Home » Game » [Pokémon TCG Pocket] Spear EX is so weak…

[Pokémon TCG Pocket] Spear EX is so weak…

1: Japan Otaku ReviewsYeahx1

It would be strange if the spear was strong.

2: Japan Otaku Reviews

You can harass Jibacoil.

3: Japan Otaku ReviewsYeahx9

Did you really go out of your way to create a thread just because it was denied in the new information thread?

4: Japan Otaku Reviews

There are some places where the text is crushed and unreadable.

Does it say you can trash one of the opponent’s energy?

Isn’t that strong at 2 energy?

5: Japan Otaku Reviews

Isn’t it strong because you can crush the opponent’s movements with low energy?

Whether the hassle of binary evolution is worth it, well, maybe.

6: Japan Otaku ReviewsYeahx5

It definitely seems like something that wouldn’t be allowed unless it was a second evolution, but it’s interesting to evaluate it as weak.

7: Japan Otaku ReviewsYeahx2

I think it would be strong if I could hit with 3.

If only it weren’t for binary evolution…

8: Japan Otaku Reviews

If it weren’t for the 3 evolution, it would break too much.

9: Japan Otaku ReviewsYeahx1

It’s the first time for a certain energy trash, right?

10: Japan Otaku ReviewsYeahx1

>>9

Random Gyarados ex is separate from the subject.

12: Japan Otaku Reviews

>>9

It’s not an ex, it’s a performance that’s happening.

It’s an effect that works better the faster it is, so it can’t be compared to that 4 energy thing on the same level.

11: Japan Otaku ReviewsYeahx1

Since it’s just for air, anything that seems like it can be hit is fine.

13: Japan Otaku Reviews

I want a search for intermediate evolution.

14: Japan Otaku Reviews

Isn’t it pretty messed up that this is coming at you at 2 energy?

15: Japan Otaku Reviews

Maybe Beedrill will bring a searching ability.

When I think about wanting to strike first, I really want search support for Cocoon…

16: Japan Otaku Reviews

The arrival of the hand-exchanging card called Nanajamo is quite a tailwind.

If you do it well, it looks really annoying.

17: Japan Otaku Reviews

If evolution doesn’t have at least a baseline of 100 damage for 2 energy, there’s no benefit to using it at all…

18: Japan Otaku Reviews

HP170 is strong, so it’s really annoying to deal with it.

19: Japan Otaku Reviews

Being raised on a bench makes one powerless, doesn’t it?

20: Japan Otaku ReviewsYeahx1

>>19

In other words, it can’t be helped because if it’s held back until then, it will be too broken.

21: Japan Otaku Reviews

As expected, the three evolutions are difficult to use.

24: Japan Otaku ReviewsYeahx2

>>21

Mega Spear-ex… it has been implemented…

27: Japan Otaku ReviewsYeahx5

>>21

I still wonder about calling the second evolution the third evolution.

32: Japan Otaku Reviews

>>21

Remember that 1 evolution comes after the seed, and 2 evolutions follow that.

22: Japan Otaku Reviews

When using it myself, I can’t quite describe it, but it seems like the other person’s spear is incredibly strong.

23: Japan Otaku Reviews

I think it’s a good thing to try to fight on a different stage than the other kids.

You won’t know if it’s strong until you try it.

For example, it seems weak against a bulky frontline that puts Energy on the bench while enduring.

25: Japan Otaku Reviews

I think it’s an effect that is allowed because it’s a second evolution.

26: Japan Otaku Reviews

Being 2 energy is impressive.

For now, I think I can give it a try.

28: Japan Otaku Reviews

After seeing Beedle, I had plenty of time for training in the back.

29: Japan Otaku Reviews

I want to evolve first, but if Beedrill has 50 HP like in the original version, I’m worried about getting one-shotted…

30: Japan Otaku Reviews

It would be nice if adaptive evolution came.

31: Japan Otaku Reviews

It seems like Energy Line 1-1-2 and it feels like it would be strong.

33: Japan Otaku ReviewsYeahx4

(It’s fine with the third evolution… stupid word-hunting lunatics…)

36: Japan Otaku ReviewsYeahx6

>>33

It seems like there might be something.

43: Japan Otaku ReviewsYeahx6

>>36

Not being able to write “disability” and leaving it blank seems much more like a disability.

34: Japan Otaku Reviews

HP170 looks quite strong.

35: Japan Otaku ReviewsYeahx1

Someone who starts lecturing even though the meaning itself is understood.

37: Japan Otaku Reviews

It’s tough with HP 170.

38: Japan Otaku Reviews

What?

39: Japan Otaku Reviews

There is a possibility that Beedrill and Cocoon can have moves that allow them to evolve.

40: Japan Otaku Reviews

I think a Pachinko deck that fully invests in evolution with Poke-Tsu and Nanjamo would be pretty strong.

I want to gather seeds, but there are no fossils in the grass, right?

41: Japan Otaku Reviews

A bee harder than Nassy.

42: Japan Otaku Reviews

It’s not like the original is tough or anything, yet Lisia ex has 180 HP both times; I think the developers are just sleeping on it, Pikachu.

49: Japan Otaku Reviews

>>42

It’s higher up, right?

44: Japan Otaku ReviewsYeahx7

It’s embarrassing to say that the other person is wrong when you are remembering it incorrectly yourself.

45: Japan Otaku ReviewsYeahx1

Forcing someone to grow on the bench means that HP 170 remains unharmed.

I don’t think it’s bad as a move that if you can’t one-punch, you have to stick to the front and can’t train the bench.

46: Japan Otaku Reviews

To be honest, it’s weak.

Even if you lose to the seed ex in terms of speed or firepower, it doesn’t mean anything if you defeat the energy trash.

47: Japan Otaku Reviews

Where can I one-punch someone with 170?

51: Japan Otaku Reviews

>>47

Charizard

52: Japan Otaku Reviews

>>47

It must be weak to fire, so it’s the new 150 Charizard.

55: Japan Otaku Reviews

>>47

Next, the +20 for Red will also come into consideration, so it will increase quite a bit.

57: Japan Otaku Reviews

>>47

It’s fine with 150 techniques by Red.

And then the 150 difference will increase blatantly…

48: Japan Otaku Reviews

I wanted something like this, but you’re the one doing it… that’s the line.

50: Japan Otaku Reviews

Depending on the support and performance before evolution, it has a level of performance that should not be easily evolved stably.

53: Japan Otaku Reviews

When I kept it at a manageable level, it lost its value.

54: Japan Otaku Reviews

With a level of 80 in 2nd evolution, it feels like it finally comes out at the fastest speed and can actually fight.

There are more recovery options available.

If you hit twice and it’s 160, you won’t be able to defeat it…

56: Japan Otaku Reviews

I don’t really like the 3D-like illustrations in ex.

60: Japan Otaku Reviews

>>56

⭐️ The one with 2 has more flavor, doesn’t it?

58: Japan Otaku Reviews

Aren’t you able to win against them in speed?

59: Japan Otaku Reviews

In other words, it would be tough without the cape.

61: Japan Otaku ReviewsYeahx3

The gameplay of energy trash with guaranteed energy every turn is indeed weak.

65: Japan Otaku Reviews

>>61

It would be strong if the opponent is preparing energy…

If you don’t evolve to Stage 2, you can’t trash it, so the energy preparation will be completed when it comes out.

66: Japan Otaku Reviews

>>61

It’s too strong, so we have no choice but to resort to a coin toss, but it’s definitely going to be a 2-trash.

However, if the element that has been made obsolete by the fire is revived, it might be strong.

67: Japan Otaku Reviews

>>61

It cannot be denied that there are aspects where the value of Enotrash is seen as excessively high.

Other than the gallery and this guy, they require a coin toss.

Despite demanding coins, the damage to energy is low.

62: Japan Otaku Reviews

The new Riza is a self-supplying type that comes forward, so it might not be able to do anything in front of this guy.

72: Japan Otaku Reviews

>>62

If you use the acceleration technique while having 2 energy attached, you’ll burn on the next turn.

63: Japan Otaku Reviews

Well, I think I can’t allocate deck space to this if it doesn’t have a bit more potential for damage.

Being EX can also be a weakness.

It’s faster to hold onto Gyarados with the current abundant energy acceleration.

64: Japan Otaku Reviews

This is a card that doesn’t allow for the growth of successors.

It’s difficult because it depends too much on what to raise behind the Spear side.

68: Japan Otaku Reviews

It’s not stable enough to be called an environment, but it can look strong if it hits the mark.

73: Japan Otaku Reviews

>>68

If it becomes stable, wouldn’t that actually be bad? That’s probably how it feels.

75: Japan Otaku Reviews

>>68

There’s also the issue of what to grow in the front, and considering the current situation, it might be tough in terms of scoring.

69: Japan Otaku Reviews

This is probably a card that forces you to attach energy to it.

70: Japan Otaku Reviews

It may depend on the new Beetle or Cocoon.

Well, I can’t expect much.

71: Japan Otaku Reviews

The big thing I want to grow in the grass is onions…

78: Japan Otaku Reviews

>>71

I want to think about what will happen to Nyahoha, but there are two second evolutions, huh?

76: Japan Otaku Reviews

“Please bully my Manaphy too.”

77: Japan Otaku Reviews

Even if I say it, if this guy keeps doing Energy Crush and 80 every time from the third turn, it becomes unbearable, so it just looks like a basic adjustment.

79: Japan Otaku Reviews

>>74

So it’s designed to force the opponent to attach energy to the battlefield, right?

I think it would be really annoying if it could evolve at the fastest pace, but it seems that Celebi is a strong candidate for the Spearow side to raise afterwards.

80: Japan Otaku Reviews

The hardest part was that the evolution axis deck wouldn’t come into my hand.

How stable can I be with Nanjamo?

81: Japan Otaku Reviews

Changing energy randomly was too much fun!

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