
A friend who plays Tekken is always getting angry while playing.
>>1
Well, when aiming for a higher rank in ranked matches, I can’t help but get caught up in the numbers, and I realize I might end up like that too.
But since GBVSR is S++3, I’m really close to reaching Master… Just one loss makes ranked matches tough!!
The power to make people lose their temper in Tekken is one step above in fighting games.
Last month, I finally hunted Venom in GGST and made it to heaven.
I hope the popular new character doesn’t have the performance to win tonight…
>>5
I have a principle of not fighting unless challenged by a character I don’t really understand, but I wonder if I can handle Elfelt with Venom.
>>6
Carkus has a technique that gives a huge advantage, so if you don’t properly use FD, you’ll get trapped, and the Stinger Aim is surprisingly strong for a rough wave and can be quite annoying…
Honestly, there aren’t many people who have the skill level to keep up with the character, so I can win due to the difference in returns, and I think it’s somewhat better because when playing as El, it’s easier to bully opponents who don’t have dragon punches.
>>8
I see… I’m going to climb the tower now!!
I think there are quite a few people who level up by hunting new characters for the first time.
Well, there may be times when you feel despair after that.
That being said, I’m still at a level where I go back and forth between the 8th and 7th floors, so I need to work hard on various things.
It feels like there are unusually many players above Master in GBVSR compared to the win rate in GGST, even when looking at the rankings.
I mean, there are occasional Grandmasters.
I haven’t played Tekken, but I’m a Grandmaster in GBVSR and Street Fighter 6.
>>11
Monster
Monster…
>>11
Monster…
GBVSR GASS++3
GGST is on the 8th floor.
Street Fighter 6 is Diamond 1.
Tekken is still in training mode.
“Are you going to pack GBVSR?”
I can easily reach Master in Street Fighter 6 and Granblue Versus: Rising, as well as the ceiling level in Guilty Gear: Strive, but I can’t go beyond that.
GBVSR has not touched ranked matches for 20 hours since it started.
GGST licks the floor of heaven.
After reaching Master in Street Fighter 6, I left it alone.
Tekken No Play
…Shall we do GBVSR?
If possible, I’d like to touch the heavenly realm at least once before Guilty comes, but I’m getting destroyed by Nagori Yuki, Chaos, Sol, and May, and it’s killing me.
>>17
In the Heaven Challenge, it’s really important to let go of pride and choose weaker opponents who are advantageous.
I was waiting when a famous player showed up and I died.
Before being destroyed
Destroy it.
There are a lot of people not playing Tekken… I think it’s the easiest among these.
>>21
I had never encountered 3D before, and I felt a sense of fear about it.
I’m practicing because Jin looks cool in the story I played.
I haven’t tried season 2 yet.
>>21
I’m not familiar with 3D fighting games… I never had the chance to play Virtua Fighter or Tekken at the arcade.
If there’s automatic matching, you’ll end up pairing with freaks who have been around for years right from the first day.
I played a little when it was 7 for a one coin.
I haven’t touched 8 yet.
I want to try Tekken because the girls are cute, but I feel it’s a bit daunting in terms of controls.
I have only experienced 3D fighting games like Soul Calibur.
I bought Tekken 7 when it was cheap, but I only bought Geese and Akuma and played a little with Akuma…
It’s like we were just playing a real strike.
I realized that I had only touched the right side.
I worked hard to reach Master in Street Fighter 6, but after that, I just couldn’t win at all anymore…
There are quite a few people who are into various titles.
I’ve started climbing the tower, but I’m wondering how to approach Elfelt… Everyone has a big hitbox, so both maintenance issues and bombs can simply drop me.
I finally made it to the Wind God for the first time since Tekken 8.
Can I stop now?
I played Master Guilty of Street 6 and reached the bottom of the ceiling, but somehow, Guva has been around for a long time.
Maybe it’s because I’ve been playing mobile games.
I think it would be enough to go as far as the Wind God…
In every game that comes out, I just casually enjoy playing with acquaintances and getting stuck, so I’ve never reached the highest rank in any fighting game.
I’m having fun, but I also have a slight desire to proudly say that I’ve improved.
I haven’t played Tekken, so I don’t know, but among the other three, it seems that Street Fighter is relatively easier to master.
In Guilty Gear and Granblue Fantasy Versus, there’s a strong aspect of matchup games and due to the population issue, there will be days when you can’t rank up no matter what if you can’t defeat certain players.
When I was using the lever, I was trying out various things saying, “With this, I can play other fighting games too!”
I’ve become someone who only plays with easy-to-use games that have controller support.
I was practicing because Venom came back, but Tekken Season 2 got so many adjustments that it feels like a mini new release, so I’m busy.
No way, seriously.
I think it’s great that you can play the game comfortably with a pad without any excess or shortage.
The number of people during my time has decreased, making it quite tough.
I made it back to the 8th floor!!!
I feel like Elfelt’s normal attacks are weak.
There are still times when I accidentally generate P hits, and I’m not used to the command changes for QV and Dark Angel.
Spicy
Also, the carcass is slightly stiff for a long time.
It’s too tough to deal with El against Sol.
How am I supposed to return to the edge of the screen? This matchup is making me want to throw up.
The other day, when I mentioned that I don’t want to fight against characters I dislike, I got told that it’s strange to rank up without fighting evenly, but I still hate what I hate…!!!
“Invincible rising dragon, super armor, command throw, and WA disappear~!! That’s how it is right now.”
I wonder which is better, having a collection of masterpiece songs like in GGST that have strong expressions, or having many subdued tracks like in Street Fighter 6 that don’t interfere with the gameplay.
In Street Fighter 6, characters like Jamie and JP are really memorable.
The character songs from Alcapo were so good that I still hear phantom sounds of them.
Especially Virgil
I was playing ranked matches while looking at the thread, but I can’t win!!!!!!!!!!!!!!
It’s probably my fault for being bad at it, but still…
Street Fighter 6 might be a bit too plain, I think.
I want to hear the background music.
I wonder how to deal with the stress of losing in ranked matches.
>>49
Relieving frustration by picking on random weaklings with no connection to anything.
It’s better to stop when you win.
I listened and ended up with 1 win and 2 losses, so I lost overall.
I feel like exploding, but it won’t help to take it out on things!
…I feel like I can’t win any more than this, so I’m going to stop for today!
In reality, being decisive is important, isn’t it?
It’s probably a good idea to think about how you lost and then think about what to do next.
>>55
I can’t tell even if I see it~ I really don’t get it… that’s how I feel.
I recently started playing Tekken, and Kazuya’s moves are so cool… Memories of being beaten up in Smash come flooding back, though.
I played a fighting game for the first time in a while and it’s super fun! Researching the placement of foot kicks is really enjoyable…
It’s satisfying to stab the opponent’s foot with an OD foot knife where they don’t intend it.
I’ve been playing Granblue for about three weeks, and I’ve finally reached S++2.
But if a character I don’t know comes in, I quickly lose.
>>59
It’s better to continue because you have talent.
>>59
After being there for two weeks, it’s just a matter of time from now on!
I realized after playing Street Fighter 6 that today’s fighting games are really accommodating; there are separate modes for people who are not good at battles, and they have been designed to prevent boredom.
>>62
The flow is really solid, isn’t it…
The level in the GBVS nameless room is really high, isn’t it?
>>63
I honestly don’t think I can compete anymore against regulars with S++.
I set it up occasionally, separate from the usual person’s room, but all the unnamed ones are strong and it becomes a good experience.
Home versions of fighting games were quite elaborate from major companies about 20 years ago.
Of course, even after entering the Reiwa era, there are times when subpar things are still presented…
I like the kind of RPG mode that Ark occasionally releases, though I don’t really understand it.
The rank tower is a mode where anyone can easily feel like they’ve reached the top tier, as it only matches you against characters you are good at and who seem weaker than you.
Days of being immediately countered by those above me and using those below me as an outlet.
And sometimes I get overthrown by those who are beneath me.
It’s good to have strong people here, but if they are excessively strong and there aren’t any opponents with similar abilities, it could lead to a decline, feeling like (that guy is coming, maybe I should quit…).
I wonder if there will be rooms in Street Fighter 6.
>>72
Frequently
Someone was building a room of around MR1300 last night too.