
KO NAMI Survival Kids Island Adventurer Adventure Game Boy & Color Common Cartridge GAME BOY COLOR All GAME BOY Common RK189-J1 c 1999 KONAMI – ALL RIGHTS RESERVED.
I had made the girl the main character for the bathing scene.
>>1
Is it erotic?
I want to play this one on Switch instead of the new release.
I didn’t think they were survival kids.
I only know the thread images, but it seems there were quite a few entries in the series.
Is that Survival Kids really this Survival Kids!?
It’s not just a coincidence that the titles are the same.
Occasionally Revived Series
At first, I didn’t understand that I needed to make a hammer and strike the statue, so I couldn’t move the ship.
I’m grateful to the friend who taught me at that time.
It’s too despicable that you can only see the grown-up girl’s breasts if you’re not the male protagonist.
>>9
I think the girl looked the best during the 100 days survival.
My favorite movies are Blue Lagoon and Paradise.
Is it not just the same name?!
I was constantly having diarrhea from eating raw meat.
It’s a serious game because you can actually die from dehydration.
The Survival Kids have become too flashy…
Not knowing anything, I immediately ate a shell on the beach and got paralyzed.
I want to play DS again after a long time.
I was playing the DS game, but it was so tough that I somehow made it to a jungle-like area and gave up…
That doesn’t feel like a survival kids game at all; it’s too much like a different game.
Girls are cute, right?
What I like is the one from the Game Boy, and everything after that feels different.
I think Survival Kids is a game aimed at kids.
Dying of starvation, dying of weakness, and being attacked and killed by local animals.
The other protagonist will die from illness if they don’t prepare properly.
Is it something to let the kids do…?
I feel like the design became quite flashy around the time of the GBA or DS.
>>24
I still quite like the early DS style.
It ended up looking like an advertisement fraud game…
>>29
I felt like it became more of a Minecraft-like game rather than a survival kids style.
It was more like a gathering of Boy Scouts than a survival thing.
>>31
It felt as relaxed as being on a camping trip…
I might get stranded even more and never be able to go home… while thinking that, I’ll fight bears solo.
I was really into it enough to see all the endings.
In option 2, you are forced to a deadly battle with the bear depending on whether you have friends or not.
I really love the severity of the original, but nowadays it would likely be treated as cruel expression and seem worse than CEROB.
If you don’t take care of them, they will die, you know, like the opposite sex’s child.
I liked the exquisite part where, in the harsh environment of surviving on a deserted island, being together with someone of the opposite sex from the same generation felt a bit lewd.
It seems like the new work doesn’t have any of that at all…
>>37
I think the first installment is the most distinctive when looking at the series as a whole.
Is this a legitimate sequel because KONAMI is promoting it?
The design looks too enticing like the image.
It’s a game of dying.
It’s pretty severe, isn’t it?
The first DS game, Lost in Blue, has Aoi-chan’s vibe that is too erotic…
>>42
When I looked closely, she was just an ordinary child, but she gave off a bit of a married woman vibe…
I will escape by raft.
I will die on the sea because I was unprepared.
Ending
>>43
When it comes to survival games, I think failing to escape on a raft is a specialty.
Isn’t it okay not to narrow it down to kids since there are already plenty of survival games?
Send one online or put it out for collection.
Personally, I like the aspect of extreme living where tomorrow’s life is uncertain rather than just crafting or primitive experiences, but I remember that as the series progressed, that part diminished.
Was yesterday’s Nintendo Direct about Survival Kids?
It’s not a survival kids…
It became that I was a survival kid.
I thought it was a new game from an overseas manufacturer.
The design is too much like a suspicious foreign social game.
Exciting! It’s like a deserted island adventure!
Well, that may be interesting in its own way, but…
There were three titles released in Survival Kids DS.
I don’t know anything after Lost in Blue 2.
I thought it was a kids’ game that would be distributed for free on Epic, but then a nostalgic title showed up, and I was surprised!
I preferred the ending where we grow up together on the island rather than a good ending where we return and get married.
There is a certain indescribable eroticism to it.
Eh!
Is a new work coming out!?
The new work has our characters heading towards an uninhabited island using a map they found, and overall it’s designed brightly, so I don’t feel any sense of despair or anything like that.
On the way to a deserted island by boat, there is a picture of encountering a storm and making a raft to escape, so they probably lost their boat and can’t return, which means they are likely in a state of distress.
Day ◯
The font evokes a sense of fear, and that’s nice, isn’t it?
Trendy
If you could do the character design in the image…
It only feels like leisure, not survival…?
Well, it originally involved causing landslides with a bow and arrow and the emergence of mysterious ancient civilization ruins.
It was a silly game where I got abducted by a mysterious secret organization and experienced the emergence of secret weapons from the old Japanese military…
It gives the impression that the localization of Western games used titles from past series.
The sight of chopping up wood is just too strong.
I think Metal Gear Survive is also quite in this lineage.
I want to do the first generation lineage.
With each new release, the anime-like quality of this series is fading away.
I only remember that the heroine from DS was cute.
It’s surprisingly an older game, isn’t it?
My childhood spent playing this and the Power Pro series war edition.
There is a sense of déjà vu, as if I’ve seen advertisements for scaffolding that is instantly made by cutting wood and putting in materials…
I feel like doing it again after a long time.