
I’m both confused and happy that my combos might change.
Alisa has transformed from a chainsaw character to a stance character…
I haven’t touched it yet… I want to touch it soon…
Even though it’s break time, it seems like the Manjinga is functioning properly and is about to go Geheiro Explosivo.
Basically, it’s just all upside and it’s scary.
I don’t really understand other characters, so I’m watching Yuji’s stream.
It’s tough that Jin’s little moves have been weakened, but his combos have really improved.
Clive’s new technique names are already flashy just by hearing them, so I’m looking forward to it.
I want to see it soon.
I watched about halfway, but I don’t think there’s anyone who feels like they’ve been seriously punished, right?
It seems that most of the new techniques involve receiving toys and correcting behaviors, including axis misalignment.
Is the practice stage paid?
>>11
Just press the touchpad, it’s free.
Clive looks strong and it’s a relief.
Is it sane to say that Asuka has no weaknesses?
>>14
They were stronger than that…
>>14
The weakening that breaks my legs with purple clouds didn’t come…
Clive’s Zantetsuken gauge technique is strong, right?
>>10
It’s already +9 with a heat-exclusive move, so it’s fine, it won’t hit.
It’s almost time for the break to end, and I’m going to lose my energy, so I just want to go home.
I’m happy that there are more techniques from the dragoon’s rollover.
I’m glad that the sub Lydia seems to have received various enhancements.
I thought Yuji was a stylish guy, but having Starbucks waffles for lunch is just too much.
Is Anna strong?
Hey! Anna is super fun!
And cute!
Is Devil’s new move just a reuse of Anna’s?
With all the characters, this many new moves really makes it basically Tekken 8.5.
I somehow managed to finish reading the adjustments during lunch break, but there were quite a few times when I thought, “Well, even if it’s lowered, that’s just how it is.”
The new techniques and upper moves are standing out, so I’m curious how much they will be adjusted again by the time of TWT.
Row didn’t seem to be having much fun, and Double was feeling down.
It looks quite fun to go from the lower homing to LF, Farang.
I mean, there are too many new techniques.
It seems like my Xiaoyu is being told not to use Hiho but to use Phoenix instead.
I wonder how Heihachi is, I really don’t know.
I want to have a arcade fighting game machine installed at the workplace.
>>30
A flying ashtray.
>>30
My colleague 〇〇 is already at the king level, Anonymous!
What on earth are you doing!? How about changing the character!? Huh!?
>>33
You missed the guaranteed counter again! When are you going to learn to escape throws?
If we could have included Combo-chan, we would have been able to defeat it! Why don’t you consider the wall transport distance!
>>35
(Despite being a section chief, they are just a viewer of the distribution…)
>>40
When I was active in Tekken 3!
>>42
It has come out… Talking about the arcade scene from an unknown era…
Jun’s additional move is super long, and Black Kite is strong…
It’s nice that they are trying to make it easier for beginners by being gentle with the parts where they stumble, making it easier for beginners to settle in.
The jack I’m using has to use the howling even in year 2, which is a bit tough.
Lars received some nice skills, got a lot of upgrades, and feels like he might finally escape the bottom ranks.
Well, I don’t really know yet, but it feels somehow profound.
If you get into an argument at work, let’s settle it with some loud punches! I really want to do that…
I feel an intention to make use of the stance.
I think it’s slow to pose like Jack, but what can I do about it?
Is my Leo-kun looking strong enough?
Paek’s technique has just revived.
I watched the king’s video, and just by using a new technique during wall carry, the damage increases by about 15…
I wonder if everyone feels this way.
Alisa’s additional moves don’t seem very strong…
Nobi is strengthened to the point of drooling snot.
It seems like the usage rate of the upward arrow is high based on a quick look at the patch notes.
It’s upper, isn’t it?
Only one follow-up attack with the new lower normal advantageous counter of Azusena.
It’s definitely a guaranteed float on guard, but isn’t it weak?
Isn’t that a combo at the counter?
Everyone is strong.
Everyone is good.
Lars is definitely strong, but I still can’t control it!
There’s no end to the reckless enhancements, is there, Lars?