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[Final Fantasy] I don’t see much talk about this numbered entry.

FINAL FANTASY XIII

2: Japan Otaku Reviews

The image of it being difficult is still strong.

3: Japan Otaku Reviews

The fast machine Falke is strong.

4: Japan Otaku ReviewsYeahx3

I really think the combat is outstanding.

I won’t allow you three to take too long to enjoy the party; don’t casually get all tense and split up.

5: Japan Otaku ReviewsYeahx3

Despite being difficult to understand, the story isn’t interesting, and the main part is almost all a movie.

6: Japan Otaku ReviewsYeahx2

“FF that everyone is playing is on the edge of 12.”

Since there are fewer people doing it after that, I think there simply aren’t enough players to even talk about it.

7: Japan Otaku Reviews

I remember that everyone was nodding along with this and there were only replies like “FF is dead” and giggling excitedly.

429: Game Lover: 2010/05/24 (Mon) 18:59:18 ID: VVp4Blw90

The combat in FF13 is at a kindergarten level.

They say that the abilities you can use change depending on the job, but it doesn’t mean your appearance changes.

Furthermore, because I lost MP, I can use magic infinitely, so if I line up an attacker and a healer and keep fighting, I can win against any enemy just by casting Cure.

Still, to make it difficult, the enemies’ HP is all set to ten thousand or a hundred thousand from the beginning.

It’s common for unavoidable trash battles to take 20 minutes.

Moreover, the level cap is stuck according to the progression of the story, so you can’t make yourself stronger.

13: Japan Otaku ReviewsYeahx9

>>7

It’s definitely a feeling you wouldn’t get while playing…

22: Japan Otaku ReviewsYeahx8

>>13

If you say something like that, you’ll get beaten up all at once by the employees and believers saying “die” and “kill.”

I never thought this kind of vibe would spread on the internet for over ten years.

33: Japan Otaku Reviews

>>22

Well, the idea that the gaming community can be annoying is already well established, so for now…

34: Japan Otaku Reviews

>>22

I still see similar rhetoric here and there.

For a while, it seemed to disappear, but then it explosively increased again…

The vibe of the chaotic threads and places is personally both amusing and puzzling, as it leans towards the old-fashioned jar.

8: Japan Otaku ReviewsYeahx3

If there weren’t any off-putting pretentiousness, I thought both the character and the scenario would be quite relatable while actually playing.

Also, music is really good.

12: Japan Otaku ReviewsYeahx1

>>8

Personally, I like the field BGM as much as the Eternal Wind at Sunless Waterside.

9: Japan Otaku ReviewsYeahx4

I like it the most among FF.

10: Japan Otaku Reviews

I wasn’t using the internet back then, but that’s amazing…

11: Japan Otaku Reviews

Combat is interesting.

The graphics and background music are good.

The story is hard to leave an impression.

The growth system gives the impression of a degraded sphere board.

The vast plains are so wide that I have no desire to take a detour.

14: Japan Otaku Reviews

The pulse falcie is purging in Cocoon, haha, totally nonsensical, lol, so lame!

It was a good time when writing things like this could make everyone smile.

23: Japan Otaku ReviewsYeahx3

>>14

The type of person who stumbles over those words probably has questionable comprehension of fiction; those words were the kind that could be handled in any way.

27: Japan Otaku Reviews

>>23

That’s not what I meant.

24: Japan Otaku ReviewsYeahx4

>>14

A time when guys like this were just making a ruckus and having a great time.

15: Japan Otaku Reviews

Is 13 the one from the noble gravity knight?

16: Japan Otaku ReviewsYeahx1

I really love the gradual buildup of Blaze Edge reaching its peak.

20: Japan Otaku ReviewsYeahx1

>>16

I think it’s truly wonderful how the battle system, which builds up the gauge, breaks it, and then launches a rapid offensive, aligns perfectly with the structure of the song “Blaze Edge,” which starts heavy and then brightens up dramatically during the refrain.

17: Japan Otaku Reviews

At that time, it was called a button-mashing game, but I was wondering if people really played it.

18: Japan Otaku Reviews

I remember that although it had a lot of unique terms in the story, what it was doing was quite standard for a Final Fantasy game.

I don’t know about the sequel.

28: Japan Otaku Reviews

>>18

What are you talking about with unique terminology?

Are you really thinking that Fal’Cie and l’Cie are for real?

19: Japan Otaku ReviewsYeahx1

If we talk about the tightness throughout the game, it takes more than 15 hours before you can freely form a party, which is selective.

21: Japan Otaku Reviews

“Flash is among my top favorite series battle songs.”

25: Japan Otaku Reviews

It’s a similar feeling to FF7R, where you build up a gauge to trigger a burst.

26: Japan Otaku Reviews

It might not be a good thing that the conversation is progressing without fully understanding the terms, and it’s creating some tension.

29: Japan Otaku ReviewsYeahx2

I like the rough story, the setting, the worldview, and the strange mythology that serves as a premise.

There are some aspects of character movement and the scenario that I’m curious about, but once I understand them, it’s quite interesting. However, due to the lack of explanations and poor hook, someone like me who is willing to stick with it is rare.

30: Japan Otaku ReviewsYeahx6

A honestly troublesome era where the criticism of Square Enix, the heated activities in the gaming community, the praise for Western games, and the disorganized internet culture were all mixed together.

31: Japan Otaku ReviewsYeahx1

LRFF13 is a quite perfect game aside from the strange costumes, and I think the ending is great, but the barrier to playing it is too high.

32: Japan Otaku Reviews

It’s a bit late for the release of the three Optimus in chapter 10.

35: Japan Otaku Reviews

I think it was criticized like a linear JRPG regarding the wonderful open fields abroad.

36: Japan Otaku ReviewsYeahx5

>>35

I’m fully aware that this is coming in hindsight, but considering the current situation, it’s still amusing.

37: Japan Otaku Reviews

Due to a sudden change in direction, it’s said in Ultimania that they made it multi-platform with XBOX and cut down the content by about one game’s worth.

Originally, I could have explored more various maps and gone back the way I came.

In the Ultimania, there were screenshots of Nora’s base located at the back of the tavern and the fifth holy relic that was planned to be added as DLC.

I want a remake that includes all of this.

46: Japan Otaku ReviewsYeahx1

>>37

The Fifth Ark is somewhat completed and is in the game, right?

If it originally had a higher density, that’s such a waste.

38: Japan Otaku ReviewsYeahx4

Rather, the minor battles end too quickly, and the flashiness of the music is so amazing, but it ends at the intro, and it’s like aaaaaaaah!!!!!!!

39: Japan Otaku Reviews

The battle against Bart Anderson was fun.

40: Japan Otaku ReviewsYeahx2

I really liked the tag team of Lightning and Hope.

41: Japan Otaku ReviewsYeahx1

The combat is completely different when there are only one or two people compared to when all three are together.

42: Japan Otaku Reviews

This one is often referred to as a linear path, but if you don’t consciously take detours while being aware of FF9, it felt pretty much like a linear experience until you actually reach the stage where you can freely roam around Terra.

47: Japan Otaku ReviewsYeahx1

>>42

In the first place, both 4 and 10 are essentially single-path roads.

It’s just a matter of whether it feels like a straightforward path or if there are playful elements along the way.

43: Japan Otaku Reviews

Lightning is naughty.

44: Japan Otaku Reviews

Overall, the characters are thin.

I was really pushing Lightning, but in the main story, she’s just a regular girl and not very interesting.

62: Japan Otaku ReviewsYeahx1

>>44

It’s good because Light is just an ordinary sister like that…

48: Japan Otaku Reviews

It’s not much different in terms of composition from the chosen warriors of light in Crystal, but I’m using different words because the expression doesn’t fit the world view.

50: Japan Otaku Reviews

>>48

I’ve been thinking for a long time about where I saw the story, originally the design for the Fal’Cie was supposed to be like living crystals.

So I thought, “Is that why they applied a unique skin effect?” and at the same time, I realized the meaning of the statement, “This time, the crystal is not just a stone.”

52: Japan Otaku Reviews

>>50

So that means Fal’Cie is a l’Cie, a warrior of crystal.

49: Japan Otaku Reviews

I understand that the setting is an escape, so it’s natural to feel a sense of constriction, but it would have been better if it had been designed to feel a bit less stressful.

51: Japan Otaku Reviews

It’s unavoidable due to the structure of the story, but there is quite a bit of a negative atmosphere among the members…

53: Japan Otaku Reviews

When the glasses-wearing woman, who was in a position like a close confidant of the enemy’s leader, was ruthlessly betrayed by the leader, I laughed so hard I couldn’t hold my stomach.

72: Japan Otaku ReviewsYeahx1

>>53

It was nice to see this person and Lightning’s boss fighting in 13-2.

54: Japan Otaku ReviewsYeahx1

It mentions “light bulb pudding (with a filament glowing inside a transparent body)” which was discarded due to hardware limitations in the Ultimania.

I think the original design for the falci was intended to be a transparent character model like that, but it probably got scrapped and completely changed when it became a box and multi.

55: Japan Otaku ReviewsYeahx3

After killing my mom and taking over the world, I realized the world is finite, so I had three daughters to search for my mom.

One person resembled my mom, so I didn’t give them any power.

I like that foolish myth.

56: Japan Otaku ReviewsYeahx1

The summoned beasts are strong, but I wasn’t quite sure how to input the commands to make them strong.

60: Japan Otaku Reviews

>>56

It feels like getting closer with a technique to shorten the distance and swirling around in close proximity.

57: Japan Otaku ReviewsYeahx1

An enemy that appears when you’re not careful, it’s easier not to aim for a break.

59: Japan Otaku Reviews

>>57

The Sahagin group from Rasdan, perhaps?

If you fight relatively, you’ll quickly be trapped and wiped out because the rushing attacks that blow you away are everywhere.

In fact, if I repeatedly use techniques that can be launched in an area like Aeroga or Ruinga, I can instead trap and completely shut down the opponent.

58: Japan Otaku Reviews

Isn’t the bomb of the weak enemy the strongest in the series?

61: Japan Otaku Reviews

The problem of Ruinga being too strong.

I have memories of it being really tough in team battles if I didn’t use this.

63: Japan Otaku Reviews

The arm of the skeleton, resembling Cars’ radiant blade, was incredibly strong.

I can’t forget the scene where, after shaving it down to the millimeters, I collided with Snow at the same time, only to lose by a narrow margin. It felt just like the clichés of a battle manga.

66: Japan Otaku Reviews

>>63

The one from the last stage?

69: Japan Otaku Reviews

>>66

That’s right.

There are similar types of guys in the five major sub-stories, but in the last dungeon, every battle with the weak enemies was a real struggle.

64: Japan Otaku ReviewsYeahx2

It was a bit funny how Light-san ended up acting like a Showa-era dad when his daughter brought her boyfriend home.

65: Japan Otaku ReviewsYeahx3

This and 15 tend to be disliked, which was a bit unpleasant.

67: Japan Otaku ReviewsYeahx9

>>65

It’s fine if you hate me, but when it reaches a point where it feels weird not to hate me, I can’t really keep up.

68: Japan Otaku Reviews

Lightning is a character that has an infinitely enjoyable taste for me.

70: Japan Otaku Reviews

It’s lonely that once Versus became 15 and ceased to be Fabula Nova Crystallis, only 13 and Type-0 share the same mythos.

73: Japan Otaku Reviews

>>70

But the upper existence’s wickedness is undoubtedly Fabulanova…

71: Japan Otaku Reviews

I still love watching the movie where I return to the cocoon, summon a beast, and cause a ruckus at the race venue.

74: Japan Otaku ReviewsYeahx2

I thought that with a game this crunchy, weak players would definitely be defeated.

When Demon’s Souls was released, there were definitely a certain group of people who criticized it harshly, saying things like that invaders should be exposed for being rude or that it was difficult and therefore worthy of criticism.

75: Japan Otaku Reviews

I couldn’t defeat the group of mechas that appeared in the cave in the middle of the plains for a while.

The shock of finally being able to defeat it after spamming area attacks.

76: Japan Otaku Reviews

I actually really like bike Shiva and Gatling Hecaton.

77: Japan Otaku Reviews

I just couldn’t accept the system where you don’t gain experience points in battles, so I quit early on.

78: Japan Otaku Reviews

I think Shiva bikes are really cool.

When you look closely, it has a normal face and makes you go “huh?”

79: Japan Otaku ReviewsYeahx2

It was indeed too long until everything was ready…

80: Japan Otaku Reviews

The world where the god (Fal’Cie) is completely terrible.

Even Etro’s lack of understanding of Yule and Caius is hopeless.

81: Japan Otaku Reviews

The people who were criticizing the thread images through fabrication back then seem to be doing the same thing now.

83: Japan Otaku ReviewsYeahx3

I like Bob because he is both sensible and someone who has worked hard.

I reach my limit at the amusement park, but I also like to endure it.

84: Japan Otaku Reviews

Vanilla, who is trying to mend the rather hostile atmosphere of the party but is unable to do so.

85: Japan Otaku Reviews

I thought that since I did 13 first and then 10, 10 is quite linear as well, right?

93: Japan Otaku Reviews

>>85

In 10, you could still adjust your party midway, but in 13, there are level caps until everyone is gathered, and the party consists of fixed members going back and forth, which creates a significant sense of confinement.

86: Japan Otaku ReviewsYeahx6

I think there will always be people who hate Square Enix and Konami like they are the enemy of their parents.

87: Japan Otaku Reviews

I remember being criticized for things like the text being too small to read at that time.

As you might have guessed, the punchline is that he was playing on a CRT monitor.

88: Japan Otaku Reviews

The Zero model was quite vicious too, seriously, don’t mess with me, bouquet garni.

89: Japan Otaku Reviews

Lightning should have played a crappy mini-game too.

91: Japan Otaku Reviews

>>89

I’m going to eat it, nyan! 😡

92: Japan Otaku Reviews

What are the people who were attacking the thread images back then targeting now?

95: Japan Otaku Reviews

>>92

Isn’t it Square Enix, Hololive, or Uma Musume?

96: Japan Otaku ReviewsYeahx2

>>92

It’s not 14 or 16.

97: Japan Otaku ReviewsYeahx1

>>92

I have a feeling it’s probably Assassin’s Creed.

121: Japan Otaku Reviews

>>97

Assassin’s Creed is completely a case of its own doing, isn’t it?!

100: Japan Otaku ReviewsYeahx2

>>92

Even now, I’m still here energetically bashing Square Enix and Yoshida.

94: Japan Otaku Reviews

It’s nice how Bob is casually called “Bob”…

I thought he was a cheerful Black person, but he can actually be the most gloomy.

98: Japan Otaku ReviewsYeahx2

Isn’t it quite talked about, including the points of dissatisfaction? 13.

99: Japan Otaku Reviews

It was just a time when there was a strong trend that games like Oblivion and FO3 represented the correct way of next-generation gaming.

102: Japan Otaku ReviewsYeahx1

>>99

I think it’s true that console Japanese games were being somewhat overshadowed by Western games at that time.

From there, I made a strong comeback.

101: Japan Otaku ReviewsYeahx1

If you played on a CRT and finally couldn’t read the characters in Baldanders and decided to buy a new TV, then you know.

Well, that person was more of a pretty big fan rather than someone who would criticize.

Back then, it was the times, so there were players who were using PS3 but not using HDMI, or had CRT TVs.

103: Japan Otaku Reviews

When I looked down at the behemoth scattering the familiar wolves upon arriving at the vast plain, the titanic creature that picked up and swallowed it whole was an unimaginable size; this truly felt like next-generation gaming.

104: Japan Otaku Reviews

Most of what is talked about in 16 is related to the story or characters.

Isn’t it that 13 is thin there or particularly has little to speak about?

Most of the praise is generally about the battle system.

105: Japan Otaku Reviews

When domestic manufacturers were struggling to cope with the HD environment.

Capcom was doing well, but Square Enix was particularly struggling.

106: Japan Otaku ReviewsYeahx5

When Yoshida was criticized, he started playing the victim when it was touched upon in “Jonetsu Tairiku,” so those guys are just hopeless…

107: Japan Otaku Reviews

It was really a transitional period in terms of the screen.

I have a memory that connecting it to a PC monitor was not very common.

113: Japan Otaku ReviewsYeahx4

>>107

I will never forget the excitement of connecting my PS3 to HDMI for the first time.

It looks rough now, but at the time, I really felt the evolution.

108: Japan Otaku ReviewsYeahx4

I’m still annoyed that 14 and 16 are still being criticized.

114: Japan Otaku Reviews

>>108

I don’t see it at all, but where is it being criticized?

109: Japan Otaku Reviews

I think Lightning is quite a strange protagonist too.

The protagonist of FF is too strange.

110: Japan Otaku Reviews

It must have been a really difficult and challenging time when we were struggling with our in-house developed engine.

118: Japan Otaku Reviews

>>110

In other words, the PS3, which Square Enix initially focused on, was not a hardware suitable for game development.

111: Japan Otaku ReviewsYeahx1

I hope they will remaster 1, 2, and 3 all together soon.

112: Japan Otaku Reviews

It seems possible that a remaster will happen for Switch2.

115: Japan Otaku Reviews

Honestly, even now, I think the graphics of Muji 13 are quite beautiful.

116: Japan Otaku Reviews

Is it that 11 and 13 can’t be played on current consoles, even though they’re available on Steam?

117: Japan Otaku Reviews

If it’s remastered, let me wear the additional elements and eat them in 13, meow!

119: Japan Otaku Reviews

14 is neglecting support for the extraction tool, so it’s needless to say.

120: Japan Otaku Reviews

Regarding drumming, it seems to be more active next door than here…

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