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[Uma Musume: Pretty Derby] It’s round 2 of destiny.

1: Japan Otaku Reviews

It is still just a passing point.

Hahaha

2: Japan Otaku Reviews

2-2-

I will calm down for a moment.

3: Japan Otaku Reviews

Since I won five consecutive matches easily, there was nothing to fear.

4: Japan Otaku Reviews

Cleared the goal in 2 out of 4, haha!

5: Japan Otaku Reviews

2-2-0-

It seems like I’m gazing at the night sky, wahaha.

6: Japan Otaku Reviews

I was able to reach Grade A with Pearl Summer Taiki.

It’s Windy-chan’s victory!

7: Japan Otaku ReviewsYeahx7

It was 0-0-0-0.

It has become tense.

156: Japan Otaku ReviewsYeahx3

No one has pointed it out, but if the night sky wins once, it can avoid it.

>>7

Wahaha

8: Japan Otaku Reviews

As usual, I decided to go to A without any trouble.

Now I just have to pray that there aren’t any bad random numbers or a terrible match in the finals.

9: Japan Otaku Reviews

It's the first time I've won every match in Round 2.

Champions MILE Meeting Grade League A Group Round 2 47:52:33 until the end of Round 2 WIN Race 1 WIN Race 2 WIN Race 3 WIN Race 4 WIN Race 5 WIN 5WIN A Group Final Round Qualification Confirmed! Race Results Reward Obtained 5 Win Reward GET! Back Obtain Rewards Reward List Event Information Strengthened Formation Story Home Event Ongoing! Race Gacha

It’s the first time I’ve won every match in Round 2.

10: Japan Otaku Reviews

The strong rubies and mileus have clearly increased.

11: Japan Otaku Reviews

1-1-3

It’s a significant advance.

Clearly, the number of those above UB is increasing.

12: Japan Otaku Reviews

Escape runs aren’t as scary as one might think, but if either Zephyr or Babu has Unskilled, sometimes it can’t be outrun.

13: Japan Otaku Reviews

I can’t find a match that doesn’t see rubies, wahaha!

14: Japan Otaku Reviews

With 4 wins in the first round, Windy-chan’s mile championship is over.

Still, all the opponents I face have high ratings…

15: Japan Otaku Reviews

Even though there were two debuffers, I couldn’t help but laugh that Bab-san, who was alone in the lead, managed to escape until the end.

16: Japan Otaku ReviewsYeahx5

It’s still early…♠

17: Japan Otaku Reviews

I haven’t seen the stage, but everyone is a facade.

Because Windy-chan is winning.

18: Japan Otaku Reviews

There are too many matches where I only encounter UC in the second half and UB… Wahaha.

19: Japan Otaku Reviews

At least mid UC is starting to match up easily, so it’s over…

20: Japan Otaku Reviews

As expected, I could only win twice in Mile A.

I will seriously make it from now on.

21: Japan Otaku Reviews

I will do it at night.

22: Japan Otaku Reviews

This time, I’m seriously prepared for the night sky.

23: Japan Otaku ReviewsYeahx1

When the leader is being challenged from behind, it becomes really hard to tell what’s happening…

24: Japan Otaku Reviews

The opponent is too strong.

Can we really win three times like this…?

25: Japan Otaku Reviews

I have no choice but to bet on tomorrow…

27: Japan Otaku Reviews

>>25

Do it at a different time!

26: Japan Otaku ReviewsYeahx4

Because you can’t let your guard down until the very last moment, you rely too much on the essence body and the vaudeville.

34: Japan Otaku Reviews

>>26

I want them to stop being the center of attention in the commentary until just before the finish line and then quietly overtaking me at the end.

28: Japan Otaku Reviews

Since I was able to win 5 times, I will put off updating with hopeful expectations.

29: Japan Otaku Reviews

Winning evenly.

I am the strongest, Wahaha!

Winning evenly. I am the strongest, Wahaha!

Race Results
Race 1: Hanshin, Turf, 1600m (Mile), Right/Outside, Spring, Good
WIN 1st vs 3rd vs 4th
Race 2: Hanshin, Turf, 1600m (Mile), Right/Outside, Spring, Good
WIN 1st vs 3rd vs 7th
Race 3: Hanshin, Turf, 1600m (Mile), Right/Outside, Spring, Good
WIN 1st vs 3rd vs 5th
Race 4: Hanshin, Turf, 1600m (Mile), Right/Outside, Spring, Good
WIN 1st vs 3rd vs 2nd
Race 5: Hanshin, Turf, 1600m (Mile), Right/Outside, Spring, Good
WIN 1st vs 5th vs 2nd
Close

30: Japan Otaku Reviews

For now, I’ve secured a spot in A’s finals with 4 wins, so I can relax a bit…

31: Japan Otaku Reviews

Good morning, it’s already past the mile mark…

33: Japan Otaku Reviews

>>31

I can’t forgive you…

32: Japan Otaku Reviews

I made a special attack, but I did win once.

It surprisingly works out somehow even in UD.

There are many debuff wonders and debuff flowers.

35: Japan Otaku Reviews

Seriously, the latter half of UC has become the default.

37: Japan Otaku Reviews

The required skills have increased significantly compared to the previous environment, making the hurdle quite high.

38: Japan Otaku Reviews

Windy-chan has the exact same members, but it seems that Bab-san, who was added considering the possibility of leading with a pin, is winning quite a bit.

39: Japan Otaku Reviews

I’m quitting, I’m quitting.

Windy-chan’s own factors make it difficult to inherit the essence body.

42: Japan Otaku Reviews

>>39

There should have been plenty of time and reports.

What have you been doing until now?

43: Japan Otaku ReviewsYeahx3

>>39

That’s why the essence of rental is to use the secret sauce.

40: Japan Otaku Reviews

Isn’t the level a bit too high?

There are only UC in the second half, UB, and debuffs.

41: Japan Otaku Reviews

The final straight feels long.

What will happen to longer Tokyo miles?

49: Japan Otaku Reviews

>>41

Good morning, it’s Mile.

44: Japan Otaku Reviews

As expected, raising a good butt with minimal effort seems difficult unless you’re lucky…

45: Japan Otaku ReviewsYeahx2

It’s almost easy to farm auto factors, but I’m feeling gloomy as the penalty period with double TP is approaching.

46: Japan Otaku Reviews

I have to somehow create the UC blue ruby by today.

…Deji-tan!… Deji-tan! You betrayed me!!!

Why aren’t you being brave and daring?

47: Japan Otaku Reviews

After applying the debuff, I lost three consecutive times.

The two aces were not in good form, and it threw off the balance, which was not good.

48: Japan Otaku Reviews

To be honest, I feel like I cut corners a bit too much.

No, I underestimated the power of automatic farming… This time, it’s completely my fault.

50: Japan Otaku Reviews

It was 3-1-5-3.

I don’t really understand this game, wahaha.

51: Japan Otaku Reviews

It is 2-2-2.

Are you making fun of me?

54: Japan Otaku Reviews

>>51

Wahaha

52: Japan Otaku Reviews

Of course, three aces are stronger.

You’re just throwing away one winning path yourself.

53: Japan Otaku Reviews

Could it be that just the parameters alone won’t get us to the finals?

It’s all about serious training with plenty of skills.

55: Japan Otaku Reviews

>>53

Miles is originally a skill game.

56: Japan Otaku Reviews

Once I replaced him with the sharp-witted Gran, I started winning overwhelmingly.

Even if you miss with a unique attack that goes too far ahead, you can still win.

57: Japan Otaku ReviewsYeahx2

This time, there are not only tier 1s but also plenty around tier 1.3, so while debuffs are good, refining the performance of the three ace characters feels great too.

58: Japan Otaku Reviews

Since everyone aims for the maximum in high-priority speed power, the difference in status is almost negligible.

59: Japan Otaku Reviews

Hey, don’t face the opponent you lost to once again, damn it.

62: Japan Otaku ReviewsYeahx6

>>59

It was no good.

That kind of thing happens…

67: Japan Otaku Reviews

>>59

It’s a revenge chance!

…Is that really possible?

70: Japan Otaku Reviews

>>67

There were rare moments when I watched the race.

60: Japan Otaku Reviews

It was 1-1-5-4.

I thought about re-raising them, but they are experts at making me anxious…

61: Japan Otaku Reviews

The shorter the distance, the more it’s a battle of skills.

The longer it gets, the more it becomes a battle of physical strength.

63: Japan Otaku Reviews

Since I was able to win 5 times, I’ll switch to catching the leatherjacket now.

Oh, Mile is too strong!

64: Japan Otaku Reviews

But when the opponent is under a debuff, their behavior becomes noticeably strange… There’s nothing quite as satisfying as winning from that point on.

65: Japan Otaku Reviews

You can distinctly feel the difference between the essence and the descent.

66: Japan Otaku Reviews

Is there really such a thing as a revenge match!?

68: Japan Otaku Reviews

If you attach a sharp object, there is a high possibility of being given something.

It was a UD Gran that had no sauce at all.

69: Japan Otaku Reviews

Which has a higher win rate, entering debuffs or three aces?

71: Japan Otaku Reviews

Since we have everything lined up at UB, we would dominate the rankings just based on popularity.

It’s just a facade with irrelevant skills, so I can’t even make it to third place.

If you can buy a betting ticket, you can make a big profit.

72: Japan Otaku ReviewsYeahx4

I remember that a viewer happened to match with the streamer’s team during a broadcast, but the streamer was not on the screen.

It is certain that I am fighting against a ghost.

73: Japan Otaku Reviews

I’ve been doing this since the release, but it seems like I might not be able to make it to the finals after all.

As I’ve said before, if that happens, I will retire.

83: Japan Otaku Reviews

>>73

I’ll keep retiring and coming back just like Windy-chan, wahaha!

If I manage to pull a free SSR nicely when the scenario is updated, I’ll do it again.

74: Japan Otaku Reviews

I will apply debuffs only in the finals.

75: Japan Otaku Reviews

What I can rely on is my endgame strength…

Natsu Taiki is doing her best, shaking her breasts.

76: Japan Otaku Reviews

I actually wanted to have three Aces, but since the last one didn’t get completed and was holding me back, I switched to a debuff instead.

I forgive you.

77: Japan Otaku Reviews

There are too many miles.

If you see one mile, there are definitely three.

81: Japan Otaku ReviewsYeahx7

>>77

You’re also involved in this case.

78: Japan Otaku Reviews

Windi-chan’s popularity among horse racing is low, but she still wins, so it seems like she’ll cause some chaos in the races.

84: Japan Otaku Reviews

>>78

Windi-chan’s offspring tends to have a little dip in willpower and intelligence, so it’s always like this, wahaha!

79: Japan Otaku Reviews

I’m trying to test the Omakase Mile, but it just won’t get done no matter how long I wait, wahaha.

80: Japan Otaku Reviews

I was able to get 5 consecutive wins with a runaway strategy.

Now we prepare for the night.

82: Japan Otaku Reviews

By the way, wasn’t the racing ticket distributed in a mysterious way where two would be given out during a mission?

When did it start being distributed from the beginning?

87: Japan Otaku Reviews

>>82

Certainly, there were four from the beginning.

Honestly, this is easy and great, wahaha.

85: Japan Otaku Reviews

If there are this many miles, the sales must be amazing.

About 70% of it feels like it’s there.

92: Japan Otaku Reviews

>>85

It looks like a pervert, but it also has great performance, so it’s a good deal.

86: Japan Otaku Reviews

In the summer, Taiki can’t win to save his life.

And Valezephyr can win more than expected.

88: Japan Otaku Reviews

Oh, Mile won 4 times by himself and it was great!

This exhibitionist is just too strong.

89: Japan Otaku Reviews

I wasn’t able to win miles.

There was no defeat in the Ohamaile during Round 1 either.

My lady and the holy sword are strong, aren’t they? Wahaha!

90: Japan Otaku Reviews

Could it be that the debuff chairman doesn’t work this time?

97: Japan Otaku ReviewsYeahx2

>>90

It works.

But there’s no point in using the chairman, who can’t run a mile with initial suitability; isn’t Glass good enough?

91: Japan Otaku Reviews

Zephyr can run in first place, so I feel that he has an advantage in terms of skill selection.

93: Japan Otaku Reviews

Good morning, my intuition was correct because it is wise, strong, and has a certain allure.

94: Japan Otaku Reviews

If the gacha period had been shifted, it would definitely have been played during the current period.

I’m not good at business.

95: Japan Otaku Reviews

When I added debuffs to the big escape, it turned out well.

96: Japan Otaku Reviews

1-2-2 First, let’s sleep.

98: Japan Otaku Reviews

It’s still “seeing.”

99: Japan Otaku Reviews

2-

Well, I avoided the night sky.

100: Japan Otaku Reviews

Is there really this many people who drew mileage with a free single play?

108: Japan Otaku ReviewsYeahx11

>>100

From here on, I will choose my words carefully.

101: Japan Otaku Reviews

Since there are indeed losses in head-to-head races, having three ace runners is preferable for consistently winning in the preliminaries.

102: Japan Otaku Reviews

The front runner wants to escape, but it’s quite impactful that Natsu Taiki can’t secure the first place ability.

I need someone to run just a little bit ahead of me.

103: Japan Otaku Reviews

The lead horses grouped together.

It’s helpful that the holy sword can now be taken inside the latch.

112: Japan Otaku Reviews

>>103

I think one of the reasons for the strong pressure this time is…

104: Japan Otaku Reviews

Long live the Mile Cult!

105: Japan Otaku Reviews

I have never won a mile above UC5.

106: Japan Otaku Reviews

Mile-chan is a recent horse, and she’s definitely a hot topic.

It is understandable that the newcomer Uma Musume takes on the role of the vanguard.

107: Japan Otaku ReviewsYeahx2

There is no such thing as not being able to pull back.

It’s a matter of whether to pull or not.

109: Japan Otaku Reviews

It was surprisingly easy to get the A butt settled this time.

Of course, I must also thank Bubble for Oh My Mile.

110: Japan Otaku Reviews

Does it not matter whether you do it now or later, as the result will be the same?

115: Japan Otaku Reviews

>>110

Because it’s a real-time match, the opponent changes depending on when you play.

111: Japan Otaku Reviews

I saw the chairman and thought, “Oh, debuff, debuff,” but then I saw that they were normally fine-tuning Mile. When I looked at the remaining two, I realized I had faced the triple crown idiots Brian and Orfe.

I won, but it was a narrow victory over the chairman, and that spirit is highly regarded.

113: Japan Otaku Reviews

More and more people are seriously pulling character gacha.

118: Japan Otaku Reviews

>>113

The shortcut to platinum is to pull for special attack characters.

116: Japan Otaku Reviews

Natsu Taiki is starting from the second position in the lead.

When the development is oriented, and the unique emerges, it’s oh yeah she ha!

117: Japan Otaku Reviews

Orphe and Mile are both great customers at the ceiling, wahaha… wahaha…

125: Japan Otaku Reviews

>>117

Well, I think those two have the value of a ceiling.

Isn’t it okay to be a customer just for occasions like anniversaries?

119: Japan Otaku Reviews

Is it possible to go for a double 2?

120: Japan Otaku Reviews

If it’s my unique ability, I can come out on top even as number one.

121: Japan Otaku Reviews

The holy sword is strong in itself and has an advantageous position in the environment, making it a good gain.

122: Japan Otaku Reviews

Mile’s abundance makes the young lady’s bud sparkle.

124: Japan Otaku Reviews

I was overtaken by Durandal…

I heard that it was strong when it caught on, but it was a holy sword flash.

126: Japan Otaku Reviews

If you want to win against Gran from behind, you need explosive power at least as strong as a sacred sword.

127: Japan Otaku ReviewsYeahx1

Huh! You’re starting the main training now?

I can do it!

128: Japan Otaku Reviews

Yesterday at 9 PM was an unusually warm match.

It’s recommended.

129: Japan Otaku ReviewsYeahx1

Miles are not specified for a race track in skills, so they seem strong anywhere as long as it’s a mile.

Characters like this are easy to pull for, which is helpful.

138: Japan Otaku Reviews

>>129

Because there is a turf designation, dirt is impossible.

The reflection of the blue ruby can be seen…

130: Japan Otaku Reviews

Speaking of which, how do you accelerate with the holy sword?

Did you have something like Ohamaile on your own?

135: Japan Otaku Reviews

>>130

It’s like lightning, all on my own.

However, there is no lightning-fast ignition, so prayer accelerates it.

137: Japan Otaku Reviews

>>130

Are you not familiar with “lightning speed”?

131: Japan Otaku Reviews

If it’s Chanmi, it seems like she will excel in sprints from now on, no matter the distance.

132: Japan Otaku Reviews

It looks like Yumia is about to be cleared, so I will raise it when I get home today.

Wahaha

133: Japan Otaku Reviews

The behavior has started to feel a bit unreal.

Why is the Ohamaile that was in 6th place flying up just before the finish line…?

140: Japan Otaku Reviews

>>133

Rather, it can accurately reproduce the real movements of the Oha Mile.

134: Japan Otaku Reviews

The nameless indie girl is not being pushed right now, so it’s your chance.

139: Japan Otaku Reviews

>>134

Rather, pushing is the opportunity.

136: Japan Otaku Reviews

It is 2-2-2.

I’m starting to have a stomachache.

141: Japan Otaku Reviews

Behold! The pulse, vaudeville, deluxe fountain, and essence body overlap to create an insane speed…

142: Japan Otaku Reviews

With the UC2 Holy Sword, UC5 Provocation Ruby, and debuffs, the win rate is around 70%.

What kind of chaotic world line is everyone in?

143: Japan Otaku Reviews

It’s an open B…

149: Japan Otaku ReviewsYeahx2

>>143

I want to see what kind of opponents are in that league.

144: Japan Otaku Reviews

It didn’t work with the holy sword at awakening level 1.

145: Japan Otaku Reviews

Hmm, I’ve never had a perfect victory even once.

UB and UC are coming out strong in the second half, so it seems like this time as well it won’t be good.

146: Japan Otaku Reviews

While Oha Mile is winning big, Aoru Ruby isn’t winning at all.

After all, is my late-game power weak? I was overtaken by Summer Taiki once and ended up finishing like that.

181: Japan Otaku Reviews

>>146

I think there will often be a scenario where the strong mid-range players move towards the front and start from the outside.

147: Japan Otaku Reviews

Wow, I hit the UB group!

148: Japan Otaku Reviews

Aren’t we able to recreate Oharamile’s original Sprinters S?

150: Japan Otaku Reviews

The win rate isn’t great, but since I managed to secure A, the rest is just a formality…

151: Japan Otaku Reviews

I understand miles, but it seems there are surprisingly many people who are in a bubble.

157: Japan Otaku Reviews

>>151

It might be a ticket exchange or a selection event.

152: Japan Otaku Reviews

I was scared by the high level of R1, but it hasn’t really changed much, has it?

153: Japan Otaku Reviews

If Gran Alegria is strong anywhere at a mile, then what’s the point of not being strong?

154: Japan Otaku Reviews

I trembled at the 900-unit UB.

But in the end, it was just a hollow shell with no skills.

155: Japan Otaku Reviews

Oh, My Mile is pushing hard!! It’s forcing its way up the rankings, so it can end up in the position for comparison if it’s around 7th place.

158: Japan Otaku Reviews

What’s happening with the jewels of someone who’s pulling the anniversary gacha, pulling Orfe, and pulling the Oha Mile?

160: Japan Otaku Reviews

>>158

Wahaha

162: Japan Otaku Reviews

>>158

I desperately gathered what was left of the trophies, wahaha!

169: Japan Otaku Reviews

>>158

If Orphe and the free mile can be drawn with free tickets and free gacha, then the jewels won’t decrease at all.

159: Japan Otaku Reviews

It was a bubble morning.

161: Japan Otaku Reviews

Horses that have won both the Mile Championship and the Yasuda Kinen are quite rare.

163: Japan Otaku ReviewsYeahx1

There was a free period, and a lot of gacha tickets are being distributed.

164: Japan Otaku Reviews

Hmph… even Windy-chan got a free rainbow today.

The mummy ball…

165: Japan Otaku ReviewsYeahx4

Isn’t it normal to hesitate at least once when you take a hit?

166: Japan Otaku Reviews

Windy-chan succeeded in getting Orphe and Ohama Mile for free by saving up a large number of character gacha tickets.

167: Japan Otaku Reviews

After losing all matches, winning all matches just proves that the luck in this event’s matchmaking is 100%.

Isn’t it fine to just use a coin toss?

168: Japan Otaku Reviews

It turned out to be the right decision to carry on the overflowing fighting spirit that someone I happen to follow had.

Even if I was compared to Ohamile and Aoru Ruby, I was still able to win.

170: Japan Otaku Reviews

Orfe and Oha Mile, as well as Zunko, all came within 30 pulls, so this year’s anniversary was a good anniversary.

171: Japan Otaku Reviews

The finals reduce the element of luck.

172: Japan Otaku Reviews

You can win with a bubble and a blue ruby… Is it bad that there’s only a debuff left?

If I’m going to change the debuff, a fast runner is good, right? Since there is no Ohama Mile, what should I do?

174: Japan Otaku Reviews

>>172

I think the signboard girl is good, you know.

180: Japan Otaku Reviews

>>172

Isn’t it tough to have a structure that makes it difficult for your own team to compete against each other?

182: Japan Otaku Reviews

>>172

If the finish is poor, it’s debuff 2.

You will create a launching pad at the front with one person who has the same running style as the favorite.

173: Japan Otaku Reviews

I often see that the more intelligence you show, the higher your evaluation becomes.

It seems that while I was managing Seiko’s gauge and recovering her stamina, I ended up making it a bit more elaborate than I had anticipated.

Is there any point to increasing intelligence beyond 1200 now?

185: Japan Otaku ReviewsYeahx1

>>173

I think there are many cases where the benefits of extending level 2 aren’t really practical, but it just happens to max out on its own.

188: Japan Otaku ReviewsYeahx1

>>173

It seems that I will get better at positioning, but I don’t really know much about it.

175: Japan Otaku Reviews

Honestly, the Oha Mile itself had a story that was more about showcasing the new generation than about the individual, so it was a bit bland, but seeing it win so much and its unique, sparkling, silly smile made me come to like it.

176: Japan Otaku Reviews

It’s been a while since I returned, so I’ve forgotten how to use the channel.

Is today the only chance to take on the challenge?

Is there a tomorrow as well?

187: Japan Otaku Reviews

>>176

…Did you run yesterday and the day before?

177: Japan Otaku Reviews

If you’re going to use it, it’s tough if you can’t adjust the stats with two or more units and compare them yourself.

178: Japan Otaku Reviews

I don’t know the story of Ohamaile.

Because there is no scenario…

194: Japan Otaku ReviewsYeahx1

>>178

Windy-chan initially checks the race rotation and events while watching the story in URA.

Anyway, even if I do my main training on the first try, it won’t turn out well.

179: Japan Otaku Reviews

There are still three ceilings left.

There are still three ceilings left.

201: Japan Otaku Reviews

>>179

What is this? It’s scary, scary!

183: Japan Otaku Reviews

The possession rate of Mylle-chan is abnormal.

189: Japan Otaku Reviews

>>183

Well, it’s practically a distribution.

There are various free gacha.

193: Japan Otaku Reviews

>>183

To be honest, there aren’t many new characters for miles, so people are switching to new characters.

184: Japan Otaku Reviews

This time, I’m only facing serious teams right from the start, so I’m really struggling with various adjustments.

186: Japan Otaku Reviews

I decided on A.

Since I am satisfied, I will return to the factor round.

190: Japan Otaku Reviews

While taking a break, I’m hitting the ceiling thinking I’m smart.

191: Japan Otaku Reviews

I can win with one front runner, one stalker, and one debuffer, but this setup is almost guaranteed to win in a fair match-up against the same running style, so I am confident in this setup tailored for Windy-chan.

192: Japan Otaku Reviews

At this early stage of the new scenario, if this is how it is, it looks like the next one will require even more serious refinement, and I’m getting excited already.

It spins the factors.

195: Japan Otaku Reviews

I will explain the meaning of making intelligence 1300 or 1400.

It looks really intelligent.

202: Japan Otaku Reviews

>>195

Aoharu Ken and Shinzui Ken will be stacked to make them look even smarter.

196: Japan Otaku Reviews

Good morning Mile-chan, aren’t you a bit long-bodied?

209: Japan Otaku Reviews

>>196

The inconsistency of models has existed since ancient times.

There are also insects that move around like around a joint.

197: Japan Otaku Reviews

Windi-chan’s blue ruby doesn’t win very often either.

It’s something with a lower win rate than a flight.

198: Japan Otaku Reviews

If you’re concerned about downhill mode, it’s better to be smart.

199: Japan Otaku Reviews

I thought of a good thing.

Is it not okay to remove all Pink ☆3s other than Monster-chan Kizuna?

200: Japan Otaku Reviews

When there is a long descent, having a higher intelligence is better, but if that’s not the case, 1200 is sufficient.

After trying various things, I found that Spd 3, Wisdom 1, and Guts 1 felt the most fitting.

For long distances, I probably have to set it to Speed 2 and Stamina 2, so I don’t think I can increase the skill points much.

203: Japan Otaku Reviews

I somehow managed to slip in at 1-1-4.

204: Japan Otaku Reviews

Does being a lone wolf really mean anything? Are the other six secretly hiding something?

208: Japan Otaku Reviews

>>204

Many people are hiding them because the young ladies can receive them at events.

210: Japan Otaku Reviews

>>204

It’s meaningful because I can take down that lone wolf.

205: Japan Otaku Reviews

I think that Blue Bee needs some ingenuity to be able to run inside.

206: Japan Otaku Reviews

What is it about Ohama Mile that normally wins even when running wide like Blue Ruby?

207: Japan Otaku Reviews

It’s not just actual horse racing, but what is this x-x-x-x?

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