
Every time the tail swings, someone dies.
>>1
It feels like the Tamamitsune I know!
>>1
It hurt a lot.
With just defensive accessories, my defense increases by about 40.
I hadn’t upgraded my armor at all, but seeing the tail whip made me think maybe I should strengthen it a bit.
If you realize it’s turn-based, you can guard and wait for it…
Weapon without guard?
Dodge as if your life depends on it.
>>6
Sorry, I can’t move because I was unlocking my attributes.
If you’re this strong, why not make the equipment a bit stronger…
Where is the living lord among the dead?
Is your weapon sometimes hitting twice, Zoshia?
>>9
Read at least the skills.
Mitsune… defeat the fat one and become a master, and gain the group skill, Master’s Fury.
I don’t know much about Tamamitsune, but what is Tenkan?
>>11
It’s like a super veteran king.
A special individual who lost vision in both eyes due to injury, but in return, their other senses became super-enhanced, making them more aggressive than before.
I’ve been eating a lot of Haretz Arowana, and the bubbles have started to explode.
Wiles only has one eye, and it seems that flashbangs work on him, so strictly speaking, it’s not a heavenly eye, but it’s almost like a heavenly eye.
>>19
The principle of explosion came from food…
>>22
The elemental principle of Monster Hunter is largely due to diet or the work of insects.
>>29
When it comes to dragon attributes, it’s bugs, and the strongest is Dos Hercules…
>>19
I see.
…But why does Wiles’ individual become in such an “heavenly eye” state?
In the past, I used to do well with the move of circling around and performing a tail whip, but now it’s been made weaker… and I felt disappointed.
The power of a back slam like Zinogre’s is insane.
This seasoned one has a normal bite that really hurts.
It’s the avoidance distance.
The avoidance distance solves everything.
A full yet pulsating stamina gauge.
With this, two people died before I could come back after dying, and it failed.
Bitters!! can seriously lead to a double kill!
The regular Mitsune is too weak, so there’s no middle ground…!
The weapons and armor that can be created from there are not that impressive compared to the strength.
But I really like the equipment design.
If the HP is maxed out, then it won’t die… it won’t die.
So, does that mean that Wiles’ Tamamitsune awakens the moment one eye gets destroyed?
Isn’t it too sudden for the foam to start exploding?
Approaching will result in death.
Even if you keep your distance, you will die.
It really gives me a chill when 80% is taken away by a swordsman.
When going as a Gunner, be sure to equip Guts.
>>27
So this explosion foam
You will die from instant-death level damage plus burn slip damage.
>>31
Here lies the valuable reason for the adoption of attributes that were not blessed with opportunities and resistance to being taken out.
I feel like it’s wrong for the actions of the alias to be standardized, but I’m dodging exploding bubbles nonetheless.
“An unnecessarily strong veteran with no flavor.”
>>30
Isn’t this the master?
Rare species “Let me join in too”
For a ridiculously long charge breath, 70%.
A relatively low-preparation-action bitter 95%.
Something is wrong.
Isn’t it less like an assassin to move slippery and manipulate, then suddenly unleash a deadly attack like a sea creature?
Shoot the water gun more!
When it comes to the heavenly eye, I had the image of a psycho crusher with the power to instantly kill (especially in super special cases, it really can kill instantly).
I haven’t done anything at all.
>>38
I died because it seemed like they definitely shot me back when I countered with slacks during a roar.
Your figure, happily excited by the fans of Ten-gai, was amusing.
The moment I finished drinking the secret medicine, it was dangerous! Max’s green gauge went wild, and I was like, whoa whoa whoa!
Died without incident.
Overall, Zoshia is stronger, but there’s something fun about this guy having his attack power fully invested.
It’s crazy to be told that even at 70-80% stamina, it’s dangerous!
>>42
The HP bar keeps wavering…
>>46
I haven’t fought it yet, but it really is like a SEKIRO-like creature, isn’t it? A veteran 5 Mitsune.
>>55
It may not be the case normally, but when angry, it feels like almost all attacks have a danger mark.
Capcom: “Fire resistance negative… kill it!”
>>43
It’s the story you started, right?
Albedo’s ultimate Bitter Turn and the large soap bubbles floating around have similar power.
It seems that hitting someone on the head is not allowed.
Shut up and move! I’m a hammer!
This guy has a conventional level of stamina, so even if the firepower is high, he’s not particularly strong.
Zohsia has an abnormal accident rate in multiplayer.
>>51
If you do it in the wild, there’s a decent probability that a full Gore template man will come and you’ll be instantly burned to death…
>>51
There are kids who clear the gimmicks without really understanding them and those who die too often because the activation delay for the second gimmick is too short, making destruction impossible in time.
>>59
Also Gore equipment
If I hit him on the head, would they think I can’t read the room…?
I think the reduction of the flute aliens is shining.
The ally’s aggression is rapidly increasing, making it likely to become a down loop.
The sound barrier is really strong.
There are places where it is allowed because it is a battle-worn journey that has no meaning in going.
For those who want to fight strong opponents.
>>57
I’m happy when I receive this kind of thing.
There’s no harm in not challenging it.
>>57
I think it feels like the elements that were lacking before the update.
If the guy you have to defeat is too strong, it can cause problems in its own way.
>>66
However, because of that, the prior Zoshia was called a disgrace and a weak final boss, so I think the players’ thinking is trash.
>>74
Even at the lower ranks, the motion was still strong…
Zosia doesn’t really understand, but isn’t it okay to just be at the bottom?
>>61
The flesh of the tail and hind legs is tough, but if you can take your time, that’s fine.
I’m just doing a high-speed turning breath.
A lot of people die from small fires, don’t they?
Zoshia’s direct breath generation is too fast for that power and range, and the wake-up pressure is garbage.
Look at Uzutuna!
You won’t die even if you take a hit with an unnecessarily long hang time!
I failed a quest for the first time in the star 5 veteran quest I did yesterday.
What should I do with the hammer if I’m not aiming for the head!!
>>68
It’s boring to say you can’t hit the weak point.
Keep hitting!
Getting hit by a breath attack at my feet and then getting pressured while waking up, leading to death.
I want to convey that aside from the difficulty in breaking parts, the tail is very safe.
>>70
It’s super safe, but there’s a damage gap compared to the darkening locations…
Zoshia will be too troublesome to deal with if it doesn’t have at least fire resistance 20.
“I’ve never been hit without breaking Zosia’s gimmick.”
It might be better to break it.
People who say that Zosia has a lot of accidents include missions in their searches.
If it’s just a survey, only those who have cleared it will come, so the success rate is quite different.
Conversely, if you want to strengthen your skills, it’s better to take on missions.
Ah, so the veteran really was strong after all.
I was pretty scared when I fought against a seasoned warrior because the original one was weak.
Ragia Cross is going to be intense from now on.
>>77
I feel like a lot of people are going to die from discharges like a Fululu.
>>83
Ragi’s huge electric dome might end up wiping out all the swordsmen.
>>83
I feel like memories of entering a wild room with a ferocious Lagiacrus in XX and getting wiped out by a discharge explosion are resurfacing.
You foul Lagia Croceus.
>>78
That is Nerscylla.
While doing the high-tier Zosia mission quest, a random player joined and kept dying, so I had to restart about three times and felt like saying, “Just die, you idiots…”
If you’re going to join someone else’s quest, at least be aware of how to avoid the ultimate gimmicks…!
Even with gear that has a lot of Gore, if you properly add fire resistance, the accident rate can be significantly reduced. However, it’s obvious that random players in full Gore gear usually don’t take such measures.
>>82
It will become terrible, combined with the trend of choosing skills biased towards firepower.
I really think Zoshia is just an idiot with that breath attack’s range and speed, while its hind leg hitbox is terrible.
>>85
Take proper risks!
>>85
I found it! The third eye!
>>91
If it’s multiplayer, I seriously feel like it’s better to give up.
If you eat vegetables, your resistance is good except for the damage, but you don’t eat them…
>>86
After that, if you put a resistance gem in the 1-slot, it becomes really easy.
If your skin is tough, then you can just use the Dragon Cannon.
It seems that considering survival as well as firepower skills is better for my abilities.
When I raised my resistance, I stopped falling in Zosia properly.
The history of Fullgoreman turns another page…
>>96
The performance as armor is not bad, but the enemy that should be defeated has a fire attribute.
>>97
One common thing that can be said about both 4 and Wyles is that it all comes down to food…
I hear about the heart’s eye, but is it enough to just accumulate one?
The weapon slots are really tight.
>>99
Throw away those production weapons quickly and turn them into Artia.
>>106
Damn it, are you telling me to keep hunting Albedo?!
Randeep Ragiakurus subspecies… I didn’t want to fight you…
I made resistance gear because Zosia is tiring and Mitsune looks like the historical king is going to be tough.
I wonder what will happen with the veteran king Redau.
The firepower is high, but the HP is too low, so it ends in about 5 minutes.
Isn’t it okay to be a bit harder?
>>103
If it’s still hard like this, it’ll be tough!
At first, it seems like the Eye of the Heart is good, but I wonder if it really works properly after Zoshiaki has gone bald.
>>104
It was used even in the 5-minute clear time attack that focuses only on hitting weak points, and I guess what’s more important is dealing high damage when hitting legs or tails.
The legendary warrior Redau as well.
“I hope you can say, ‘You used to make fun of me for being weak, didn’t you?'”
>>105
Just by shooting the railgun accurately, it becomes significantly stronger.
>>112
Just a regular railgun becoming capable of causing a medium-sized explosion seems like it would turn into hell.
“It is not recommended for those seeking challenge, as the rescue mission Operation Zoshia is so unsuccessful that it’s not even funny.”
When you break Mitsune’s face, you can knock it down, right?
I tried wielding a hammer in the arena for the first time since P2G, and somehow it worked out.
It’s a bit tricky that I can’t easily change my equipment because armor stones are precious.
>>116
I wanted this to be improved quickly.
>>120
I don’t think that’s the case at all, but maybe I’m just overdoing it.
If the range and homing performance of the one that scrapes the ground with wings increase, it will definitely become quite troublesome.
I feel that endurance will be necessary.
Vegetable crate
It’s +8 resistance.
It seems to have some level of flash resistance as well.
I am now afraid of the veteran king Zoshia.
It’s a tradition to get one-shotted by a specific attribute when you have little gear and are fully equipped…
Isn’t Gore 4 metal around -6 fire resistance?
I don’t know how much of a difference there is between 0 and -6, but…
I’ve heard that there’s no point in hunting the veteran Tamamitsune, but isn’t it better for dual blades or something compared to the heavily resistant veteran Alshubell?
>>125
It’s dual swords, but the clearing time is about the same.
Well, Mitsune is more nerve-wracking.
I thought it was around minus 20, but it turned out to be a Blango…
>>127
Since the Blango and Zosia armors have been implemented, it’s time to move on quickly.
>>188
Well, in the end, it’s a negative…
It’s important to think that the Mitsune so far has always been like this, but next it will come in with a bitter move and to act accordingly.
Thanks to the veteran Mitsune and Zoshii, the vibe of the veteran king Redau is really intense… it’s interesting.
I thought it wouldn’t be a big deal anyway.
If they said something like “Mitsune’s tail will come at you like a rise!” it would be completely different!
Looking back now, Rise was really kind in that regard.
>>131
They say they have a companion.
Companions are so cute!
So far, there have been almost no drawbacks to the gunner’s low defense, so I’m a little bit nervous.
I have so much material that I think I could melt it down to make a gem.
So annoying…
>>134
I think it’s definitely being forgotten due to the hassle and the timing of facility unlocks, as well as the inability to use shortcuts.
I think going over HR200 is excessive.
I might think it’s a bit late to talk about Albedo, but it’s actually surprising how effective Zosia’s weapon is for Albedo now.
It’s a one-handed sword, but even after the nerf to devour attack, it’s still really strong because it can defeat a veteran level 4 in about 4 minutes.
Almost the same time as the ideal Artya for the explosion.
I reached HR200 on the update day, but I don’t really have the impression that I’ve been playing that much…
Based on the recent showcase,
It seems that after every attack from Redau-kun, there will be explosive blasts.
Look forward to it.
>>138
Is it like always being in the nest?
Hey, Redau-kun… that’s not right, is it?
>>148
Everyone! After facing the normally strong Zoshia and the battle-hardened Mitsune, we don’t want a half-hearted king, right?
>>153
Please stop with the nest’s Fulgrite resonance explosion being instant death level… please stop…
>>153
Since it’s an event quest distribution, it should be flashy!
They say to turn materials into armor spheres, but the exchange rate is so terrible that I don’t even feel like doing it.
>>139
If you throw in about 50 materials that are over 100, it’ll be fine.
It was Arshuberd-kun, who was infinitely melted…
It’s not like I’m suddenly talking about Albedo now.
In the end, if you want armor spheres and parts, you’ll have to go back to Albedo…
I’m at 350 now, but I’m not lacking at all in armor stones, so I’m casually leveling up various equipment.
Everyone is defeating it quickly, huh… It usually takes me around 10 minutes or so.
If you’re in the instant-death range, your companion will let you know, but the initial attack comes out too quickly for you to react even if they say something.
>>146
It feels like the monster icon’s ECG wave might weaken once it stabilizes, and actually, I’m already within the capture range before the ☠️ mark appears.
>>151
No, not that way.
Lance’s Zoshia weapon is pretty strong too.
Since 50 damage follow-up attacks happen frequently, even if you discard the dragon attribute, the damage output is still high.
A lance filled with gas nature and gas strength…
>>149
We don’t need any nonsense!
>>149
Until Zoshiaki arrives, it would have been fine to discard the strong.
There were also few situations where it was really necessary against opponents other than Gore.
Defense is absolutely necessary.
Because the corpses will only be enjoyable live after each update following this release.
Originally, Mitsune was only fought by the super hunter known as XX and Sunbreak…
Zoshia is fun, but not suitable for loops.
The seasoned Tamamitsune has insane firepower, so I’m scared of accidents.
Thus, persecute the Albedo tribe.
Sounds good, right? The King of the Veteran Warriors. Isn’t it?
More than that, rolling the barrel is surprisingly fun!
>>162
Surely there’s no one without an S-rank charm under the name “Anonymous,” right?
>>165
There is no text provided to translate. Please provide the Japanese text you would like translated.
>>162
I don’t usually get so absorbed in mini-games, but this one is surprisingly fun.
Wow! I couldn’t do it well! For the first time, I felt frustrated in a mini-game like this, and it was a strange feeling that the joy of that surpassed the negative feelings.
Well, to be honest, if the attack multiplier of the seasoned Mitsune is applied, I think even the current Redau would be very tense.
>>163
Even now, Redau can still get evaporated by stray bullets from the charge railgun when he’s in multiplayer.
For the king, let’s take a look at some armor with high lightning resistance…
I was able to cancel out the tail spin with the bug stick on a gamble, but it’s too high risk and low return to aim for…
Let’s have Redau learn the foot railgun too.
>>169
Just seriously stop that!!
It’s annoying how it slightly veers to the right from where I aimed.
I wonder if I should challenge a dodging lancer like in World.
Arena? I don’t know that facility…
It would be nice if the railgun fell like Zosia’s fireballs.
>>173
I think it would be super tough if it exploded like Zoshia’s Charge Breath.
These kinds of guys will increase in the future, so I’m removing the artillery loading and stacking up on strength…!
I definitely think 8 Debu is crazy.
Since I had a full month to prepare, I was able to defeat both Zosia and the veteran Mitsune fairly well. Mitsune was manageable, but I feel like Zosia, being like a hidden boss, would have caused chaos if it had been unlocked at HR 50.
>>177
It’s a test to see if you can stack lightning resistance, paralysis resistance, and stun resistance with W’s Giraffe…
It would be nice if they just added artillery as a default since it looks like it’s going to explode.
In a quest with multiple strong Mizune with strength level 5, you can get about 15 Artia parts. When you post it in a public quest, the ones who rush in without looking at the other players usually get hit once and then experience an incredible tension that’s really fun.
This guy is the fox that made me realize the strength of the lance in this game, so to me, he is a benefactor.
I feel the intention to silence those who have been saying the difficulty is too low.
>>182
I felt that paradoxically, they intentionally made the main story loose.
To be honest, compared to the simultaneous updates of Rise and World (which felt like they took about two months), the difficulty level has suddenly increased a step with Wiles.
In the case of Lance, it especially ends without any incidents, doesn’t it, against the veteran Mitsune?
>>183
It seems you haven’t included any text to translate. Please provide the Japanese text you would like me to translate.
>>183
While I’m watching, thinking that it’s still hard to break the healing orbs with Lance, I can easily dodge and defeat them without much trouble.
In the second match, I got a little greedy with the gun and ended up using 10 healing items, resulting in one faint.
If Zoshia is unleashed at level 50 without proper equipment, it will definitely be incredibly strong…
I think it would be tough if Zosia appeared after raising HR10 from the upper completion.
If you’re going to challenge Zoshia, you’ll want at least around 100.
In other words, if it’s not at least that level, you won’t be able to strengthen your equipment properly in this game.
Tarcoro can’t be looked down upon because you can get meal vouchers.
>>192
I felt an indescribable feeling when I received it from B instead of S.
I thought about various armor, but in the end, I returned to the Gore 4 parts.
Honestly, Challenger 5 with Weakness Exploit 5 is not as good as Challenger 5 with Weakness Exploit 2 and Gore 4 parts, right?
>>194
It depends on the type of weapon and personal preference.
Since the current situation doesn’t change by much, I think it’s fine to choose what you like.
The probability of corruption cases could be a little higher.
>>197
Put it down.
I got an S yesterday, but just increasing the slots makes the rewards so bad depending on luck that I couldn’t help but laugh.
Results 1st Challenge × 13 = 26 × 9 = 180 × 1 = 200 406 2nd Challenge × 10 = 20 × 5 = 100 × 0 = 0 120 Tulkoro Challenge Rewards Capture Tranquilizer Ball Hunting Item A specialized throwable tranquilizer ball for capturing monsters caught in traps. Used by throwing it to the ground, etc. RARE 3 Sell Price 35z 8/8 74 Claim All Sell All Score 5 526 To Bulk Process Send to BOX Show Background 216871 pts 865678z