
Atelier Yumie, nice to meet you! Berikana
Are you experiencing a big butt?
I’m playing on the Switch Lite, but the graphics are tough, aren’t they?
I wonder what it feels like to play the Steam version on a UMPC.
>>2
Surely something like the PS Portal or UMPC wouldn’t be that rough.
This child is kind of naughty, isn’t she?
>>3
It’s nice, isn’t it…?
I used to like looking at swimsuits while alchemizing, but is it possible?
Since you’re going to make your legs nice and thick, it’s best to kick, right? That’s the best! Yes.
Mmm.
Good…
Can you see the panties?
>>9
It’s a child from Gast’s house, you know?
>>9
It seems that due to the motion, it can be seen, but it’s too fast to follow with the eyes.
I can’t openly peek, but I can steal a glance.
I thought she was a more timid and introverted person, but she turned out to be a strong woman at her core.
The trial version has arrived, huh?
I mean, what’s up with the costume design that leads the gaze to these breasts?
I keep looking at your chest without seeing your face, but is that okay?
>>14
Since the developers are aiming for this, pay close attention.
In illustrations, it might not seem that way, but in the game, there’s a sense of being a married woman or a widow.
>>17
It seems like you’re hiding and raising a child somewhere, doesn’t it?
This might be the favorite design for me since Marie.
It felt like Lysa couldn’t continue playing unless she took care of herself first, but I wonder how it will be this time.
Resleri should quickly implement the blonde American-style gal Yumia.
I’m thinking of buying an atelier for the first time because of this mechaclue.
I think it’s good that it’s completely legal.
I’m satisfied that Liza was able to have a good time with cheat-level alchemy items and enjoy her large breasts, but I got scared thinking that the story might depict a curious girl who starts alchemy and grows to the point of destroying a nation. This time, I feel like I can enjoy it without fear of her being a terrifying girl mentally, now that she’s 21 years old, so I’m looking forward to it.
Yumia is a witch who inherently touches on taboos.
>>26
I think that setting also contributes to the sensuality.
It really feels like it’s straining to run on the Switch Lite.
You’re wearing some quite sharp and flashy ones, aren’t you…
Moves more combatively than I had expected.
Especially when leveling up
Is the demo version on Steam available yet…?
>>32
It’s already here.
>>32
It’s already here.
Why is the investigation team using alchemy?
What happened to the teachings? What happened to the teachings?
I can’t believe you can move around so much in those heels…
I’m troubled because the legs are too erotic.
The map is huge, but the camera work is so bad that it doesn’t feel like a game that would come out in this era of Reiwa…!
I thought exploring the high mana zone would be hard, but there are quite a few flowers, so it should be manageable.
If I keep spamming triple jumps, my energy runs out quickly…
The battle looks interesting, so I’m planning to purchase the series for the first time.
I’m curious about the volume to what extent.
I don’t understand, so I’m mixing things based on the atmosphere.
The voice actress of Yumia is promoting at Geo.
It sounds like a voice that is either rough from drinking or smoking.
If it’s a recent Atelier, it should take about 50 hours for a first playthrough, right?
You seem to have a strong sex drive.
The trial version has arrived, huh?
Is this the first time you’re releasing a trial version, maybe?
>>47
I remember playing the demo of Luluwa.
The combat system changes with each series, so I’m not worried about that, but I’m curious about how comfortable the alchemy system and gathering are.
Liza was particularly stress-free except in the warehouse.
Isn’t the recovery of attack turns a bit slow during battle…?
The camera is going to get really dizzy.
I tried Atelier for the first time, and it’s an action battle game, isn’t it?
When I arrived at the atelier, I suddenly got overwhelmed by the increased number of things I could do.
PP? It’s tough, but it’s quite an action game.
I don’t really understand alchemy, but if I can just create as many resonances as possible, it should be fine.
There’s just too much to learn in the tutorial, it’s tough for an old guy like me…
I’m still trying to decide where to buy the special tapestry.
I saw a preview of enemy attack ranges that looked like in FF14 and it made me laugh.
It’s a bit funny how they confidently shout out the names of their techniques during battles.
>>58
That’s also true for Tales and so on…
>>58
If nobody reports who is doing what in cases like this, players will become completely confused.
This is my first time crossing a cliff that looks like something out of Skyrim.
>>59
A game that can be played by TOZAN is a good game.
I mean, alchemy has always been normal until now, so it’s refreshing to have such strong reactions from those around me.
Riza’s SASUKE skills were also exceptional, but this surpassed it lightly.
Is the next worst word following the baby alchemy pot going to be born?
>>63
This guy will give birth to bullets from his butt.
I want to cut the depth of field, bloom, and the light hitting objects to create a flash, but I’m not sure what to change.
>>64
When I turned off ambient occlusion in Ryza 3, the excessive brightness issue was fixed.
The reflection of the parasol was terrible depending on the angle.
It took me three hours to properly listen to the voice without unnecessary exploration in the demo version.
If I keep exploring and crafting, it looks like I’ll easily go over 10 hours.
Yumia is a woman who can ride a barbarian-style bike using the Nord-style climbing method and the Hogwarts Legacy-style momentary gathering.
This time, the character’s appearance is striking, so I’m buying the Atelier series for the first time.
Fun
I played Liza on the Switch and it felt like this is about it… I wonder if the picture quality is about the same.
Don’t you think we don’t need men?
Isn’t it good with three women?
>>69
Well, that’s something that’s often seen in the Atelier series…
I played for about 30 minutes and got motion sickness from the 3D.
You have bad habits with your hands and feet, Yumia-chan…
Even if I set it to very hard, my teammates end up going down immediately, so I need to prepare properly.
I’m unsure about anything other than Yumia.
>>75
You like my little sister, right?
There are always those who say they don’t need men.
Do it in Blu-ray.
>>76
It’s not a country without nights, but it’s full of compassion.
What is that paizuri string in the middle? I can’t take my eyes off it.
I thought their physical abilities were amazing, but it turns out they’re like a weird hermit using strange techniques who came down from the mountains.
I’m intentionally holding off on the demo and will play it on Steam over the weekend!
I’m looking forward to it.
Having bad foot manners is nice, isn’t it?
The best
How does the battle feel?
>>85
Try the trial version.
>>88
I’m at work now!
>>95
Do your work.
>>103
It’s lunchtime!
>>85
Perfectly dodging gives you an advantage.
If you’re not good at close or long-distance opponents, you can deal massive damage by breaking them and then hitting their weaknesses with items.
It’s quite interesting.
>>93
Was it an action game!?
>>101
The lines you can move are set, so it feels kind of like half action.
Rather, the younger sister who has been favorable from the beginning might be frightening later on.
I like the anxious beast person.
>>89
I have a desire to specifically dress this child in a swimsuit.
The influence of light is so intense that it sometimes looks like a piece of chira-zu art.
Thank you for ambient occlusion.
It’s too much of a reply beggar.
The story and even the regular movements are so indecently angled that it’s incredibly distracting!
>>92
Isn’t it quite a high rating?
When I see the end of the trial version, I wonder if the fourth person is Rainya.
It seems that Yankees can’t be touched within the demo range.
>>97
The demo version is only available for Yumia, Aira, and Victor.
I wonder if I should buy a swimsuit costume.
The camera movement is tough; I feel like I might throw up.
Everything else feels good.
It’s not as big as Lysa’s, but isn’t it big enough?
I think my little sister probably likes me.
Why are kids these days mostly getting short hair?
Is it because 3D modeling is troublesome with long hair?
>>108
Interference, you know…
>>108
I think that’s the case.
This kind of movement is crazy for a long position!
The price varies quite a bit for the deluxe version, so I wonder what to do…
In other words, it changes more than 1.5 times… that’s amazing…
The ruins are very much like Hogwarts Legacy.
Even with the camera movement set to maximum, it’s still a bit slow, and it’s a bit concerning that it always pauses after the battle ends…
I saw the PV, but I was surprised by the brown person’s breasts.
When it comes to action, it feels like there’s some misunderstanding… it’s more of a command system where timing is required only for evasion and defense.
>>116
In other words, it feels like Paper Mario RPG.
Is there a level cap set for something?
Even if I hunt enemies ignoring the story, I can’t level up from 10.
>>118
It’s being done.
I feel like there was an explanation early on that there are also restrictions on the level of recipes.
The only ones who can play games from Monday morning are those who are unemployed or have night shifts…
>>120
Unemployed is the best!
The protagonist this time is a calm Eros.
3D long hair is a real challenge.
In other words, there are quite a few barbaric episodes coming up in the field conversations where they were playing by using a living lantern that resembled a partner as a shooting target.
If you don’t call out the name of the technique, it won’t activate.
Now! Sky! Break! Slash!
I’ve thought this since the video era, but during combat the design focuses on the CT on the left side, so it’s a bit hard to see that the teammates’ HP is located in the bottom right.
There’s a scary line that says there is a possibility that some trophies and achievements may not be unlocked after data transfer…
Does it seem like there are romantic elements?
>>129
Based on recent trends, the protagonist doesn’t exist.
I guess we have to rely on the MOD to do their best.
It has strong action elements, doesn’t it?
When I’m playing on PS5, I get stunned by the loading screen.
No, it’s not that late, but it’s been years since I’ve seen a loading screen… I thought.
>>134
At the level of Gusto…
>>149
Help me, KoeTech…
I used to love being able to experience the feel of a maiden game in the atelier…
The trial version has level restrictions, didn’t it come up at the beginning?
Once it’s released, it’s easy to imagine nameless individuals emulating heartless comments.
>>137
The protagonist, who was like a living bomb, turned into a woman who can endlessly produce bullets on-site after being spanked within the demo’s range.
I feel like there probably won’t be anything related to Yumia.
The beastman’s child seems especially attached to CV Fukuyama, as seen in the early part of the illustrations.
>>138
It was mentioned that it’s like always being followed on Rutger’s birthday illustration.
From the look of the character PV, it seems like there are some connections from childhood that they care about.
During Reza’s time, everyone was sticking together a lot.
But I guess they’ll be rejected because they can make bullets as much as they want…
Is there a place to send feedback on the trial version or suggestions for improvements?
The other members, aside from the protagonist, are actively encouraged to pursue romantic relationships, but…
It seemed that they wouldn’t let the protagonist do that in Ryza.
>>143
Riza definitely looks like Claudia.
>>147
Friend! It’s a friend!
>>147
Those who like lesbians are very vocal, which can be bothersome.
If you smack the butt, bullets come out, and if you dance at the altar, mana gets aligned.
I was rather motivated to buy it after hearing that the protagonist doesn’t need to win over any men or women!
>>145
This is me too.
In a serious story like this, the romantic element feels like a nuisance.
This time, it seems like the siblings weren’t actually siblings!
They often talk about special moves, but it was a series that didn’t mention regular move names very much…
That brother and sister give off a certain immoral vibe.
>>150
I thought my little sister looked sexy in her light clothing, but then my brother’s light outfit was way too lewd for that pair.
Playing with the Switch’s poor quality is part of the charm.
It looks similar to the boy with the eye cover who is often seen in thumbnails and is always being violated, but I guess it doesn’t matter.
It’s been since the Mystery Series, but collecting small items while running smoothly is really easy.
I thought it was hard to understand what was happening in the combat when I watched it in a video, but even after trying it myself, it was still hard to understand…
After it’s over, having to face the camera for the results and then go back around is quite bothersome…
Speaking of which, I wonder who will be in charge of this Einselkampf this time.
Is it the child of a beastman?
For the time being, I felt Gusto-chan’s strong will to never show her pants during her usual movements.
Instead, they show off their huge butt shaking vigorously, and when in a place where they have to crawl, they proudly display their chest shaking from the front up close.
In the end, isn’t this just erotic?!
How enjoyable is gaming without the element of sexual desire?
>>159
Isn’t there a possibility of adding a feature to automatically collect gathering items within the area, since there are so many gathering locations like an idiot?
It’s subtly stressful that the cursor’s default position is always on NEW when saving.
>>160
Isn’t it fairly normal behavior?
Running and changing to a viewpoint from slightly below makes it easy to see the panties fluttering, right?
The attitude of “how stylishly you can perform wall climbing in OW” is something all games should learn from.
It’s helpful that I can confirm the operation of the demo version with multiple titles.
>>165
This is really helpful.
Romancing SaGa 2 was also appreciated.
Yumia seems to be a difficult birth, and the illustrator in charge might be getting sick because of it.
>>166
This flow will continue forever…!
>>166
Please draw freely without providing any settings or instructions, and then it’s just a matter of retakes.
It seems that at one point, even the producer was lost.
>>166
When I’m told to give birth to the next protagonist of Risa, well, that’s something.
It’s still just the introductory section for the siblings, but it feels more like a regular JRPG rather than an atelier.
>>169
Well, that feels a bit too late now.
Liza had quite a good vibe with the treasure hunter, but she’s not in 3…
>>171
In the first place, aren’t you close to everyone?
I just started now, but unlike you, Yumiya-chan properly talks according to the choices she makes…
Where should I send my feedback?!
I quite liked the relationship between Reiza and the boy in 3.
I’m concerned about Mixin’s uncle.
The gameplay has some minor issues, but it seems like it will be enjoyable as usual, so I’m not too worried.
It’s always the same, but the BGM is really nice in Atelier.
The last time there was a romantic element in an atelier was probably since Eslog…
The mystery was only hinted at.
>>183
Riza probably had quite a bit of romance outside of Riza.
I’m a little under the weather right now.
Doesn’t it make you dizzy with the perspective swirling around?
>>184
I’m really drunk.
I’ve lost my appetite even though it’s lunchtime.
This time is surprisingly, or rather, really interesting…
I was moved that there was a properly prepared running motion.
The default settings of the camera are slow!
I am not good at housing elements.
It will just end up being equipment that is only placed.
>>188
Let’s use the thumbnail, okay?
>>188
It’s difficult to arrange them straight. I just want the bed and the workbench!
When it comes to 3D motion sickness, everyone is different, so I don’t understand anything about it.
In the beginning, there was a problem of warehouses being filled with delicate materials due to over-collection, so I don’t think there’s a need to pick up too much, but I wonder how it will be in this work.
I mean, I’m a guy, so why do I have to go after other guys…?
I’m a man, so why am I trying to conquer women in a female form…? That’s why this is fine.
I understand that you don’t want to show your pants, so that’s fine!
Can’t you aim a little higher without raising your gun!?
Despite their appearances that are like embodiments of sexuality, both Liza and Yumia are completely detached from sexual desire…
Nerke had a strong romance with the protagonist, but recently I only remember that.
Right now, there are only elements of persecution, and it’s really bad, Yumia.
>>198
“Aren’t you using forbidden techniques? It’s funny how I’m being told things like Albedo!”
>>202
Well, this world’s alchemy has the power to destroy an entire country in one hit.
“Be bigger than persecution.”
Since there is a material quality improvement on the skill tree, if you take that route, you can probably obtain high-quality materials from anywhere.
>>192
Is Kouhaku around the end of the year?
They made it clear over there with the character reveals for both genders.
How do you use Zip something?!
>>204
You have to make gloves.
Well, I understand that there will be persecution.
In past works, I could do whatever I wanted with alchemy.
But I feel like Atelier and Overwatch don’t really match well.
Even if there is a treasure chest in a remote area, it’s all about making items yourself, and even if rare materials are in the chest, if it’s a unique item, it can be difficult to handle.
That said, it would be problematic if recipes were hidden in remote locations.
I know it’s a bit late to say this, but I guess it’s understandable to call it a forbidden technique in alchemy.
They’re casually creating something amazing.
If you do something sexual in the game, CERO will be noisy about it…