
So this time I feel that the optimal solution is the cat Maya Orphe debuff.
Even if you apply a half-hearted debuff, speed debuffs are weak, and if you can’t eliminate the status debuff, it doesn’t matter.
In other words, does that mean the three aces are the strongest!?
>>2
I have a feeling that long distances are like that.
After all, a special character will come out right before it.
>>3
Is Mamechin coming?
When playing Rummat, I get scared seeing a lot of cat Maya in the latter half of the UB.
If you’re going to implement Phenomenon, now is the time.
How do we tackle the problem of long-range debuffs having such minimal contributions?
Is it the optimal solution to run my own cat Maya Palmer escape 2 while also releasing Orfe?
I can only do about UC9, and I want to break through and improve.
>>10
If you raise the speed limit, you’ll shed a layer, but the strength is as you can imagine.
For long distances, we just need to send out the three best performers! That’s how it is.
If you’re going to do a self-made escape 2, it feels like it would be better to just make it an escape 3.
While showcasing a highly completed Orphe, it is said that releasing a highly completed escape and performing the Alaya-Vijnana surgery is the best option.
Because of poverty in escape support cards, if I put out a clumsy cat Maya, it will be used as a stepping stone.
So it’s a single decisive push.
The cats and the king are so dominant beyond imagination that it’s really difficult for other characters to intervene.
Even though Windy-chan is my ideal formation, the cat can only reach UC7.
This scenario doesn’t match the person…
It’s impossible to do it other than for cat Maya Orphe or other idle people.
Focus on either fleeing or pursuing.
The king’s status has improved enough, so I’m waiting for a sharp-witted person.
I’m not coming.
Even though there are both Cat Maya and Akakita, having a 0-duplicate Falco and a 2-duplicate Dask is a waste of potential…
In terms of gacha, I was spinning the gacha with Shaka bundled with Dasuk and the Idenetsu bundled gacha.
If you have either Earth or Spifal, you can just borrow the other one.
Isn’t it that something weird isn’t required for this escape support character?
I am already tired of seeing the sharp item event +5 & SP15.
>>22
I have never once been a sharp person.
I’ve been doing the main training since yesterday, but neither outings nor consecutive events are coming at all.
I’m already getting tired of it.
Waiting for a sharp one other than Mayano is not realistic.
It seems that if you do it about 30 times, it will break at least once.
Not even that one time.
The general-purpose cut-off event has a significantly higher success rate.
Last year, Ninja Creek was strong, but this year, it’s totally not?
>>28
The ninja creek has never been strong even once.
>>28
If you encounter the fleeing Maya and the pulling role, the monster will not activate.
Therefore, only mecha sisters with self-acceleration or rice balls have a hard time leading the way.
I think that aside from Maya, who is practically guaranteed to be a brilliant talent, we can only compete based on whether all the necessary and sufficient conditions are met, such as having distance S, high status, completing the support card, and inheriting white factors, rather than the presence or absence of cut hemorrhoids.
I’ve been seeing some team compositions for Stardeus 2 here and there, but who are they countering?
>>32
It’s a countermeasure against those who are disrespectful to stamina.
The definition of strength differs from person to person, which is why the conversation doesn’t connect.
All characters that are more powerful than Windy-chan will be considered strong.
Isn’t the long-distance Championship after implementing Ninja Creek not just Arima?
I was using it because it was normally stable on loh.
Inheritance is tough because you can’t drop it when it comes to the right spring mountaineer in long distances, so I made quite a thick parent, but the training is quite strict.
How advantageous would it be to conserve stamina with Studebaker?
I don’t know the exact numbers…
In the case of the Rummas faction, it’s maxed out along with 2 gold recovery cards and supplemental healing, so it’s just there to shine with St. David or a red aura.
Is a big escape just a regular palmer?
Or is it a debuff?
Ninja Kuri just has a monster with relaxed conditions.
To be honest, it hasn’t been that highly regarded since it was implemented…
Isn’t it better to have Toyohime or Mecha Aneki even if it’s the same lead?
It’s a thorny path from the moment you decide to go ahead.
Both the mid-game and late-game acceleration power is weak, and the stamina requirement is high, so relaxing only the acceleration conditions is meaningless.
Because I couldn’t use Orphe due to being given something like Driage, I’m going with Escape 3.
Even in LOH, someone has to win, so those who can only pick up scraps really feel unnecessary.
The problem is that monsters not appearing is the issue, and not being in a position where monsters can appear is also the problem.
I’m running a debuff team with two members, but it doesn’t feel like we’re making much progress.
Over there, they use things like “twice the distance” and “from there, as one pleases,” so the acceleration isn’t increasing, and one can’t win without anything from that point.
If anything, it’s to the extent of being separated.
If a monster appears, the opponent has an acceleration beyond that.
Except for the offer
>>51
There are some skills that allow me to step forward, so it’s better than being behind, haha.
The current situation’s gap is such that the latecomers can’t do anything about it.
Why is the stabler seriously at that level?
“One side is selfless or at least come with a laurel.”
Isn’t it better to aim for acceleration from the leading position rather than coming from behind?
I overdid it with the thrusts last year.
Please behave quietly for a while.
Since Senko also caused a ruckus, I want them to behave quietly.
>>56
The person in question likely still intends to make sounds while running in the middle distance, which is terrible.
What did Rice do…?
The advance cannot escape without the victory shout in the reading; it is impossible.
>>57
It’s impossible that they wouldn’t escape.
>>58
If you don’t do it, it’s impossible, ha ha ha!
Go with the determination to win with such spirit that you can boast about overcoming any escape.
Mecha Hide is a character that comes at you with that level of determination.
The push is so intense that it’s far beyond complete combustion, so it seems there’s nothing that can be done, not even with Orfe or the New Year’s CB.
“Rumma often finds herself escaping alone too if she doesn’t run away.”
In an environment where early breakaways are mixed in, it’s possible for there to be no escape at all.
If I were to make it a close finish, who would be better than Orfe?
>>65
Isn’t it a cat café at Orphe’s New Year CB?
It might be okay with the enhanced Autumn Inari.
Finally, I was able to max out my Spistakan. I’m one step closer to submitting a provisional specimen.
I really don’t want to do this…
I want the additional evolution skills to be enhanced even more.
It’s still too early to come for love advice as a junior, so stop it!
It will come in two years!
Is it okay to hit reset when I only have one stage over 300 in December for Junior?
>>71
I’m judging based on SP rather than the step.
Well, when SP isn’t boosted, the stats are almost dead too.
Donna will probably be at next month’s loh as well.
Certainly, here is the extracted text from the image: “` Completion of training confirmed Number of fans 422,574 Status Skill Training confirmation Status Speed U 1863 Stamina U 1606 Power U 1435 Guts U 1335 Intelligence U 1222 Turf suitability A Dirt suitability D Distance suitability Short distance Mile B Middle distance A Long distance B Running style suitability Escape Early S Squeeze Chase A E [Engineered Victory] Biwa Hayahide Skill Skill Pt 393 Training complete! “`
By the way, it’s like this.
Isn’t it better to be aggressive without worrying about conserving endurance? I’m still unsure about it.
If I don’t switch to Mile B, I won’t be able to train properly and it drives me crazy, this scenario.
It depends on the factor, but isn’t 300 or more for just one thing way too low?
I give up easily without any hesitation.
Hayahide will not run again, the mile is the debut Asahi Cup, the middle distance is the Satsuki and Derby, and the long distance is the Kikuka, with the year-end race being the mile until the second year…
I am wondering whether to choose a big escape debuff or to run alongside with the confirmed cat Maya Orphe.
I want to tell my self from half a month ago to change from Dirt C Mile C to Dirt D Mile B.
The alarm will turn off.
>>78
To be honest, dirt is stable at D, and if you throw in some random acceleration at E, you can win.
There aren’t many people who have completely switched to running away for environmental reasons.
It seems like there will be many things like Cat Maya Orpheus + something.
If there is a gap for the advance to exploit, it is there.
If it’s a half-assed cat like Maya, I might be able to catch it with a one-in-a-million chance.
If Hayahide only reduces the alarms, that’s one thing, but there are times when using them all up can lead to losing at the end of the year.
Of course, if that happens, I will give up…
Reaching the cap for Swift Sprint is good, but the challenge now is how to increase power.
But I really don’t want to redo the receipt now…
I have started to think that there might be more alarm clocks being cut down in Junior Mile than Ai-chan.
Is it really that bad for a late run and a front-runner?
>>84
I’m using rice, but when I win, I win; the other kids don’t know that.
The population of sashimi is originally small and unknown.
>>84
Personally, I think long-distance isn’t as valuable as it seems when it comes to extending your stats.
If you want to achieve stable victories in Lumma, that’s a different story.
>>87
Even Windy-chan and the others are having a hard time boosting their stats as recommended.
At the main arena level, it seems like I can punch with numbers, so that’s a yes.
I don’t think it’s completely hopeless, but even if it’s polished to the max, it feels like it could easily be beaten by an Orfe with a lower level of completeness.
This time, power needs to be focused on the blue factor; if we don’t solidify the scenario factors, it really won’t grow.
I’m glad I heard about prioritizing scenario factorization at the disco…
I don’t quite understand the difference in the amount of power that has increased.
>>89
If you have 1400, the rest is just margin of error.
1400 is essential.
>>89
It seems that when you have around 1400 power on the final stretch hill, a stamina battle tends to emerge early.
If it turns into a game of Orpheus, it seems like they can’t win.
This time the A Finals is the goal, wahaha!
I felt like I couldn’t go at all, like I was saying about UB, and then I just blurted it out.
But the results were disappointing because I couldn’t consistently achieve the monster chance, bond harmony, and other strong insights during training.
I think if you can create a UB or higher when you get a good outcome in the main training for Chanmi, then you understand this scenario.
In other words, it’s a game of chance more than ever, wahaha.
The latter half of UC is also suspicious, Windy-chan…
The best is still UC3.
>>97
It’s cute.
The difficulty of accumulating the guide gauge and the gacha for the knowledge combined create immense stress.
Recently, I’ve only been training in Classic January, and I can’t even surpass SP1000, so I can hardly finish the races.
I was planning to get into full training early, but I lost my motivation.
With Speed 1, Guts 2, and Wisdom 2, if Speed, Guts, and Wisdom are maxed out, it should be solid by mid-UC.
The ranker has Speed 2, Stamina 2, and Wisdom 1 for all distances, wahaha.
Recently, I’ve started to think that hints for the recent ☆2 achievements and things related to success rates might not be so bad after all.
Especially the skill rate clearly makes it easier to trigger double friendship effects even when consuming the best friend gauge, so I think it might actually work out surprisingly well.
The right side is properly factored, but it doesn’t necessarily mean it can be inherited at a high hint level, and in the end, I relied on Doryja.
Windy-chan has to play a catch-up style no matter what others say, since that’s her preferred playstyle.
Well, first of all, it seems there are no New Year’s CB or me, hahaha.
If I could get hints without any prior knowledge and fill the best friend gauge in one shot, I couldn’t be happier.
Either way, it’s frustrating that the strongest period of training in the latter half of senior year is being wasted.
As expected, I want to make final adjustments in the last finals.
It was a hassle to secure the plate material, but the finals in the field felt the best in terms of growth.
They say 1400 power is essential, but most cats in room matches are around 1300.
Well, I forgot to buy the anniversary☆3, and there’s no king either, so I’m not sure what to do.
>>109
It doesn’t seem like you have much enthusiasm for interpersonal matters, so just do something else casually.
>>111
I might be a bit demotivated since I recently dropped to Platinum in Miles for the first time in a while.
I really love factor rounds.
If I have Cat Maya, I can take on any challenge.
To be honest, there’s only a slight difference of just one green between 1400 and 1300.
Saying that such slopes create a huge difference is highly suspect.
If you’re going to go for a great butt, you don’t need cats or kings.
Hit with numbers.
Is it that the timing for a stamina showdown changes or something?