Home » Game » [Mega Man] I personally think that although Mega Man is a popular streaming content, the weakness weapons and E-tanks are so powerful that it doesn’t really feel satisfying as an action game.

[Mega Man] I personally think that although Mega Man is a popular streaming content, the weakness weapons and E-tanks are so powerful that it doesn’t really feel satisfying as an action game.

1: Japan Otaku ReviewsYeahx15

With weak weapons and e-cans, streamers of any level can go to ed, which is why streaming is popular, right…?

2: Japan Otaku ReviewsYeahx3

Since it’s finally popular, I would like them to start streaming Rokuroku and Irehane soon.

I don’t think there is a Rockman that surpasses Oilman in difficulty, especially Rockman 6.

3: Japan Otaku ReviewsYeahx4

The BGM is too good.

4: Japan Otaku Reviews

Even if we say “weakness,” there are booby traps and wily aliens that can only be affected by weaknesses, so that doesn’t necessarily mean it’s lowering the difficulty as an action game, right?

5: Japan Otaku ReviewsYeahx1

Is 12 still not here?

6: Japan Otaku ReviewsYeahx5

What is required for a live broadcast is not a sense of spectacle as action ≒ glamorous techniques.

It’s that my favorite streamer gives the reaction I expect…

7: Japan Otaku Reviews

Shall we do the Wily fight at 7 with 4 E-tanks and an extra S-tank?

8: Japan Otaku ReviewsYeahx4

I think it’s moderately difficult.

9: Japan Otaku Reviews

You want to see a stream where they are stuck with the e-can and shibari restrictions.

10: Japan Otaku Reviews

Since there are no E cans for 1 and 8, that means half of it is satisfactory at that point.

11: Japan Otaku ReviewsYeahx2

The content power as a streaming hit, the quality as a game, and the adjustment of action difficulty are all separate things, you know?

12: Japan Otaku Reviews

I want you to get stuck without using Heat Man’s stage or Item 2.

13: Japan Otaku Reviews

I think having weak point weapons increases the options for strategies, but I won’t use them if they can instantly defeat bosses like a tap spin.

14: Japan Otaku ReviewsYeahx1

If you fail with the booby trap, it’s really hard to reduce your lives by suicide and to recover your weapons, and it’s just unreasonable.

15: Japan Otaku Reviews

The collection originally comes with a rapid-fire feature by default, so the difficulty is lower than the actual machines, right?

16: Japan Otaku Reviews

If you’re looking for something impressive, I think it’s good to watch TAS’s complete no-damage videos.

17: Japan Otaku ReviewsYeahx1

The highlight is watching them get stuck in the snowboarding swamp.

19: Japan Otaku Reviews

Patra easily clears both the Wily Capsule and the snowboarding, huh?

20: Japan Otaku Reviews

Everyone diligently starts from the first generation, but I wonder if the first generation isn’t the toughest?

21: Japan Otaku Reviews

I don’t feel like I can defeat Elecman with the Buster.

23: Japan Otaku Reviews

Few people will do it up to 11…

24: Japan Otaku Reviews

I feel that many people hesitate to buy it because the price of 11 is higher compared to the collection since it is sold as a single item.

The collection is just cheap.

25: Japan Otaku Reviews

When I see someone using Zero in X6, I think, “Use the Circle Water Slash… use the Circle Water Slash…”

26: Japan Otaku Reviews

The first generation is tougher in the journey than the boss.

I still feel the difficulty of working in places with poor footing.

27: Japan Otaku Reviews

In the Bubbleman stage, it’s like “whoa!” but everyone seems to handle it just fine.

28: Japan Otaku Reviews

You can’t get through the journey with Guts and Ice without using the magnet beam.

29: Japan Otaku Reviews

It’s disappointing that many people play Mega Man using only the buster and not utilizing the special weapons, making it not very enjoyable to watch.

Even if I’m restricted by a Buster, it doesn’t really make it a difficulty increase constraint.

30: Japan Otaku ReviewsYeahx2

Rockman is difficult for me…

You can’t clear it unless you do it multiple times…

31: Japan Otaku Reviews

Do you want to see a streamer methodically clear a stage over several hours?

Well, whether you want to see it or not varies from person to person… I don’t really think it’s that engaging.

32: Japan Otaku Reviews

Probably few people will go as far as doing the transmission.

33: Japan Otaku Reviews

Playing 3 without E-can with a Buster restriction is quite intense.

For those that are not affected by Gamma or Buster, we have to use their weaknesses.

35: Japan Otaku Reviews

The technique of placing the buster is pretty important, isn’t it?

36: Japan Otaku Reviews

I still think it’s quite difficult, though.

Knowing the weaknesses of weapons makes it easier to strategize.

It’s not something that will be told during the main story anyway.

37: Japan Otaku Reviews

If only weak-point weapons can do damage, once my energy runs out, there’s nothing I can do but die.

I think it’s a pain in the ass to end up in a situation like that.

38: Japan Otaku Reviews

The booby trap might be the epitome of crap.

If I can take down two at once in one shot, I’ll have some leeway.

39: Japan Otaku Reviews

The specifications for E cans from 3 onwards are excessive.

It ends up being too much to the point of rotting.

40: Japan Otaku Reviews

Using 2 controllers for the resurrection and restricting jets makes 3 quite strong.

It’s awesome that you don’t lose energy when you ride while jumping!

41: Japan Otaku Reviews

The footing jump is tougher than I expected.

42: Japan Otaku Reviews

I remember that the skull robot was quite strong in 3.

43: Japan Otaku Reviews

I feel that a difficulty level of 6 is just right.

44: Japan Otaku Reviews

The numbered version where sliding and charging are possible feels much easier.

45: Japan Otaku Reviews

The boss rush where you can’t just brute force your way through unless you memorize the boss patterns is really tough.

47: Japan Otaku Reviews

Streaming is not just about extraordinary plays, but also the bewildered movements of a first-time experience.

There are all sorts of elements like player commentary and so on.

I don’t think the level of difficulty matters.

51: Japan Otaku Reviews

The E-can and special weapons are elements that can be bound at will.

There’s no need to lose it and narrow the receiving width.

52: Japan Otaku Reviews

The disparity in support mechs is sad, regardless of the special weapons.

58: Japan Otaku Reviews

The definition of high difficulty varies from person to person…

59: Japan Otaku Reviews

I think it’s probably a perfect difficulty, but I can’t clear it.

Before I feel good, my irritation wins.

60: Japan Otaku Reviews

Talk more about the world.

61: Japan Otaku Reviews

I think the difficulty of the actions is quite high, but the overall difficulty of the game doesn’t seem to be that high.

If you want to clear it without any hints, it would probably be harder than Super Mario Bros.

62: Japan Otaku Reviews

It’s also a game of awareness.

Boss battles are notable, but there are various ways to lower the difficulty in other areas as well.

64: Japan Otaku Reviews

That story is just based on an evaluation of the Buster constraint without the E can, right?

65: Japan Otaku Reviews

Those who are dissatisfied can play around and bind as much as they like, Rockman.

In that sense, it’s better to have an abundance of E-cans, and it’s also better if the special weapons are super strong.

But it’s not good for the Buster to be too strong, so you should stop it.

It’s about you, you know.

66: Japan Otaku Reviews

I have never been able to clear it.

68: Japan Otaku Reviews

Aren’t 1 and 2 too difficult…?

70: Japan Otaku ReviewsYeahx1

Honestly, I think the first one without E cans and with Yellow Devil is the most difficult.

71: Japan Otaku Reviews

I feel like it’s about time to release Rockman vs. Ghosts’n Goblins.

73: Japan Otaku Reviews

If you consider the tricks, any work becomes easy!

74: Japan Otaku Reviews

I felt that the era of continuous battles in the Wireless Stage with no breaks was tough.

75: Japan Otaku Reviews

It’s cool, but the Charge Buster is too strong and it’s breaking the game’s balance; I realize I’m not good at building expansions from this era.

77: Japan Otaku Reviews

Looking at this thread, I somehow felt I understood why Rockford became without an E can.

80: Japan Otaku Reviews

The Yellow Devil is indeed difficult, but I think if you have good reflexes, the Copy Robot is easier to get stuck on.

82: Japan Otaku Reviews

123 has a high level of difficulty, each in its own different direction.

83: Japan Otaku Reviews

The 3’s 💀 bot also had a difficulty that was pretty unreasonable, almost on par with 2…

84: Japan Otaku Reviews

You can also defeat Skull Quick by using E-tanks and repeatedly hitting its weakness.

  • Related Posts

    [Uma Musume: Pretty Derby] I went to eat yakiniku without letting Topuro know.

    Japan’s Yeahx8 offers budget-friendly grilled chicken and hormone dishes. Diced tuna appetizers and melon parfaits are highlights.

    Read more

    [G Generation] A game where a nameless wiki is established.

    Japan Otaku Reviews discusses game nuances, image trends, and character insights, especially about Pipiniden and G Generation.

    Read more

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    [Mobile Suit Gundam 00] I like Seravee.

    • April 15, 2025
    [Mobile Suit Gundam 00] I like Seravee.

    [Friends of the Prince] Moga-chan Warp Evolution!

    • April 15, 2025
    [Friends of the Prince] Moga-chan Warp Evolution!

    [BanG Dream!] Aren’t you too fond of this child, Shoko-chan?

    • April 15, 2025
    [BanG Dream!] Aren’t you too fond of this child, Shoko-chan?

    [Uma Musume: Pretty Derby] I went to eat yakiniku without letting Topuro know.

    • April 15, 2025
    [Uma Musume: Pretty Derby] I went to eat yakiniku without letting Topuro know.

    [G Generation] A game where a nameless wiki is established.

    • April 15, 2025
    [G Generation] A game where a nameless wiki is established.

    [Make the Exorcist Fall in Love] Episode 89 impressions: The hints about Beelzebub are too unsettling.

    • April 15, 2025
    [Make the Exorcist Fall in Love] Episode 89 impressions: The hints about Beelzebub are too unsettling.