Home » Game » Granblue Fantasy » [Granblue Fantasy] Cosmos… I’m not adding new multi…

[Granblue Fantasy] Cosmos… I’m not adding new multi…

1: Japan Otaku Reviews

Ho ho ho

Do you want to see my face?

2: Japan Otaku ReviewsYeahx4

Ugly phoenix…

3: Japan Otaku Reviews

See you later~

4: Japan Otaku Reviews

Is the thread image really that ugly?

If a beauty is rated at 10 and an ugly person at 0, I think I would be around a 3 or 4.

5: Japan Otaku Reviews

The character’s voice is different from my image.

6: Japan Otaku Reviews

Well, there are sometimes children with such a detestable face.

7: Japan Otaku Reviews

It’s certainly easy to enter at this time, but nothing is coming in!

8: Japan Otaku Reviews

I wonder why this aunt keeps throwing in lines that assume we’ve met face to face multiple times.

9: Japan Otaku Reviews

It’s easier because I can just lazily hit without worrying about some unknown uncle doing something like a shutdown.

I just don’t really understand it.

10: Japan Otaku Reviews

75! 50! 25! Guard!

15: Japan Otaku ReviewsYeahx16

>>10

It’s boring to be held back for two turns due to the prediction of invincibility being lifted and the need to cycle turns to display it…

11: Japan Otaku Reviews

I take back what I said about not doing it because I’ll just go up on my own at the back.

It looks like it’s going to be 400 on its own…

12: Japan Otaku Reviews

It’s too much like a game of musical chairs.

13: Japan Otaku Reviews

I don’t know why, but I heard that in the “I Don’t Know” series, it’s different even though someone dropped sand from two consecutive blue boxes!!

14: Japan Otaku Reviews

To put it bluntly, both of the unfamiliar uncle and aunt are weak and lack any response.

20: Japan Otaku Reviews

>>14

It’s not a rank for end content, so that’s to be expected.

22: Japan Otaku Reviews

>>20

I think it’s end content since it’s a Levens class.

26: Japan Otaku Reviews

>>22

Revence has already become a daily routine since it came out in Rebuild…

34: Japan Otaku Reviews

>>26

Can’t Cosmos be a little simpler…?

It’s too much of a hassle to make it a daily routine…

37: Japan Otaku Reviews

>>34

Cosmos is being violated by Evangelin.

43: Japan Otaku Reviews

>>37

Huh! What is it?

16: Japan Otaku ReviewsYeahx5

The reason it’s a terrible boss is because the invincibility is increasing.

17: Japan Otaku Reviews

What kind of formation should we take?

19: Japan Otaku ReviewsYeahx18

I don’t need any sense of accomplishment for the pointless runs just to make job weapons.

21: Japan Otaku Reviews

Well, it’s true that being too weak makes it uninteresting.

23: Japan Otaku Reviews

It’s just that there’s a stopper in the sprint, but since the old man I know received a fighting spirit award, as long as we get through the latest edition of the ancient battlefield, we can handle anything.

So, move over and make space.

24: Japan Otaku ReviewsYeahx1

I feel like Revenants aren’t really even end content anymore.

29: Japan Otaku Reviews

>>24

When they say that carelessly grinding in multiplayer with a full party is the endgame content of this game, it feels…

That’s just too weak to be interesting.

25: Japan Otaku ReviewsYeahx11

I think it’s fine if the multiplayer for making weapons isn’t 6-player multiplayer.

27: Japan Otaku Reviews

If it weren’t for six people, I feel like I would trigger HP every turn.

28: Japan Otaku Reviews

Even if it becomes a daily routine, it won’t get any upgrades, so it remains state-of-the-art multi.

30: Japan Otaku Reviews

To be honest, if I’m going to rely on something in the old battlefield, I feel like it’s going to be the Viking and Paladin’s hero weapons, and I’ll take my time dealing with the old lady.

31: Japan Otaku ReviewsYeahx5

I’ve devoured the ultimate thing! Everyone, I’ll leave the rest to you!

36: Japan Otaku Reviews

>>31

Right now, everyone has stopped moving at 2% left.

Five people went into the red, and I found it a little funny.

32: Japan Otaku Reviews

Is this person a doppelgänger of Sui-chan?

33: Japan Otaku ReviewsYeahx5

I think that the end content refers to the Tenmas and Luci Zero that the operators are struggling with for those who still don’t want to go, according to anonymous Enny.

38: Japan Otaku Reviews

>>33

I’m slacking off on Spa-Baha too.

62: Japan Otaku Reviews

>>38

The monthly event gives us blue ones, and since there’s a Foslogia exchange, the problem of not being able to strengthen weapons for going to Super Bahamut has been alleviated!

I can’t even remember what weapon I was going for because it’s been so long since I last went.

40: Japan Otaku ReviewsYeahx4

>>33

Content that requires manual fighting is intended for a minority!

56: Japan Otaku ReviewsYeahx1

>>40

If you make content that is fully automatic right from the start, it just has a short shelf life.

Create a manual multi and then sell it off later during inflation.

We have no choice but to do this.

45: Japan Otaku Reviews

>>33

I touched it, but I can’t keep up with everyone unless I have a super Bahamut triple zero.

I made it, but it’s a hassle so I haven’t gone.

63: Japan Otaku ReviewsYeahx3

>>33

I want you to be worried about the fact that we’ve created content that leads to a massive emergence of people who don’t want to participate in the operation…

35: Japan Otaku Reviews

I feel like just being able to do Omega 5 without a full party and Revan is already a sign of being an advanced player.

39: Japan Otaku Reviews

These guys are from the Treasure Island series, you know?

41: Japan Otaku Reviews

First of all, can we manage to defeat Tenmoku or Rush Zero by ourselves…? Not just with test equipment.

46: Japan Otaku Reviews

>>41

I couldn’t defeat it in the past! But now it’s different! *squeeze*

55: Japan Otaku Reviews

>>41

If everyone understands the rules and is in sync, the problems would drastically decrease.

42: Japan Otaku Reviews

When I’m stepping with the guard and flowing with the guard, the response of the guard is so slow that I’m about to get angry.

44: Japan Otaku Reviews

If the number of people decreases, this multi-hell…?!

47: Japan Otaku ReviewsYeahx6

>>44

When depopulation occurs, hell is not limited to this.

51: Japan Otaku Reviews

>>44

If the number of people decreases, we just need to prepare additional drops to boost it.

48: Japan Otaku Reviews

When you put dispel on Aegis Merge, you should properly say “Hi!” 🙋

49: Japan Otaku ReviewsYeahx4

First, getting the attributes in order… that stage is already a hassle.

50: Japan Otaku ReviewsYeahx2

I don’t think it will be a dead end even if there are fewer people, because we can just leisurely switch to our skills.

52: Japan Otaku Reviews

To strengthen the fire, to strengthen the water, to strengthen the soil, to strengthen the wind.

53: Japan Otaku Reviews

Well, even if I can’t make a hero weapon, it’ll still be alright.

54: Japan Otaku Reviews

In an old interview, we gathered the staff and tried it, but we couldn’t defeat Nataku.

Well, if it’s a sky farmer, they’ll certainly do it! Just kidding.

I’ve been thinking about it, but recently I’ve started to wonder if it’s for real.

57: Japan Otaku ReviewsYeahx4

Anonymous Ennie doesn’t go where it can’t fully auto.

64: Japan Otaku Reviews

>>57

It’s the same feeling.

Revanse has been resolved to some extent, but I still haven’t been able to solve Spabah.

I only have one Omega 5 at 5 stars, and managing equipment with the weapon count restriction has become a hassle, so I want to start working harder on it soon.

68: Japan Otaku Reviews

>>64

It’s just a full swap.

70: Japan Otaku Reviews

>>57

58: Japan Otaku Reviews

This time, even though the aunt from 25 is fierce, we can still defeat her with the current forward-leaning formation, so I feel that it won’t be a problem even if the number of people decreases.

59: Japan Otaku Reviews

I thought it was quite a trick that even if you enter at 75, the invincibility at 75 still remains.

77: Japan Otaku Reviews

>>59

When I entered a rescue like this and fully operated, I ended up getting blocked by the HP barrier every turn and finished with a contribution of five digits, which made me laugh.

60: Japan Otaku Reviews

I think there are only browser games like this that are still actively played by hand even after 11 years.

61: Japan Otaku Reviews

As long as I can defeat Jin, I don’t think 25% and beyond is that scary, so I believe it’s less of a dead end compared to an unknown old man who comes at me with pure firepower.

65: Japan Otaku Reviews

Even if you don’t strengthen your equipment, as long as you make in-game purchases, the developers are satisfied.

66: Japan Otaku Reviews

I still can’t do full auto with Luo.

67: Japan Otaku ReviewsYeahx1

I can assert that people who claim it’s too bothersome to gather the six attributes will definitely complain about something and won’t go even with the automatic matching feature being implemented next time.

69: Japan Otaku Reviews

Ruo was able to completely automate it with electric.

71: Japan Otaku Reviews

“It’s fine if the sky breaks, I’ll just take it easy.”

72: Japan Otaku ReviewsYeahx13

>>18

To put it mildly, it’s trash.

If I hadn’t said it modestly, it would have been “Dumbass, die.”

73: Japan Otaku ReviewsYeahx7

There are people who say that Granblue Fantasy was good in the era before Full Auto, but I definitely don’t want to go back.

79: Japan Otaku ReviewsYeahx3

>>73

It’s definitely just a contrarian move.

74: Japan Otaku Reviews

Things like Cosmos System Gen are frustrating, where they put up an invincible barrier for one turn and then say “here’s the barrier.”

75: Japan Otaku Reviews

I didn’t think of anything when I was just hitting without understanding anything, but…

Isn’t the witchy aunt’s yin-yang mode quite terrible…?

76: Japan Otaku ReviewsYeahx3

It’s normal to create content that people don’t particularly want to engage with.

The problem is how to alleviate it afterwards.

At first, everyone was hesitant, but now Rushbabber is fully hitting hard and killing in the short term.

78: Japan Otaku Reviews

Even if the population is sparse, if there are people who can currently complete a full run and there’s no behavior like in the Jik, then if inflation continues, it might take about 20 minutes for solo play.

80: Japan Otaku Reviews

Personally, I want a quest where I can do a full run for about 10 to 15 minutes and definitely get one Arch.

It’s fine to be single.

81: Japan Otaku Reviews

It’s either a quick kill or a sparsely populated situation, both extremes…

82: Japan Otaku Reviews

Now is the only time when there are many people who will take down the blue boxes without overtime. If time passes, the failure rate will definitely increase.

83: Japan Otaku Reviews

The supply of the unknown aunt is way too insufficient.

85: Japan Otaku Reviews

When I calmly look at it, I feel a strong sense that it’s impossible to completely respond due to various special buffs and ominous signs.

Well, I’ll create a good composition eventually.

86: Japan Otaku Reviews

The more often you guard, the more your poor guard response gradually builds up stress…

87: Japan Otaku Reviews

But you want to aim for Treasure Island, right?

92: Japan Otaku ReviewsYeahx1

>>87

What on earth is Treasure Island, anyway?!

95: Japan Otaku Reviews

>>92

Treasure Island is not sweet.

108: Japan Otaku Reviews

>>92

Surely, it’s a utopia somewhere where any dream can come true.

It’s like hee-hee and akira and zakuzaku.

I want you to tell me how I can go.

88: Japan Otaku Reviews

Luci and Bab are now beings that are treated with full auto from the opening.

Berry is a bit subtle, but well, Chain has a lower priority compared to the other two.

99: Japan Otaku Reviews

>>88

The frequency of replacing berries is high, and the rescue operation is somewhat annoying by nature, so it helps to make it a daily task.

89: Japan Otaku Reviews

So what is Treasure Island!?

90: Japan Otaku Reviews

It’s hilarious that even after dealing a billion damage, I’m not getting a blue box.

91: Japan Otaku Reviews

If I try to refer to the formation of H, it will end up being Yachima Yachima Yachima, and at this rate, it will become Theodoric.

94: Japan Otaku ReviewsYeahx3

>>91

Don’t you have it!?

98: Japan Otaku ReviewsYeahx3

>>94

First, it’s your turn―――

96: Japan Otaku ReviewsYeahx2

>>91

It’s a free distribution character like Fenny.

102: Japan Otaku Reviews

>>96

First, it’s your turn─────

93: Japan Otaku ReviewsYeahx1

The position of the guard and the poor reaction really frustrate me.

97: Japan Otaku Reviews

I’m going to take a detour to Treasure Island during the main update.

100: Japan Otaku Reviews

It gets paralyzed and stuck at around 20%…

101: Japan Otaku ReviewsYeahx1

I don’t need Yachima specifically.

103: Japan Otaku Reviews

If it’s against an aunt, the Boogeyman can really do well.

Is it okay with Manadiver? Yeah.

104: Japan Otaku Reviews

Phenimos…

Kosucks…

105: Japan Otaku Reviews

Leader, you too. You all have become too strong. The surroundings will become troubled because of it.

But on the left side, there are many weak ones. They can’t even enter the Shirakaba multi, they hunger, weaken, lose weight, fall ill, and then die.

106: Japan Otaku Reviews

To be honest, I feel like Yachima had a higher priority than Basara brother.

110: Japan Otaku ReviewsYeahx1

>>106

There’s no way to compare them since the implementation timing and attributes are different.

107: Japan Otaku Reviews

The thread image looks like a grass character.

109: Japan Otaku ReviewsYeahx1

I think it would be fine to use something other than Yachima if it can burst 50 paralysis.

The optimal solution hasn’t changed from Yachima.

111: Japan Otaku Reviews

At the end of the month, there are two Yachima chances in the limited start.

112: Japan Otaku Reviews

I thought such a stressful HP stop feature was only for Bujin, but surprisingly it continues.

116: Japan Otaku ReviewsYeahx1

>>112

There might be another one next time.

130: Japan Otaku Reviews

>>116

Next, the invincible zone will be placed at 80%, 60%, 40%, and 20%.

I know I shouldn’t say this, but just imagining it makes me feel like I’m going bald.

119: Japan Otaku Reviews

>>112

Due to popular demand, we’ve increased the number of times! What’s that about?

113: Japan Otaku Reviews

Because there is an invincible partition, I can’t quickly earn money no matter what kind of inflation happens in the future, and it frustrates me…

114: Japan Otaku Reviews

If there isn’t any, we just have to manage somehow.

Last time I asked the strategy AI for Uncle Shira’s tactics, it was pretty good, so I’ll ask the AI again this time.

115: Japan Otaku Reviews

Year-end limits are generally strong.

117: Japan Otaku Reviews

Uncle 2, who is presumed to be unknown, seems like he might become cheerful in a job-related way.

118: Japan Otaku Reviews

There was no timing to weigh Basara and Yachima against each other.

129: Japan Otaku Reviews

>>118

If you didn’t have Yachima, it seems like it would occur fairly often in this gacha event.

120: Japan Otaku Reviews

The next trial that will come someday is in 20% increments…

127: Japan Otaku Reviews

>>120

Everyone pauses at the trigger frequency of V1.

I really don’t want to do that shit…

121: Japan Otaku Reviews

I guess I have no choice but to go for a firepower-focused setup and aim for the blue chest manually now.

134: Japan Otaku ReviewsYeahx6

>>121

It’s something obvious, like a cracker.

To be honest, there’s no way to consistently earn with full auto for multi-day events like 1 or 2 days.

122: Japan Otaku Reviews

At this time, it’s quite manageable compared to yesterday, so I’m thankful.

123: Japan Otaku Reviews

Bujyoku could have just beaten down from above the guard, but if we do it that way, it would be utterly destructive…

124: Japan Otaku Reviews

Next, it’s probably a child or pet that I don’t know.

132: Japan Otaku Reviews

>>124

Bring the toy box and take out instruments, guns, and sumo to fight with.

147: Japan Otaku Reviews

>>124

I don’t feel like it’s possible to create a design that can effectively manage an estimated three jobs, whether it’s for children, pets, or elderly people.

125: Japan Otaku Reviews

Unlike a stranger, it’s not like I immediately want it, so I gather it little by little.

126: Japan Otaku Reviews

I thought back to why I hadn’t pulled Yachima around the end of last year.

I was all-in on Kriwam.

128: Japan Otaku Reviews

If you get partially shaved down, you won’t be able to cancel the formation and you’ll end up on the paralysis course.

131: Japan Otaku Reviews

Compared to the martial arts extremes, the power of the hero weapons doesn’t feel that strong with the yin-yang I want to use.

137: Japan Otaku ReviewsYeahx2

>>131

The Pan weapon is quite enhanced, but if someone asks me where to use it in the current environment, I can’t really answer…

133: Japan Otaku Reviews

Next is someone who will slap and shoot.

136: Japan Otaku ReviewsYeahx1

In the new multi, it’s better to fire the Raziel cannon until this blue box and then immediately sweep it away, okay?

139: Japan Otaku Reviews

>>136

Die.

143: Japan Otaku Reviews

>>136

I would rather you be ready to quickly flow through it and prepare to reduce after 25.

I don’t want to get involved with anything other than new because I have 75 invincibility.

140: Japan Otaku ReviewsYeahx1

Since it’s going to be used up anyway, just output it as you like.

141: Japan Otaku Reviews

I want to save Panakeia and the Onmyoji’s weapons for the old battlefield.

142: Japan Otaku ReviewsYeahx3

If everyone is dead at 20%, go ahead and drink the juice however you like~

144: Japan Otaku Reviews

I can handle doing it about 5 or 6 times, but this required amount of repetitions is impossible…

172: Japan Otaku Reviews

>>144

That is the same for Tengen Luci Zero as well.

145: Japan Otaku Reviews

If you’re going to make something invincible, I’d rather you give it about 8 billion HP.

146: Japan Otaku Reviews

In the first place, it doesn’t flow in and I can’t take it in, so my motivation decreases significantly there.

148: Japan Otaku Reviews

Well, even if I reduce it to 75 for now, it gets defeated normally.

149: Japan Otaku Reviews

Since I can’t add Shirabo and Buki Kyoku hasn’t made the King weapon yet, I’m collecting the books over here.

150: Japan Otaku Reviews

Speaking of which, the broth from Shira-ojisan didn’t come.

It’s great that the “Award for Trying Hard” has been added, but…

151: Japan Otaku Reviews

Well, with the new multiplayer, it’s the same as always; it’s impossible to do it unless you’re really motivated right after the addition.

152: Japan Otaku Reviews

Even when reviewing everything, including the newly added ones, the convenience of the Paladin hero weapon still stands out above the rest.

153: Japan Otaku Reviews

>>152

If we have something like this, it’s a piece of cake!

It came through! 11!!

154: Japan Otaku Reviews

There’s also the issue of whether the Mana Berry will drop before I gather materials for three weapons…

155: Japan Otaku ReviewsYeahx9

The multi-level structure that makes you earn in the first half and forces you to deal with leftovers in the second half.

I told you it’s crap, didn’t I?

159: Japan Otaku Reviews

>>155

They haven’t had any intention of fixing this since the time when Tsuyobaha was very difficult.

156: Japan Otaku Reviews

It’s hot outside!

157: Japan Otaku Reviews

Yesterday, I was told that the person with the voice of Tavina is actually Shira Oba, and that’s how it sounded to me.

I thought Fenny was Shizuka Ito.

158: Japan Otaku Reviews

In the end, there is a problem with the 10 slots, so to fit in there, you need a considerably strong weapon.

160: Japan Otaku Reviews

By the way, which awakening is better this time?

The Panasonic one seems good for defense in terms of range.

161: Japan Otaku Reviews

Who are these strangers, this uncle and aunt?

163: Japan Otaku Reviews

>>161

I don’t know.

164: Japan Otaku Reviews

>>161

You want to go to Treasure Island, right?

162: Japan Otaku Reviews

I drop more books than a stranger uncle drops just a little kimchi, you know? It might be just a feeling.

165: Japan Otaku Reviews

Let the new multi be the trial!

166: Japan Otaku Reviews

You really hit me a lot, didn’t you? It’s frustrating that from here on out, it’s fixed and not allowed, heh.

168: Japan Otaku ReviewsYeahx2

>>166

If there isn’t anything this time, I feel like it will just get worse, so I guess it can’t be helped.

167: Japan Otaku Reviews

I see, it seems that during spontaneous times, it looks good up to 25%.

169: Japan Otaku ReviewsYeahx7

It’s not about how to create a strong boss, but when it shifts to making it hard to defeat, it becomes boring…

171: Japan Otaku Reviews

>>169

After all, it’s not good that you’re weak and only have strength at the level of Revan’s, right?

187: Japan Otaku Reviews

>>169

What I really thought this time is this.

I don’t mind having strong bosses, but I don’t want bosses that are unpleasant to fight…

198: Japan Otaku Reviews

>>169

But when we introduce tough enemies like Cosmos or Aga, everyone complains…

204: Japan Otaku Reviews

>>198

If it’s too strong, you can weaken it, or you can introduce special characters or new content.

It’s impossible to go the opposite way, so you need to be strong from the start!

173: Japan Otaku Reviews

Well, if we’re going to bring out something like attribute multiplayer, we have to make it as strong as Super Bahamut, so we have no choice but to impose these kinds of restrictions.

174: Japan Otaku Reviews

The Kinkaku Breastplate looks like underwear.

175: Japan Otaku ReviewsYeahx2

When Mugen or Cosmos has their HP drop, it’s annoying that about half of the turns are wasted with invincibility warnings over the course of 10 turns.

176: Japan Otaku Reviews

I want you to let me hit you comfortably…

177: Japan Otaku Reviews

The most unforgivable thing is that even though the damage indicator shows up, it doesn’t increase the contribution points while being invincible.

179: Japan Otaku Reviews

>>177

I got it.

It will return to the specifications where, like before, once it reaches a certain value, damage will no longer occur and the trigger cannot be deleted.

178: Japan Otaku Reviews

Don’t increase the non-exchangeable manaberi! What the hell is that?

180: Japan Otaku ReviewsYeahx2

Mugen also has rescue punches → no limits → giant ban → punching → 50 giant bans, it’s quite common.

It’s over.

183: Japan Otaku ReviewsYeahx1

>>180

Because of this, Mugen has no motivation at all.

189: Japan Otaku Reviews

>>183

If you do it vigorously, you can completely ignore the enemy.

190: Japan Otaku ReviewsYeahx1

>>189

Actually, I don’t really understand what this “buriburi” that I occasionally hear is about.

Blitz Raid?

181: Japan Otaku Reviews

Cosmos is a well-made multi that you don’t have to think too much about.

The peak of lever is poop.

182: Japan Otaku Reviews

The Kuramakira-style debuff is weak against damage limits, which is frustrating.

184: Japan Otaku Reviews

The Mana Berry chase after 20 is insane.

185: Japan Otaku Reviews

Even though I’m hitting, my contribution level isn’t increasing at all, and I’m like, “What the…?”

186: Japan Otaku ReviewsYeahx1

It’s not a big deal because I easily handle Mugen Full Auto anyway.

194: Japan Otaku Reviews

>>186

It’s because we’ve entered the era of Fluo that I can say this.

188: Japan Otaku Reviews

I wanted to use Yachimata, so I rearranged the Mugen formation, but then I couldn’t easily join the rescue, so I took it out…

191: Japan Otaku Reviews

Though invincible is just a load of crap, constantly getting caught means the surrounding firepower is high. Once you get used to it, the tempo might be good and stress-free. Not getting multi-streams is stressful.

“` Rank Points 29,790 EXP 10,990 Damage Dealt 717,460,192 Turns Passed 17 Battle Time 02:39 Summon Stone Usage Count 3 Elixir Usage Count 0 Damage Dealt Total Damage 5 132,054,228 7 3 243,536,547 0 4 185,675,660 0 3 156,183,757 0 0 “`

Though invincible is just a load of crap, constantly getting caught means the surrounding firepower is high.

Once you get used to it, the tempo might be good and stress-free.

Not getting multi-streams is stressful.

192: Japan Otaku Reviews

There are too many manual actions, and even if I reload with a durability formation, I can’t earn 2 million…

193: Japan Otaku Reviews

It’s a poop.

195: Japan Otaku Reviews

The new job masterpiece is strong.

199: Japan Otaku Reviews

>>195

How strong is it?

203: Japan Otaku Reviews

>>195

I heard Jomapi for the first time in a while.

196: Japan Otaku Reviews

The impression of being stuck in the invincible zone is so bad that even if they achieve the fastest new Manaberi TOP 3 again, I don’t think I could honestly think “wow” like I did before.

197: Japan Otaku Reviews

How many blue box lines are there?

201: Japan Otaku Reviews

>>197

500

200: Japan Otaku Reviews

Could it be that Panakeia is strong?

202: Japan Otaku ReviewsYeahx2

>>200

I think that very promiscuous women were somewhat valued.

206: Japan Otaku Reviews

>>200

In the end, with a full auto, abilities hardly activate, and even when they do, it’s tough because it assumes the enemy will use their special first.

207: Japan Otaku Reviews

Well, Panakeia is for full orders.

208: Japan Otaku Reviews

I really liked everything about strong cosmos; it was rewarding and quite enjoyable.

The trials are really just annoying because the invincibility is frustrating…

209: Japan Otaku Reviews

Given Panasonic’s current position, I can’t help but feel that it’s roughly okay as it is, right?

210: Japan Otaku Reviews

This sudden Aliza is definitely suggestive!

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