
I wonder what the fools who criticized Square Enix by taking the opposite stance will do.
>>1
You’re just ignoring it and criticizing things like Final Fantasy, aren’t you?
There were various icon changes in the update, but it seems that wasn’t enough to be forgiven…
>>2
Rather, was that also the case…
>>2
I changed it after it disappeared.
The steam still hasn’t disappeared…
>>3
It’s been gone since last November, so it might just be an instant death from poor reviews…
Well, good job.
It seems that what disappeared from the store is a separate matter from the lawsuit.
How much of it is true?
Assets are no good!
It wasn’t a game like Front Mission, it was Front Mission…
It’s a renamed version of the Front Mission that was cancelled.
I was told from the beginning, but I never expected it to be unauthorized use.
If they’re turned down by Apple and Google, it’ll be the end.
You can play the Android version even though it’s not in the store.
I don’t really understand the situation.
Just let me use it properly, it would be great if you did.
>>13
In this case, it makes me suspect that there were some frictions rather than a smooth cancellation of the development.
There was… a “struggle” in “business”…
Square Enix’s great victory
Well, since what happened has happened, there’s no chance of winning.
I wonder what the resolution will be…
Changing the item image was a rush.
There wasn’t even a maintenance notice.
It’s not unreasonable… after all, it’s China…
Even after that ridiculous shitty event, there were people who were clearly out of touch saying it’s better than Square Enix’s management.
Since I went through the trouble of making it…
I only played on the first day, but it was okay.
In other words, it means that the original company is moving.
Does that mean they can’t keep it in the store?
If the main FM is working, then well…
But, you know…
In other words, at the point of committing plagiarism, there’s no way to defend it.
Honestly, I really liked it and was enjoying it, so it’s quite tough.
I thought it was all perfectly fine like this.
>>28
A heartbreaking ending.
https://news.tentree-games.com/jx/msjpAffiche/20250327/1085.html
Make an official statement.
>>29
Are you admitting this way because you can’t make excuses anymore?!
>>46
Well, there’s no excuse for that.
I mean, it was already being called Front Mission from the announcement stage!
Are you saying that only the PC version of the launcher is still active?
>>30
Aren’t you fine as long as you have clients?
New registrations are only for the PC version.
>>30
There is an apple.
It’s only disappeared from the Google Store.
I wonder if they could make a new FM work with the compensation money I won from the lawsuit…
>>32
Left Alive 2!
>>32
It will take about 1 to 2 years for the trial to end.
I’m hurriedly changing various things, so I guess I can win, but…
The UI here keeps a nice position even when you stretch and manipulate the windows, so I wish other games would do the same.
Originally, we were making it as an FM project, and then we ended up releasing a game that still feels very FM-like, complete with an all-back black curtain, so I thought it was under mutual agreement…
Just make it the official title.
I think it’s a good idea to change the title because the history of FM on Huffman Island would become quite a constraint for the future.
>>39
The truth is, we just changed the name because it’s a complete copy of the asset.
It seems that Square Enix has suddenly become concerned about the FM IP that they were treating casually.
>>40
FM fanboys or girls may have finally reached a position where they can do as they please.
>>40
If someone asks to borrow an IP, you’d lend it to them, right?
Of course, we’ll split the money in half.
>>40
Isn’t that not the kind of problem we’re talking about?
>>40
I think there might have been a lawsuit even if there was no activity for three months or if it ended.
If we’re not careful, we might end up selling it to another company here.
A painful memory of the level-up items being too detailed.
It’s sad that the original developers are likely to release a crappy game.
It seems there’s talk that Square Enix thinks it’s safe as long as they just remove the FM name since they’re not directly involved in the development, but that’s definitely not okay.
>>47
There’s no good element.
Games that declare their originality while undergoing lawsuits for being rip-offs (and are secretly in the midst of replacing and correcting the plagiarized parts) do not have a good end.
I just learned this for the first time.
I thought the icons changed a lot… and it turns out that was the case.
I don’t know what to do… I’m really shocked, even though I haven’t spent any money.
It’s just that now is the time when we’ve prepared to win in various ways and brought it out into the open, isn’t it?
If this is allowed, copyright will die.
If it only ends with compensation, that would be a blessing.
>>55
Based on precedents, copyright infringement will be dismissed, right?
It is confirmed that we can obtain compensation through asset reuse.
It seriously feels like there’s no chance of winning at all, which is surprising in itself!
It was so much fun… is this how it ends?
It seems like they have the intention to continue the service since they are updating the images.
Since Square Enix has requested an injunction, it depends on the trial.
>>59
In the first place, even just replacing the images…
If it were to settle down nicely, it seems like there would be various damages, but can we continue like this?
>>60
I’ve experienced a few games that ended up in legal disputes, but the fact that such issues arose significantly lowers the users’ motivation.
>>63
Even if we win, no one will remain until the trial is over.
>>63
It was never popular to begin with, and the motivation relied on the collaboration with Evangelion, right?
This game has released a statement saying it is not affiliated with Square Enix.
>>62
Suicide?
Don’t experience that thing over and over!
Was it not possible to stop it before the broadcast?
It’s really unfortunate that fans who were healed by this have become jaded due to the shitty remake.
Well, let’s stop using assets without permission after this.
Even if you can resolve it or get through it, that negative image will inevitably stick around, right?
I never thought Square Enix would issue a statement saying they have nothing to do with us…
Honestly, it’s quite rare for someone to issue a statement that essentially admits to the lawsuit.
It seems that they were indeed aware and cautious about it.
It’s kind of a problem that it’s somewhat interesting.
It’s a game where you clear gimmicks using the character abilities you obtained from the gacha.
Because there’s no way this won’t be found out…
Despite that, the fact that they are pushing the service means they plan to sell off quickly and escape, right?
Using materials and data that were supposed to be nonexistent secretly is just too much.
It seemed like it would continue more than HagaMoba…
It’s acceptable to repurpose resources that were wasted in in-house development for other games, but repurposing resources created with money received from other companies would normally constitute embezzlement of development funds…
>>80
Square Enix is only paying for licenses, so they should have created it with their own money.
It’s already over a year in my home country.
I wonder if Square Enix didn’t notice until the service started in Japan.
>>81
These things usually fail when attempts are made to settle them behind the scenes, resulting in a lawsuit.
I’m doing quite a bit of litigation.
The big topic of conversation was Konami’s lawsuit against Uma and Nintendo’s lawsuit against Palworld.
It’s been another year since the horse; I wonder if there will be a verdict this year?
The trial of the white cat went on for about three years.
>>83
In the end, after all that, it just ended with a settlement.
Then release Front Mission!
>>85
If you’re okay with a bug-ridden remake…
Personally, I hate Square Enix more for abandoning FM.
Wasn’t there a somehow questionable remake released by some company?
Is it a different game?
Even if it results in an amicable resolution, every time the name comes up, it’s going to be treated as that plagiarism game, right? That would be tough for the players.
Of course, but…
Square Enix isn’t putting in any money.
I just gave permission to use the name and settings of the FM.
Chinese Quality Compliance
If you could do this much, then why did you throw it away?
>>95
It was mostly done, but it’s not uncommon for things to get scrapped…
You’re supposed to buy the license, right?
I wonder if they couldn’t pay for the license renewal.
I think this game suddenly changed its title from Front Mission in 2022, right? It was announced with a feeling of “Why?”
I can’t believe I would be sued like this.
I can only express the words wondering why it couldn’t be stopped before the Japanese version was released.
It seems like they’re suing just because it sold, and it’s sad for the paying users.
>>99
Is a social game that doesn’t even get threads when the gacha update comes out really selling well?
>>107
I think it’s questionable to use this thread as a standard.
>>114
When was the last time it made the trends besides this news?
>>128
Don’t just judge based on this standard… I’m only being told that this game is popular, so it’s better to calm down…
There are times when a game that seems almost complete turns around and ultimately gets canceled, even from an outsider’s perspective.
First of all, it’s not selling well, you know…
>>103
It feels like there are a few hundred heavy spenders per server in the game.
Speaking of paid services
When I try to make a payment from the official site, my credit card gets blocked.
It’s a suspicious game.
Using the assets from the time of Front Mission (temporary) as they are for development will definitely get you in trouble.
Based on the content of the lawsuit, it seems that they have only filed a lawsuit against the Japanese version release, so there is a possibility that they had no objections to conducting it only in China and Taiwan.
I never even reached the rumored super strong Eva.
>>108
Was it around May?
I want to use the stones I collected before it ends.
I’m glad…
Even without spending money, they give out plenty of tickets and stones, so it’s not a problem.
People keep talking about Eva, but to be honest, I’m not that interested in it.
>>113
I spin for performance regardless of likes or dislikes.
If there aren’t strong characters, it will be stuck.
>>116
This is really troublesome… It won’t work if we don’t have enough people.
What a constricting game this is.
>>113
The management is at fault for overdoing the performance.
Even if there are no problems, sales are declining, but it’s still within the normal range for an SRPG.
I deleted the app around the day before yesterday since I hadn’t used it recently and thought it was okay… after it became a news story.
What a waste… but I won’t do it.
It was quite well done and even aired in a commercial, but in the end, it’s no good! Such things happen occasionally…
Still, this guy is acting like everything is settled.
I feel like there were threads popping up every now and then until the lightweight sniper girl came to the gacha.
But the users playing this are the ones suffering the most damage.
I was doing well as a generic FM, but I’m tormented by hunger again…
I really liked Irene’s wide-range rocket.
Wasn’t there quite a substantial campaign before the service launched?
What a waste…
The prediction that we could do this game was correct!
Just the assessment.
What’s this? Apple has it, doesn’t it?
The PC version is available as a download, and since it’s not related to the home country, this should be fine.
I stopped because Daily was a little heavy.
It’s completely the same, but it’s China, so… that feeling of being strange is indeed true.
Well, after Eva, it’s the 1st anniversary and version 2.0.
Moreover, it will inflate even more.
>>129
I think that’s why the spending hasn’t increased, because it’s been leaked in advance.
If there’s no evidence of asset misuse, it probably won’t go to trial, so it’s certain.
I like the next Bird Binary by Eva, or rather, the design by LAS…
I had been gradually spending money to save up tickets for that…
In the front gate, there’s the Chinese risk, and in the back gate, there’s the guaranteed damage remake of FM3… Which direction is Front Mission’s future headed?
It’s been a while since this game was released, but is this really a thing?
As expected, during this commotion, it seems that only those who are lifting up Chinese social games while bashing domestic social games or people whose parents were killed by Square Enix are defending it, so I feel a little relieved.
I was enjoying myself and suffering to some extent, so I’m a bit disappointed.
I can’t help but get excited because I just love it!
I was able to enjoy it as a game, but I really can’t defend what happened.
The character design is erotic, cool, and erotic, so it’s troubling.
There are too many lewd gentlemen.
Isn’t it an erotic game?
The image in the thread is not good, and I feel like they should quickly release a proper FM!
Considering that there were no releases because they thought it wouldn’t sell after putting in this level of work, in reality, it hasn’t sold that well anyway, so Square Enix’s judgment isn’t necessarily wrong.
If I were to invest money trying to get it out, it would just end up with me being caught by some strange company.
You won’t do it anymore, right?
I’m troubled when I’m told that something is less popular based on the standards of this thread.
This isn’t very popular outside either, so the conclusion doesn’t change.
>>147
In cases where this becomes a topic of conversation, it’s usually popular elsewhere as well…
This kind of quarrel has led to a marginally eaten-up demand, so the FM development will likely be postponed again…
>>148
Even if a remake comes out, there’s no collaboration with the plastic model development, and since the other party said they wanted to do it, we let them do it, while we haven’t done anything in particular. It’s like answering in an interview that we have zero intention of promoting it in the first place.
>>171
Even if that’s the case, it’s just that the period of being dormant and then reviving has been extended.
Yes!!! Japan’s great victory!!!
>>149
Let’s keep this up and take down things like Azur Lane and Blue Archive too!
Eliminating Chinese copycat games is the right thing to do.
It’s amusing that it disappears from the store even though the service hasn’t ended.
This was quite talked about even before its release.
I think it’s great that you released it…
>>152
Even as a novice in FM, I thought, isn’t this something? Is it really okay?
It seems like it’s no good.
Whether there is a refund or not…
It seems like I can escape.
The original issue is about whether it’s selling despite not having a thread here, not about popularity.
Sales are still being maintained, but I don’t know about the home country.
It’s just that it is being maintained, but the level is low.
It’s easy to say things when you’re not in a high position.
I thought that they managed to negotiate and release it as a different title when the development was canceled.
It wasn’t like that.
There are works that have no popularity at all, even if the thread grows…
>>159
The popularity of the bulletin board is somehow or another.
It was already out of sight, dropping below 200 in the rankings even before the incident, so there’s no way it was maintaining sales…
The initial ranking of this game was around 70th, you know.
>>160
If a game made with someone else’s development costs sold that much, it would likely be quite a profitable venture.
>>162
Well, I guess I’m pretty out of place…
>>162
Assets are stolen.
The map is just being recycled repeatedly.
Character illustrations are basically just one piece.
So it seems like not much development cost has gone into anything other than the aircraft model and the event holding…
I think it held up better than Haga Moba.
Isn’t it enough to maintain 100 million? SRPGs really don’t sell that well…
>>163
When inflation occurs, the strategic part dies immediately.
In the end, I have no choice but to resort to character selling.
>>167
Character performance is inflating!
>>167
Isn’t this the worst part of the game in terms of characters?
It looks completely like mass-produced AI art.
>>173
It might be a matter of personal preference, but it’s not a trendy style.
It’s really ironic that Chinese and Korean social games can make better use of content.
Well, if it’s said that the profit from the cell rankings seems to be higher than the sales of the main FM, I can’t deny it.
It’s unusual that everyone’s lips are drawn in the picture.
>>177
It’s sexy, isn’t it…?
Square Enix should make a social game for Fromi.
And it would be nice if it ended immediately again.
Sounds good!
>>180
Not good.
I wondered what was going on when a big patch was released around the day before yesterday without any new character being implemented, only to find that the images of some detailed assets had changed.
It seems that the management has decided to acknowledge their fault and beg for forgiveness with a bow.
While it might be possible to replace item icons, if we’re reusing the mech models, starting from scratch isn’t realistic, so we might just have to deal with it.
It’s sad because it’s interesting, even if it’s crap.
There are many things I want to say, like the poor game balance and the end content that just raises the difficulty.
Since there are no other robot games, other companies should do their best too.
>>186
Starting next month, G Generation is coming, so I guess I’ll move over to that.
>>186
DD is always waiting for you…
You managed to sell it off well.
It’s hopeless if they’re repurposing resources on the client side.
A person who was paying was a river otter.
>>191
I’m still buying two types of monthly passes, so I’ll stick with it until the Japanese version dies.
I had fun getting stronger without spending much money…
I was putting up with this since the genuine front mission will never be released again, but now it seems like even that is going to be taken away from me, and it’s tough.
>>194
It won’t be taken up, I suppose.
Paying for continuation.
I wonder how the Japanese version will turn out.
Can’t we somehow come to a reconciliation…?
Finally, the XR has turned into a rainbow…
I hope it won’t be affected by Lanmoba…
My Kong is also a rainbow…
My Grasha will also be a rainbow tomorrow…
It’s okay to give up on the Eva collaboration, just stay alive…
The combat was quite enjoyable, but the flashy character illustrations and the cluttered UI made me feel a disconnect, and it turns out it’s just not good…
That gaudiness was arousing… no, it’s still a bit gaudy after all.
I should have bought assets without sparing any expense.
I’m saving up around 40,000 stones!
I wonder if I’ll make it to the collaboration.
>>205
I wonder if I can even do collaborations while I’m alive…
Lawsuits can take years if things go poorly.
They started a sympathy campaign without evidence on X, so it’s almost like being dead.
It’s interesting, but… it’s interesting, but…