Home » Game » Street Fighter » [Street Fighter] Kimberly is still being treated weakly, but seeing her succeed in various places makes me think that’s not the case.

[Street Fighter] Kimberly is still being treated weakly, but seeing her succeed in various places makes me think that’s not the case.

1: Japan Otaku ReviewsYeahx2

I feel like I’m gradually achieving results at the tournament, so there’s really no way I’m weak.

2: Japan Otaku ReviewsYeahx9

I think this game has a very small difference between strong characters and weak characters to begin with.

It’s not surprising for any character to win against any other character.

3: Japan Otaku ReviewsYeahx6

If you haven’t been following the information since the adjustment in the second year, please say that first.

4: Japan Otaku Reviews

It’s probably just because I’m not used much in SFL, so I haven’t been countered.

9: Japan Otaku Reviews

>>4

It’s not like I’m only beating league players; it doesn’t matter.

5: Japan Otaku ReviewsYeahx6

It’s a game where if you just repeat what the professionals say that ◯◯ is weak, you’ll normally get the rug pulled out from under you.

6: Japan Otaku Reviews

Even against someone like Mariza, who is clearly carrying sadness, I cannot let my guard down.

7: Japan Otaku Reviews

The American team has been doing the last three Kimbaris…

8: Japan Otaku Reviews

The ultimate character of shallow pacha has arrived…

Recently, when I started to attack as if it was impossible to cope, things got better.

10: Japan Otaku Reviews

It feels strange that whether I use it myself or have someone else use it, the power seems low.

11: Japan Otaku ReviewsYeahx9

>>10

Isn’t it just that the firepower is really low?

12: Japan Otaku Reviews

The important choice of throwing the bomb at the end never decreases.

13: Japan Otaku Reviews

It’s true that the firepower is low, but I don’t feel that it’s easy.

14: Japan Otaku ReviewsYeahx6

If this guy had both fast development and firepower, it would just be a terrible character.

15: Japan Otaku Reviews

I won’t let you win by confusion; I’ll compete with practical skills.

16: Japan Otaku Reviews

Rather, I only really watch SFL.

It’s from SFLworld, though.

18: Japan Otaku ReviewsYeahx1

>>16

Yesterday’s tournament, the Kimberly team of three secured second place.

17: Japan Otaku Reviews

The break and break rising attack loop has low damage, but…

If you shimmy or use invincible guard, it really hurts.

19: Japan Otaku Reviews

It’s just that it’s not a character that can consistently win, which is why professionals don’t primarily use it.

20: Japan Otaku Reviews

I think it would be interesting to join a team that has an absolute ace.

21: Japan Otaku Reviews

Just being able to output firepower around JP from the middle lower part of the edge is strong enough.

22: Japan Otaku Reviews

They say the offense is strong, but there are characters that can break down defense just as well and have even higher firepower.

23: Japan Otaku Reviews

>>22

If the bomb had a round recovery, I could have really finished it with a side attack.

24: Japan Otaku ReviewsYeahx2

When attacked, it’s seriously garbage, but if it’s always our turn, we’re the strongest.

25: Japan Otaku Reviews

I think it’s ridiculous to be thrown over by a single hit from the opponent after moving around so messily and hitting.

26: Japan Otaku Reviews

This guy’s SA2 is pretty rare, right?

30: Japan Otaku Reviews

>>26

I have to do SA3 above all else…

27: Japan Otaku Reviews

When I try to respond, it gets all messed up with speed, so it’s better to attack against this guy, right?

I’m going to drop out after one match because it’s tiring and not fun…

28: Japan Otaku Reviews

While being aggressive makes you strong, the defense is weak, so ultimately the one who takes the offensive has the advantage.

Since Kimberly is weaker in firepower, the number of times they need to win in reading increases for Kimberly, which makes it feel weak.

29: Japan Otaku Reviews

It feels like it has been adjusted and is no longer being crushed quite as much.

The first year was mostly a terrible adjustment where most of the trolling actions were crushed by small pants.

But because it’s a rare character, the troll has been around forever.

31: Japan Otaku Reviews

The whirlwind kick will never need to be invincible from now on.

33: Japan Otaku Reviews

Although it’s disadvantaged when guarded, elbow drops are quite frequently used.

34: Japan Otaku Reviews

Since there’s a bonus for SA3, I want to hold out until I have three built up.

There might be cases where you can kill with OD whirlwind kick SA2 with the update.

35: Japan Otaku Reviews

It’s not really an enhancement with SA3, it’s just removing debuffs, which is quite frustrating.

36: Japan Otaku Reviews

Why does this guy’s spray have so few compared to Blanka-chan’s doll!?

37: Japan Otaku Reviews

If I used Kimberly, I think I would complain forever about opponents with invincible moves.

38: Japan Otaku Reviews

I’m using Moil, but I’m weak on offense, and the opponent’s Kimberly seems frustrated with having an invincible move while waiting, so we’re both going to be unhappy.

39: Japan Otaku Reviews

An opponent who is not good at using Kimberly is Kimberly.

40: Japan Otaku Reviews

Honestly, I don’t think that even the beta Kimberly, which is said to be the strongest, can become a dominant force by just being among the top tier.

41: Japan Otaku Reviews

I quite like the two costumes other than the default one.

On the contrary, why is this default costume so ridiculous?

42: Japan Otaku Reviews

Beta Kimberly’s OD whirlwind is not only invincible, but also the heavy punch fast cancel is unbreakable, and the abrupt stop has no guaranteed follow-ups (it’s advantageous with OD fast cancel). Additionally, the heavy kick is -7, and at the tip, there are almost no counterattacks available.

43: Japan Otaku ReviewsYeahx2

Everyone said that the Japanese pro is weak with Ryu, so honestly, my trust in the strength evaluation is low.

46: Japan Otaku Reviews

>>43

Alright! Then I don’t need to strengthen Ryu!

49: Japan Otaku Reviews

>>46

The weakening of the top 5 is necessary, but the strengthening of Ryu is not urgent.

44: Japan Otaku Reviews

I think the low rating is due to the fact that when Kimberly took the lead, we really couldn’t do anything.

45: Japan Otaku Reviews

The firepower is low, but the sustainability is high.

47: Japan Otaku Reviews

Kimberly, pushed into a corner, is the weakest to the extent that she is slightly better than Manon.

48: Japan Otaku Reviews

I feel like it’s not as chaotic in structure compared to the peak periods of Guy and Zekuu, but isn’t the initial evaluation still holding it back?

50: Japan Otaku Reviews

The strongest enhancement that Ryu wants the most is the Rush, but since Capcom has no intention of changing that, it feels like there aren’t many other enhancements needed.

51: Japan Otaku Reviews

The modern performance is quite lacking, isn’t it, Kimberly?

52: Japan Otaku Reviews

The initial characters all lack modern compatibility.

53: Japan Otaku Reviews

The modern design has a somewhat ambiguous AShicon.

Moreover, it’s already weak in firepower, and with the modern adjustments, it becomes even more miserable.

54: Japan Otaku Reviews

When looking at the entire two seasons, the image is that Jamie was basically never utilized in the end.

The thread image was also deployed as the ultimate weapon of League CC.

55: Japan Otaku Reviews

Honda

61: Japan Otaku Reviews

>>55

I thought it might be safe because Bao brought me to this land of both countries…

56: Japan Otaku Reviews

People keep saying it’s just SA2, but honestly, isn’t SA1’s performance quite mediocre even though it has invincibility…?

57: Japan Otaku Reviews

It seems like I might get a power-up.

It seems beneficial in the overall adjustment of D-Riva.

58: Japan Otaku Reviews

If we’re talking about a truly short-term battle, the answer given by professionals is that Kimberly is better than Honda.

59: Japan Otaku Reviews

That’s not the type of character I want to strengthen.

60: Japan Otaku Reviews

SA1 has firepower even though it’s stock consumption, so it’s fine.

62: Japan Otaku Reviews

I want you to do some minor adjustments.

Lily, but I’m also concerned about how much the middle of her face is sunken in.

63: Japan Otaku Reviews

I mean, there was someone who made Jamie a main character in SFL.

64: Japan Otaku Reviews

I heard that the Montbury technique is quite capable of doing well.

65: Japan Otaku Reviews

I think that if you have a bad match-up against the judo suits, you won’t be able to compete in the league anymore.

69: Japan Otaku Reviews

>>65

I don’t know how it will turn out, but Ken and Akuma will probably always be tireS, no matter who makes the tier list.

I don’t know about Akuma, but I wonder if Ken will be nerfed.

66: Japan Otaku Reviews

I told SA1 not to use the fireworks without permission, but once it became a selection type, if you don’t use the fireworks, it feels pretty lackluster, right? But I don’t think it’s something extremely terrible.

67: Japan Otaku ReviewsYeahx1

I think the character differences are minimal, as I believe each character had their moment to shine.

There are many people who want another opinion, aside from that.

68: Japan Otaku Reviews

In the end, evaluations are heavily biased by the characters we use ourselves.

70: Japan Otaku Reviews

I have a feeling that Ken and Akuma won’t be adjusted either.

Even if they agree, I can only foresee that the one left behind will unleash its fury.

71: Japan Otaku Reviews

Street Fighter 6 is basically a match-up game.

72: Japan Otaku Reviews

Since Ken has been staying at the top for so long, I wish they would do a significant nerf already.

73: Japan Otaku Reviews

Every time there’s a nerf, the higher ones get lowered, so I’d like the lower ones to be raised.

74: Japan Otaku ReviewsYeahx1

If the manager changes, then please disappear together with thunder harassment.

75: Japan Otaku Reviews

I’m doing it diligently, but it’s not reaching the necessary characters at all.

76: Japan Otaku Reviews

Ken seems likely to be taken up for various oddities like replacements and transportation.

77: Japan Otaku Reviews

The fact that the crouching P can hit twice in a row even as a normal hit makes no sense at all, so please fix it.

It feels like, “Aren’t you stupid?”

78: Japan Otaku Reviews

If you look at the master rank diagram, you can see that Ken doesn’t have any clearly advantaged or disadvantaged characters.

In a game of compatibility, that’s unfair and will also attract hate.

79: Japan Otaku Reviews

If Hanachou fan is getting nerfed, then Thunder and OD Vihato should too, right?

80: Japan Otaku Reviews

If we target the diamond of the master rank, won’t Honda become advantageous against various characters?

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