
The anime about WarGreymon and Omegamon was fantastic.
There really isn’t too much poison.
Better than just poison.
Maybe… everyone would prefer to see Omega Mon in action rather than listening to a gloomy story?
>>3
Nidhogg monster…
>>3
What happens when Omega Mon doesn’t appear?
>>6
Make WarGreymon shine.
>>11
Wargreymon was really active, huh…
>>3
In that case, it would be better if they completely removed the story and just showed the Digimon battles…
I wish they would at least do it late at night…
The program had a reason to reuse the characters from the original.
There was no particular meaning as a work.
>>7
If anything, it would have been fine with just Digimon.
The main stage was basically a digital world.
Mugen Dramon (almost evolved) is missing only the Mugen Cannon because it doesn’t match with MetalMamemon.
It felt like there was an attempt to add variety to the storytelling within the range of what could be done, such as introducing blitz elements.
I wonder what the intention behind the project was.
Of course, it’s for overseas export!
The talk about the vertical axis was honestly quite bland, but there are many individual episodes that I really like.
Specifically, it’s the main episode of Mimi-chan and Senpai Take.
There is a hidden mastermind, but setting that aside, would it be interesting for the Royal Knights to fight each other? This is a problem that always accompanies Digimon.
The difference between Wargreymon and Metalgreymon was so pronounced that it felt strange that they were paired together.
The episodes featuring Mimi-chan are enjoyable to watch because she tries her best in a free-spirited way.
I like the Shakkoumon that was excavated from around there and is still ridiculously strong.
It’s hilarious that those guys from the old days are making a huge comeback.
SEEDFREEDOM says that.
>>20
They shifted to a style that appeals to the modern mainstream, but Digimon is aware of the gloomy style of that time, so it’s the last evolution beginning…
The Evolution Bank is among the coolest of all time.
The insert song is also great.
>>21
All three songs are good, right?
I like Break the Chain the most, though.
If I had to point out something that doesn’t help at all, it’s that there were too many silent enemy Digimon in the early stages, which made the story feel lacking in verticality and unfortunately diminished the individuality of the Digimon.
The second half has quite a few unique guests, though.
I personally quite like the reuse of Devimon.
That’s right, you’re not a demon or a devil, but a fallen angel…
I think I will never forget the episode where Tonosama Geckomon deliciously licks Gomamon’s bodily fluids.
If we only focus on the battle part because it’s popular, it will get boring…
Also, it would be tough to battle for the entire time…
Huge WarGreymon
Even bigger Mugetsu-Dramon.
Even bigger giant Milleniamon.
Even bigger Ziedmilleniamon.
>>26
Gaia Force that blows away everything!
Wargreymon is an extreme example, but there are many Digimon that benefited, such as Seraphimon, who achieved their first victory, Devimon, who reconciled with Angemon, and Leomon, who ended without ever dying.
>>28
Dark Knight Mon got a good role, huh…?
This made my brother smile too.
>>29
Starting from XW: He’s appeared in the Ghost Game too, and he has personal episodes where he acquired X antibodies, so he seems to be well-favored.
The final battle between Omegamon and Abaddomon Core is quite subdued, but it’s also the last showdown against a humanoid ultimate boss, which showcases techniques and tactics that are rarely seen, and I really like it.
>>30
It’s cool to hide and bombard with a cloak…
If I said it was an anime for the final battle, that would be quite presumptuous, wouldn’t it?
It’s that super cool, you know, the final battle.
So that’s where the missile comes from…
So that’s where the shield comes from…
The thin vertical axis was the same for the next version’s Gosuge as well…
The battle aspects were overall of a high standard and enjoyable to watch.
I like MetalGreymon, who battles skillfully with increased agility.
>>36
I was thinking they probably don’t use it much because it’s mostly just Giga Storm, but it’s great to unleash Giga Destroyer at a crucial moment…
MetalGreymon is really shooting-oriented, while WereGarurumon is more combat-oriented.
I was thinking it was strange for both to switch places when it reached the ultimate level, so I was happy there was a follow-up on that.
First, the strong MetalGreymon Altarus along with WarGreymon flowing through Break The Chain is amazing.
It’s great that all the ultimate forms are really strong.
I really like Wargreymon who makes great use of Brave Shield.
Dark Knightmon, can you become a woman?
It feels like you can’t easily use Bugramon, but there seems to be a sense that DarkKnightmon is okay.
Well, Digimon originally have no gender…
My personally favorite episode is the one with Coolesgarurumon.
You’re putting way too much effort into the Evolution Bank (just once)! You fool!
I get that people say it’s all about Omegamon, but still, when Omegamon appears at the end of the OP, I can’t help but feel excited! So I guess I’m being manipulated by the official stuff.
The boss class is usually strong every time, but even more than that, the wild Groundramon is way too strong fighting against six fully evolved allies…
To be honest, the combat anime of Muji is really crap, so I can’t help but think that a remake would have been more in demand.
>>50
After seeing the Wargreymon from the new series, when I look at the original Wargreymon, I feel that its performance is lacking.
>>59
I have never defeated it alone with Gaia Force in the old version…
Wasn’t the Brave Tornado more user-friendly in the PSP version? It had that performance.
>>50
Wargreymon and MetalGarurumon had surprisingly good initial combat.
(Since it feels like an evolution bank, I’m exhausted, so the battle scenes are extremely energy-saving.)
It was great to see Goddramon suddenly show up and fight seriously.
>>52
Winning against Millenniummon with Holy Dramon as a tag partner is great, isn’t it?
It’s too bad that Zidmillenniummon was one-punched, but beyond that, the animation power probably couldn’t have been maintained, and the Spirit Bomb Gaia Force was cool, so it’s all good!
Well, the OP is really cool, so it can’t be helped…
Gun, wolf, dinosaur, sword.
🗡️🐺 🦖🗡️
🔫🐺 🦖🔫
🗡️🐺 🦖🔫
Just enjoy the action of Omegamon and Taichi without overthinking it; that’s all you need for Digimon.
No, really.
Holy Dramon Ofanimon problem
I think it’s good that they managed to handle it nicely by giving Goddramon to Patamon.
It was good that it depicted the techniques that Omegamon can use according to its settings.
>>57
I was surprised that the shield part of Wargreymon’s shoulder was actually used as a shield.
Is this the first time Omega Mon’s missile appears in this work?
A gloomy Digimon needs a really skilled writer to work.
Leomon survived until the end and Seraphimon didn’t lose, breaking the usual patterns of the series.
The supply in Goddramon Village suddenly became amazing, didn’t it?
There’s a part of me that forgives just for showing the dual-wielding style of Omnimon with two swords or dual pistols.
If anything, the person inside was thinking, “You’ll die again soon anyway,” right, Leomon?
It’s really cool… WarGreymon! It’s wonderful that I could become one.
Since I’ve gained strength, I really have nothing to say.
I like the Metal Seadramon getting massacred by the Muji Brave Tornado.
Somehow, I’ve defeated two Dark Masters on my own, Wargreymon.
Thanks to the Dramon Killer? Noisy.
I prefer the story of the original, but I like the battle scenes of the sequel.
The battle between WarGreymon and Mugendramon is particularly
I’m honestly glad that I was able to see the victory scene of HolyDramon in the anime.
Personally, I feel that it has been a long relationship in a way, and it was worth seeing the Holy Dramon series of Tailmon since the days of the Wonderswan’s Anode and Cathode.
The fact that the battle with Mugendramon is saving on animation but still has clever direction and looks cool is a testament to Toei’s craftsmanship.
>>74
Not moving too much actually gives it a fortress-like feel, which is nice…
I think Muji also did a great job on the combat scenes related to Vandemon.
I like that WarGreymon evolved from Parrotmon in its debut match.
Once, Parrotmon, who was defeated by Greymon, has evolved further and now shows overwhelming strength as a formidable opponent against MetalGreymon.
When I think about it, in the case of the ultimate forms of past protagonists’ Digimon, aside from WarGreymon, there aren’t many scenes where they overwhelm enemies on their own, right?
>>78
I have the impression that they’re struggling as soon as they come out.
I really love “break the chain” as a top-level Digimon song.
I wonder if the Last Battle version will be included somewhere…
>>80
The first time passing by feels just too good…
>>80
The insert songs from Digimon are strongly associated with the intro parts used in the bank, but I really love how this song gets exciting during the chorus that plays in the middle of battles.
It’s impressive that even with the legendary song “brave heart,” it doesn’t lose to the insert songs.
This series really has a strong power of insert songs.
Having exclusive songs for the maturity phase, complete form, and ultimate form is a luxurious thing.
>>85
With 60 episodes and each having been aired a considerable number of times, there isn’t any particular song that stands out as being less memorable.
Mr. Tanimoto had released insertion songs several times in the series, so it was nice that they easily got accustomed to the ears.
I like one-handed Gaia Force that looks like a spiral ball.
Muji also created memorable scenes for me, so I think of WarGreymon and Mugendramon as rivals in my mind.
I like Mugendramon because it feels like a pure battle machine, similar to the original Digimon World.
I was surprised to see Zeed Millenniamon appear in a standalone episode of Ghost Game, especially since it had been mentioned and prominently featured partway through here.
At first, I thought, “Do we really need this?” but since MetalGreymon’s active period was incredibly long, adding Altaraus turned out to be quite good.
It seems that the dark evolution looks like a prototype Mugendramon.
The completed composition of Mugendramon vs. WarGreymon is beautiful.
The last cour was really just a filler.
I really like how the Omega Mon in the first battle is so much bigger compared to the Omega Mon in the final battle.
The wide mouth of Mugendramon swallowing a Greymon mixed in with the bank.
Please provide the Japanese text you would like translated.
It really transforms into Mugendramon.
Please provide the Japanese text you would like me to translate.
The body of WarGreymon breaking through Mugendramon in the bank.
Dark evolution often influenced by the partner’s negative emotions, so Taichi being devoured and Agumon becoming Mugendramon out of rage is actually a rather rare occurrence.
I was surprised to see Omega Mon appear in episode 3, and the form change to Omega Mon with Abadomon was great, so I recommend this anime for Omega Mon fans.
The fact that the interlude story isn’t very interesting makes it a plus, as I can skip everything other than the battle scenes without any issue.
I’m sure there was a huge Mugendramon figure around here, right?
The moment OmegaMon’s arms turned into swords, I became an elementary school student.
Fighting and shooting against a final boss of the same size is really cool, isn’t it?
Evolutionary branching has become medicine.
It was bland, but
To be honest, I liked it more than Ghost Game.
Has the ultimate form from SkullGreymon appeared?
>>104
This time, SkullGreymon didn’t appear.
The dark evolution slot without a cannon for Mugendramon is becoming even more ridiculous.
I love how Omega Mon tells Abaddon Mon, who could only be described as a monster, to be reborn. It’s so cool!
Was that last one like a koala really Abadomon’s reincarnation?