
I can’t help but check the bulletin board.
>>1
Bad Bear~
It seems that a remake will be released.
>>2
The proportions of the model and the character’s performance will change, and even if it is released, it would probably be in three years, so there’s no problem with doing it now.
I can’t imagine that the next one can be released in such a short time with the quality of P3R.
>>6
By the way, P3 was registered on March 15, 2023, announced on June 12, and will be released on February 1, 2024.
The domain for the P4 remake was acquired on March 21, so following the same flow, it will be announced in June and released around February next year.
If we keep dawdling from now on, the remake will be announced.
If you’re concerned about those elements, I think it’s better to look into the box or board in front of you rather than asking someone anonymous.
There is pudding in the refrigerator…
There are small human status-up events that do not involve the passage of time, so make sure not to forget about them.
Considering the replayability of P5, it’s nice to have dungeons that aren’t overly gimmicky… For now, let’s just do a rough run through.
If you want to inherit something weird, just check the forecast for the day of skill change.
How many people does she plan to make?
It is not a game that aims for maximum efficiency.
>>11
(Anime trying to achieve maximum efficiency)
>>11
I have quite a few days left, so I’ll have some free time.
It’s fine to do the entire community on the second round.
Be careful of spoilers.
>>14
The remake is suddenly gaining attention again, and I might accidentally spoil something with the thumbnail.
>>17
Threads about Persona 4 have almost always been active since before the remake domain registration.
The culprit is Yas.
It’s fine to prioritize the strong and frequently used ones in the team communication.
If you’re unsure, it’s fine to focus solely on the friend communication and leave other characters aside.
Yoshiko is a leak about a remake…?
Standing here is almost like a piece of cake, so it should be fine…
>>21
Actually, there are others besides Yoshiko who are consistently standing.
If you’re not aiming to max out all the communities with a strict schedule from the first week, then…
Since we’re going to do it for two weeks to maximize the community, you can do whatever you want in the first week.
No way! That’s not me!!
>>23
Bad bear~
Is this your first time with Persona?
Let’s shake hands for a memory.
For now, I’ve maxed out Izanagi on my first playthrough.
You struggle in the first week, so it becomes easier in the subsequent rounds.
Comfortable gameplay is guaranteed.
>>29
Are you okay…? Are you mistaking me for Kashiwagi…?
It seems that a remake will come out relatively soon since Persona 3 was released shortly after acquiring the domain.
>>33
Muji only has a 2-year gap, so it might actually come out sooner than expected.
It’s not bad to just casually go around once with the intention of going around twice, like in the thread picture.
>>35
It’s pretty tiring to do two laps, huh, OP?
You should go catch some bugs!
>>37
How about fishing?
There are so many things to do…! It can be overwhelming.
Enjoy!
G is really long, huh…
It’s long, but I can’t complete all the community events on my first playthrough.
If you’re going to fish, buy it on the Switch.
It’s difficult with Steam, so
You can do whatever you like at night since you have plenty of time.
>>45
I was surprised to hear that talking to Yukiko after leaving the village at night is a new feature introduced by G.
It’s too boring at Muji.
Actively develop your weaknesses and resistances on your own, and make sure to listen to Riset’s voice a lot.
>>46
Since it involves the trophy, actively ask.
It’s a brutal element that cannot be carried over in a round.
Since such youth doesn’t exist, I have a strong heart that accepts it as fantasy.
Isn’t the schedule for the first round in G really tight?
Did you eat pudding?
Village!?
I think that the calendar format is most enjoyable when you don’t look at anything during the first round.
I think those who don’t have time to do two playthroughs for completion or get bored just aren’t suited for it; in this world, there are things that people are suited or unsuited for, so it can’t be helped.
For now, just make one lap without looking at anything and collect on the second lap.
Rise and shine.
It’s easy to max out Yosuke’s social link, so it’s a good idea to do it during the tutorial for an easier time later.
There is a possibility that we only acquired the domain and won’t create anything, but since P4G is cheap and interesting, it shouldn’t be a loss.
Go fishing! You need to catch bugs to go fishing!
However, it seems difficult to understand Yosuke’s strengths in his first persona or during the first playthrough.
>>59
Is that so? I think the ease of use and maneuverability are its greatest strengths, so it’s easier to notice during the first round.
The boss’s legitimate wife is Yukiko!
If it’s just about being able to see the event or not, that would be one thing, but since it affects the game’s strategy parts, I think it’s reasonable to be concerned even if someone tells you not to.
Although there is no requirement to advance in communication to unlock specific personas to clear the game,
Yosuke is quite versatile and active, isn’t he?
When summer vacation starts, it becomes difficult to hold the school group, so make sure to keep the criminal dead group open.
If you can make Yoshitsune and the trumpeter, go ahead and make them.