Home » Game » Game Boy » [Game Boy] Finally a new release of Card Hero!

[Game Boy] Finally a new release of Card Hero!

GAME BOY COLOR Fun Guaranteed Support Famitsu Trade & Battle Card Hero CARD HERO Game Boy & Color Compatible Cartridge Best of GAME BOY Common

1: Japan Otaku Reviews

Nintendo Direct? Was there some kind of premonition?

3: Japan Otaku ReviewsYeahx12

>>1

Premonition… I saw it in a dream before the transplant version!

2: Japan Otaku ReviewsYeahx2

Komai is crap.

4: Japan Otaku Reviews

Where is the champ? Deck.

5: Japan Otaku Reviews

Well, at the very least, a remake should come today.

6: Japan Otaku ReviewsYeahx1

No matter how many times you re-release your mediocre game, it doesn’t change the fact that you’re bad at it.

7: Japan Otaku ReviewsYeahx13

Koma-an’s mornings are early.

8: Japan Otaku Reviews

Let me do a draft in a random match online.

9: Japan Otaku Reviews

A lawless character in the early game called Polygoma.

10: Japan Otaku ReviewsYeahx5

It’s nice that Manatott is becoming a rare item…

11: Japan Otaku Reviews

The DS version was interesting, but I haven’t heard that it sold really well, so I’m not sure…

12: Japan Otaku Reviews

>>11

So it was released on the DS…

13: Japan Otaku Reviews

>>11

That DS also isn’t selling well, but it was something I liked, so it was pushed through forcefully.

14: Japan Otaku Reviews

I haven’t played the series, but I’ve heard it’s interesting, so I might go around stores looking for the DS version to buy.

15: Japan Otaku ReviewsYeahx1

I remember that all the cards except for the useless Yami, whether used or used against, generally had a good balance.

That guy is unfairly cute in the DS version.

16: Japan Otaku Reviews

It was available on VC for the 3DS, you know…

17: Japan Otaku Reviews

I liked the character design of DS.

The flow of gradually getting used to speed battles was also good.

18: Japan Otaku ReviewsYeahx2

The DS version gives you less money from the CPU, so it’s tough unless you prepare two devices and earn through self-communication battles.

19: Japan Otaku Reviews

>>18

At that time, I was cooperating with a friend to retire one side and make a lot of money…

20: Japan Otaku Reviews

The GB version is probably out of battery…

21: Japan Otaku Reviews

I remember connecting to the internet using the Wi-Fi unit just to get the cards for the DS version.

22: Japan Otaku Reviews

The card design of Bombzo is genius.

27: Japan Otaku Reviews

>>22

Actually, I haven’t really used it much…

Is it fine to just self-destruct before I get killed when I’m about to die from throwing bombs?

If you’re self-destructing from the early game, you might get defeated with a long-range attack on the next turn.

23: Japan Otaku Reviews

I wish they would reprint the paper version too…

25: Japan Otaku ReviewsYeahx2

>>23

That’s more unreasonable, isn’t it?

24: Japan Otaku Reviews

The GB version had extremely long load times, so the tempo was killed.

The DS version was improved in that regard, so it was good.

26: Japan Otaku Reviews

The game balance of the DS version is often ridiculed, but I remember that even in the original, some of the ultra-rare cards had capabilities that significantly disrupted the balance.

28: Japan Otaku Reviews

Jarel is really difficult to use… I think I was rather well-trained as a kid who liked it…

29: Japan Otaku Reviews

My partners are Leon and Raon.

30: Japan Otaku Reviews

Jares still had a way to live.

I was using bitter without hesitation.

31: Japan Otaku Reviews

The man is a slide.

32: Japan Otaku Reviews

I regretted selling the Manatot, so if there’s a remake, let me play it.

33: Japan Otaku Reviews

It’s been a while, but I think I’ll really get angry this time…

34: Japan Otaku ReviewsYeahx7

First, the character is too far removed from current trends.

I liked you, but…

181: Japan Otaku Reviews

>>34

DS has a pretty recent art style, didn’t it become that way back then?

35: Japan Otaku Reviews

Muji is certainly interesting, but in addition to the CPU’s thinking time being incredibly long, when it ultimately comes down to the master rule with 10 HP, one game turns into a terrifyingly long battle…

36: Japan Otaku Reviews

A game of rock-paper-scissors in the restroom.

37: Japan Otaku Reviews

A girl who uses water is cute, right!

43: Japan Otaku Reviews

>>37

Water Pyu! Deck

44: Japan Otaku Reviews

>>43

I was overwhelmed when I became a quick user as a senior…

Normally strong…

38: Japan Otaku Reviews

I really liked the elaborate animations of the monster attacks.

Shigotonin is great, right?

39: Japan Otaku Reviews

I seriously thought the long deliberation was frozen.

40: Japan Otaku ReviewsYeahx1

Is it basic to use Bombzo as a support character?

I couldn’t use it well, so I didn’t include it…

41: Japan Otaku Reviews

>>40

I think the frontline is the main part.

If it looks like I’m going to die, I’ll self-destruct to prevent the opponent from leveling up.

42: Japan Otaku Reviews

Bomuzou will self-destruct quickly when it comes forward, preventing level-ups.

45: Japan Otaku Reviews

A back player who only throws bombs is unacceptable.

It’s about either pressuring the enemy’s backline or using a surprise attack to steal the enemy’s opportunity to level up.

65: Japan Otaku Reviews

>>45

This report was shocking for the MAXLv3 group that is based on initial power 1.

46: Japan Otaku Reviews

I like the original balance.

47: Japan Otaku Reviews

The rouge used by the enemy is strong.

54: Japan Otaku Reviews

>>47

The lipstick I use is weak…

48: Japan Otaku Reviews

Let’s ride on the popular characters from Intelligent Systems and sell them using the power of licensing.

Yes, it’s Sushi Striker.

51: Japan Otaku ReviewsYeahx3

>>48

Saifa…

49: Japan Otaku Reviews

Bomb Zou is easy to use and can be entrusted with the backline due to hand card mishaps.

50: Japan Otaku Reviews

Is this game popular overseas?

52: Japan Otaku Reviews

Do you remember the speed battle?

55: Japan Otaku Reviews

>>52

I won’t do it once I’m used to it.

I think it’s a good rule that’s easy to grasp.

59: Japan Otaku Reviews

>>52

Since I started from DS, I mistakenly thought that this would be the main one instead.

53: Japan Otaku Reviews

The leveling up system is fun, isn’t it?

There is joy in nurturing the cards you like.

56: Japan Otaku Reviews

I also want a digital version of Saifa.

57: Japan Otaku Reviews

Since the development is over, could you make it digital, Cipher?

58: Japan Otaku Reviews

A bird with a silly face had a strong memory.

61: Japan Otaku Reviews

>>58

Whether it’s Kekko or Yanbaru…

63: Japan Otaku ReviewsYeahx2

>>61

It might be a ga-ga.

64: Japan Otaku Reviews

>>58

This feels like a Yanbaru that wants to let me put in 5 cards.

Or perhaps it’s a nasty Kekkou that crushes from the backline to the backline.

60: Japan Otaku Reviews

“Anonymous is 1D, right?”

62: Japan Otaku Reviews

I heard that FE Cipher is essentially Card Hero.

66: Japan Otaku Reviews

Because everyone looks stupid when they’re plain, damn it!

67: Japan Otaku Reviews

Even if we release a new work, it feels like it’s already too complete at the GB stage, and I wonder how we can expand on it.

69: Japan Otaku Reviews

Isn’t it difficult to buy card games outright anymore?

70: Japan Otaku Reviews

Don’t say it’s a new release, at least give it to me on Switch Online.

72: Japan Otaku Reviews

Kekko and GaaGaa aside, Yanbaru isn’t that clueless-looking!

I think it looks like a tired face.

73: Japan Otaku Reviews

The shallowness of the card pool was linked to the sharpness of the CPU’s reading, so even with new releases, it feels the same.

77: Japan Otaku Reviews

>>73

Character replacement for remakes or new works.

It’s a technique that is often used in other games as well.

74: Japan Otaku Reviews

The momentum to actually reach level 3 was hard to understand because the initial firepower was so lacking…

75: Japan Otaku Reviews

Isn’t there only Morgan who isn’t a fool of a bird?

76: Japan Otaku Reviews

The octopus that appeared at the very beginning has specifications that seem like an ideal type for frontline monsters, doesn’t it?

78: Japan Otaku Reviews

There are too many cards that are practically inferior, and there aren’t even 30 types that can be used properly.

81: Japan Otaku Reviews

>>78

Because you can only put in three higher compatibility cards, you need lower compatibility ones.

79: Japan Otaku Reviews

I want a remake version.

80: Japan Otaku Reviews

There are surprisingly few things that are completely backward compatible…

Also, strong ones generally have a very low acquisition rate.

82: Japan Otaku Reviews

There are also people who can stack three Morgans, but how many of them are there?

83: Japan Otaku Reviews

The superior version is pretending that Gundar’s single heavy stone is gradually becoming heavy… So, I’m using Yanbaru… and since Yanbaru can no longer fit, I’m reluctantly putting in Beyond…

84: Japan Otaku Reviews

Make stones are somewhat acceptable, but banishment is not okay.

85: Japan Otaku Reviews

I want a deck cost limit so that weak cards can shine too.

86: Japan Otaku Reviews

I only have memories of it being fun.

87: Japan Otaku Reviews

Manatots may have Papatots for later premiumization, but did Beyond have anything like that…?

91: Japan Otaku Reviews

>>87

It’s not GB, but Byōguru.

92: Japan Otaku Reviews

>>87

None

In every way, it is an inferior version of Yanbaru… but it has value simply because it can perform the same tasks as Yanbaru and allows for three additional cards to be included separately.

88: Japan Otaku Reviews

It’s one that seems like a typical superior version, but it’s really not.

89: Japan Otaku Reviews

In a trading card game, there are strong and weak cards, and the enjoyment that comes from acquiring strong rare cards to continuously strengthen your deck is part of the experience provided.

It’s also true that it doesn’t fit the current era of player-oriented games.

90: Japan Otaku Reviews

A harmful monster called Kekkou.

What a ridiculous attack range…

94: Japan Otaku Reviews

>>90

It feels incredibly strong when used by the enemy, but…

When I use it, I feel like I want to jump in with just one more… it’s a perfect balance.

96: Japan Otaku Reviews

>>90

The absolute killer bird of the backline.

93: Japan Otaku Reviews

Compared to Gunter, the Bomb Zou, which doesn’t use stones on HP6, is strong enough on its own.

Moreover, it’s a broken card that can attack with the same power as the front line and even super.

105: Japan Otaku Reviews

>>93

There’s no denying that Bombzou is strong, but isn’t it a bit too different in terms of how it’s used compared to the pure backline Gunter?

110: Japan Otaku Reviews

>>105

It’s different, but since all the backline monsters have their own personalities, it’s hard to compare them.

When looking solely at simple card power, it’s just that Gunter was easier to compare.

95: Japan Otaku Reviews

When rotation is used, I feel like I might snap.

101: Japan Otaku Reviews

>>95

Pulling out the opponent’s backline while stabilizing my own position is really well done.

Leon Raon can also be stopped.

97: Japan Otaku ReviewsYeahx1

Beyond could be a super card that is made right now, right?

I mean, was it made for the DS?

100: Japan Otaku ReviewsYeahx1

>>97

It’s a terrible monster that makes the opponent rotate every time it attacks, which will definitely make the nameless person who gets rotated above feel like snapping.

98: Japan Otaku ReviewsYeahx2

I like how the characters on the board have distinctive movements even though they are only two frames.

99: Japan Otaku Reviews

Are you saying to put in three Yanbaru cards and then add three Beyond cards as well?

104: Japan Otaku Reviews

>>99

Put in 3 Morgans!

102: Japan Otaku Reviews

If I keep saying it every time, it will surely become true someday.

I believe.

103: Japan Otaku Reviews

I definitely don’t want to include Beyond, so having a Bomb Zō that can also play support is important.

106: Japan Otaku Reviews

The DS had a lot of super cool feelings like with Yanu, Olint, and Byoguru, and it was fun.

Personally, I like Orint.

107: Japan Otaku ReviewsYeahx3

Gunter, just because he has 4 stamina, doesn’t mean that every attack is worth 1 stone.

I think so, but it can be quite annoying when you can withstand quite a bit of the attacks.

108: Japan Otaku Reviews

Yambaru is the ultimate example of “simple is best.”

If anything, I can add more even if I have Morgan.

109: Japan Otaku ReviewsYeahx1

It’s a game I really like, but like Cardcept, I think the battles are too long and it doesn’t fit the current times.

113: Japan Otaku ReviewsYeahx3

>>109

As expected, it’s a speed battle…

111: Japan Otaku Reviews

Cards that are specialized in their raw specs, like Takokke and Yanbaru, are great, aren’t they?

112: Japan Otaku Reviews

A card has come out that doesn’t consume Rouge or Stones…

114: Japan Otaku Reviews

It was often quite shiny when I put in one piece of it.

Since the main goal is to target the backline, I only need to deal with weaklings.

116: Japan Otaku Reviews

I didn’t understand the advantage of being able to disappear from the field actively when I was a child.

The worker could attack the master! I only had the feeling that it was strong!

117: Japan Otaku Reviews

Manato.

In front of the mirror

Sticking out my tongue.

119: Japan Otaku Reviews

In the junior story, there’s often an excess of stones, so Gunter is okay.

After clearing it, when the cards come together, they become unnecessary.

123: Japan Otaku Reviews

>>119

In other words, once you can use Magic Master in senior level, you won’t have leftover stones…

120: Japan Otaku Reviews

I like Gaskin, but it’s slightly difficult to use.

125: Japan Otaku ReviewsYeahx2

>>120

If it were easy to use, that would be outrageous…

121: Japan Otaku ReviewsYeahx1

I could never think that Dine and Gaskin were equal, even in my childhood.

122: Japan Otaku Reviews

I think Dain should at least be HP5.

I can’t say anything about Morgan anymore.

126: Japan Otaku Reviews

Although Caldocept Rebirth has become quite fast, it is still too fast with the same number of cards in the book, which means it doesn’t complete a round, making the compression and focus on main cards even more pronounced and the balance difficult.

127: Japan Otaku Reviews

Card Hero has a heroine…

128: Japan Otaku ReviewsYeahx5

>>127

It’s nice, isn’t it…

129: Japan Otaku Reviews

Looking back at Kiavater and Fierlstone after trying various TCGs, I realize they did a lot of things.

130: Japan Otaku Reviews

I like the fact that only the 5-star cards have clearly outstanding power.

131: Japan Otaku Reviews

The farm’s O-kumi is nice, isn’t it?

132: Japan Otaku Reviews

I burned all those cow-smelling cards!

134: Japan Otaku ReviewsYeahx2

>>132

I got really angry for the first time since I was born!

141: Japan Otaku Reviews

>>134

133: Japan Otaku Reviews

A backliner who can punch in the front with 2P is impressive.

135: Japan Otaku ReviewsYeahx1

It was very disappointing that the DS version had a weaker AI than the GB version.

142: Japan Otaku Reviews

>>135

It’s not bad; in a speed battle, they come at you to kill for real.

136: Japan Otaku ReviewsYeahx1

I think the flow leading up to defeating Toshio can be considered one of the ideal forms of game adaptation for Hobby Anime.

I’m borrowing a card!

138: Japan Otaku Reviews

>>136

The final boss gets beaten up by the super powerful nouveau riche deck!

137: Japan Otaku Reviews

Among the tricky ones in the backline, the straightforwardness of Yanbaru really works, and this is… very much appreciated…

139: Japan Otaku Reviews

I have never seen any erotic images of Kumi-chan.

140: Japan Otaku Reviews

I want to borrow a recommended deck, so I’ll give the cards I received from Grandpa and Kumi-chan.

Don’t worry, I’ll make him pay for it later, so it’s the same card.

143: Japan Otaku Reviews

I loved destroying everything with Level 2 Donchan Daichi’s anger.

144: Japan Otaku Reviews

When I was a kid, I didn’t understand the strategies at all, so there are things I would like to play again now.

Still, I was able to defeat Toshio (with the borrowed deck), so it must have had a gentle game design.

145: Japan Otaku Reviews

The DS version even had erotic doujin drawn for it.

146: Japan Otaku ReviewsYeahx1

Is the basic strategy for this to prioritize controlling the board and, when there are free monsters, hit the Master?

147: Japan Otaku ReviewsYeahx1

I think someone who realizes Yami’s strength on their first play is pretty mean-spirited.

149: Japan Otaku ReviewsYeahx2

>>147

In card games, a malicious style is stronger.

151: Japan Otaku Reviews

>>147

For the sake of the little ones, I would throw away my attacks.

Is it really strong to consume 1 stone and take 2 stones? This was a mystery.

148: Japan Otaku Reviews

I vaguely remember that the rare cards with clearly outstanding performance have a very low acquisition rate, and due to the existence of rare cards that cannot be obtained in each software, there was an adjustment to narrow down the absolute number of rare cards to prevent it from becoming a rare card game.

Well, if you have two soft (things) and patience, you can hold a rare festival too.

150: Japan Otaku ReviewsYeahx2

I realized for the first time while playing online matches on DS that without the Master Rule limiting HP to 10, Black Rush overwhelms everything…

152: Japan Otaku Reviews

Bomzow losing maximum HP when leveling up was quite off-putting to my childish heart… It seems strong, though.

I liked working.

154: Japan Otaku Reviews

It was shocking back then that even masters could start to hit.

Well, I almost didn’t use it.

155: Japan Otaku Reviews

Hmph!

156: Japan Otaku Reviews

I really hate the move where Kekkou kills a backline enemy after leveling up and instantly reaches level 3.

157: Japan Otaku Reviews

I’m hoping for a soundtrack to come out for Nintendo music.

There are many cool songs, aren’t there?

158: Japan Otaku ReviewsYeahx1

I saw your erotic drawing for the first time.

159: Japan Otaku Reviews

I ended up seeing erotic images of Kumi-chan…

By the way, you’re not from the generation that takes selfies with smartphones, are you?

160: Japan Otaku Reviews

Takumi, you were so cool in GB…

161: Japan Otaku Reviews

I want to play the DS version where the enemy CPU is as strong as in the GB version…

162: Japan Otaku Reviews

It’s interesting, but maybe the design space is limited, so it doesn’t seem like there will be much difference even with new releases.

164: Japan Otaku Reviews

>>162

Somehow, it’s with the new design cards.

Like MTG and Yu-Gi-Oh, which added new card types and summoning methods.

165: Japan Otaku Reviews

>>162

It’s harsh to say, but since the player base is small, it doesn’t matter at all if it doesn’t change much for acquiring new players…

163: Japan Otaku Reviews

The communication environment has improved.

I thought so, but now I realize it’s not a game for interacting with people.

166: Japan Otaku Reviews

With a master HP of 5, black aggro is too advantageous, and at 10, it’s too long and gets tiresome, so if I were to bring it back now, would HP 7 to 8 be just right?

167: Japan Otaku ReviewsYeahx3

The joy of unwrapping packs was self-contained within the game, so it completely fried my brain at the time.

168: Japan Otaku Reviews

In pro rules, no matter how many stones you have, it’s never enough, so Gunter’s value drops significantly all at once…

Well, there are supermarkets, so I guess it’s not that bad.

169: Japan Otaku ReviewsYeahx1

The variety of card designs is too limited.

I’m filling the card types with higher and lower compatibility.

170: Japan Otaku ReviewsYeahx2

It’s interesting, but the enjoyment is closer to that of a chess problem or SRPG rather than the enjoyment of a card game…

171: Japan Otaku Reviews

It was an eye-opener to attack Polygoma with a partner and reduce its HP to 1, then use Berserk Power to make it self-destruct.

176: Japan Otaku Reviews

>>171

Polygo Macrash is great, isn’t it…?

It’s not good to put a worker in the empty space…

172: Japan Otaku Reviews

The element of nurturing is fun, isn’t it?

Even cards that are completely unusable when aiming for the optimal solution have quite a romantic element to them.

173: Japan Otaku Reviews

The matches are unexpectedly fun.

But please spare me from Yami!!

174: Japan Otaku Reviews

Yummy, I wonder what I should do about that.

Is it not allowed even with a maximum HP of 4?

177: Japan Otaku Reviews

>>174

At level 1, it would be better to limit the number of items you can steal to just one.

175: Japan Otaku Reviews

When you master the matches, all the decks end up being the same…

The card pool isn’t wide enough for the meta to rotate.

178: Japan Otaku Reviews

You’re getting a bit ahead of the Jun era, aren’t you?

179: Japan Otaku Reviews

I think the heroine who uses the zombie saying “Buhou!” was good.

184: Japan Otaku Reviews

>>179

Is it the only one that goes to the bathroom in the DS version?

180: Japan Otaku Reviews

While Octillery is definitely strong, I didn’t include it because the attack animation is too disliked for kids.

182: Japan Otaku Reviews

It’s nice that the official Nintendo page hasn’t been deleted yet.

183: Japan Otaku Reviews

The name is! Card! Dede-dette-de!

Hero!

185: Japan Otaku Reviews

Let’s play rock-paper-scissors.

186: Japan Otaku Reviews

The DS version of Yami carries the risk of being called erotic if you use it…

187: Japan Otaku Reviews

I think it’s a difficult game to turn around a disadvantage, even if you can get stones from damage.

188: Japan Otaku Reviews

>>187

The wrath of Daichi is good.

  • Related Posts

    [Granblue Fantasy] I got the Light An, so I will fight in the old battlefield with this…

    Japan Otaku discusses game strategies, character uncertainties, and anticipation for new abilities and recruitments.

    Read more

    [The Idolmaster Million Live!] In great shape!!

    Fans discuss their experience at the iDOLM@STER Million Live! concert and share recommendations, excitement, and wishes.

    Read more

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    [Mii-chan and Yamada-san] Too surreal…

    • March 30, 2025
    [Mii-chan and Yamada-san] Too surreal…

    [Granblue Fantasy] I got the Light An, so I will fight in the old battlefield with this…

    • March 30, 2025
    [Granblue Fantasy] I got the Light An, so I will fight in the old battlefield with this…

    [The Idolmaster Million Live!] In great shape!!

    • March 30, 2025
    [The Idolmaster Million Live!] In great shape!!

    [Baki the Grappler] Hanada is strong…

    • March 30, 2025
    [Baki the Grappler] Hanada is strong…

    [Destruction Beast] I was recommended to read it by an anonymous person.

    • March 30, 2025
    [Destruction Beast] I was recommended to read it by an anonymous person.

    [Armored Core] I finally cleared it, so I want to talk about it.

    • March 30, 2025
    [Armored Core] I finally cleared it, so I want to talk about it.