
Link has a big nose image.
I was told a lot at that time, but I’ve completely gotten used to it.
The kid who was reluctantly playing the role of the hero until my sister got abducted.
Actually, I haven’t had any appearances lately because I’ve been replaced by the Dream Island series.
I want to see the tetra-type Zelda again from the link.
I thought it was a nice design from the first glance, and I had no idea why GAIJIN showed such a strong rejection reaction.
I can somewhat understand now that GAIJIN may have found it hard to accept because they see Zelda in the context of high fantasy.
I like how this guy makes a clear and obvious face when he dislikes something.
>>6
I like this kind of face.
Since my sister was kidnapped, the moment I saved her, my objective was achieved, but it’s cool how I’m going to make them face the consequences.
I think the setting of having a younger sister was quite intentional as well.
Moreover, it’s not like a tsundere little sister; we get along normally.
I really like the way they listen with a face like, “What is this guy talking about with his goals and old stories? There’s really no connection with Ganon…”
>>10
(Desert…?)
The concept of a desert doesn’t even exist within the scope of wind taxi, so I don’t really understand when it’s called a desert…
If my sister were to be kidnapped, I would immediately chase after without caring about falling off a cliff; I’m quite the passionate guy.
I love the voice that sounds like “Ubiyaa!” when someone is scared.
(What is this green clothing…?)
>>16
(So lame… it’s hot…)
>>19
It’s not meant for a tropical country, so it’s definitely hot and uncool…
It was fun traveling with Phantom Zelda using the sound of the earth’s whistle.
I’ll never forgive those who took my sister! I’ve gotten caught up in something unbelievable…
Did you think Tokioka Link was popular just because he’s handsome?
The cuteness has increased significantly after being brushed up with the fuzzy bow.
Ultimately, I’m going to leave my younger sister and grandmother behind and leave my hometown to create a kingdom in a new land, which is a truly tumultuous life.
Is there no fast sail or anything like that for Switch2’s Wind Taxi if it’s a port of GC?
It’s pretty tough without that, but…
Open… Real Link
Looking down… Dream Island Link
Dungeon Exploration 3D… Toon
I’m hoping it won’t turn out that way.
To become a masuso, I have to undergo a trial by God, and I truly don’t have a tub or a hose; I’m just an ordinary person (12 years old).
I like the hero Link, but I also like the regular big brother Link.
A courageous boy who was just caught up in it.
The heroic route is nice, but I really love this route where the characters express a wide range of emotions like joy, dislike, and confusion, so I want to see it again.
Link in the ultra-rare case of being united with Zelda.
I love Ganondorf, who is plump like a winter bird.
I wanted to see more of the moments where you’re flirting with Tetra.
Because the eyes are big, I thought it’s understandable that the gaze becomes a hint for the mystery solving.
>>33
Navi is properly directing her gaze instead of moving to something important.
I love the contrast of having blonde hair with thick black eyebrows, prioritizing expression.
It’s a design to properly reflect the expression in the performance.
Nintendo games are really interesting! It was a game that truly impressed me.
Wind’s Tact
Come to the Switch 2 with the Wind Taxi port.
A world line where all the ties of fate have been buried, to the point that it wouldn’t be strange for it to be the final chapter of Zelda.
I completed the sea chart, but now that I think about it, it was pretty empty…
Salvaging can be fun, but in the end, it’s just rupees that have no use…
It’s just right to gather together about halfway through the story.
>>42
If I had still been making medicine at the pharmacy, I might have used it a bit more, but the timing of the release of the strongest grandma’s special soup might have been way too early.
>>51
I only remembered that Grandma’s soup doubles your attack power and can be consumed twice until your HP is fully restored, but the fact that it also fully restores your magical power is too strong…
>>51
The one making blue medicine from the Bokobaba seeds is also bad.
A memory of how troublesome the auction was.
I want them to remake and add the dungeons that were originally planned.
This child is very expressive among the links, isn’t she?
I fell in love with the scene where the Z-Cross in the commercial spreads its wings.
Since I was able to leave Hyrule, I guess I was also able to escape the influence of that damn god…
>>47
Isn’t it possible that the Triforce itself has some kind of influence since it forms the basis of the world?
I wanted to explore the dungeon with my sister, who probably passed away.
Completely visible lucky time!
We need to collect rupees because we have to give a portion to Tingle, so gathering rupees is essential…
The sage carries a sad fate and is a toon, but it’s a little heavy.
>>53
I thought that one of the king’s regrets was that he had continued to build the nation at the expense of individuals, which might have led to that ending.
It’s crazy that I have to keep praying over there.
In the end, since Masso sank to the bottom of the sea, they probably didn’t have to pray anymore.
The face during a curse or when feeling dizzy is cute.
It’s funny that in the Himekawa version, without the Wind Waker, you get a sudden huge spoiler about Tetra from the Mugen Sand Clock.
In Switch2 online, since it’s the original version, we can do the harsh tub and hose gathering again.
I have a memory of crawling through a narrow passage and getting really frustrated when I was dropped by a rat.
>>60
Kihihihihi
Chirin chirin, gakko!
Whoaaaaaaaaaaa!
I really liked the comfortable feeling of walking around with a little swaying.
There are quite a few elements inherited from BOTW.
The boat was just really tedious.
I remember giving up because it was too much trouble to bring the Utusie.
I think it lasted quite a long time compared to most links that only have one work.
4 swords and so on
>>67
Wasn’t the same link as Wind Taxi just the Mirage Hourglass?
>>69
The green link for the fully visible lucky time is also a wind-tac link, just to be sure.
In the English version, the song of the wind is named “Wind Requiem,” and the winds controlled by Link are clearly both the wind of awakening and the wind of repose, which is nice…
If we’re talking about character design, it has continued quite a bit, but the only person who is the same is Mugen.
It might be great in a sense that different people have the same design.
I want a complete version of the Wind Taxi four-panel comic to be released even now.