
Thank you.
Thinking about how to steal from this guy is also enjoyable.
>>3
That is why it was decided to remove the Dragon Quest IP from Mystery Dungeon; the character has a different demeanor.
In Shiren, it’s all about the merchant.
Big room, yes!
Location change, okay!
Adjusting the position of the stairs with attraction and blowing away, all good!
I still don’t understand the behavior that seems like a recognition bug in the large room.
They put quite a bit of countermeasures in 6…
It’s understandable in theory that being strong because they have a shop in the dungeon.
Even so, it’s too strong.
>>9
Internally, it is stronger than the Demonic Worm.
The first generation makes stealing too easy.
6 is over-regulated, making it difficult to balance.
>>11
I was surprised when I tried to steal from the seal’s jar and was interrupted by a dog.
>>14
When I talk to the dog, it feels like, “Oh, that’s what it is!”
This guy’s head is too strong.
The shopkeeper stubbornly refuses to sell the bottomless jar and the sea lion’s jar.
I love the simplicity and the viciousness of the substitute staff.
Thievery is a crime!
The sentence is death!
We can’t let Torneko commit theft or murder…
It’s fine if it’s against a gargoyle.
I have a memory of the store manager of 2 being too tough to knock down.
Obsession with stairs
It’s war…!
It’s more fun to think of a thief in a series where the stairs can be moved.
Dig and create a route to the stairs.
These guys are too dangerous because their performance changes too much depending on the version.
What was effective against higher-tier species in terms of staves? I’m confused…
Actively grill.
N-no… I’m not a thief…
I’m keeping an explosive wristband for thieves.
It takes time, but it’s really fun.
I liked the time when you could normally knock people down.
The difficulty of 6 is not that high.
The thing I hated the most was Asuka, whom I couldn’t beat to death.
The owner of Shop 6 isn’t very strong, right?
It seems there was a series about not becoming a thief by committing robbery…
Asuka can move the stairs too.
The thieves around the stairs on floor 6 and the search ability of the dogs almost completely prevent the thieves in the luck-based game.
It was a bit too much to say that when I’m not at the store, thieves won’t get caught.
I wish I had some time to explain when I accidentally steal something.
Thank you for the pitfall.
This is a toy of the wanderer.
Please give me erotic images of this guy.
After being hit by the seeds of the disorderly radish, I encountered the shopkeeper and thought it was over… but then I ended up getting knocked down and thought, “What!?” in Shiren 4.
There are too many methods for thief number one.