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[Game Boy] Initial Joining SSR

1: Japan Otaku ReviewsYeahx24

I wonder why you’re so weak even though you’re using such a good card as an ace.

12: Japan Otaku Reviews

>>1

I haven’t put in any cards from the third stage onward at all.

2: Japan Otaku ReviewsYeahx7

It’s faster to obtain than this guy, plus the ☆2 Bomb Zou is amazing.

3: Japan Otaku ReviewsYeahx2

Bomb Zou is strong even when placed behind a poor back row, which is crazy.

4: Japan Otaku ReviewsYeahx24

The anti-fans are too quick.

5: Japan Otaku ReviewsYeahx5

I felt relieved to see Koma-An.

6: Japan Otaku ReviewsYeahx3

SSR Komai Anti

7: Japan Otaku Reviews

Bombzou is strong, but it’s a guaranteed spot you can get.

8: Japan Otaku Reviews

Poly goma… no need to say more.

Work person… super strong

Jares… well, well.

9: Japan Otaku Reviews

It’s definitely scary!

11: Japan Otaku Reviews

>>9

Sugiyama’s response

10: Japan Otaku Reviews

The performance is troubling, like a comment from Koail that seems to match this position…

14: Japan Otaku ReviewsYeahx1

>>10

Isn’t the shock wave too heavy?

The shell throwing in Dragti was without consumption, right?

17: Japan Otaku ReviewsYeahx1

>>14

In Ratti, instead of consuming energy, the damage decreases according to the distance thrown.

This is good here!!

23: Japan Otaku Reviews

>>14

Kowairuwilder awakened because of the quick battle…

13: Japan Otaku Reviews

Is the kid that Koiru and Thunder support ranked higher than Komai?

21: Japan Otaku Reviews

>>13

Even though it’s a deck that seems to consume a lot of stones, Sugiyama is amazing for using it even among professionals.

15: Japan Otaku Reviews

Is Koma An being done by Sugiyama fans?

16: Japan Otaku ReviewsYeahx1

The strongest one in that club is probably Ami-chan.

Aren’t you frustrated, Komai?

20: Japan Otaku ReviewsYeahx1

>>16

But that kid is clearly doing shark training…

41: Japan Otaku ReviewsYeahx3

>>16

Senior Ami-chan is too fast, and even if I try seriously, I lose.

85: Japan Otaku Reviews

>>16

Black Ami ❤️ is probably the strongest senior.

18: Japan Otaku Reviews

You got promoted in DS, right Ratti?

19: Japan Otaku Reviews

It was a game where the rear guard Yanbaru just wouldn’t break through no matter how long it took.

22: Japan Otaku ReviewsYeahx1

There is a theory that Komai spent all their allowance on buying poly-goma and eraser goma…

24: Japan Otaku Reviews

A weak enemy that dies from a single Thunder strike.

26: Japan Otaku ReviewsYeahx2

>>24

It’s too harsh that I have to use 4 stones just to stop this guy from dealing 1 damage per turn with 0 stone consumption.

25: Japan Otaku Reviews

I like Ami-chan because she’s kind of sexy.

27: Japan Otaku Reviews

Sometimes I really want to do it.

28: Japan Otaku Reviews

>>27

I’m doing it just like this.

As expected, the tempo is tough, but it’s still interesting…

29: Japan Otaku ReviewsYeahx2

I like Jales’ design the most… the effects are flashy too…

30: Japan Otaku Reviews

>>29

In DS, it became a strong card where you can enjoy both shota and big breasts.

31: Japan Otaku ReviewsYeahx1

I wonder if a new work will come out that combines GB’s intelligence and DS’s speed…

32: Japan Otaku ReviewsYeahx3

I’m starting to wonder when this will finally expand into DCG and TCG… Nintendo…

55: Japan Otaku Reviews

>>32

I wonder if we can create enough types of cards to do DCG.

If you think you can do it, it can be done… But since each play tends to take a while, it seems like speed rules might be more suitable.

59: Japan Otaku Reviews

>>55

It’s not impossible to increase it, but I thought before bed that it would complicate the rules a bit.

33: Japan Otaku Reviews

Jareth Jarrett is normally strong and totally at a level that can be used for fun.

Why is Kowail like that…?

34: Japan Otaku ReviewsYeahx2

Jares hitting the master while going super is a dream come true, isn’t it?

The HP4 of LV1 is weaker than I expected.

56: Japan Otaku Reviews

>>34

The performance at level 1 is a mana tot…

35: Japan Otaku Reviews

I think the most amazing person at Kurama Club is Komai-san.

Being able to skillfully manipulate Poligoma and Ergoma is truly a bundle of identity, isn’t it?

In comparison, Sugiyama of Thunder…? It’s laughable that Thunder tries to showcase personality by using cards that everyone puts in their deck.

Komain, who knows everything about Polygoma, truly excels at using evolution to quickly turn the game board in his favor.

The sight of applying pressure and swiftly gaining the upper hand in the battle with a powerful Ergoma is truly ultra-fast.

36: Japan Otaku ReviewsYeahx1

You were late.

37: Japan Otaku ReviewsYeahx2

Say it after you win.

In the sequel, they have fallen into misfortune.

38: Japan Otaku Reviews

I can’t sleep with my feet facing Sugiyama-kun, who offered me a Bomuzo as a beginner.

39: Japan Otaku ReviewsYeahx1

I’m already playing TCG…

40: Japan Otaku ReviewsYeahx1

I can’t forgive that they smoked the small fish with seniors.

It’s delicious, so I’ll harvest it.

42: Japan Otaku Reviews

I love the way Koma-an responds with incredible speed; it feels like a form of artistic beauty.

43: Japan Otaku ReviewsYeahx2

If you make something so broken your identity, then it’s no wonder you’re criticized for that state of affairs.

44: Japan Otaku Reviews

Only Komai-san knew the true strength of the Polygon.

45: Japan Otaku Reviews

Everyone has a user for Jareskowa Iripoligoma and the early ☆3, but there’s no one for Shigoto-nin.

Just when I thought so, it was revealed at the battle center that the job user is Black Ami-chan…

46: Japan Otaku Reviews

If you draw a Work Person, you have no choice but to turn aggressive.

47: Japan Otaku Reviews

Even if you can’t quickly pull them into the deck during the story, they still do at least as much work as a Ponkā, so they’re strong enough.

48: Japan Otaku Reviews

The divide between the Spin Attack faction and the Kiai Dama Spin Attack faction when hitting the master with Polygon Level 2 is deep.

49: Japan Otaku Reviews

If you play Card Hero on the DS, you’ll understand, but even as an adult, it’s still pretty lame, Kiba Katsuaki.

Lack of fundamental talent.

50: Japan Otaku Reviews

I am in the “kiai-dame” camp.

51: Japan Otaku ReviewsYeahx3

The story can be handled with a fast deck, but there are moments when it becomes difficult as soon as the LP reaches 10.

52: Japan Otaku Reviews

Is there a setting where Komai is playing baseball?

53: Japan Otaku Reviews

When I learned online about the move of poking the guy in the back and then dealing 2 points of damage while exiting using Berserk Power, it felt like a door to a new world had opened.

54: Japan Otaku Reviews

There were people using Ergoma and Morgan in the master class, right?

57: Japan Otaku Reviews

I wonder how many people have leveled up their work skills.

I have nothing.

62: Japan Otaku Reviews

But Jared was my partner at the beginning.

63: Japan Otaku Reviews

I can’t remember what the face of the DS Komai looked like.

64: Japan Otaku Reviews

In the past, I couldn’t realize Bombzou’s strength.

65: Japan Otaku Reviews

But playing professionally in Black can be quite fun if you build your deck properly, buffing with Taiko and destroying with Earth’s Fury.

66: Japan Otaku ReviewsYeahx1

It felt like there was a good balance except for some breakages at high speed.

Now is the time I want to play… Even if the appearance is from FE…

119: Japan Otaku Reviews

>>66

If I were to make it a Gawa FE, I’d be told to revive FE Cipher instead of putting that out…

67: Japan Otaku ReviewsYeahx1

Using Polygon mainly and not being able to win in Junior Senior can only be described as a slump.

69: Japan Otaku Reviews

In speed battles, Jareth was quite easy to use and very useful.

70: Japan Otaku Reviews

If you’re going to release a new work, make the White Healing 2 cost, says the committee member.

71: Japan Otaku ReviewsYeahx1

IS should release a modern card hero.

73: Japan Otaku Reviews

This is the IS title for our side, the red one.

A junior of Famicom Wars.

74: Japan Otaku Reviews

I was playing a luck-based game in Gasatsu, how nostalgic.

75: Japan Otaku ReviewsYeahx4

I hope the days of constantly requesting Card Hero every Nintendo Direct and shouting to add fast BGM to Nintendo Music every Tuesday come to an end as soon as possible.

76: Japan Otaku ReviewsYeahx1

I’ve encountered a CPU that thinks long for the first time in my life.

78: Japan Otaku Reviews

>>76

When I lost after drawing the maximum value of Madfire twice, it was honestly so refreshing that I can’t forget it.

77: Japan Otaku Reviews

I want to play Speed Battle Custom…

I had fun with a deck packed with things like Gungnir and warp, and I was able to win occasionally.

79: Japan Otaku Reviews

If you copy the system and modify it, like Yami, then…

It seems like it will be enjoyed quite a bit as a free game.

80: Japan Otaku Reviews

I wonder if I can still play CardHero Online.

81: Japan Otaku Reviews

Will I create it… a spiritual sequel?

82: Japan Otaku ReviewsYeahx3

If considering balance and completeness, it would be better to have a one-time purchase.

83: Japan Otaku Reviews

It might be because I was a child, but I feel like the enemies in the Game Boy were much stronger than those in the DS.

93: Japan Otaku Reviews

>>83

I’ve heard that the AI used for speed is still being used as-is beyond junior levels, resulting in a lot of unnecessary actions, but I don’t know how true that is.

84: Japan Otaku ReviewsYeahx1

Even if I try to make it as Zico,

If we take into account unnamed opinions, it seems like a broken card might be created.

89: Japan Otaku Reviews

>>84

The protagonist can only put in three Morgans.

Yeah!

92: Japan Otaku ReviewsYeahx2

>>84

Why are you incorporating it?

86: Japan Otaku ReviewsYeahx2

The enemies in DS are made quite weak.

But there’s also a saying that it’s harder to create something weak than to create something strong.

94: Japan Otaku Reviews

>>86

It’s relatively easy to make the best move…

87: Japan Otaku ReviewsYeahx2

Water with a spritz ❤️

88: Japan Otaku ReviewsYeahx2

I’ve played a lot, but there are also a ton of cards that I’ve never used at all.

I think everyone feels that way.

98: Japan Otaku Reviews

>>88

There was a proficiency system in DS, and I tried hard to complete it, but I ran out of steam around the third installment.

101: Japan Otaku Reviews

>>88

I don’t think there are even two people who used Gary here.

90: Japan Otaku Reviews

The IP is stopped at DS.

95: Japan Otaku Reviews

I can’t remember if I was able to get the thread image in the early stages…

103: Japan Otaku Reviews

>>95

The cards that come out with the software ID are fixed, and since only one of Polycoma, Shigotonin, or Jares appears, there are quite a few people who cannot obtain them.

109: Japan Otaku Reviews

>>103

Is it that you can’t even produce it with synthesis?

111: Japan Otaku Reviews

>>109

I can make synthesis properly.

113: Japan Otaku Reviews

>>109

It can finally be produced through synthesis.

In other words, we have to wait until we clear the scenario.

96: Japan Otaku Reviews

Yummy should be nerfed.

97: Japan Otaku Reviews

I’ve copied it to practice the card behavior before.

I have it dug up because making a CPU battle is a hassle.

99: Japan Otaku Reviews

I liked the usage level system.

It’s impossible to raise everything!!

100: Japan Otaku Reviews

Do you like Guskin?

106: Japan Otaku Reviews

>>100

I love it for its romance.

Dain is definitely easier to use.

107: Japan Otaku Reviews

>>100

There’s nobody you dislike, right…?

102: Japan Otaku Reviews

Is it the one where either Poligoma or Shigotonin appears?

104: Japan Otaku Reviews

I have a vague memory of liking to hit Penske repeatedly and attack it.

105: Japan Otaku Reviews

The DS proficiency system allows you to use the sandbag deck on a training computer or something like that.

108: Japan Otaku ReviewsYeahx1

I was fighting with Leon and Raon, but as a Master, I basically run out of breath.

110: Japan Otaku ReviewsYeahx2

To be precise, one of the Polygon Mashigoto Ninjaless does not appear.

The other two will be released.

If it’s synthesis, it can be released regardless of the relationship.

112: Japan Otaku ReviewsYeahx2

I used to delete and start over when I failed at leveling up or down.

114: Japan Otaku Reviews

It’s great to level up Gasukin while protecting it with a shield.

115: Japan Otaku Reviews

I think it would have been really fun to compete if there had been a communication cable.

121: Japan Otaku Reviews

>>115

First, there was no one around with the software.

125: Japan Otaku Reviews

>>121

It was a minor trend among my friends.

No one had a cable.

116: Japan Otaku ReviewsYeahx1

The wall of frontline HP 6 and 5 isn’t that high.

As soon as it becomes 5 and 4, it becomes too high.

117: Japan Otaku Reviews

I was making a Gabutcho’s Romance Cannon deck, but I couldn’t handle it.

120: Japan Otaku Reviews

Let’s remake it and add tropical features!!

122: Japan Otaku Reviews

Why did Gary disappear in DS…?

123: Japan Otaku Reviews

I bought a DS and a Wi-Fi connector to play this tropical game.

124: Japan Otaku Reviews

I was trying to unleash Gabutcho as Nazoemon.

126: Japan Otaku Reviews

Card games are trending right now, so it might be nice to bring back real cards.

Reel in customers with collaboration packs like Xenoblade 2.

129: Japan Otaku Reviews

>>126

There are also things like Yummy.

I don’t think this balance suits the form of adding more and more.

127: Japan Otaku Reviews

I looked back to see if there were any cards I really haven’t used, and the only one that I didn’t have was V-Costone.

Ray Baba has, in any case, put something out before.

130: Japan Otaku ReviewsYeahx3

>>127

Awesome!

128: Japan Otaku Reviews

I may have never used Papa Totton’s special purification.

131: Japan Otaku Reviews

When I replayed, I quickly made Ergoma with the angel’s trumpet and rampaged.

132: Japan Otaku Reviews

I was constantly pulling from the packs with a high exchange rate for Bounshields.

139: Japan Otaku Reviews

>>132

I feel like the expected value of the pack for just the 4th set slightly exceeded 150 yen.

141: Japan Otaku Reviews

>>132

When the number of cards for that bullet increases, you get about 170 yen back every time you open a pack.

133: Japan Otaku Reviews

When it comes to matches, the professional rules take too much time, which is a downside.

That said, the rules with life 5 or less are too advantageous for quick attacks…

134: Japan Otaku Reviews

So it was Komai, Club Number 3…

Who is 1 after 2?

135: Japan Otaku Reviews

I was having fun with my Pokémon friends normally.

136: Japan Otaku Reviews

The purification ritual can remove not only curses but all effects, right?

Like a single afternoon shower.

137: Japan Otaku Reviews

The original opening theme…

170: Japan Otaku Reviews

>>137

That’s nice, isn’t it…?

138: Japan Otaku Reviews

Senior Black is fun in CPU battles, but in terms of player vs. player, Junior seems to be better.

140: Japan Otaku Reviews

Even board games without updates were popular, so it’s okay to release them as a one-time purchase.

144: Japan Otaku Reviews

>>140

Most of the match card types usually have additional sets released.

142: Japan Otaku Reviews

I think burning Tameo Kumi-chan’s card was going too far.

145: Japan Otaku ReviewsYeahx3

>>142

What I burned is not for you!

150: Japan Otaku Reviews

>>145

Is that so…?

It was an image of tearing it up and burning it, saying “This card smells like beef!”… Sorry, Tameo.

153: Japan Otaku Reviews

>>150

The blonde with sunglasses is Toshio.

157: Japan Otaku ReviewsYeahx1

>>150

If Tameoni said something like this, I think Kumi-chan would beat him up.

146: Japan Otaku Reviews

>>142

Tameo: “I didn’t do anything like that!”

143: Japan Otaku Reviews

Nunchaku is convenient because it can be delayed.

147: Japan Otaku Reviews

You must have been burned too!!

148: Japan Otaku Reviews

Tameo seems like he might burn out soon…

149: Japan Otaku Reviews

But it wasn’t a very good one because it was early on…

151: Japan Otaku Reviews

At least for my memory, it’s different from Otoko…

152: Japan Otaku Reviews

There’s only one person who has stepped out of the children’s play!

154: Japan Otaku Reviews

It’s exciting that if you lose, your friends will collect cards and make the same deck for you.

I wondered how many times I could go, so I did it about 10 times and got bored, so I just defeated it normally.

155: Japan Otaku Reviews

The heroine likes Bomzo.

The silent protagonist is the coolest hero when he loses his temper.

156: Japan Otaku Reviews

Is it the Gian position that’s supposed to be for Tameot?

159: Japan Otaku Reviews

>>156

At first, it gives off that vibe, but in an instant, Kumi-chan becomes Gian.

162: Japan Otaku Reviews

>>159

It’s really affecting me to see Kumichan start crying like that.

158: Japan Otaku Reviews

Burning smelly cow cards is a bit much, but the truth is I just wanted to play with my grandpa, and since I’m working part-time to return everyone’s cards, it’s somewhat forgivable.

160: Japan Otaku ReviewsYeahx1

Well, it’s been 15 years since the game, so everyone’s memory is…

161: Japan Otaku Reviews

Since I’ve never used a playmat, I think it’s a decent request to let me use one.

163: Japan Otaku ReviewsYeahx1

Since Tameo has made a bet, Kumichan’s argument isn’t that wrong…

165: Japan Otaku Reviews

It seems like it would be easy to do if I said I’d give you Takokake, right, Tameo?

167: Japan Otaku Reviews

>>165

By the way, this guy says “Uhoh❤” with just 2 damage…

166: Japan Otaku ReviewsYeahx1

I’m saying this because it’s a deficit, but wasn’t there a clearer PNG available?

168: Japan Otaku Reviews

>>166

I looked for a dot image, but I couldn’t find one…

169: Japan Otaku Reviews

I’m starting to remember Kumi-chan’s character.

I want to do it again.

171: Japan Otaku Reviews

The best theme

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