it all.
Even if you predict the future, it will still blow away in units of a million.
Sometimes I get rewards from Zoshia or Rike Bed, but they are on a level that can’t compare to the happiness of receiving a jewel…
They are the kind of people who raise the price of breaks.
There is even a possibility that this could become even more bitter.
On the contrary, it’s the most puzzling that it hasn’t become inflated due to stopping at “a full template enhancement is fine.”
The appearance is the same, but I don’t feel that motivated for the Stegacha Aarti either.
I’m using it reluctantly because it’s Slot 3; I really want to use a lot of production weapons.
If you’re hunting a lot, you might just barely get by, but I think everyone would think it’s crazy when normal people see the rates for alchemy and realize they’re insufficient.
If they hesitate to strengthen it, beginner Monster Hunter players won’t be able to hunt things like the tempered Tzitsiyaku or tempered elder dragon Radobaan…
It was fun to strip off the super big Dekadekados Juggernaut from the World era and turn the Narukami around…
My group skills are weak, so you don’t have to worry about it… If I had to say, maybe the Guardian β one?
If you want to use encouragement with a flute, it will get quite complicated with various things like Nushi α three parts.
Even if they say that this isn’t for beginners and I don’t need to do it after selling it for a high price, it still feels wasteful.
It’s not like the skills change with the armor level; it’s just a slight increase in defense…
Unless you die from a single blow, it’s not going to change that much.
The most standard equipment that I put thought into might be the gathering equipment.
There are many alternatives, but this time the glasses have increased freedom even more.
The rewards from the event quest are going to be limited-time, even if they come out later.
Group skills will be used for the protection of the dragon city, activation of gathering, and for lower large monster farming, I guess.
I’m troubled if adjustments are made assuming a three-digit Albedo material, as it seems to be for hardcore players.
To be honest, there’s not much difference in firepower between Gore 4 and Gore 2 Challenger 5.
They say to dissolve the materials, but since it’s hard to predict how much will be consumed for equipment completion, I can’t carelessly dissolve them unless I have extras like Albedo’s class.
It’s still a bit early, but I wonder what they’re going to do about the MR production weapons.
If it becomes possible to swap skills, there’s a real possibility that the effort spent on perfecting Artia will be rendered meaningless.
The adjustment standards are set by pro players and hardcore gamers.
I believe that the king’s armor stone will be about 100,000 points.
When it comes to the veteran Mizutsune, it seems that there is a difference between stopping at level 5 and having all enhancements.
There’s no problem defeating the higher-level Alshubeld with just minimal enhancement…
Just because I’m okay doesn’t mean it’s good enough for beginners.
It would be nice if MR’s weapon skills included new skills or increased level caps… but I wonder what will happen to those with Concentration 3.
I wonder if they will add one more thing.
It would be more necessary to have average people rather than those who are constantly hunting.
This can only be described as being unbalanced.
This time, the only digging element is Artiya, so overall, it’s not too difficult.
The materials for the Artia and Damask request ores are too much!
What will happen if the G rank comes…?
What do hunters think beginners are, saying that beginner-friendly events and quests for garbage rewards are fine, or that beginners shouldn’t tackle the veteran King Redou and the veteran Mitsune?
Since it’s a limited time event, I want to battle against opponents that are ridiculously strong.
Artia is something you do with the mindset that it will become garbage with MR right away.
That’s just how end content is.
I didn’t have much trouble since I only used parts from Gora and Shubajanaphoscia.
The skills stuck to the weapons were mostly nonsensical and quite boring after all.
Well, it’s only natural for people who can easily go to venerable battles or Zosia to gather, right…?
I understand that it’s okay for Artiya to disappear, but I also want the armor stones.
If MR comes, wouldn’t we have to gather armor spheres again?
If I’ve let Artya go until MR, I’ll laugh after making a full circle.
I had about 2000 Dahad scales without realizing it, so it was a relief.
Isn’t there a way to do something if you’re switching weapons but they are the same type of Artya weapon? Like, are you saying to attach a charm?
That event quest is not really something beginners can handle, is it?
Well, anyway, there will probably be similar threads when the future kings and true ones come together…
Well, those who say it’s more than enough are either just casual players or hardcore hunters with triple digits, so just ignore them!
In terms of endgame content, guild quests had the most equipment variety.
The times when there were only IB’s skin patches were terrible.
I haven’t been able to strengthen my armor at all.
I hope they will come out one by one as a reward each time.
I think the next thing to come will be a weapon skill gacha…
The difference in equipment slot makes it easy to create production surpassing Artia, which is nice.
It’s a hassle because it’s not just digging straight but also involves creating an art piece and restoring it, which takes extra steps.
It was good to decide on a policy to settle with a compromise early on.
Scales and other materials gather abundantly from breaking wounds, right?
Also, talismans and reverse scales surprisingly come out as rewards, and the required amount is small, so they are easy to use as materials for armor spheres.
Fairies? They’re a quiet nuisance to gameplay…
Give me the setting to turn off others’ charm display!
I don’t mind continuing, but I want you to do something about the design.
Even with charms, it’s hard to understand, and in the end, you’re restricted by weapon types and skills anyway.
I’m saving up for the addition of the tempered elder dragons, just saying.
I mean, there are way too many production weapon skills that don’t seem to be intended for actual use.
Honestly, all end content should just be in the guild quest format, right?
I wish the charms were tied to weapons like the IB customization.
When you switch to a sub-weapon and change the equipment preset, the charms get mixed up…
Since I’m a gunner, looking at the veteran Mitsune, I think there’s probably not much difference between the king’s red and the maximum enhancement or no enhancement at all.
If it’s something like the seasoned Albedo, I can handle it, but if additional monsters are set to the standard of Mitsune’s firepower, I would definitely be upset.
The separation of weapon and armor skills can be done in MR, but it’s okay to just give it up.
I wonder what the equipment parts are… Is it a new armor? I was surprised when I took on the event quest for Raging Razewing.
What’s interesting about this quest?
I wonder if MR weapons have three or four skills attached to them.