
MONSTER HUNTER WILDS
Monyu…… uun……
I have a room.
P47WU799
I posted in the thread earlier, but no one came…
>>3
I was surprised…
>>3
Because I had my hair styled first.
>>3
That can’t be that thing that I couldn’t see the ID for, right…?
When I made the swordfish greatsword, it turned out to be stronger than I expected…
>>4
It’s hard to make…
I don’t know how many times I’ve walked around the cliff.
When will I be able to remove the ornamented pot of the reverse scale…?
>>7
It’s hard to obtain such high-tier items, isn’t it?
When you send out a distress signal, you can say the success rate is 0% because the ones who come to help die off quickly; however, you can clear it normally with an anonymous hunter and a veteran Gore with a strength of 4 or higher, which is impressive.
It became.
Making a real marlins is tough, so wouldn’t it be fine if all the slots were at 3?
The great sword’s attribute value is quite favored and is effective against opponents who are normally weak to attributes.
I am a paralysis one-handed sword hunter.
Since experiencing my allies dying frequently, I always deploy with a sense of satisfaction from wide-area quick eating.
I’m trying to make a basic level 5 or basic level 4 Artia Greatsword, but isn’t it too challenging?
I reached a compromise, but even after about 60 attempts at development, it still hasn’t come out.
>>14
The bow I just made as a test reached base level 5 in one shot, but it’s tough because it’s not my main weapon.
>>14
The theoretical value for basic attacks occurs with a probability of 80%, and the calculation suggests that it takes about 3,100 attempts to achieve that.
I finally got a one-night flower, but I learned at the same time that Secret can fly in R2.
I was always thinking, what’s with this guide worm, I can’t go any further.
>>15
At the sand plains…
Is collecting coins most efficient with crabs?
Um, Alma-san, it’s not that the environmental creatures have something…
>>16
I can’t find it in some places!
>>16
The camp in the Scarlet Forest is designated to Cave Lake, inside the ruins, Area 14, and Area 18.
At the base camp, during the bountiful period in the evening, set up for a break and select “return to title” to exit the game after leaving the tent.
During the 7 minutes until night falls after restarting the game, check by jumping into the cave or fishing with a net behind the camp.
Whether there is or isn’t, check if there’s a way to dive further into the cave and see if you haven’t fallen. Whether there is or isn’t, then proceed to net fishing beyond that point.
After it’s over, fly inside the ruins and fish with a net at the nearby water source.
Then I’ll keep flying to the cave again and again.
Once night falls, it will be a full moon, so I’ll collect the one-night flower with 14 and 18 and be done.
I’m using this as a ritual to start the game, but I have about 600 coins.
>>77
Gross…
>>77
I heard that if you change the map, it won’t be a full moon anymore. Is that true?
I am starting to lose track of what is true.
>>92
If you don’t leave the scarlet forest, it will be fixed.
>>100
There was a night flower in the scarlet forest… Thank you.
>>77
It seems like you’re carrying a lot of pollen.
I fought the elder opponent Great Jagras, then Rathian, and back to Great Jagras again, and I’m grateful to Alma-san for turning it into a guild quest each time.
It feels more bothersome than the excavation weapons that can be used as soon as they are released, Artya.
>>19
The enhancement is random, and the enhancement cost is high!
>>21
But since the table is round-robin, if you go through the rounds enough times, you’ll eventually get it.
I won’t buy the parts, but Nanairo Kane will come back, so if I prepare about 500 as a base, it will really just be a task that I like, so die.
>>19
Main body: Nanairo-kane decorative item
If everything isn’t in place, it’ll just end up being fine for production!
Is a paralysis sword and shield with base attack x3, sharpness up x1, and critical x1 acceptable as a compromise?
>>23
None
>>23
You can decide the compromise line for yourself.
>>23
None
How is the event quest for earning decorations?
>>24
Let’s hunt Arshberd.
The fact that re-rolling is possible is discouraging.
It’s interesting how it has a level of performance that allows for a separation from production despite being something like end content.
I don’t think it’s anything more than a hobby weapon since using Artiya doesn’t allow for recovery customization, and the difference in firepower is only slight.
Because the final form is visible from the beginning.
I’m not happy because a good weapon has appeared.
It’s not good for a mistake to occur.
>>36
The worst type of specification in a random roll system.
Will Artya become useless at G rank?
>>37
It’s like a hundred-dragon weapon.
>>37
I believe it to be honest…
>>37
Furthermore, I think that the parts will either become higher in rarity or have significant changes in specifications, so what I’m currently making will likely end up like that.
>>37
I think it will become trash even within the additional content, let alone being G-rank.
The higher-ranked Artia comes out and the selection becomes garbage.
>>50
I think the top-tier will have additional restoration enhancements or something like that.
>>37
Well, I have nothing else to do anyway.
Only the blade is consumed infinitely…
I was fiddling with the template to participate, and then the thread dropped.
Artia is boring and has no dreams.
If weapon skills were randomly 1 to 3, it would have been crazy.
>>41
I want it to be done in a master class… but I don’t want it to be done.
>>49
In the end, what you do just increases the factors of luck associated with that skill.
The paralysis one-handed sword Artia is something… It would be nice to have two slices.
>>44
Attack 3 with Sharpness 2 or Attack 4 with Sharpness 1, maybe.
I think Attack 5 is a bit tough.
Since the armor I make will just end up being useless due to MR, I haven’t made anything and have been just going along like this.
>>45
Since you have a medal, just make one casually.
>>45
Naked binding, huh?
For better or worse, I work really hard, but it doesn’t pay off enough to match the effort.
When you reach G rank, it seems like they might add random weapon skills as well.
When will weapon layering come?
>>54
Wait for Santiago to bring Nakago.
Even if I become trash at Master Rank, it’s definitely easier now that I’m using a good Artiya.
Mitsune is fine, but I’m scared of the different enhanced variants like the Veteran and Frenzied ones.
I’ve had enough of the extremes…
You don’t have to make art either, as it will just be a waste of time!
There might be enhancement content that allows you to upgrade a rare 8 Archaia weapon to rare 11, but it’s better not to get your hopes up.
I finally created the Oogaito! It was the highest difficulty to make…
It’s safer to compromise with Attack 2 and Sharpness 2 α.
It’s not easy to make everything at once, Artia.
The tempo is bad, and time gets wasted more than the parts themselves.
This is a paralysis greatsword with 3 in foundation, 1 in critical, and 1 in sharpness.
I will do my best.
The Sleep Greatsword will try a little harder.
It’s so trivial to selectively save and load for restoration bonuses…
I was thinking that a Lavala weapon would be good…
>>67
If rerolling isn’t possible, I’m tempted to give it a shot as a gamble.
I thought I might feel like sorting it out someday, but in the end, I haven’t done it even once.
No matter what equipment you make, it becomes useless with updates and G, and to put it more bluntly, in a few years, a completely new installment will come out, so the Wilds itself is trash.
>>69
So let’s stop with nihilism!
For now, just make it and if you want to use it, then go ahead!
This content is prepared for those who genuinely want to spend hours playing Monster Hunter, so if you don’t want to do it, that’s perfectly fine.
For now, the appearance advantage of production weapons is higher than the performance of Artia, so I’m holding mostly production weapons.
Motivation is important.
I’ve just entered the top ranks, but is it okay to just leisurely hunt around without talking much?
>>72
Sure!
If I have Attack Level 3 and Sharpness Level 1, then I’m just compromising on whatever comes next.
Pursuing ideals is really tough.
If the UI had allowed for smoother creation, enhancement, and dismantling, it would have been better, but unfortunately, that’s not the case…
It’s just boring even as a gacha.
It would have been fine to stick with the same single-gacha method, but the need to dismantle it unnecessarily has ruined the tempo.
Can I go around the free quests at Hea today!?
>>78
I’m at work, so let’s do it at night ♥
I don’t understand where the strengths of Oogaito are, yet it demands rare tickets, making it impossible to create during the strategy, which is odd!
Even with a great sword that has a foundation of 3, sharpness of 1, and critical hit of 1, the difference in expected value is only about 3%, so there’s no need to pursue theoretical values unless you’re aiming for a time attack.
The biggest advantage of guns is that you don’t have to mine for Artya…
Isn’t it the case that the melody of the flute Artia doesn’t change based on attributes?
>>85
There are three types of non-attribute status abnormalities.
There are no attack melodies, but currently, everything has its use.
Shu!
Well, a 3×3 slow is normally strong, so it’s not a bad idea to make one, Artia.
You don’t need to do a reroll; just do whatever for the bonus.
If I were to be greedy, I’d just like one more edge.
Isn’t the fact that the gacha results for Artea are only displayed for a moment indicative of a gacha presentation that isn’t complete?
I want at least a minimum of Kiremi +1; conversely, if I have that, I can manage anything.
Anyway, someone like Mom will come and Artia will become trash.
>>91
Wasn’t there nothing in front of Mamu in the first place?
>>91
I would be in trouble if it doesn’t happen.
It would be nice if when you pull an SSR, Artya comes out shining in rainbow colors from the stove!
It seems that probabilistically, you can probably reach four basic attacks after about 100 to 200 attempts, but the time spent verifying the results is tougher than gathering parts.
The rainbow-colored Dos Hercule isn’t coming out…
>>99
You should be able to obtain it from the current event quest.
>>103
Seriously?
>>103
Eh…!?
>>103
No way… I was wandering around so much yesterday and finally caught one…
If it’s one hand, attack level 3 and sharpness level 2 is fine, so it’s somewhat easy.
Ideally, it would be best if the final production weapon is the strongest, but it’s fine to wait until the G-rank content arrives.
The table can stay completely fixed and not move, right, Artia?
>>104
Due to people who do rerolling…
>>104
If anything, even doing 6 and 7 doesn’t affect table 8, so 6 and 7 have no value at all.
It would be a problem if the initial end content remained end content forever…
I’m doing artisanal work, but it would be a problem if it doesn’t turn into something worthwhile.
If there’s a follow-up about being able to enhance it again with MR, I’d be happy.
This game has a low frequency of auto-saves, right?
I’m working hard on upgrading while wondering if a difference of 10 in defense is actually quite significant.
I still have the ideal selection for Artya, the gold crown selection, collecting rare environmental creatures, and gathering ideal decorations left to do.
The flute art is just one of the options, so it’s really quite perfect.
The flute Artia does quite a bit of work with status ailments.
The specifications of the sound frequency are definitely strange!
“Please unlock the weapon layering early.”
I’m taking a lot of breaks because I want a complex quest that includes Albedo and the main character, but is it random whether it appears or not? Is there any bias based on the climate or time of day?
I have completed everything in the free quest except for fishing.
I need just 5 more characters for the minimum gold crown to complete it, but they really don’t drop and it’s tough.
It’s just that the maximum comes out…
Gunners are fine, but with melee, it’s a problem that you can’t distinguish them apart from Charm when carrying a double Artia. Yeah.
Using damage and restraints in the environment makes it feel like coins are dropping from nowhere, which perhaps is the game’s way of encouraging players to destroy the environment and fight more.
The main lord’s gold crown is too tough.
I still haven’t seen Master Gay, Artillery III, Artisan – Defense, Artisan – Focus, or any gems.
I don’t really understand because I use a gunlance, but do other weapons also have only attack power as the bonus from Artya even without any shelling?
>>124
If you don’t increase the attack to a certain extent, it will end up being on the same level as production.
>>124
Rare 8 Artia’s base attack power is low, so if I don’t boost it, I’ll lose to production.
>>124
I want the flute because it is dependent on attack power.
If the reach is different for each, I won’t say to layer the weapons.
At least let me change the color.
The maximum is still okay, but the minimum is tough.
I feel like in the old Monster Hunter games, we specifically chose weapons based on the enemy’s attribute, but I bet it was probably just “paralysis is fine” even back then.
>>127
Rather, it has been better to focus on physics all along, but recently it has shifted to attribute emphasis.
In Sunbreak, even great swords and hammers have become like that.
>>127
If you have a play style that involves spending a long time on one map solo,
Matching attributes is way too much of a hassle.
I’m grateful for the person who shares the golden crown… I filled about half of it with rescue.
I only carry a recorder when it comes to flutes!
I don’t feel motivated right now unless a rescue comes.
I was surprised by the low points when I tried to put a low-ranking artist in the pot.
It’s not just double; even ten times is fine. There’s really no point in going for someone with such a low rank.
>>134
Maybe a low rarity Artia rescue event quest will also come.
The flute doesn’t carry sound waves well, so it’s been a while since it’s been a weapon that doesn’t require a master.
I don’t know what to put in the three slots of the Artia weapon!
What I think is the strongest with one hand is that there is almost no delay from the frequently used attack motion to transitioning into guard.
Still, since I went through the trouble of making it, I’ll bring my attribute weapon with me! …Even if it’s just for the sub.
>>133
The judgment for offensive defense and the judgment for the upward slash counter of the great sword seem to be lenient in this game, probably because they want to encourage the use of new elements, making the guard and counter-related judgment quite loose.
Arshberd is too strong in terms of attributes, damn it!
>>143
Even though there is a setting for attribute absorption, anything below 5 should be adjusted except for certain conditions.
Even Miraloots-kun, who is hardening, was a bit better.
I wonder if changing things up with guns other than Galho will show me their strength, but when I try, I realize how strong Galho is and it makes me sad.
Why is the only slot 331 you?
And what is this Debugans…
>>144
🌋
Short
Small
Ease of use is the greatest advantage of one-handed operation.
Since I have now gained attack power, evasion, and blade lock, this work has turned out like this.
It’s strange… The monster encyclopedia says that dragon attributes are effective against Alshubeld…
The communication features are so abundant that I can’t keep up with them!!
I wonder how much of it can be adjusted or fixed before going to the unknown?
For now, I’ve edited the guild card.
>>147
It’s fun to edit even just the text of the stamp.
>>151
Thank you.
I’ll give it a try.
I only cared about attributes back in the era when they didn’t break unless you went through them.
The blue color of the redoucharac is just too cool.
I wanted the Redau Great Sword to shine blue when charged to level 3.
But the enemy’s attacks are fierce, so I think this level of laxity is fine.
I didn’t know the event quest was time-limited.
I thought once it was distributed, it could be done at any time.
Thumb!
I created a variety of attributes with one hand, but having two basic attacks, even if it’s a compromise, is still strong.
>>155
The one-handed sword secretly has a 1.3 times attribute adjustment for the △ attack.
It seems like a differentiation from shield attacks that don’t involve attributes, but there’s only a future ahead.
I guess I don’t need the Hana Shoukin after all…
The communication aspect is evolving, or rather it’s just getting complicated, but functionally it’s deteriorating…
The chat is so inconvenient that even the anonymous user barely uses anything other than stamps.
>>157
I wonder if it means to use a smartphone app for voice chat.
>>175
There’s no way that’s true.
Communication can only be through violence.
>>158
That kind of thing is breaking the neighbor’s valuables.
Don’t try to make the thumb popular.
It would have been better if we had increased the Slo331 more.
Show more of your individuality, not strange skills.
Regardless of performance, keep one for layering.
Bring more investigation team tickets! Why is there only one?
If the round was not Alshubeld but instead the fat fish, then well, Lightning Aartia would probably have been popular.
If you’re going to gore two parts, it has to be the torso and legs, right?
>>165
Ask Shimmy-san, not here.
There are a lot of thumbs, but what is that? Who started it?
If Albedo and the deity were placed on the same level, there was a possibility that Uzutuna would simply become end content that gets turned into a beehive.
I was about to get upset because I couldn’t get the medal looking through binoculars, but it turned out to be a guaranteed gold crown for the mission’s big task…
What a waste of time…
>>172
It seems that there are also silver ones in that mission if you’re unlucky.
Esper Hammer RARE 8 Attack Power Critical Rate Elemental Value Defense Power Slots 1092 – – – ③②① Sharpness Gauge Weapon Skill Speedy Wheel Use Lv2 Critical Eye Lv2 Demon Iron RARE 8 Attack Power Critical Rate Elemental Value Defense Power Slots 1144 – – – ③②① Sharpness Gauge Weapon Skill Sword Draw Technique [Skill] Lv3 Heavy Rock Bone RARE 8 Attack Power Critical Rate Elemental Value Defense Power Slots 1196 – – – ③②① Sharpness Gauge Weapon Skill Concentration Lv3 Attack Lv1
Stop immersing yourself in swordsmanship without thinking about anything.
I registered in the production equipment wish list what to make next and what else to make.
I was asked for a lot of proof of my seasoned hunting.
The appearance of veteran individuals is random, right?
>>176
So it’s worth hitting spiders and Raia when you find them during your free time.
>>176
Random is random, but if it’s just a single one, it comes out quite a bit, so quantity is not a problem.
>>176
Only the Proof of Legendary Hunters III piles up ridiculously over time.
It seems that there is almost nothing like I and II.
The reason why explosions and paralysis are better than attributes at present is solely due to Alshberdo.
>>177
In fact, there are many characters other than Arshberd who are vulnerable to attributes…
It’s fine if the non-elemental weapon eventually loses to Artya.
Being weak even among production weapons is a bit…
Esperahammer Attack Power 1092 Sharpness Gauge RARE 8 Critical Rate – Elemental Value – Weapon Skill Speed Sharpening Lv2 Critical Eye Lv2 Defense – Slots ③②① Onitetsu Attack Power 1144 Sharpness Gauge RARE 8 Critical Rate – Elemental Value – Weapon Skill Quick Sheath Skill Lv3 Defense – Slots ③②① Heavy Rockbone Attack Power 1196 Sharpness Gauge RARE 8 Critical Rate – Elemental Value – Weapon Skill Focus Lv3 Attack Lv1 Defense – Slots ③②① Bind Cube Attack Power 1144 Sharpness Gauge RARE 8 Critical Rate – Elemental Value ≡ 250 Weapon Skill Stamina Thief Lv3 Defense – Slots ③②①
What is a thumb?
>>179
😄👍
>>179
A stamp of a Meowster giving a thumbs up.
Since there’s only one weapon, give me around 3 jewels with 5 slots.
Collecting the veteran tickets for I and II is quite tough.
The byproducts are not very tasty.
I only find weird streamers when I Google it, gosh.
I thought about making all the armor… but the hassle of skipping the cutscene each time is tough.
I wonder if it can be turned off in the settings.
>>191
I want a feature that consolidates the items I’m trying on for production.
Let’s adjust the reward table.
♡Monoblos Heart
If it’s just Alshvaldo, it really gets boring, so I’m accumulating veteran certificates for a change of pace.
I didn’t know because I wasn’t using a hammer, but…
Is the reason why everyone’s multi hammer is a bind cube because it was strong?
I feel like Alma from the stamp is a different race.
It seems that hammers are excellent weapons that come with built-in focus.
As you later enhance your firepower, the way you handle things often changes, making it somewhat difficult to use when it’s attached from the start because the habits in your playstyle become slightly different.