Home » Game » Super Robot Wars » Regarding Combattler V in Super Robot Wars, an anonymous person has impressions.

Regarding Combattler V in Super Robot Wars, an anonymous person has impressions.

1: Japan Otaku ReviewsYeahx17

There are many spirit commands.

2: Japan Otaku ReviewsYeahx2

The Super Robot Wars that Masako Nozawa is involved in.

3: Japan Otaku ReviewsYeahx11

It has nothing to do with Voltes.

4: Japan Otaku Reviews

There was a time when Keroro became a teammate in Super Robot Wars, right?

6: Japan Otaku ReviewsYeahx2

>>4

Is it A and R?

5: Japan Otaku ReviewsYeahx8

The AT field is broken by an electromagnetic spin.

7: Japan Otaku ReviewsYeahx5

A flowing execution of techniques.

Weapon department store

8: Japan Otaku Reviews

I don’t know which is stronger, the super electromagnetic spin or some extra technique that you throw in.

15: Japan Otaku ReviewsYeahx3

>>8

Grand Dasher?

31: Japan Otaku Reviews

>>15

The low fuel consumption version is Grand Dasher, so the destructive power is higher with Super Electromagnetic Spin.

9: Japan Otaku Reviews

The weapons are continuously decreasing.

10: Japan Otaku ReviewsYeahx2

The final episode of Gedo, which I don’t know much about, is the worst.

11: Japan Otaku ReviewsYeahx1

Because we fight with the mental command in mind, it is extremely weak.

12: Japan Otaku Reviews

Super Electromagnetic Spin is cool.

13: Japan Otaku ReviewsYeahx1

An event like Kawakami or heart valve disease that has only been reproduced once.

14: Japan Otaku Reviews

V Laser!

16: Japan Otaku Reviews

The armor is cermet.

17: Japan Otaku Reviews

When I looked at the wiki, I found that the weaponry was about twice as much as my knowledge of Super Robot Wars.

18: Japan Otaku Reviews

The Grand Light Wave Rail can also be run by Daimos.

19: Japan Otaku Reviews

In the recent settings, Dr. Bian liked the design.

They invested a huge amount.

20: Japan Otaku ReviewsYeahx4

It’s still rare to see a storyline where the protagonist seriously becomes an android.

21: Japan Otaku Reviews

>>20

Higanjima, perhaps.

85: Japan Otaku Reviews

>>20

Is it something like the guts of the undead?

22: Japan Otaku ReviewsYeahx3

The fact that yo-yoing is a skill is still innovative.

23: Japan Otaku Reviews

The face reveal scene from episode 1 was homaged in Evangelion.

24: Japan Otaku ReviewsYeahx3

The heroine is cute.

25: Japan Otaku ReviewsYeahx2

It feels extremely light.

26: Japan Otaku Reviews

The robotization of Warukimedes aside,

The tank transformation of Dangel is in poor taste…

27: Japan Otaku Reviews

I’m grateful that you raised the average level since there are many people.

28: Japan Otaku ReviewsYeahx5

57 meters, 550 tons

47: Japan Otaku Reviews

>>28

The Valcion, which somehow settled on an absurdly light 55 tons while paying homage, has reached a level of confusion that is extreme.

29: Japan Otaku ReviewsYeahx1

This also gives the impression that it won’t be recreated in the latter half in Super Robot Wars.

30: Japan Otaku ReviewsYeahx1

I thought Combattler V6 and Voltus VII would eventually appear in Super Robot Wars.

34: Japan Otaku Reviews

>>30

If Super Robot Wars continues, it might come out… if it continues…

32: Japan Otaku Reviews

The armor value is lower than I expected, and I take attacks that I don’t want to be hit by.

33: Japan Otaku ReviewsYeahx1

The robot whose height and weight are most well-known in Japan.

35: Japan Otaku Reviews

There is no particular connection to Voltes in terms of the work.

36: Japan Otaku Reviews

A robot called Gargantua for the Co-Plander team.

37: Japan Otaku Reviews

There was no period when the ride was stiff.

38: Japan Otaku Reviews

The guy who was strong in Scramble Commander.

39: Japan Otaku ReviewsYeahx2

There are many weapons available, but since they were individually modified when there were plenty, most of them are not used.

40: Japan Otaku Reviews

Empress Janera (a mere commander dispatched to a remote region)

41: Japan Otaku Reviews

A missile that comes out of the penis.

42: Japan Otaku Reviews

The post that appeared in the theme thread, Oreana.

43: Japan Otaku Reviews

Is it because we share a last name with my wife that I’ve become Saruwatari’s subordinate about two times?

44: Japan Otaku Reviews

Big Blast Divider (I don’t understand the meaning)

45: Japan Otaku Reviews

In Super Robot Wars, Leopard will remember the awakening.

46: Japan Otaku Reviews

Pachinko wasn’t fun.

48: Japan Otaku Reviews

Not as cool as Voltes!

49: Japan Otaku ReviewsYeahx3

Combattler V

50: Japan Otaku Reviews

It seems that there were plans for nine machines to combine in Combatler V.

That’s way too much…

51: Japan Otaku ReviewsYeahx4

Shut up, I’ll smash you!

52: Japan Otaku Reviews

When considered as a toy, it can be sold individually in nine units…

53: Japan Otaku Reviews

Are there any Super Robot Wars where Combattler is a must?

60: Japan Otaku Reviews

>>53

Is it like defeating the one that retreats when its HP decreases in F?

I don’t think there is anything that is essential.

117: Japan Otaku Reviews

>>53

In the Compact 2 ground version, there are hardly any reliable combat forces like Combattler V and Getter Dragon.

Dangaioh is at the beginning and the end, so there’s no time to modify it.

54: Japan Otaku Reviews

I remember there being about 4 pages worth of weapons in the fourth game.

55: Japan Otaku Reviews

Basically, I only use V laser, yo-yo, and spin (grand dasher).

56: Japan Otaku Reviews

It’s fine to have weapons with special flavors.

57: Japan Otaku Reviews

The rhythm of the song is uncool, so when it airs at the same time as Voltes, I set the BGM to the Voltes V theme song.

63: Japan Otaku ReviewsYeahx4

>>57

Isn’t it cool!?

64: Japan Otaku Reviews

>>57

Isn’t Voltes also something similar in direction…?

58: Japan Otaku Reviews

I remember Hyoma, Chizuru, and Kosuke, but sometimes the other two get mixed up with Voltus or something.

59: Japan Otaku Reviews

Is it adjusted with the premise of using acceleration, or is the base mobility really low?

61: Japan Otaku Reviews

On the contrary, is there really something that is essential for the aircraft?

62: Japan Otaku Reviews

I don’t think there are any “essential” units in Super Robot Wars except for things like the EX Granzon.

65: Japan Otaku Reviews

Recently, many of our collaborations with Voltes start without either side having prior acquaintance.

66: Japan Otaku Reviews

It may seem like a lukewarm Showa era super robot anime, but the early part is quite hard-hitting.

Second half?

Yeah

67: Japan Otaku Reviews

“Is there a stage where an Aura Battler is essential as a decoy in the Fourth War?”

68: Japan Otaku ReviewsYeahx1

It’s interesting, but the final episode is the worst.

69: Japan Otaku Reviews

Gundam, Getter, and Mazinger are the classics, but…

Combattler also has a bit of a signature look for Super Robot Wars.

70: Japan Otaku Reviews

It feels a bit like there’s an extra touch in 45 because OP has set a break at Combine 123.

77: Japan Otaku Reviews

>>70

Four is necessary, right?

5 can be integrated with 4 without any issue.

71: Japan Otaku ReviewsYeahx2

Isn’t Showa-era robot anime mostly hard?

72: Japan Otaku Reviews

I often have the image that Juusan is in the “overwork death” category related to superficial mentality.

73: Japan Otaku ReviewsYeahx2

The project is a mess.

Key staff, including Yahiko, are still attached to Raideen 2 and lack motivation.

The first half of the work, created in a live feel when everything was still a mess, ended up being more interesting.

116: Japan Otaku ReviewsYeahx1

>>73

Mr. Nagahama wanted to do a sequel to Raideen instead of Combattler.

It seems it was left untouched until the very last minute.

119: Japan Otaku Reviews

>>73

Despite that, the toys sold like crazy because they combined to form one gigantic robot in a formation with five mechas, which is such a groundbreaking thing.

It was the opportunity for the local doll shop to become a toy store.

74: Japan Otaku Reviews

Even with the prosthetic limb event, there’s no particular change in abilities, graphics, or voice.

75: Japan Otaku ReviewsYeahx1

I think many people thought Garuda or Aurea would be the final boss.

81: Japan Otaku Reviews

>>75

Better than Raideen… probably…

76: Japan Otaku Reviews

I wonder why they relied on Deus Ex Machina when they could have just defeated the final boss normally.

83: Japan Otaku ReviewsYeahx2

>>76

Janera is just a pawn, so defeating it does not guarantee peace.

That said, there’s not enough time to bring out and defeat the big boss of the Campbell aliens.

78: Japan Otaku ReviewsYeahx1

It’s good that the yo-yo is the main weapon.

79: Japan Otaku Reviews

The Campbell aliens lurking underground have begun their invasion. Anticipating this, Dr. Nanbara built the giant robot “Combattler V,” which merges through the power of electromagnetism. He issued permits allowing possession of all sorts of weapons and gathered four young people from across the country, forming a “Battle Team” that included his granddaughter, Chizuru. The story unfolds with Dr. Nanbara’s death, the appearance of Dr. Yotsuya, the sad secret of General Garuda, and the emergence of the new enemy Empress Janela… the fight of the Leopard Horse team continues until peace is restored to Earth.

82: Japan Otaku Reviews

Leopard Horse! Do something about it!

Wow! Leopard Horse! I just hit the Battle Crusher!

That’s right! Go for it with that spirit!

It’s not a mistake like a sinking ship, right?

84: Japan Otaku ReviewsYeahx1

I like when it slowly walks in at the beginning of the 30 combat demo.

86: Japan Otaku Reviews

It’s interesting that while Voltus, being the second-in-command, needs to differentiate itself, its special weapon is a sword, which is a very classic choice.

94: Japan Otaku Reviews

>>86

(However, the main pilot starts with a proficiency in shooting.)

87: Japan Otaku Reviews

In Super Robot Wars, there seems to be a recurring impression that Voltus has superior equipment, doesn’t it?

It’s probably due to the Big Blast with too few shots or the Grand Dasher that sometimes has it and sometimes doesn’t.

88: Japan Otaku Reviews

Super Electromagnetic Bare Face

89: Japan Otaku Reviews

I think people who like the Combattler song also like the Getter and Jeeg songs.

Dissenting opinions are accepted.

90: Japan Otaku Reviews

What is a grand dasher…?

91: Japan Otaku Reviews

I don’t really remember using anything other than a yo-yo spring launcher…

92: Japan Otaku Reviews

I still think it’s cool to stop the enemy with a super electromagnetic tornado and finish them off with a super electromagnetic spin.

93: Japan Otaku Reviews

For now, we’ll skip the Wonder something in the second half.

95: Japan Otaku Reviews

For some reason, it’s common for Nagahama-style robots to have additional special moves that are normally used in the original work, but won’t be unlocked unless you go through the branching route.

96: Japan Otaku Reviews

I have the impression that enemies don’t appear for some reason in Super Robot Wars.

97: Japan Otaku Reviews

This guy has such a variety of arm transformations, it’s like he’s using Voltus or Getter beams.

98: Japan Otaku Reviews

The accuracy correction was absolute, so I was only using the Lock Fighter in the SFC Third Generation.

Since the addition of armaments, I also use the twin lancer with no consumption.

99: Japan Otaku Reviews

It was said to be like a department store of techniques, but due to the recent reduction of weapons in Super Robot Wars, that has been forgotten…

100: Japan Otaku Reviews

>>99

Isn’t it enough?

102: Japan Otaku Reviews

>>100

It’s a lot, but there used to be even more… that’s all there is to it…

103: Japan Otaku Reviews

Once upon a time, there were about three rows of armaments for Combattler.

104: Japan Otaku Reviews

Well, it’s not really a story from recent years.

By the time of the α side story, it had already been significantly reduced from the PS2 and GBA to DS era, where it had been heavily utilized.

105: Japan Otaku Reviews

The fact that the armed section’s astonishing three pages were from a time when the cost of combat animation was low is a significant factor…

106: Japan Otaku ReviewsYeahx3

Well, even if it doesn’t become individual weapons, it’s being used for things like connecting attacks…

107: Japan Otaku Reviews

I feel like the old Combattler’s weaponry had a level of “Did they really use all of this in the anime?”

110: Japan Otaku Reviews

>>107

I’ve only used the Big Blast Divider about twice.

111: Japan Otaku Reviews

>>110

It seemed like a pretty strong one…

108: Japan Otaku Reviews

The head-to-body ratio of the character in the thread is really high.

It feels like this right now.

109: Japan Otaku ReviewsYeahx1

Among the various armaments, I only remember Battle Garegga.

113: Japan Otaku Reviews

>>109

I kind of understand.

112: Japan Otaku Reviews

There are three pages of armaments.

80% not used

114: Japan Otaku Reviews

Weapons used in Super Robot Wars

Yo-yo

Spin

Grand Dasher

What else is there…?

118: Japan Otaku Reviews

>>114

Even a non-consuming twin lancer occasionally.

115: Japan Otaku Reviews

Due to excessive use of the electromagnetic spark, it was often the case that the energy for the electromagnetic spin would run out.

122: Japan Otaku Reviews

If you don’t hit Tatsumaki and instead go for a spin, that’s how it ends up.

123: Japan Otaku Reviews

The sword is the royal path, but the flagship of the special move sword category is probably Voltes…

125: Japan Otaku Reviews

I got a map weapon at level 30, and it was pretty useful.

126: Japan Otaku Reviews

Obsolete Japanese anime otaku are unnecessarily thankful.

Despite being a laggard in head robot anime,

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