
Game card (sold separately) Insert the game card for Nintendo Switch 2 / Nintendo Switch (package version software, sold separately) into the game card slot. 7.9-inch capacitive touch screen Magnet connector A mechanism for attaching Joy-Con 2 to the main unit using magnets.
It looks stronger than my heart.
>>1
Live strongly.
Since almost no one has touched the unnamed, I don’t think anyone will know if you ask here.
I don’t hear any such stories at the experience session, so it should be fine.
So please create an all-in-one like lite quickly.
I’m more concerned about the durability of the controller itself than the terminals.
I’ve never broken a Super Famicom cartridge with a similar structure.
I’m curious if Ring Fit and Fit Boxing are compatible.
>>10
There should have already been an announcement that the old Joy-Cons can be used because Ring Fit is not being played.
>>12
Nintendo, release Ring Fit 2 quickly!!!
>>19
It looks like the motion IR camera is gone, I wonder what they will do about that.
>>26
Mice are like tiny cameras, so they might be able to respond to it.
>>19
It’s fine for Nintendo to release it, but you’d have to repurchase it along with the ring.
>>28
It’s a little warped now, so I want to replace it just in time.
Release a new work…
I’m curious if the durability of the stick has really improved this time compared to before…
>>11
I feel like I saw an article saying something has changed for drift countermeasures… or maybe I didn’t.
>>15
Nintendo itself has stated that durability has increased, but they haven’t officially commented on the mechanisms behind it.
I guess they changed it to a magnetic sensor after all.
>>45
The Secret Exhibit of Let’s Play Switch 2
>>89
Let me play right now.
>>91
If we don’t make a limited functionality version available on Switch1, it would be a bit lacking, wouldn’t it?
>>95
It’s not something that requires such notifications, right?
>>95
Um…
>>15
The analog stick of Joy-Con 2 uses Hall effect technology.
No more drifting.
There will be those who challenge themselves to break it with deliberate gorilla power.
Since the protruding part of the controller is designed to fit into this hole,
Isn’t it the case that the center won’t break unless the protrusion of the controller itself breaks?
>>14
When twisting the controller in a partially detached state, there is a possibility that force may be applied.
I think the concern about the length of the terminal breaking is that it would be scary if you drop it directly underneath without the controller attached.
The terminal part should be a bit thicker, after all.
I have no idea where it’s going to break…
What you said about it being likely to break was just a misunderstanding of the structure, right?
The taste of the medicine is kept bitter to prevent accidental ingestion.
I’m not really good with that taste.
>>20
Don’t eat.
>>20
Most things can be done if you add soy sauce.
>>35
Don’t proceed with the assumption that you’ll eat.
It’s not likely to break easily, but it seems there will be frequent contact issues.
Why did you add color to the main body?
Have you ever broken a Type-C connector?
>>23
If the connector has become loose and is no longer functioning properly, there is plenty of that.
>>23
An image that becomes unrecognizable quickly.
I wish it could be used as a tablet in portrait mode.
In the event of a break, it would mean that the real physical laws are Sony fans who are anti-Nintendo.
If it is assigned value as a health device before its release, it will lead to competition not just among gamers.
There’s no right answer regarding the launch price of the software and hardware, as well as their buzz and supply quantity…
I was surprised that a new Mario Kart has come out, but I guess it’s for momentum.
During the Switch era, there was a flow where fans were encouraged to definitely check out Zelda and Splatoon.
That’s why it’s made bitter, because of guys like that…
Is it an era where even babies are on bulletin boards…?
I saw a connector that uses magnets for the first time since the release date was decided, but the base is soft and if they’re using magnets for alignment, it seems fine.
This won’t break unless it falls, right?
In the first place, prioritizing drop durability has hardly been considered since the original DS, and since it’s a precision device, of course, it will break if dropped on a hard surface.
>>38
I don’t think there’s anything that hasn’t been considered.
I dropped my Switch on the road about three times, but it still works perfectly fine despite a few scratches on the screen.
If it’s during the puberty phase when it’s put in the mouth, then I guess it’s fine.
It seems that cassettes are using quite an expensive standard, so maybe cassettes with just the startup key will become mainstream.
>>41
The word “cassette” isn’t wrong either.
I never thought I would hear that these days.
I’m a bit worried about the strength of the connection because I play while lying sideways.
According to NOA’s response, it seems that it is not a hall sensor.
https://automaton-media.com/articles/newsjp/nintendo-switch-2-20250408-334401/
Since it turned red, I wanted it to be spicy.
I’m scared of used ones because they seem like they might be treated poorly, just like the SWITCH.
>>49
It seems that the software for the second use has the same flavor, so there probably aren’t that many people who would lick it anymore.
I’m worried because it still seems to be an ALPS stick.
All three companies’ CS machines had a lot of drifting issues.
>>50
In the past, we didn’t hear this much, but I wonder if there was something that caused the quality to decline in the current generation.
>>52
It’s the current generation, or rather around the PS4 era.
Even if I disassemble it and wipe it, it keeps recurring, so it doesn’t seem to be influenced by dust or wear, but I can’t imagine anything other than the contact points…
The Joy-Con’s stick sensor shape is completely different from the Pro Controller and other consoles, so it’s unclear how each will change.
So it turns out that’s not a hall sensor after all.
I’ve finally got around to doing some drilling after using the Pikachu and Eevee model for five years.
I thought that other people’s usage might be more powerful.
>>53
There are individual differences.
The large individual differences are fundamentally the problem.
I thought it was a Hall sensor, but when I was told that it uses magnetic attraction, I could only respond with “Yeah.”
If you’re going to ask, make sure to ask whether it’s capacitive or not!
The Joy-Con sticks are designed for that size, which makes them prone to collecting dust, so if we’re going to improve them, it would have to be a completely new design.
A Hall sensor is not some kind of magical item to begin with…
>>58
So this TMR stick
>>60
You just rephrased Hall sensor, didn’t you?
>>64
Well, the Hall sensor mechanism itself is still old from the Dreamcast era, so it’s being properly redesigned from scratch to fit the modern era, TMR electromagnetic stick.
>>64
The number of input and output terminals hasn’t changed, though.
The Hall effect causes the flowing current to directly fluctuate due to the influence of magnetic force, and TMR affects the output by changing the resistance of the element influenced by magnetic force.
The circuit for the Hall effect needs to be specially made, but if TMR can adjust the range of resistance fluctuations well, variable resistor circuits can be used as they are, which seems to be increasing its adoption in third-party peripherals.
Is durability about physical endurance, like being okay if dropped?
Hall sensing does not drift, but it does chatter.
Even the Switch, which only snaps in, has been dropped several times and survived, so using a magnet to attach it should be even safer.
>>62
The rail part has cracked…
The button size will change to the GriCon fit size, but I wonder what will happen to the stick size.
I’m considering stocking up on the old Joy-Cons because the four-direction buttons on the D-pad are really useful for Tetris and 80s arcade games.
You just used the push dash technique a lot in fighting games or games that are played for a long time, right?
>>68
The problem was that there were individuals that broke even without doing anything.
The Joy-Con had a structure where pressing it while operating would cause the axis to wear down and create debris (though it may have changed in the current version), which is something that needs to be fixed.
Certainly, both the pro controller and DualShock drifted happily together.
Holistic items are not magical parts, so ordinary cheap ones are just mediocre and can break easily.
“Push operations are a bad civilization, so they should be regulated.”
>>71
It’s nice to push when it’s the moment to decide!
>>71
It seems that Switch2 makes it quite easy to customize the controller, so the back buttons of the Pro Controller might come in handy there.
I understand that it’s spicy because it’s red.
For someone skilled with spicy food, it’s meaningless…
>>72
It’s for preventing children from swallowing things, so it must be effective even if it’s tough.
>>75
Then it’s definitely best with the most effective bitterness, right?
Simply put, due to the recruitment of three companies and a significant increase in demand, it seems that a large quantity of sticks had to be produced, leading to a feeling of hasty and low-quality production for the Alps sticks.
It feels like they let through defective products that should have been withdrawn under normal standards.
I’ve been using a cheap GameSir arcade stick for about 2 years, but since I don’t play games that require pressing down, it doesn’t show any signs of breaking.
>>76
The three companies, Gamesir, 8BitDo, and Flydigi, are considered budget-friendly, but they are merely affordable models in the mainstream price range, setting themselves apart from other cheap Chinese game pads.
Gamesir and 8BitDo have been officially licensed by Microsoft, and they even have mushroom-filled pads listed in the Microsoft Store.
I saw in an official article that the switch2 has added GLGR rear buttons on the pro controller and charging grip, which can be freely assigned.
>>77
Is it a god?
Isn’t it spicy even though the card is red?
From games break R1/RB/ZR.
It broke in Genshin.
But Kagura’s nipple pushing operation is only effective when pushing in…
>8BitDo
It’s really disappointing that the distribution of cyber gadgets in Japan is struggling.
PowerA, do your best!
>>92
You have no choice but to buy from the official store before the contract is finalized… The Ultimate2 shoulder is nice… but the app is a bit lacking…
If it doesn’t turn into that thin and small module, it can still be considered quite better.
>>93
Even after replacing it with a GuliKit stick, its durability was still terrible…
I would like to have about four hymen buttons, if I’m being greedy.
The grip type has fewer misfires and is easy to push, so this is good as it is.
Those who won’t buy it will be introduced by the streamers anyway.
The Joy-Con getting bigger is quietly helpful.
The adult portion of motsunabe is too small.
I thought SCUF, which holds the patent, might raise objections regarding the back, but is it okay if it’s buttons instead of paddles?
It is said that current manufacturers are delayed in back button operation due to SCUF holding the patents.
8bitDo has too many knock-offs.
What I bought had terrible precision on the key part of the D-pad and the input was oddly diagonal.
>>104
That’s probably because you’re deliberately buying knockoffs…
As a fan of controllers, I’m quite looking forward to the new pro controller.
The 8bitbo Commodore 64-style keyboard is great.
I’m not really sure what the purposes of the attached stick and the big button are.
>>108
Is that a retro keyboard in the style of Commodore?
>>128
“… that’s what I think.”
I think you have a good grasp of the atmosphere.
Nintendo wouldn’t release something that seems likely to break easily.
>>109
………
>>109
Are there still people who claim that the Switch drift is a conspiracy theory or something like that?
>>111
I leaked it.
I forgive them since they fixed the Joy-Con drift for free.
Regarding the Switch, the collective lawsuit has made repairs free in the United States, and that’s all there is to it…
>>113
All the controllers of this generation of game consoles are being sued.
>>116
I think it’s amazing that Elricon 2 was forgiven with “Please forgive us for selling the repair kit even though MS officially admitted to the design flaw!”
>>113
“Make it free in Japan too!” followed by “If the warranty has expired, we’ll provide free repairs if you sign up for a one-year paid warranty.”
It was an unacceptable response from Nintendo to cancel the paid warranty after just a little over a year.
>>125
It’s just that no one came in at all…
It’s impressive that they added a back button not only to the pro controller but also to the Joy-Con grip.
In my environment, the LR breaks before the drift, so I want that to be improved as well.
>>117
Gorilla subspecies
The myth of being unbreakable disappeared around the DSLite.
>>118
I mean, controllers have been breaking normally since the Super Famicom days!
If possible, let’s get by for a while with the included Joy-Con 2.
I want to wait for 8bitdo or similar brands to release an affordable version.
I’m worried that the complex attachment mechanism might cause third-party Joy-Cons to become expensive.
Why is it that only this generation has so many broken analog sticks when they’ve been around for a long time?
>>122
It was broken in the past, and it is broken now.
The Joy-Con is smaller, which makes it somewhat fragile.
>>122
You’re just forgetting, but both the GameCube controller and the PS2 controller were broken.
The DSLite’s hinge has cracked.
I sent it for repair due to yellowing of the LCD.
I used to handle the 64 sticks pretty well.
I was playing a game that required a lot of spinning, so it can’t be helped.
I’ve often had the controller tear in half in the middle.
I’m honestly worried because I’ve broken about two Switch controllers by bending them while they were plugged into the console.
>>134
You should worry about yourself.
>>139
No, a child got on it and it broke.
>>143
Kids, snap into it!
>>143
When the whole family pitched in to clean up…
>>134
Are you supporting it with just one side?
>>134
Were you born with a screw controller, Neji Taro?
The DualSense’s square button has weakened its spring quickly…
The Joy-Con has an image of breaking easily.
Gorilla Anonymous properly became a sage.
My younger brother was holding it in a way that either pulled or bent it.
The Joy-Con rail was starting to come off from the controller part.
People who break controllers will break them in any generation.
I often break the steering wheel of my car too.
Children’s carelessness is on par with the gorilla power of adults…
Don’t leave it in a state where a child can climb on it.
I’ve hardly ever broken a controller, so I’m listening to the story about the gorilla in amazement.
I don’t trust a DS Lite with a hinge part that came off while using it normally.
>>152
The possibility of a gorilla that just hasn’t noticed.
>>156
I think if I were a gorilla, I would be breaking a lot more things…
Is it better to put it on or not?
There was also a nameless one who melted controllers.
The way it was broken makes it so that there are fewer things that don’t break anymore.
However, properly designed circuit board modules are difficult to repair…
I have tried to repair the DualSense stick, but…
The solder has an unusually high melting point, causing it to come off along with the copper wire of the printed circuit board.
>>155
In such cases, it’s effective to mix and melt a low melting point solder from above.
I removed the stick from the pro controller.
>>168
I tried to do a follow-up hand, but since it was filled with tar, it was really hard, so I gave up.
I wonder if we need single items of flux.
>>172
It’s better to have flux.
What I primarily do are high-difficulty action games, fighting games, and rhythm games, so something usually wears out from fatigue in about a year.
It’s not just defective; it breaks in a way that clearly exceeds durability, so I think, “Well, that’s a good way to go!” and buy a new one.
>>158
Satsuma, huh?
The software for 2 seems to be a new flavor that fans have been eagerly waiting for.
I’m curious about the taste.
It’s way too fragile compared to the Game Boy.
>>162
That will also crush the button, right?
A gorilla trying to forcibly pull off a Joy-Con will definitely occur somewhere in the world.
>>163
It seems like I’m going to blow the main unit away in my enthusiasm.
If it’s broken, that’s bad luck!
I’ve heard that the main unit of Switch 1 is quite durable.
>>165
It broke when I dropped it from the Sky Tree.
I know a friend who cracked the screen of an Advance by headbutting it when we were kids, so no matter how sturdy game consoles become, gorillas will still show up.
The impression of drift on the Switch is so amazing that it makes me feel the limits of technology with everyone drifting this generation.
>>171
Because the parts are the same.
For now, let’s avoid doing it outside or on hard ground.
I think the smaller module used since the DualShock 4 is no good.
At least it’s not as fragile as the Switch’s Joy-Con.
The Joy-Cons were way too weak; what was up with that?
>>176
Well, they’re all pretty much the same.
It seems like there are a lot of people aiming for buzz with Switch 2 destruction RTA.
>>177
Can we make it competitive like a PSN account ban RTA?
Don’t try to express the next generation with terminal flavoring.
I thought for sure the terminals were made of a material that feels flexible and bendy.
The current weak controllers are
We should learn from the legendary Dreamcast controller, which has never broken, especially its stick.
>>183
After all, that’s a hall sensor.
>>187
Sega is really advanced in that regard…
Is the hall sensor that overseas manufacturers often use too expensive to include in standard controllers?
>>184
It’s expensive, and to be honest, its durability is said to be uncertain.
>>184
I think it depends on the interaction with the magnet, but I wonder how it will turn out.
Isn’t the hall element not compatible with the magnet combining gimmick?
>>188
The colonel is not that weak.
I dropped my Game Boy → Oh… this is bad…
Drop the DS → Ah! Oh no!
I dropped the Switch → Ah!! Oh no!!
It is gradually becoming weaker.
>>193
Talking about the muscles in my arms?
Even if the mechanism of the sensor is less prone to drift, it doesn’t mean that the physical support for the stick disappears, so we need to eliminate the stick press button.
The PlayStation needs to be drifted to avoid repairs or replacements.
The software isn’t selling, so there’s no profit…