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[Super Robot Wars] The Switch version is on an amazing sale!

1: Japan Otaku ReviewsYeahx10

Please release it on Steam.

2: Japan Otaku ReviewsYeahx20

>>1

I guess it’s time to give up.

4: Japan Otaku ReviewsYeahx10

>>1

If someone like you is writing so many letters, then the fact that there are only this many means…

It means that no matter how I try, it won’t work.

3: Japan Otaku Reviews

I was thinking of raising spikes, but it seems they’re not that strong.

5: Japan Otaku ReviewsYeahx4

>>3

Extremely proficient as a decoy.

6: Japan Otaku ReviewsYeahx6

>>5

There are no elements to make me stronger at all.

And there are numerous reasons why it is excellent as a decoy.

111: Japan Otaku ReviewsYeahx1

>>3

I will become strong enough not to be troubled at all.

8: Japan Otaku Reviews

Well, unlike in the past, the main character class is normally strong if you train them.

9: Japan Otaku Reviews

My style is to actively rack up kills from the beginning without any luck and reach 100 kills to earn the emblem and get the platinum controller.

11: Japan Otaku ReviewsYeahx3

Rayearth… wishes are strong, aren’t they!

12: Japan Otaku Reviews

Kaze-chan is strong-minded, but… Hikariumi is…

13: Japan Otaku ReviewsYeahx3

I hate that magic is completely useless.

14: Japan Otaku ReviewsYeahx6

Brother Gai is strong too!

It’s the usual thing…

15: Japan Otaku Reviews

When V and X were doing it, someone anonymous said, “I can’t go back to the time when there were no shutdowns after doing T.”

I am very curious about what kind of elements they are.

18: Japan Otaku ReviewsYeahx2

>>15

It’s just a notation that says it can be shot down with this attack.

19: Japan Otaku ReviewsYeahx3

>>15

You can generally tell whether it will fall without elements like critical hits.

It’s easy but also lacks flavor.

24: Japan Otaku Reviews

>>19

I’ll just grind it down with Kiryuko… but I usually end up defeating it anyway.

21: Japan Otaku ReviewsYeahx5

>>15

The one that is displayed when enemies and allies are shot down…

You can tell when it’s time to cheer or congratulate just by looking… Isn’t that amazing…!

16: Japan Otaku Reviews

The ocean has amazing mobility!!

17: Japan Otaku Reviews

The Rayearth series is tough because its enhancements are one beat behind.

35: Japan Otaku Reviews

>>17

Since Light has a full set of individual weapons when he fully joins the battle, it is quite sufficient for a protagonist.

The sea and wind are waiting for the armaments to be ready at the same timing as the spiral addition, so it’s a bit…

22: Japan Otaku Reviews

Since when can we use mental powers during the enemy’s turn?

26: Japan Otaku Reviews

>>22

T can be used, but since I haven’t done the previous two, I don’t know anything before that.

23: Japan Otaku Reviews

The Arcadia is strong, but this is completely the operation of a super robot.

29: Japan Otaku ReviewsYeahx6

>>23

There is also a pirate strategy.

Is it lawless?

27: Japan Otaku ReviewsYeahx1

>>25

I feel a sense of discomfort being called powerful, and I’m satisfied with that balance.

I imagined from the beginning that the scenario would be weakly intertwined.

28: Japan Otaku Reviews

Rayearth is difficult to handle when using three slots as T, so I don’t know, but the demon god is strong.

It improves quite a bit at 30, though.

30: Japan Otaku Reviews

The UI is better than 30, you know.

31: Japan Otaku Reviews

The Arcadia was constructed around the year 3000 according to the setting, so its power is on a different level.

32: Japan Otaku Reviews

Watching Lazarus made me miss Bebop.

I realized that T, who was participating, had good timing, so I bought it.

33: Japan Otaku ReviewsYeahx1

Arcadia is strong as a fighting force, but in the end, it’s the battleship that breaks the resolve.

34: Japan Otaku Reviews

>>25

When you equip an enhancement part that doesn’t affect continuous targeting correction and charge at the center of the enemy as fast as possible, the enemy becomes easy to defeat by the time the main force arrives.

38: Japan Otaku ReviewsYeahx1

>>34

The beam has adjustable firepower and is easy to use with ammunition, and both fuel efficiency and range are good.

The ability to charge in first with mobility and skills to enhance resilience and evasion.

It is complete.

36: Japan Otaku Reviews

The Arcadia is surprisingly capable of dealing more damage than its apparent attack power thanks to size adjustment compensation.

43: Japan Otaku Reviews

>>36

Thanks to size correction, Shizzler King Jider Eldra is incredibly strong.

37: Japan Otaku Reviews

It would have been better if Rei created a hidden survival route…

40: Japan Otaku Reviews

>>39

Furthermore, the Arcadia also has the ability to enhance combat power and grant a charge to everyone!

41: Japan Otaku Reviews

I was glad that all the characters, including Sho, Kiriko, and Black Sarena, who usually strengthen their legs and charge into battle, were present when I participated.

42: Japan Otaku Reviews

Memories of Van, Domon, Ryoma, Gai, Harlock, and the Master running rampant and causing chaos.

44: Japan Otaku Reviews

After this, I did 30 and went through the hidden route, and I was surprised at how strong the enemies were.

Here, with three full upgraded enhancement parts, even in a realistic type, I get hit 60% by weak enemies and lose 60% of my health.

45: Japan Otaku ReviewsYeahx3

Hikari and the others are nothing special, but Jotaro is way too much of a monster.

51: Japan Otaku Reviews

>>45

Thunder Impact Shot! (EN Consumption 0)

46: Japan Otaku Reviews

I was really helped by Harlock endlessly farming in the final stage.

47: Japan Otaku Reviews

The Aura Battler was a bit difficult to use.

53: Japan Otaku Reviews

>>47

The short range makes it difficult to use as bait effectively.

The firepower is not particularly outstanding either.

Not weak, but not exactly strong either.

59: Japan Otaku ReviewsYeahx2

>>53

I also avoid it less than I thought.

It’s better than MS, but…

48: Japan Otaku Reviews

When it comes to Rayearth, it’s the demon Lantis, right?!

49: Japan Otaku ReviewsYeahx1

King Jader is continuously loved by the game system itself…

50: Japan Otaku ReviewsYeahx2

>>49

The big ones are strong! Everyone knows that!

57: Japan Otaku Reviews

>>49

Excluded from Final GaoGaiGar, it’s a model that has fallen behind 30…

60: Japan Otaku ReviewsYeahx1

>>57

It’s unfair that the custom bonus has been relatively strengthened because the pilot terrain bonus was abolished in 30.

52: Japan Otaku ReviewsYeahx2

The stolen umbrella, I get wet.

54: Japan Otaku Reviews

FTC…

56: Japan Otaku ReviewsYeahx3

>>54

You belong on a battleship.

55: Japan Otaku Reviews

Is it interesting? I was playing through each series three weeks from Z1, but I lost all motivation early on in T and left it untouched.

64: Japan Otaku Reviews

>>55

It feels like a comfortable Super Robot Wars.

The scenario isn’t particularly twisted, so if you don’t have a favorite from the participating works, it’s not something I can actively recommend.

There are many instances of reusing VX, and I’m getting tired of things like Might Gaine.

69: Japan Otaku Reviews

>>64

(Black Noir appears roughly and dies roughly)

65: Japan Otaku Reviews

>>55

Let’s do the SFC EX for rehab here.

You can use NeoGraph in Chapter Shu.

58: Japan Otaku Reviews

Sizzler is serious.

61: Japan Otaku Reviews

The Eldra team’s reaction upon the master’s arrival is great, isn’t it?

62: Japan Otaku Reviews

I liked the protagonists of V and X.

I’m looking forward to the exciting scenario where they participate.

68: Japan Otaku Reviews

>>62

I can’t see the robot if I do it now…

63: Japan Otaku ReviewsYeahx3

It’s interesting, but I can’t help feeling the approaching deadline.

I like V.

66: Japan Otaku Reviews

I’ve only been touching this recent one, but I laughed when the Arcadia could take about 15 actions in multi-action.

67: Japan Otaku Reviews

It’s an era of unfortunate avoidance types right now…

98: Japan Otaku Reviews

>>67

It’s better to solidify with resilience and guard.

70: Japan Otaku Reviews

There is a feeling of being a spent tea bag in various ways T…30…

74: Japan Otaku Reviews

>>70

I feel like it was a bit of a waste to do two consecutive topics about the alumni reunion.

77: Japan Otaku Reviews

>>74

I want to question for an hour why they didn’t release the original Getter.

Well, it must be a problem with the development period.

81: Japan Otaku Reviews

>>77

I couldn’t expect much since they didn’t even recreate the proximity iron cutter.

I won’t do it even at 30.

71: Japan Otaku Reviews

I like T’s original characters too.

The successor model is nothing special.

75: Japan Otaku Reviews

>>71

There was no successor to the X.

90: Japan Otaku ReviewsYeahx1

>>71

Since it’s an improvement of the original model, the armament is almost the same, so I understand why it feels a bit lacking.

But this was super easy to use… The ones with the determination map weapon are indeed strong.

72: Japan Otaku ReviewsYeahx1

If you haven’t done VX, I think it’s quite fresh and good.

V is popular, but the system’s completeness is definitely better in T, as it is a later release.

73: Japan Otaku Reviews

T’s downturn is really tough.

76: Japan Otaku ReviewsYeahx6

Well, battleships in VTX are generally strong, you know.

78: Japan Otaku Reviews

Rex is still doing only shooting, and the visuals aren’t much different from Tyranade.

79: Japan Otaku ReviewsYeahx3

If I had to choose among the VXT, I guess I would go with V.

80: Japan Otaku Reviews

VXT is having regular sales.

82: Japan Otaku Reviews

I feel like X can do whatever it wants the most among the VXT trilogy thanks to preemptive attacks, determination, and dogma.

83: Japan Otaku Reviews

The only G Gundam participation officially adopted with Shuji Cross from the Bom Bom manga Gundam Fight 7th is Super Robot Wars T.

84: Japan Otaku ReviewsYeahx3

I wish they had kept the real Getter, even if it was just reused.

The default single-rider Shin Getter Dragon feels out of place…

85: Japan Otaku ReviewsYeahx7

Domon is extremely stable and takes care of Akito and the others quite a bit, so there are also many refreshing aspects, which makes me not want to dismiss it as “soggy” and “messy”!

I understand the part you want to say, but…

86: Japan Otaku Reviews

T’s Billbine anime has powered up just a little bit.

87: Japan Otaku Reviews

It’s nice that there are things like God Finger in the Nobel Prize, but the fact that there are no Beam Ribbons is too puzzling and it’s driving me crazy.

103: Japan Otaku Reviews

>>87

Big Bullfog also doesn’t have the Ultra Body Double technique…

There are many patterns of why you cut that out.

88: Japan Otaku Reviews

It feels like it’s already the umpteenth time we’ve heard the story of Akito’s revenge in Nadesico…

Surely T was good, but…

89: Japan Otaku Reviews

The Spike, or Swordfish, has truly never been shot down.

And if you stack two attacks, you can also enhance your firepower.

91: Japan Otaku Reviews

At the time of X and T, there was a strange joke about Tobia being taken down from Full Cross (V wasn’t participating).

I thought that MS aren’t really that strong unless they have funnels.

95: Japan Otaku Reviews

>>91

I completely used up ZZ.

The high mega won’t stop with the extra order of determination.

96: Japan Otaku ReviewsYeahx1

>>91

T has no rival capable of taking the full cross, so it just stayed as Tobia.

92: Japan Otaku ReviewsYeahx1

It was me, the dirty bastard who kept choosing Chitose-chan without even glancing at the cap…

93: Japan Otaku Reviews

Gundam Rose has performance that stands out above the rest in the Shuffle Alliance.

You’re really Strike Freedom, aren’t you?

94: Japan Otaku Reviews

I want Velvin Y to come too.

97: Japan Otaku Reviews

In the first place, Kurobon hardly has any significant moments other than pirate-related content connected to Arcadia.

Quite the atmosphere

104: Japan Otaku Reviews

>>97

I’m disappointed that the Steel Seven theme was handled so poorly.

129: Japan Otaku Reviews

>>97

Sure! Steel Seven (Super Robot Wars Original)!

99: Japan Otaku Reviews

That’s a nice machine! I’ll borrow it for a bit! Machines that really get along well with certain people.

109: Japan Otaku ReviewsYeahx1

>>99

Full cross is taken mercilessly, but whether the hand-me-down Hiν rolling in is a good or bad thing is uncertain.

100: Japan Otaku Reviews

Tobia is useful for taking down slightly tougher enemies in the second half because he can use hot blood at a low cost.

It exactly compensates for the weaknesses of the MS series units.

101: Japan Otaku Reviews

This means that the Tri-Driver G7 is participating… I guess it’s telling us to use the CEO skill to make money.

106: Japan Otaku ReviewsYeahx3

>>101

The support unit’s shuttle is divine, so both are recommended for early ace evolution.

107: Japan Otaku ReviewsYeahx1

>>101

If you worry too much about efficiency, you’ll always have three slots filled for deployment.

108: Japan Otaku ReviewsYeahx1

>>101

The protagonist’s machine is actually an important work because it was created with the Tri-Der as a motif.

117: Japan Otaku Reviews

>>101

The armor was soft, so it was difficult to use, and it was in the second army.

Instead, Kaki Koji will go on a rampage.

102: Japan Otaku ReviewsYeahx1

I laugh at the thought that you, Algo, were a space pirate.

105: Japan Otaku ReviewsYeahx4

Just having “Paradise Lost” makes it a masterpiece.

110: Japan Otaku Reviews

Recently, even for MS riders, it’s unavoidable, so I want to allocate points to defensive skills.

You can see the hidden power of the Newtype!

112: Japan Otaku Reviews

When it was PP system, the efficiency was so different that it was almost essential, but now that we are under TacP, it’s a relief that the president doesn’t have to worry about it much anymore.

113: Japan Otaku Reviews

The shuttle that has been essential to humanity since the time of Super Robot Wars Z.

114: Japan Otaku Reviews

I feel like there are quite a few titles that probably won’t participate in the future.

120: Japan Otaku ReviewsYeahx1

>>114

I was wondering if God was gone for a while, so I was surprised that Y got an offer.

I wonder if they will throw in a surprise.

128: Japan Otaku ReviewsYeahx1

>>114

Joining in on “Paradise Lost” without background music was challenging.

115: Japan Otaku ReviewsYeahx1

Isn’t the full cross of T strong in MS?

Since it has proper armor, it’s easier to combine strength in an environment that’s hard to avoid.

116: Japan Otaku Reviews

There are parts of the new spa’s self-parody that are somehow amusing.

118: Japan Otaku Reviews

Why did the loop processing in Tank! end up like that?

119: Japan Otaku Reviews

When you push them into the enemy group, they usually get annihilated; that’s the counterattack of Van.

121: Japan Otaku Reviews

Speaking of which, in X, depending on the branching, you really won’t touch MS, right?

The two buddies still have more opportunities.

131: Japan Otaku Reviews

>>121

The strength of MS is supposed to be its long-range attacks and evasion, but there are many units with similar operations that can produce high firepower, making their uniqueness thin and causing them to get buried.

“Those who are strong with MAP weapons will be fine.”

122: Japan Otaku ReviewsYeahx2

Trider is really good.

I mean, a simultaneous attack by the General Company is good.

123: Japan Otaku Reviews

The super type needs to have multiple rides, I guess that’s how the Trider is.

The basic specs are low to begin with.

124: Japan Otaku Reviews

Hi-ν felt convenient like ν Gundam 2.

139: Japan Otaku Reviews

>>124

Recent Super Robot Wars has Amuro with aν specific move, but it doesn’t feel like the Hi-Nu is a successor to Amuro.

125: Japan Otaku Reviews

When I started V, the number of deceased people has increased.

126: Japan Otaku ReviewsYeahx1

I like that Domon Akito Van will join the group soon.

127: Japan Otaku Reviews

It seems like there wasn’t enough time for the combat aspect after all.

The finishing move of Gaogaigar.

130: Japan Otaku Reviews

Fullcross is a convenient existence as a strong MS that does not depend on NT skills, so if there are characters like geniuses from X or characters from the sub cast that want to use it extensively, it may be taken.

I want to make it clear that Tovia is not being taken because he is weak.

132: Japan Otaku Reviews

The Tirannade’s movement is the same whether it has two guns or gets a bit bigger, and its ultimate technique is a standing chest cannon, so I felt disappointed.

133: Japan Otaku ReviewsYeahx2

Berlitz students want to use it one more time.

I mean, come to the movie version!

134: Japan Otaku Reviews

I love how Domon really shows a lot of firepower from the beginning, it feels like a super cheap intuition after the main story ends.

135: Japan Otaku ReviewsYeahx1

I loved the crossover between Wataru from X and Todd as a boss.

136: Japan Otaku Reviews

V was able to develop concentration because it was too strong.

If you combine an Awakening holder with ExC Razor and SP Getter, you can move infinitely.

137: Japan Otaku Reviews

It’s not a kind of strength that MS should have, is it, G Gundam?

150: Japan Otaku Reviews

>>137

It’s not MS, it’s MF…

It’s a machine for the battle for world supremacy held every four years, so it’s the result of the country’s full effort and incredible technology being incorporated…

138: Japan Otaku Reviews

Clearly, the superpower skills prepared for God Mars are applied to Ginrin and Maria, making them super strong! That would be great!

It was quite disappointing that Tobia and Algo were not given space pirate skills.

142: Japan Otaku ReviewsYeahx2

>>138

Isn’t 64 fundamentally messed up?!

140: Japan Otaku ReviewsYeahx1

The real genre had three leaders: Kiriko, Arhan, and Spike.

141: Japan Otaku Reviews

I was honestly disappointed because I thought Van’s Chirin was the ultimate finishing move.

144: Japan Otaku Reviews

>>141

It was a bit tough not having it for two consecutive times.

148: Japan Otaku Reviews

>>141

There were quite a few questionable portrayals that made me wonder if they watched the original, like losing the puzzle…

158: Japan Otaku Reviews

>>148

Honestly, I think there were depictions that were on a level that T and 30’s Gunso couldn’t laugh at K.

143: Japan Otaku Reviews

Rayearth, instead of a technique, please become a unit that stays combined.

145: Japan Otaku Reviews

Wow! I thought it was Wataru main! But then the foundation of this world and the surrounding seven dragon gods became really vague.

In the end, it turned out that the original character and Simon were the protagonists of the story.

146: Japan Otaku Reviews

Which work is “Hikari shine” from?

It’s been a long time since I got a game over in Super Robot Wars.

151: Japan Otaku Reviews

>>146

Isn’t it T? But you can use the flash during the enemy’s turn, so it won’t be a problem, right?

147: Japan Otaku ReviewsYeahx1

I feel that T’s Tobi is stronger than Kinked.

In that environment, being unyielding and rock-solid, along with having a passionate spirit, is quite admirable.

149: Japan Otaku Reviews

I think it’s a work where Tri-Der has been quite picked up.

152: Japan Otaku ReviewsYeahx2

The sea is the best…

153: Japan Otaku Reviews

The strongest move of Fullcross not requiring NT and not being a special move is the issue.

And the strongest technique that isn’t exclusive to Hi-New smoothly affects Tobia… this is…

154: Japan Otaku ReviewsYeahx1

Even though it’s a secret participation in the final phase, having a master and a master with a three-part slot and extreme abilities is going too far.

164: Japan Otaku ReviewsYeahx1

>>154

The Stone Breaker Sky-Quake Fist with a range of 9 was quite lawless…

155: Japan Otaku Reviews

It can’t be helped, but the flow of the main story is such that it’s really amusing how they go to the Astra Gius galaxy and come back right away.

179: Japan Otaku Reviews

>>155

Seeing aliens that look the same as humans in a different galaxy is just too lacking in imagination…

157: Japan Otaku Reviews

Isn’t it good? It’s the Impeccable Eastern!

159: Japan Otaku Reviews

Rayearth was easy to use for Umi and Fū since they were convenient for mental circumstances, but Hikaru was really tough until the final upgrade.

175: Japan Otaku Reviews

>>159

Is it really that subtle? Rather, Light had a lot of weapons from the start, and it felt like the strongest combination attacks were being added, so despite not standing out, it left an impression that it could still fight well.

160: Japan Otaku ReviewsYeahx2

If it’s just about combat anime, K is the best, Gunso.

161: Japan Otaku Reviews

No matter how much you overdo it, you can’t catch up to the over-the-top feeling of Getter.

I defeated the final boss with 500,000 health all by myself.

162: Japan Otaku ReviewsYeahx4

Wow… I didn’t know that in Armored Trooper Votoms there were characters that emphasize their butt like this.

163: Japan Otaku Reviews

>>162

Which one is it…?

165: Japan Otaku Reviews

It’s boring that there are character-specific skills in a game where you can switch characters.

167: Japan Otaku Reviews

>>165

The Aura Battler is particularly finished.

168: Japan Otaku Reviews

>>165

Seriously?

You’re the worst, Shou!

176: Japan Otaku ReviewsYeahx2

>>168

Burn’s response

166: Japan Otaku ReviewsYeahx5

Armored Trooper Votoms: Paradise Lost Arc

169: Japan Otaku Reviews

In the Z series, in Geass T, the paradise expulsion DD turned Rayearth into VOTOMS.

170: Japan Otaku Reviews

I think G Gundam stood out quite a bit in Super Robot Wars.

I’m here from the beginning.

171: Japan Otaku Reviews

Volcane is strong and useful.

172: Japan Otaku Reviews

I sometimes forget that Gagaga is here.

There was so much impact from 30 that, how should I put it… I forget.

185: Japan Otaku Reviews

>>172

Without the Sonder arc, the impact feels weak, doesn’t it?

The individuality of the original species is weak.

173: Japan Otaku Reviews

Why did you make Verbin’s strongest technique exclusive to Shou…?

174: Japan Otaku ReviewsYeahx2

Even though Umi-chan and Kaze-chan are weak, if they are out there, I won’t have any trouble with support and blessings…

187: Japan Otaku Reviews

>>174

I’m sorry for leaving it all to one person…

177: Japan Otaku Reviews

I like it because it’s the only Super Robot Wars where I can use Ahan.

178: Japan Otaku Reviews

Speaking of T, it’s the final boss, right!

188: Japan Otaku ReviewsYeahx3

>>178

Well, I can actually recall it right away.

192: Japan Otaku Reviews

>>178

Even if I’m shown intense intimacy between two homosexuals…

180: Japan Otaku Reviews

Was it T where Might Gaine and Gagaga co-starred?

181: Japan Otaku Reviews

It’s extremely difficult to use because of things like Vervin and specialized techniques.

182: Japan Otaku Reviews

X had an excessive number of machines for Newtypes compared to the number of non-Newtypes.

183: Japan Otaku Reviews

Because V was filled with Gundam, X and T feel like they have fewer Gundam.

X has made a noticeable return with the Iron Mask and G Self, but T seems to lack some of the Gundam elements.

I think it’s okay to have things like that too.

198: Japan Otaku Reviews

>>183

Personally, I have a fairly strong impression of the early plan for ZZ and the recreation of Berthill.

184: Japan Otaku Reviews

In the illustration at the time of the announcement, Shion is riding on Velvin.

186: Japan Otaku ReviewsYeahx1

I was shocked that Verbin isn’t going to be number 2 for Zion’s robot!

189: Japan Otaku Reviews

The feeling of being significantly upgraded, including the 30 Hikky, is strong in recent Super Robot Wars.

It seems that 30 might be a consequence of the issues surrounding the scenario selection system…

190: Japan Otaku Reviews

I wondered why Kaze-chan has such a short range.

At least make that longer for them.

191: Japan Otaku Reviews

Wow! You’re entering the battle with an excessively gigantic machine!

193: Japan Otaku Reviews

>>191

Isn’t it good?

There’s no need for rules, is there?

194: Japan Otaku ReviewsYeahx1

The performance of the Turbo Custom LRS is just too cool.

195: Japan Otaku Reviews

It’s unfair that GagaGaga has double adjustments in various aspects with Hero Skills and GS Ride!

It had always been short-range, but now it has suddenly extended its range, and I finally feel that it is no longer inferior to King Jader in close combat.

196: Japan Otaku Reviews

The special move of the original protagonist’s successor is incredibly uncool.

It’s a Braikanon system, but it feels like it’s just putting on a smug face without really doing anything special…

201: Japan Otaku Reviews

>>196

I personally quite like the speed of each of Rex’s weapons, but the strongest weapon is…

It’s sad that Rami-chan only has this cut-in.

197: Japan Otaku ReviewsYeahx1

I always think that Bursting is really awesome every time.

You’ve never been weak, right?

204: Japan Otaku Reviews

>>197

Isn’t it a bit modest for a DLC, considering it’s 30?

199: Japan Otaku Reviews

The original machine Vangnex from the VXT trilogy stands out with its two prominent heads, looking cool, and its battle animations were stylish as well.

200: Japan Otaku Reviews

Spike and ZZ Judo are earning personnel, but if we don’t make adjustments to the PP, the firepower will ultimately be a bit lacking, so in a way, balance is being maintained.

202: Japan Otaku Reviews

Because the user-friendly aircraft were often clustered on Harlock’s side, there were no opportunities for the Gundam scenario to be adopted at all.

203: Japan Otaku Reviews

Please make it so that Bottoms has the ace bonus soul, and the critical judgment is applied with fervor!

205: Japan Otaku Reviews

There is probably no episode where Kikriko from Armored Trooper VOTOMS was weak.

206: Japan Otaku Reviews

The main character machine of T hasn’t left any impression on me at all.

I remember there was a flat-chested girl with glasses among the operators.

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