
The low system was tough, but I really love the world view.
Everything I’ve been so far is all of me. There’s no such thing as a “true me”!
I have a strong memory of the rabbit-eared tribe being extremely strong.
>>1
Too fast…
I was bracing myself because I heard a lot of negative things about the wax, but it turned out to be better than expected since I could actually avoid it.
I would have liked to name it freely since there are mostly general-purpose units.
Monsters are not subject to the low system, which is prohibited by the rules, right?
The overseas version is a complete superior compatibility one.
>>5
In the 2000s, Square Enix had a lot of things like this, right?
Wheel of Fortune and so on.
Animal protection is a rule, right?
To put it bluntly, there’s no point in hiring anyone other than ninjas and assassins.
But it’s more fun to use things like Sage or Moogle Knight.
>>8
I am a dual-wielding paladin!
I’m doing it now.
I think the quest system that requires clearing with quest items and battle counts is the most annoying.
I don’t understand why they require something that has a limit on ownership when I’ve long since thrown it away, or how I’m supposed to win against the enemy if I’m stuck on a temporary assignment when it takes forever to raise my main team, or that the success rate for units other than those that can achieve a big success is way too low. Other than that, it’s fun!
The summoned beasts are strong, but aren’t they not used for MP attack types…?
It’s stupid to have to do a chain quest with that few quest items.
I can’t tell which is which, and I’m not making any progress at all.
I don’t remember much, but I do remember it was a story about being transferred to another world.
>>13
It’s more like transferring to another world or into a book…
If you can make it so that Marsh can annihilate all enemies by himself, the composition will become flexible.
I guess that’s the purpose of the symbol encounter, but adjusting the law is essential.
I really hate that the growth rate is different depending on the job.
Jobs with low speed have no value.
>>15
In the job system of Final Fantasy, there were often many situations like this, where it seems flexible but is actually quite restrictive.
I feel like it was necessary to carefully consider the location for placing the town symbol.
If you don’t check the preliminary information, you’ll lose out quite a bit, right?
It’s interesting to enjoy the story while ignoring all the rare items, completion elements, and efficient leveling.
>>19
The Wheel of Fortune felt similar to that.
TA2 was relatively easier in that regard, but the differences in job and growth rates when joining were still the same as before.
Lao? More importantly, let’s kill each other with a Yakt!
>>22
I was impressed that after accidentally killing the Mont Blanc, it was properly gone in the subsequent scenario scene.
It’s terrible, but…
>>25
The scene will be taken over by my younger brother, right?
The event paying homage to past works was quite interesting.
I tried to join event characters at a low level and left a lot of untrained characters, but then I realized that the main boss was at a low level too, so the enemies’ levels matched our average…
I vaguely remember that towards the end it was somewhat like the Ultima Shot.
I prefer growth rates to be adjusted according to the current job, as is common among the species.
The thought that I shouldn’t return after transferring to another world is something I started to have after playing this game.
“Damage 100^ and Damage 20v, are you out of your mind, Judge-san?!”
>>29
Status down.
The second week after understanding the system was fun.
Is this what green magic is?
>>32
That’s the one for TA2.
A relatively excellent minor magic called “Kamudan” that increases accuracy.
>>32
That is A2.
I like both A and A2.
TA2 has quite a simple scenario, but I liked it just the way it is.
Above all, the heroine is cute.
>>36
Adele is cute, strong, and great, right?
It’s nice that the last ability is my own name (weak).
I like using a summoner to do a magic burst in TA2.
It’s good that this is properly resolved in a different world.
I like metamorphs.
I have a memory that TA2 had a girl who was a resurrected female knight from a zombie, and she was extremely cute.
You can get items depending on the layout of the map on the map.
It was really a hassle.
I thought it was unfair that in the latter part, the enemy was blatantly violating the rules without any consequences.
Still, it’s weak.
The magic used by monsters is all powerful.
It’s quite something that a new recruit in the clan can, before you know it, decide on management policies and, in some cases, even fire the most senior members.
Montblanc can also be executed.
Both TA and TA2 have Vieira being too strong…
I like this series’ Moogle because it’s cute.
In FFTA2, the Roshishitem has become nothing more than a reward.
Stealing abilities is too lawless…
No wax? That makes it super easy to engage, awesome!
TA2 had a really tough boss, the giant antlion…
Most players probably think Montblanc was killed, but Marsh, who just transferred in, has been really kind and takes great care of him.
>>53
I went around about three times, but it was just too sad to do it…
>>53
Is there any merit in killing someone…?
Is it to open a slot?
The growth rate is currently hitting me with “Even if I want to turn into a magic character later, my MP isn’t increasing!”
It was tough to always have to be conscious of the wax, but after doing TA2, it was surprisingly too easy, and for some reason, I felt a sense of dissatisfaction, so there was certainly a good tension.
Steal weapons.
Steal armor.
Steal accessories
Alright! Roll, roll!
If you progress through the main story without thinking, you’ll end up struggling even with minor battles…
I’ve heard that there are quite a few players who have gotten stuck in the Excedus battle… or rather, the stuffed toy battle.
Adjust to a convenient wax and then take on the challenge.
The strictness of Level 1’s wax comes from the oppression caused by the fear of others being muted, so from a worldview perspective, it makes sense.
It was inconvenient for playing due to the scenario-related circumstances.
The TA2 judge is more like a guardian deity of our side rather than just a referee for the battle…
No fighting allowed.
I only remember getting off to the lesbian fanfiction with the girl who transferred with me and her partner.
I can’t let go of the anti-violence for animal welfare~
Well, I’ve never killed anyone…
The convenience of stealing weapons is lawless.
>>69
There were rare items that wouldn’t equip unless you undressed 2 or 3 times…
I remember the substory of Frimelda being quite long.
I learned to steal and capture alive, but I never use them at all.
It must be strong if you can master it, but if I keep failing over and over at this pace, I’ll go bald.
I thought it would be troublesome to juggle the story while running around doing defense battles midway through.
Personally, I had a lot of fun with the wax.
Item-related aspects are indeed terrible.
I don’t think I’ve ever gotten a summoning gun.
The dots of the musical instruments and weapons are cute. 🔔🎷🎻
I have a memory that the combo system, which I didn’t use much in FFT, was convenient.
It’s nice that an attack with a gun will miss if there are obstacles in a straight line.
I never cleared the rare quest that required trading, but I wonder if there was some benefit to it.
Ugh, why is Rou getting caught? It’s an incorrect call! When I go to check, it’s usually that they got caught mimicking.
You’re making it hard to grasp the treaty from a sense of language, you know!
I thought it was some kind of job ban!
Somehow, I like the world of FFTA2 the most.
In the strategy guide for TA2, there’s a part about what happens after the ending, where Adele is extremely gloomy.
Imitating and animal protection are absolutely unacceptable.
In the early stage of the RTA, if the bullied kid goes down, the story progresses, so the ally protagonist was also throwing snow at the bullied kid and that was a problem.
The number of quest items I can carry is too low.
I thought it was unfair that Ritz remains in the Hyum form while Job is Viera.
I don’t remember if it was 1 or 2, but it’s annoying to be asked for unknown items.
How many times have I thought that a red card should be applied to the opponent?
>>89
Wasn’t 1 applied?
Marsh is overly supportive.
I was denying the illusion, but you really give me a lot of strength…
>>90
“I gave you all of my ‘no’ and ‘want’!”
>>93
There are too many people around Marsh who hate reality, not just my younger brother…
>>112
A story about a relatively fulfilled person who knocks down and brings back the people around them who have escaped into a fantasy because their reality has ended.
>>90
In the end, Marsh had a place to return to in the real world, unlike the other members.
Even just the placement of the symbols can change what you can receive.
If you put the joke in a remote area, it would be a huge hassle, wouldn’t it?
I was arranging the layout of the town randomly, but was there any meaning to it?
>>94
There should have been something else besides just getting something for the number placed…
Fafatatakukusus
It seems unfair that the overseas version has more companions.
“I gave you ‘I want it’ and ‘I don’t want it’!”
Is it connected to FFT?
>>100
FF12 → FF12RW → TA2 → a veeeery long passage of time → FFT → a veeeery long passage of time → the real world of TA
I feel like it was something like that.
I like Adele from FFTA2, but it makes me really sad to think that I’m waiting for the protagonist to come back again.
I want them to come back regularly and make a fuss in the clan.
>>101
Adele likes Russo, but it’s also sad that Russo seems to think of Adele just as a close friend.
So, it’s about these two reuniting and becoming a romantic couple in TA3.
More care!
I wonder if there are people who have used mechanical engineers and tamers.
>>103
I remember that the dots when Metamor appeared were cute.
>>103
The job derivation conditions are quite tough without any hints.
Mont Blanc is a black magician.
Steal all abilities, weapons, and armor! Nothing is left, Yoshi!
I was clicking my tongue at the bow user using the Don~ style.
>>106
I was shooting the enemy Viera’s heart and getting off, you know?
There’s a really strong color mage enemy out there.
All the BGM is good.
An unavoidable fate lover
I was using Metamor because it’s interesting, but Karakuri is a bit too much for me.
There are quite a few elements that you can’t do unless you know about items limited to area placement, and they are often irreversible, which is a significant downside.
A ban
The assassin was strong… the chance of instant death is high.
An assassin who learned to hide through a sniper is incredibly strong.
There is someone equipped with a unique item, so I’ll steal it.
The drunken old man, Sid…
It doesn’t matter, but for a moment in the thumbnail, it looked like MegaMan Battle Network.
Can we really call Marsh relatively happy in his position at the start?
>>123
Look at the other members.
I remember being a bit puzzled when the thread suddenly started talking about something.
If you’ve been searching for yourself with stories like this up until now, then that’s one thing.
>>124
The intention of not wanting to return to reality is consistent, so it’s fine.
It’s a common trope in simulation RPGs, but those mediocre units that follow you around strictly, despite being designated as wanted by the nation, are just too loyal.
>>125
Because the bravery is high.
I thought I saw silly hair in the thumbnail, and it turned out to be a cute and strong My Best Older Brother castle-building game.
It seems like the zombies have names…
>>128
(Three-person group)
>>132
Well, I guess those guys don’t really matter.
Don’t let the system fumble around making changes in adjacent areas.
I wish they had released a Japanese version of the North American edition…
I was impressed by how well the BGM of TA2 managed to perform with DS sound sources.
I want to create a clan that can take on everything from assassination to anything else with greater freedom.
No matter how difficult the reality is, we can only face it and find a way to live with it…
Loh is a fun system.
If you accidentally get caught, it’s like “Damn it!!”
It seems that in the overseas version, there are quests about what happens to that zombie trio afterwards.
Charm prohibition
I’m just gathering rare anti-lows and end up not using them because it feels wasteful.
Soldiers are kind of unimpressive, aren’t they?
I was truly captivated by the moment when Montblanc unrelentingly dies at the Yacht.
Wax is troublesome…
Our Nut Clan was an outlaw group that occupied Yakt, slaughtering with dual-wielding and by cutting off breaths.
I have a memory that the things and elements that can’t be retrieved later are more overwhelming than wax, and that made it feel more constraining.
There’s no particular reason, but I want everyone to join the Unique Unit.
Some people are so annoying…
Conversely, I wonder why Marsh wants to go back that much.
Living in a fantasy is also something one can consider, I think, as an adult.
Fremerda was disappointed that the title of Sword Saint did not meet her expectations.
I’ll forgive you because you’re cute, but…
>>153
It’s CV Midorikawa.
>>153
Someone I want to make understand.
Little Villi
Ritz and Adele are my personal top 2 FF heroines.
>>155
I wonder if Ritz is the heroine… I feel like she was more of a rival, to be honest…
>>150
That’s how TA2 happened.
I cleared it on my first try without a strategy guide, but if I had bought the guide, I might have gotten stuck worrying too much about things like the layout of the town and growth rates.
The background music in this game is really amazing.
Positive and brave.
>>159
I really like the music from the first form battle against the final boss’s mom.
I heard that in the overseas version you can recruit Ritz, which made my excitement exceed the usual level.
It’s strong enough to be able to substitute precious MP recovery with HP recovery.
It’s no good that the power is 1.2 times for Viera from 2.
>>163
Moreover, there are even continuous magic and summoning.
Did you not think that Nmo was pitiful?
>>169
I’ll still forgive you because of the MP Turbo illusion…
I feel that Nosada was strong.
The enemy was incredibly weak, and the battles were unsatisfying.
I wonder if the enemy’s level is determined by the average level of the allies.
I couldn’t bear to let them go, so it was mostly members who joined in the early days.
I like the BGM of the Lenado battle.
Isn’t it truly a parallel universe of Ivalice?
>>168
The town in reality is supposed to be part of a continuous world from FF12 and T, but the world that Marius and the others were sent to feels more like a fictional world created based on FF12.
TA2 has probably actually traveled to the past.
In the end, dual-wielding is the strongest! That’s what I remember.
I want to have both mental concentration and dual-wielding.
I didn’t realize that having low-level characters left unattended causes the enemy’s level to decrease, and now I’m stuck.
The protagonist, who seems to be delivering a righteous punch, says something like, “I gave you my pain and suffering.”
I love the scene where she’s been holding it in and finally confides in her younger brother.
>>174
Big brother, you are such a big brother.
Emmet is cute.
I put all the enemies to sleep, stole all their equipment and abilities, and then beat them to death with boosts and accelerations.
Since MP naturally regenerates, swapping MP is stronger than T, right?
When it comes to reincarnation stories, the common trend has been something like FFTA, where the character comes back having grown up a little.
>>178
Isn’t returning to the original world a transfer story?
It must have been tough to complete the item collection without communication.
But at that time, there was no one else playing besides me…
There are definitely people who want to dismiss all their teammates at the start and create a Vieira harem to play around with.
>>183
It’s not about the harem; the Viera are strong…
I only kept the initial members.
TA2 liked the feeling of not being overly sorrowful.
As someone who has gone through FFT multiple times, I thought it would be different!
In the end, I really got into this too…
In FFTA2, it seems that Montblanc remembers Marsh, which is the source of confusion.
I was trying hard to use summoning back then.
I don’t know if they were actually strong.
If you move a little forward from the TA world, you’ll reach the TA2 world.
The bully became a zombie without mercy, but I wonder if they also have memories from the book when they go home…
Viera is strong, so it’s the right choice…
I really love that the bear attendant is doing their best to protect the mute.
I lost…
I remember using blue magic quite a bit.
The white-haired Ritz is cute too, isn’t she?
When the early assassins joined, their speed was so insane that I couldn’t keep up with the level-up, and it made me sad.
Backdraft!
It becomes a hassle and starts organizing the Turbo Illusion Technique Corps.
I like the appearance of the lizard tribe, regardless of their strength.
I feel like I was a dragon knight and jumping.
>>198
Honestly, with the TA’s art style, it didn’t look like a lizard at all.
I thought it was a dog or something until I was told it was a lizard because of its fox-colored skin.
Since I liked this work, I was really happy that this world view became the official numbered title 12.
I feel like there was an advertisement saying you could experience the world of FF12 in advance!
I was sad that the initial units were no longer semi-fixed in FFTA2.
It seems like there are many people who like Emmet.
But I didn’t like that N-Mou wasn’t cute.
Why does it feel like it’s all becoming like Star Wars, even the people who dislike the Sheik tribe?
Karoline is strong.
Before I knew it, the official TA2 website had disappeared.
If I had to say, I want a work that depicts the Great Collapse and Great Flood that occurred in the world of Ivalice.
Well, the culprit is probably those guys.
There was a special unit that could use Ultimate skills right from the beginning of the joining.
I was fond of that sage.
>>208
It seems like you send out one of each species holding items obtained from the event to recruit them.
>>210
N. Mou and Viera join the party with a certain probability upon clearing specific quests, rather than bringing in quest items.
Viera can challenge as many times as they want in the tournament finals, but N. Moh can only be done once, so I reset and tried over and over until it appeared.
It’s true that Marsh has just transferred schools and is struggling to fit in, and with their parents prioritizing Donette and somewhat neglecting them, they’re definitely feeling repressed.
Emmett Caroline Morny McEnroe has been used since the early days.
It’s fun to have a variety of species.
Conversely, it means that latecomers don’t have enough time to develop, so they get neglected… Also, they can be a nuisance because they keep scrolling on the placement screen, so I’ve even had to dismiss them.
Even the quest dispatch has everyone kneeling with nothing but low success rates.
The quest item slots are too few!
It’s become irretrievable!
The Moogles are extinct between 12 and TA2 to T…
I didn’t understand the combo well.
Judgment point…?
I remember that Hyum and Viera were really strong, but I can’t recall the strengths of the other races.
Even though it’s a species with low speed, the fastest among the initial members is actually Mouni.
It’s quite fun because there are various escape routes.
HP recovery prohibition is safe with drain or blood sword.
Using continuous magic to shoot at Kirin and Madeen, then slipping past the final “n”.