
I have a bad feeling, wahaha.
I want those who don’t have at least a 90% win rate to leave the Indie scene.
>>1
And then there were none.
It feels like Blue Ruby is no longer a particularly standout character.
I only see the part where I’m being run over by Gran’s explosive power.
Well, Windy-chan is just too strong, wahaha!
Monthly Twinkle Special Edition Enchanting Fans! Gran Alegría Seizes Victory Full House, Champions Meeting Round 1! Gran Alegría has brilliantly achieved victory. This Uma Musume is advancing smoothly in the tournament, and this race was impressive as expected. ■ The evaluation is also sky-high. Winner’s Interview Absolute Queen of the Mile Gran Alegría Details What are you so excitedly envying just now…? It’s my trainer! It’s my rule! Didn’t you see, reporter? Close
I managed to capture an extra edition with visuals I’ve never seen before, but was a new angle added?
I encountered a stray Toshiaki, so I skinned it.
Did you not see the reporter? Isn’t that right in front of you?
>>6
Well, it says in the first line that I’m looking for a trainer…
>>21
Shh… If you make a careless comment to someone who can’t read Japanese, they’ll go crazy, so just leave them alone…
The first day still has a variety of characters.
But it is clear that the ratio of environmental characters has increased compared to before.
Next month, for now, I’ll put Ope and Shion in the factors, but what should I do about the others…?
I have realized in the last few events that just by stirring the factors, the individuals created on the day of the event are enough to win.
For long distances, it’s better to inherit mid-race speed and recovery after the positioning than to rely on late-race speed characteristics.
I feel that the shorter the distance, the higher the element of chance becomes.
>>12
Being late means instant death.
When the running style is biased towards the back like this time, the impact of the late charge is the biggest.
I feel like it’s better to stack speed factors and push close to 2000.
The win rate is 70%.
It’s goodbye…
Windi-chan is going to raise her first one now.
I decided to stop using recovery-specific and midfield speed-specific traits because they all don’t synergize well with Orfe.
I think the strongest method is to max out with speed traits and power stamina support and compensate for the lack of skill points with cleverness.
Concentration and solidifying the base are essential even in desperate situations…?
What kind of composition does 90% Windy-chan have?
>>20
It’s from the side, but with Line Craft, Gran, and a debuff, there’s one black star.
I knew it, but it quite changes depending on whether the core essence operates or not.
>>23
Stuck in a stalemate, one individual is falling behind while the others are not functioning.
>>23
I won’t know unless I check the skills, but is the win rate really 70% with this…?
In the current scenario, if you touch it, the numbers rise absurdly, so I don’t really understand the balance of the support characters.
It’s about matching luck.
For some reason, I haven’t been hitting that much on Gran today, so I can only say it’s just my luck with matching.
Even if I match with individuals close to 2000 speed, having a sparse green is just for show.
Round 1 is more chaotic, with a larger gap between winning and losing.
>>30
I often lose more in Round 1 than in Round 2.
It’s mysterious.
Although there are options for the forward, I feel that Varezephyr is outstanding.
I can’t beat Zephyr Blue Mile, wahaha!
I think anyone who has passed the baggage inspection can pretty much do it, regardless of the character.
The support cards and skills have become that much more fulfilling.
I’m surprised that Valyzepha is winning more than expected.
If you want to debuff the bride flower, running away is the best option?
I understand that Speed Eater is strong, but since the two evolutions can cause a blowout at 564, I’m not sure if I can bring out the insight, and is there really that much of a difference compared to a burst chase?
>>34
It is just a theoretical discussion, so it is neither more nor less than what is written in the original article.
>>34
Windy-chan is using Debuff Pursuit Flower on Blue Ruby Gran.
It’s insurance for when all opponents are trying to escape.
Valefor seemed to have a reasonably strong impression, but it turned out to be stronger than I expected.
The reason is not well understood.
The Valentine’s costumes were both really strong?
I only saw Zephyr and Linecraft doing it in advance.
Where have the two who were highly rated in the pre-race predictions gone?
I often see gum, but most of the time it gets overtaken by the blue ruby before the final stages.
The bubble that should have been capable of shining with miles is a bit hazy, wahaha.
From outside, Gran Alegría.
Oh, is a 70% win rate like that…?
In the end, the leader is being chased, so it doesn’t matter if one person behaves like they’re running away; there’s nothing that can be done about it.
Today’s harvest is realizing that if everyone is late even when starting at a disadvantage, we’ll all end up in trouble.
It’s been a while since I’ve seen a triple delay, even lagging behind the escape debuff Nishino, wahaha!
The bubble might be overwhelmingly at number one, but it’s unstable.
I think it’s good to have a strong Balezafar, whether it’s in 1st place or any other rank.
The maximum value is higher in the bubble, but
I managed to handle the miles, but it seems tough with the long-distance championship since I can’t make use of my support cards effectively.
A slow start results in being unable to break away from the pack due to hind-quarter blocking, so the more biased the running style, the higher the chance of falling asleep.
Basically, UC5 is the volume layer of the room match.
In long-distance races, the character is the most important factor, more than support cards.
>>55
If I had drawn Orphe, the rest would be manageable with debuffs.
Just like last time with Mile, it’s going smoothly with Linecraft, but is this child already outdated?
>>56
I haven’t done it.
I don’t think it can be called outdated just because Grand Allegreia has lined up next to the already strongest Blue Ruby.
>>56
I think it’s at a level where you can use it without worrying if you like it.
>>56
When looking only at the numbers, they are a bit weaker than Fuu-chan, so they drop slightly.
The specific ranking conditions are also bad…
And Fu-chan is also struggling in the final stages due to a lack of strength.
Was Durandal this strong?
I’m glad I pulled away… po-wa-wa.
>>57
Characters with high explosive power can be used to break through fast characters like Ruby.
I’ve seen quite a few patterns where blue rubies can’t catch up to Zephyr.
I feel like when the front runners are solidly ahead, there’s a high probability of being pushed outside and relying on a comparison with Gran for the chase.
Since it’s Round 1, I can act as smug as I want! Hahaha!
Because I had a hard time for a while without being able to draw anything.
Orpheus drew and Shio also drew in the mile.
Performance over everything else.
I aimed for an update, but surprisingly, there were no results at all, so if you’re okay with it, please play a little with me.
Are we already talking about long distances?
I’m still in a state of struggling with the formation…
It’s not an exaggeration to say that not applying debuffs is already quite bold, isn’t it?
>>69
From my experience, winning with a 123 finish in a 3 Ace is the most satisfying, so I can’t stop.
I found that Gran was quite the type of character I like.
I thought he was just a frequent flyer comedian.
I have decided to face my fate with coffee for long distances, so I don’t hesitate when it comes to my pride.
But that aside, the king can be included, wahaha.
>>71
It is exactly the same.
It’s helpful that I can reuse support cards, wahaha!
Can you do Varezephar without gold acceleration?
>>73
Since it’s a confirmed connection, all that’s left is to pack together the white acceleration and it will be fine.
>>78
I see… indeed.
It’s difficult to take the chasing corner.
Thank you very much.
I’m thinking about Orphe and the cat Maya and Akakita.
I don’t feel like I can finish the red Kita in the current scenario.
I sometimes include characters with debuff elements or strong traits to hesitate, but I’ve never introduced pure debuffs.
Who is a good pushy parent? Shion doesn’t have one.
I’m tired, Rumma.
Hmm, even though it’s Round 1 and my win rate is 90%, getting 5th place is frustrating.
>>81
It is a match.
I ended up in a terrible room, but I’m so happy that Zephyr’s strategy worked and I won!
Direct descent and running down work more effectively than expected.
I wish good luck to those who dare to take on the challenge called Akakita.
Windy-chan tried a little and got discouraged.
Thank you for the big breasts.
We managed to monopolize 2nd to 4th place, wahaha…!
Who won the game?
>>85
It’s definitely Windy-chan!
Is there no more Weima?
>>86
I will stand on my own!
Kitasan is fine now.
Of course, Windy-chan won.
I don’t feel like raising Kitasan in this scenario.
We are quietly holding it while subtly swapping members, so feel free to check it out if you’d like.
I can only get about 30 skills.
Can you really get around 40 of them?
The bubble is performing better than expected with 60% and the blue ruby is at 35%.
Although Bubble had become less prominent since the Grand implementation, it’s still ridiculously strong, wahaha!
When will the management change the stats you can receive in the senior target race from +4 to something else?
Finally, since I’ve come to a good long-distance track, I feel a bit guilty not using a strong horse, so I’ll go for it and take my chances…
>>98
Is that the first time since the implementation of the TPRO?
>>98
I never thought I would have to wait for over a year and a half, hahaha…
Hmm, I feel like I’m reaching my limit with Maya the cat.
I’m worried about what to do since neither Orpheus nor the New Year’s CB are here.
It’s a match.
I’m happy to have won for the first time in this room.
I’m satisfied, so I’m creating a long-distance factor.
There was an environment in Arima where Top Road could be used.
Teio ate it all up.
>>103
The wolf is the main culprit.
I ran 10 times, but when I thought I was losing for some reason, it turns out I picked the wrong character, wahaha.
It was a good job.
It’s a bit self-adjusting, but the feeling of being stuck with Rubigra clinging to the back of the lead is overwhelming, haha!
I ended up in an outrageous room…
The Smartness 2 formation seems like a tough challenge in terms of difficulty, but considering the skill gap, there’s no choice but to take on the challenge… right?
>>107
To say something terrifying, the blue ruby that just won was in 5th place in the previous room.
Since it’s just a gimmick, you can train it however you like.
The environment where blue rubies are not a source of stress is just too comfortable…
I thought about running more, but I would fall down directly, so it wasn’t too great.
We will be waiting in the next thread.
I won’t lose in the blue ruby showdown, but if there’s a mile fool, I’ll lose because the mile fool is strong, powawa.
I still want to keep running.
Even in a poke, a debuff is necessary, huh?
It is a remake.