Home » Game » Super Robot Wars » [Super Robot Wars] Recently, the quality of the Super Robot Wars arrangements hasn’t been very good, so I hope Y will do a little better…

[Super Robot Wars] Recently, the quality of the Super Robot Wars arrangements hasn’t been very good, so I hope Y will do a little better…

Japan Otaku ReviewsYeahx1

This is the minimum line, like Mercury and so on.

Super Robot Wars Y Dengeki Online

1: Japan Otaku ReviewsYeahx11

This is worse than I thought; the level is higher than expected…

2: Japan Otaku ReviewsYeahx2

The background music of Batoara is quite nice, isn’t it?

3: Japan Otaku Reviews

It’s nice, the arrangement of Battle Arena.

5: Japan Otaku ReviewsYeahx2

>>3

The enjoyment of Super Robot Wars includes the rearranged BGM, so it’s really nice when they’re passionate about it.

I ask for something that won’t lose to Batoara…

4: Japan Otaku Reviews

It seems like Switch2 doesn’t have any games either, so maybe it’s Steam after all…

6: Japan Otaku Reviews

>>4

Is there no way to get a PS5 either?

7: Japan Otaku Reviews

30 is kind of off-key and lame for Time For L Gaim, isn’t it?

8: Japan Otaku ReviewsYeahx7

I’ve mostly been listening to the press version, so I don’t really remember the recent theme song arrangements much.

The licensed songs that are not included in the pressan are quite good.

9: Japan Otaku Reviews

The selection at Pressan is also somewhat questionable, and there are many cases where it feels like it would be better to do this with Kasusan, right?

There are plenty of in-movie songs that are more memorable than Naima and the OP.

10: Japan Otaku ReviewsYeahx8

Kasu-san is great, but the surprise of thinking “Is that BGM in there!?” is gone now, right?

13: Japan Otaku Reviews

>>10

It seems that MX did it consciously, but it reportedly didn’t go over very well.

16: Japan Otaku ReviewsYeahx3

>>13

Is that so…

But it’s kind of ironic that the quality is top-notch.

20: Japan Otaku ReviewsYeahx4

>>13

I personally thought it was really good that they adopted things like the immortal Machine Getter Robo and gods and demons.

14: Japan Otaku Reviews

>>10

It’s fun to switch to a successor model and feel liberated.

In that regard, the protagonist is still in that format, so it was really great that they brought in V’s cap and the exciting background music after the transition.

11: Japan Otaku ReviewsYeahx1

The composer of Naima and the soundtrack is Masato Koda (the composer of the Hero’s Proof from MH), so there are many great songs in the soundtrack.

12: Japan Otaku ReviewsYeahx4

The BGM of BX’s AGE is nice, isn’t it?

15: Japan Otaku Reviews

The arrangement of J’s BrenPowered is still the best.

Tied for first place is Zephon from MX.

17: Japan Otaku Reviews

The average score of the BGM in MX was incredible.

18: Japan Otaku Reviews

>>17

The Banpresto original characters are amazing enough to be used as is in OG.

Also Hemisophia

19: Japan Otaku Reviews

I quite liked the GBA Super Robot Wars-style arrangement of Mercury’s Witch.

21: Japan Otaku ReviewsYeahx7

The arrangement of X’s G-Reco was really good.

22: Japan Otaku Reviews

Looking at the trend, the guitar arrangements are good, but everything else is disastrous when it comes to the arranger for Super Robot Wars.

25: Japan Otaku Reviews

>>22

The two songs from G-Reco are indeed guitar arrangements.

23: Japan Otaku Reviews

If you mess up the sound selection in the vocal section, it instantly becomes cheap.

24: Japan Otaku Reviews

Batouala has a quite impressive arrangement with the dashing Char as well.

26: Japan Otaku Reviews

I like saxophone music.

27: Japan Otaku Reviews

I also like ambient soundtracks that have a rippling wave effect.

28: Japan Otaku Reviews

Is it the ripples of the DS series or 3D series?

You should just leave it to them over there.

29: Japan Otaku Reviews

As a user, I have no way of knowing, but I wonder how the background music for Super Robot Wars is made.

I feel like there’s a clear difference in quality depending on the production studio, and I wonder if it’s because the music team of the production studio is making it?

Well, Tose, which often comes up, always has good quality work.

I don’t make it now, but the ripples were amazing, weren’t they?

30: Japan Otaku Reviews

For those whose scenario is already finished, there were many who adopted the ending in MX.

As expected, the eternity within you did not become a battle BGM.

36: Japan Otaku Reviews

>>30

It can be used in a musical way, but the Devil Gundam is making a comeback, and there’s also the Alliance Fist, so…

It’s more of a type of song that comes in the Premium Sound Edition.

31: Japan Otaku Reviews

The field music of Knight Gundam RPG is good, isn’t it?

32: Japan Otaku Reviews

This is nice.

33: Japan Otaku ReviewsYeahx3

To be honest, I thought that at 30, the arranged BGM or the overall BGM wasn’t very well done.

38: Japan Otaku Reviews

>>33

I actually quite like vigilaNTe, which is like a match song from PowerPro.

35: Japan Otaku Reviews

From what I can see in the staff roll, it seems that Battle Arena was developed by in-house staff at Bandai Namco.

42: Japan Otaku Reviews

>>35

I think G Generation, Battle Master, and guitar tracks sound really nice.

37: Japan Otaku ReviewsYeahx5

The forbidden resistance was really quite good.

39: Japan Otaku Reviews

MX was definitely something Terada strongly insisted on trying out, which became the requiem for the victors.

40: Japan Otaku ReviewsYeahx4

>>39

Turning the main line into a trumpet was a victory, that was.

41: Japan Otaku Reviews

Well, everyone customizes or uses anime sounds, so I suppose motivation won’t increase either.

43: Japan Otaku ReviewsYeahx6

>>41

On the contrary, there are parts where I’m using Kasa-san because the arranged BGM is terrible.

46: Japan Otaku Reviews

>>43

The song only has one or two tracks per work, right?

44: Japan Otaku Reviews

What happened with the Tank! loop…?

45: Japan Otaku Reviews

Why didn’t you include the off-vocal arrangement BGM for the main character’s song 30?

47: Japan Otaku Reviews

How many types of theme songs do you want for Getter Arc?

50: Japan Otaku Reviews

>>47

To be honest.

All

52: Japan Otaku Reviews

>>47

Personally, I think it would be good to have at least two types: Bloodlines and Black Getter Robo.

48: Japan Otaku ReviewsYeahx11

If there’s background music comparable to MX, I really wouldn’t bother using Kasusan.

49: Japan Otaku Reviews

Well, putting the arrangement aside, as long as it includes gods and demons, I have no complaints.

51: Japan Otaku Reviews

It’s Bloodlines and Storm, right?

If anything, Macross Delta is crazy; even with a press conference, it won’t be enough.

No matter how much you cut it down, you still need 10 tracks.

54: Japan Otaku Reviews

>>51

The Valkyrie must stop at the border line, and I love and hate it…

53: Japan Otaku Reviews

Getter Arc is a greedy set that can bring together STORM, DRAGON, HEATS, and Bloodlines all under one license (and if I wanted to, now is the time to do it).

65: Japan Otaku Reviews

>>53

Well, it will probably be just one song…

55: Japan Otaku ReviewsYeahx3

Macross really needs to have a lot of songs, or it just won’t work at all.

Using Kasusan is not good, seriously.

56: Japan Otaku Reviews

MX has a pretty high quality for things like this.

57: Japan Otaku Reviews

When asked about Macross Delta, most people reply that Walküre won’t stop.

63: Japan Otaku Reviews

>>57

But what I’m imagining is probably not Macross but Gundam.

58: Japan Otaku Reviews

What? That song selection!? I was looking forward to it, so the declining trend is sad.

59: Japan Otaku ReviewsYeahx4

Using something like KASUSAN is a hassle, so if you don’t need to use it, it’s better not to use it at all.

60: Japan Otaku ReviewsYeahx5

MX has four songs for some reason only for G Gundam, and it’s a mysterious work that is all exceptionally well done.

61: Japan Otaku Reviews

It’s fine to have a casual lunch.

62: Japan Otaku Reviews

How many times has “triangler” been used…?

66: Japan Otaku Reviews

>>62

Count the “Breaking the World” arc and the “Rebirth” arc together as one time, making it a total of three times.

64: Japan Otaku Reviews

I have always thought that G Gundam and Fighting Boys should be arranged as battle songs.

67: Japan Otaku ReviewsYeahx4

The usage fees for background music have become so high that while they may decrease, they will never increase again.

75: Japan Otaku Reviews

>>67

It should have made a tremendous profit, being the second highest-selling in history at 30…

80: Japan Otaku Reviews

>>75

Even if sales increase, we don’t know about the profits…

68: Japan Otaku Reviews

If it’s just about participating with Toei Getter, I definitely want that intro to be more intense and powerful.

69: Japan Otaku Reviews

As AI arrangements develop, the quality of arrangements will likely no longer be poor.

76: Japan Otaku ReviewsYeahx6

>>69

People who think of AI as magic should stay quiet.

81: Japan Otaku ReviewsYeahx1

>>76

Thank you for taking the time to talk to me.

Thanks to someone like you, there’s value in responding.

85: Japan Otaku Reviews

>>76

I think I can’t do it…

70: Japan Otaku Reviews

I think examples like Gravion and Just Cause are the most representative.

88: Japan Otaku Reviews

>>70

Better than Eureka’s SAKURA.

134: Japan Otaku Reviews

>>70

Regarding Z, we are cutting down on audio and sound quality due to the capacity limits of the DVD…

71: Japan Otaku Reviews

Surprisingly, vocal songs don’t really fit well with regular moves outside of special techniques, and they aren’t something you play repeatedly.

It becomes like that.

74: Japan Otaku Reviews

>>71

Basically, they’re playing background music.

72: Japan Otaku ReviewsYeahx1

Even I, who thought that even the Muji Z, which was ridiculed as “Jasco Jasco” in a pot, was not that much, felt “Jasco” for the first time with T’s “Trust You Forever.”

77: Japan Otaku Reviews

>>72

I wonder if it’s intentional.

It seems like something that would have been popular in the early Heisei era.

78: Japan Otaku ReviewsYeahx1

30 was a good time when the universe didn’t disappear.

79: Japan Otaku ReviewsYeahx5

The fact that the Victory VerMX playing in the final map is incredibly amazing is significant.

82: Japan Otaku Reviews

>>79

The fact that “Soul’s Refrain” plays continuously during the final battle with the eel army makes it really great, as if it was intentionally created with that in mind.

87: Japan Otaku ReviewsYeahx5

>>79

Please bring back the final map orchestral arrangement BGM of the JAM theme song…

123: Japan Otaku ReviewsYeahx1

>>87

I wonder why this disappeared…

I think the theme song will definitely be more exciting since it plays during the opening.

83: Japan Otaku Reviews

Once you get hooked on Kasusan, you’ll start using both the background music and the theme song!

90: Japan Otaku Reviews

>>83

Since you can change it for each weapon, I’ll set it to different songs at first.

84: Japan Otaku Reviews

When I first heard Hemisophia on MX, I hadn’t even lived half of my life yet…

96: Japan Otaku Reviews

>>84

I still don’t understand.

You may not have reached half of your life yet.

86: Japan Otaku ReviewsYeahx3

The 30 DLC group’s BGM was a bit lacking.

Sakura Wars everyone with no songs, huh…

94: Japan Otaku Reviews

>>86

I put in about 10 songs just related to Sakura!

95: Japan Otaku Reviews

>>86

It was pitiful that they couldn’t do Kasusan.

89: Japan Otaku Reviews

The songs that suddenly play at the event can’t be handled by Kasusan.

91: Japan Otaku Reviews

Recently, DD’s “Even…if” was good.

92: Japan Otaku ReviewsYeahx2

The people making Super Smash Bros. say that it’s just strange for companies to let a large number of songs be used.

93: Japan Otaku ReviewsYeahx1

The song that everyone who watched Knights of Maid said to use is this one.

97: Japan Otaku Reviews

Works that have been participating since long ago are using old sound sources.

I’m mainly incorporating it from the Saturn version of F Final, you fool.

103: Japan Otaku Reviews

>>97

Thanks to the Yamaha sound source, the Saturn still has really great arrangements even now.

98: Japan Otaku Reviews

There are quite a few good DD arrangements, but they mostly only play during events…

99: Japan Otaku ReviewsYeahx1

People who are particular can use Kasusan, but now it feels like if you don’t use Kasusan, you’re at a bare minimum level.

107: Japan Otaku Reviews

>>99

In other words, the BGM included is generally better in past works, so it tends to be taken from those past works.

109: Japan Otaku ReviewsYeahx2

>>99

I was feeling so lonely with the 30 Gears group that I set up GUNxSWORD.

130: Japan Otaku Reviews

>>99

In other words, the introduction of CasSan is probably because the music usage fees are high and it’s tough, so they want to do it themselves.

171: Japan Otaku ReviewsYeahx3

>>130

To be honest, there are times when I rely too much on customers.

179: Japan Otaku Reviews

>>171

Isn’t it more like they’re relying on the publisher?

It’s like recommending specifications that don’t benefit the publisher.

100: Japan Otaku Reviews

The Weeping Rosary and God Gravion were great, so I ended up being disappointed with the Crimson Fang…

101: Japan Otaku Reviews

I wonder if we can somehow pull the BGM from the TV series for the revival of Lelouch.

114: Japan Otaku ReviewsYeahx1

>>101

It will probably start from the next Super Robot Wars.

Code Geass: Lelouch of the Rebellion – Lost Stories

If you obtain it through copyright

No brand

R2

The Wizard of Oz

White Knight, Crimson Demon

Lelouch of the Resurrection

You can obtain the rights all at once.

So it seems they are currently working on making slots and pachinko under the name Rossto.

116: Japan Otaku Reviews

>>114

Can it do something like the old SD Gundam…

119: Japan Otaku ReviewsYeahx3

>>114

It’s too convenient…

144: Japan Otaku Reviews

>>114

The only original character that could be used in Macross 30 was probably impossible.

152: Japan Otaku Reviews

>>144

It’s not necessarily the case that the licensing specifications for Macross and Code Geass are the same.

159: Japan Otaku Reviews

>>152

If the specifications were the same, it would have actually been easier in various ways, but in reality, all the works are different!

102: Japan Otaku Reviews

I’m glad I didn’t need a promise for C3.

104: Japan Otaku Reviews

Why is there not much reuse of BGM arrangements?

105: Japan Otaku Reviews

If you can’t get a lucky draw, there are times when it feels like being expelled from paradise, really.

106: Japan Otaku Reviews

I love the songs from MX’s Den-Dou.

Is it “Over the Rainbow”?

108: Japan Otaku Reviews

>>106

That was really well done too.

110: Japan Otaku Reviews

I was able to edit the theme song of 30’s Geass to have a nice beginning on my own.

111: Japan Otaku ReviewsYeahx2

The characters from Code Geass at that time were using the opening of the rerun version.

112: Japan Otaku Reviews

I always release expensive original song sets for those who can’t do the basics.

It’s terrible that it doesn’t apply to the 30 DLCs.

125: Japan Otaku Reviews

>>112

To be honest, I’d like the original soundtrack set to have more background music than the songs for the OP or ED.

113: Japan Otaku ReviewsYeahx6

The crazy 3 consecutive 30-cast Geass has arrived…

115: Japan Otaku ReviewsYeahx2

To be honest, I think doing the vocal parts with an electric guitar is generally kinda awkward.

121: Japan Otaku Reviews

>>115

There are quite a few songs where the guitar doesn’t match the vocal part.

117: Japan Otaku Reviews

Everything is in the past!

118: Japan Otaku ReviewsYeahx6

Recently, I’m more concerned about the roughness of some loops than how they are arranged.

120: Japan Otaku Reviews

Since I learned how to play by finding combinations that fit with various game and anime songs, I can’t escape from Kasusan anymore.

122: Japan Otaku Reviews

The arrangement of Kurobon was also strange, so they pulled it from the old work.

131: Japan Otaku ReviewsYeahx3

>>122

Because it’s an arrangement of Exvs.

The version of the EXVSB soundtrack from Cross Bone that was included in V should have been the only one legally obtainable.

124: Japan Otaku Reviews

The background music during the intermission that I want to tweak the most is something I was able to create about 3Z.

126: Japan Otaku Reviews

Even though I only participated in Geki Nade, I think YOU GET TO BURNING was at Pre-Sun V.

I was grateful.

127: Japan Otaku Reviews

I thought the preserved roses in Spacoro (not DD) were nice with the ripples arrangement.

128: Japan Otaku Reviews

I understand the feeling of wanting to start from the beginning with Code Geass.

129: Japan Otaku ReviewsYeahx4

>>128

Both W and SEED and 00

Serialized stories are destined to mostly have their later parts released, aren’t they…

136: Japan Otaku Reviews

>>129

Those three Gundams are the same, but with Code Geass, the revival is easier to handle and more convenient than the first season and R2…

137: Japan Otaku Reviews

>>129

The Seed 00 Gears could be done from the beginning in DD, but it must be difficult to do it continuously without social games anymore…

There are rumors that the thread image will be a two-part series.

132: Japan Otaku Reviews

MX is cool too.

I refined it from IMPACT and turned it into a standard song.

133: Japan Otaku ReviewsYeahx1

When I set all the BGM other than combat to Sakurai Wars, I suddenly feel like I’m playing a new Sakurai Wars game.

135: Japan Otaku Reviews

Recently, it’s all about coming back to life after dying, isn’t it, Lelouch?

Is it really only the second Super Robot Wars that I started from the very beginning?

138: Japan Otaku ReviewsYeahx1

There’s not enough time to do it all at once.

Since there’s a second half, we can’t just do the first half.

139: Japan Otaku Reviews

Listening to the soundtrack from “Char’s Counterattack” while assembling in a casual format really gets the mood going.

140: Japan Otaku Reviews

I think it would be fine to arrange it more boldly.

Are you afraid of being criticized for messing up?

148: Japan Otaku Reviews

>>140

I think it’s a prerequisite that the arrangement doesn’t make the original fans say “this isn’t it.”

Dancougar is special.

141: Japan Otaku Reviews

Participating in the TV version of Macross Frontier.

I wonder if they will add a weapon that allows for a double Macross attack when the quarter summons the Battle Frontier.

142: Japan Otaku Reviews

I wish there was another arrangement like IMPACT’s LOVE Survivor.

168: Japan Otaku Reviews

>>142

That mysterious guitar solo interlude!

I thought it existed from the beginning like Galleon World, but it was growing out of nothing!

191: Japan Otaku Reviews

>>168

Even listening to it now, it’s incredibly cool and even more incomprehensible.

143: Japan Otaku ReviewsYeahx1

In the first place, the direction of Super Robot Wars arrangements is basically to aim for a safe instrumental version, rather than turning it into a hardcore battle song…

There are exceptions like Dunkouga every now and then, though.

145: Japan Otaku Reviews

Since I replaced all the licensed songs with editable BGM, I haven’t listened to any of the recent arrangements at all…

I need to collect soundtracks again.

146: Japan Otaku Reviews

Shall we give it a try…!

All songs are a class arrangement as a return for a real kiss.

154: Japan Otaku Reviews

>>146

It’s almost like a different thing!

147: Japan Otaku ReviewsYeahx3

I like the recent arrangements of the Moonlight Butterfly and G-Reco.

149: Japan Otaku Reviews

The music scene is complicated with copyright issues; Terada says that even with original music, getting into intricate arrangements of past songs or theme songs ultimately costs money…

Above all, they don’t even try to hide the attitude of “I’m going to do it anyway, so you won’t listen, right?”

157: Japan Otaku ReviewsYeahx3

>>149

Since we’re turning off combat, it’s okay to reduce anime and weapons, right?

I think that’s the reason it’s not good to do things like that.

That’s customer-sensitive.

150: Japan Otaku ReviewsYeahx2

The KASU-SAN replacement system is quite convenient, isn’t it?

When I was 30, I would change the background music to THE ARROW OF DESTINY when a strong enemy appeared.

155: Japan Otaku Reviews

>>150

It’s an alpha spin-off!

151: Japan Otaku Reviews

Gundam is one of the most lenient versions in Super Robot Wars, so they should cooperate without doing anything sneaky.

153: Japan Otaku Reviews

All the arrangements of Dunkouga are special, but why did it turn out that way?

160: Japan Otaku Reviews

>>153

You can understand it by listening to the song.

It will become a habit.

156: Japan Otaku Reviews

If I have Dunbine, I want Knights’ Ma as well.

It’s under the assumption that I will be treated properly…

158: Japan Otaku Reviews

I know it’s great that there is a theme with a song, but I’ve replaced the track for the Hyukke 30th with “Time to come.”

161: Japan Otaku Reviews

I think the main use of Kasusan is being able to use various songs, so I’m probably collecting dramatic half-songs that won’t be adopted.

162: Japan Otaku ReviewsYeahx2

The fast-paced arrangement of “Majin Sanzen… or rather, “Majin Sanzen (J)” is really cool.

163: Japan Otaku ReviewsYeahx2

I didn’t have a relationship that I could call a lover (in a flat tone), but I still love you so much (the pitch is off).

167: Japan Otaku ReviewsYeahx1

>>163

It’s a soothing idol song from that era, but when it comes to the opening of a robot anime, it just doesn’t fit…

164: Japan Otaku Reviews

Majepuri is basically everyone in the initial flight, and I imagine the awakening techniques.

I made the fusion technique remain in the air.

165: Japan Otaku Reviews

For now, it feels like I’ve just set the theme song as background music…

There are plenty of great soundtracks like Knights & Magic and Majestic Prince.

166: Japan Otaku Reviews

However, I haven’t forgotten the contribution of putting “Let’s Combine!” at 30…

169: Japan Otaku ReviewsYeahx2

Dancouga’s debut in the ED is quite a unique appearance.

170: Japan Otaku Reviews

I thought the music from VXT’s Kurobon was just like the one in Exvs, but there were a few parts where the sound was a little different, so I wondered if they re-recorded it to make it exactly the same.

176: Japan Otaku Reviews

>>170

Since it was deliberately redone and not just reused from G Generation since the time of α2, I think that’s probably not the case.

172: Japan Otaku ReviewsYeahx1

Theme song (preferably two types)

Execution BGM

I at least want you to be prepared.

173: Japan Otaku ReviewsYeahx1

That said, I feel like there aren’t many recent selections that are just too unsuitable for combat, like a bird’s song or something.

174: Japan Otaku Reviews

I want a soundtrack and a theme song.

I am greedy.

175: Japan Otaku ReviewsYeahx2

I want to be able to change only specific enemies as well.

I want to play “Black Paint, Crush” only during the Purple battle of Might Gaine♪

177: Japan Otaku Reviews

I think it would be better to just play the cover version of Dunkouga by the Beast Wars team.

178: Japan Otaku Reviews

I haven’t heard the failed arrangement, but I’m flying the Dunbine!

180: Japan Otaku Reviews

The sound of the synth I’m using is cheap, or rather…

I think it’s okay to raise the BPM more.

183: Japan Otaku Reviews

>>180

Recent anime direction has become more like the original works rather than resembling games, so it might not fit.

181: Japan Otaku ReviewsYeahx2

I think Lostbelt is ultimately within the scope of the original unit and original story.

Especially if there are such loopholes in the music industry, the world wouldn’t be in chaos everywhere.

182: Japan Otaku ReviewsYeahx1

I thought it was quite a bold decision that the regular version of the 30 Chenge songs only has the heroic one.

186: Japan Otaku Reviews

>>182

It seems that the reason is that they are effectively not showcasing the real Getter and instead focusing on the Shin Getter Dragon.

184: Japan Otaku Reviews

I wonder when I should use the song from the 30 DLC ‘Umatsugi Wave’…

187: Japan Otaku Reviews

Somehow, the arrangements from the Winky era are good.

If you base it on that over there, there are definitely some parts that won’t go wrong.

189: Japan Otaku Reviews

>>187

It’s pretty terrible like Daimos, though.

192: Japan Otaku ReviewsYeahx4

>>187

I think it’s just that you like retro game soundtracks.

188: Japan Otaku Reviews

I wonder if there isn’t anyone participating who would just go ahead and create a song for Villetta on their own.

190: Japan Otaku ReviewsYeahx3

Majepuri is strange for not having an initial flight.

That song is definitely the most memorable, really.

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