
Seed Pachirisu ex HP120 Gadget Spark 40+ If this Pokémon has a Pokémon Tool attached, it does 40 additional damage. Weakness +20 Retreat Illus. PLANETA Tsuji ex Rules When a Pokémon ex is knocked out, the opponent takes 2 prize cards.
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For example… After entry, if you purchase an electronic book for 3,000 yen※1, you will receive a 2,000-point cashback※3! ※1 This is the tax-excluded amount after coupon discounts. ※2 This applies to the first purchase within the period. ※3 Points will be awarded around the 25th of the following month.
Did you not encounter Wobbuffet?
If it’s okay with you, please tell me your deck recipe.
Is this guy still capable of doing it?
I was lucky…
I don’t think I’ve put anything that strange in.
Energy Batiris GX Trainers Monster Ball Trainers Monster Ball Trainers Red Card Trainers Red Card Play against yourself. If played, turn all cards on the field face down. Return to original state. Trainers Mantanre Trainers Amazing Healing Potion Trainers Mantanre Trainers Amazing Healing Potion Remove cards in battle. Remove code Place the specified card of Uraimi. Trainers Claurant Destroy all Trainer cards and place them in the deck. Take out 10 specified cards from the deck. Destroy the width of the coin. Remove destroyed cards and redraw. Remove code Redo Add 1 card to the deck Trainers Destroy all Trainer cards. Destroy the width of the coin. Remove destroyed cards and redraw. Remove code Redo Add 1 card to the deck Trainers Destroy all Trainer cards. Deck simulator (GameWith).
Do you really use a red card that much?
>>5
I can’t think of anything else to add…
If I’m going to change it, I think a green frame would be better than a card.
Thank you, I’ll give it a try.
I’m completely stuck right now.
This guy is really strong, isn’t he?
I finished with five straight wins and I’m satisfied.
I feel a strong intention to make the opponent discard their hand.
Single Pachirisu is strong because it basically has no accidents.
Stability is the most important thing to achieve consecutive wins.
I didn’t encounter as many Aggron and Rampardos as I thought I would.
Maybe because there was a lot of felt water, Pachirisu was stuck.
>>12
I lost twice after a 4-game winning streak before achieving a 5-game winning streak, so I played quite a few games.
Although it’s just a feeling, I definitely think that there were a lot of Palkia and Articuno, so it seems to be quite favorable.
Isn’t it impossible to go second?
I’ve played twice now and got beaten both times by high schoolers.
>>14
This deck is actually stronger on the second turn.
>>36
Yeah, sorry, I wanted to say that I can’t go ahead.
I’m not used to card games where going first is weak.
>>40
Well… that makes sense!
>>40
I understand…
>>40
Well, going first is definitely weak.
A lot of people used Nassy because they didn’t like being weak on the offensive.
When you actually achieved five consecutive wins, how was the balance between going first and going second?
>>15
I definitely drew the lead twice, but honestly, my memory is hazy…
Since I was able to win against Dearal and Dark Jibako, I can confidently say they are indeed strong.
Honestly, getting two red cards is really annoying.
Sorry, I can’t go ahead.
Clearly, there are more Natsume now compared to when it was all Akagi.
As a result of being wary of wasting turns when switched out on the first move, more players have started to keep their Pokémon on the bench until the last moment, so Red Card also works effectively.
That said, if it looks like Pachirisu or Freezer alone, then it’s only natural for the Red Card to be wary as well.
When are you playing the red card? At the start?
Isn’t it checkmate once Arceus is complete? How do you defeat it before being defeated?
It seems like it would end just by being hit by a bulky Pokémon with good HP, rather than Arceus.
Do you need two monster balls?
You generally don’t make the first move.
It would be best if you could strike after the opponent has used their Doctor, but after that, it comes down to situational judgment.
>>24
Absolutely necessary.
>>26
I played it on the first move.
Dr. Monbo was certainly pulled into depression.
It’s tough, that red card.
>>24
I’m not a thread name, but I often end up just losing 2 points because I can’t pull another one, so I think there are Monster Balls.
I think it was just luck, but it’s important to have a deck that can win when you’re lucky, especially for consecutive wins.
It seems tough not being able to move with just one energy.
In terms of reducing the element of luck, having a single structure is quite reasonable.
I don’t know how many times Shaymin has come out first in Dear Al.
>>28
Dear Al is tough even in the initial moves against Arceus.
I’m quite skeptical about why we’re currently at the top when we’re falling behind.
Did the green help? If it didn’t help, maybe it’s better to switch to a hand scope.
In Ener2, it’s definitely better to draw the second card early.
I lost to a Pachirisu that used a red card a little while ago…
So that was nameless…
It’s just that there haven’t been any accidents! There are so many decks like that.
When I play with the same recipe, it doesn’t feel like an environment deck.
I couldn’t draw any tools without a thread name, and now I couldn’t draw with 8 cards left in the deck.
>>35
I understand because when I use Rampard, fossils often sink to the bottom of the deck too…
To be honest, I just happened to win straight out of desperation, so there’s not much to discuss…
While Pachirisu itself doesn’t have any significant upsides, having both Natsume and Akagi really made it incredibly strong.
I moved the wall with Natsume and even if I escaped with 80 points, I managed to win by returning to 80 points with Akagi.
>>37
Natsume 2 and Akagi 2 are seriously strong, aren’t they?
Personally, I wanted 3 or 4 Najime cards if they could be included.
If I can set Dialga on the bench with the first move Shaymin, it’s easier to feel like I can win by having it stubbornly stay in the battle area until the very end.
After Shaymin falls back, if it gets dropped by Akagi without fully recovering, it’s essentially a reach, so it’s actually pretty bad, but it doesn’t get used that much.
Those who can escape with 1 energy are still better off.
It’s tough that it’s not an EX partner Wobbuffet.
During the 5-win streak, there will be an accident at least once, so no matter what I hold, I can only achieve 4 wins in a row…
Who is to blame? Me?
>>43
Using decks with a lot of Pokémon like Dialga and Arceus that are less likely to have accidents…
Even if there are times when going second is strong, there aren’t many games where going second is always strong…
Even a super stable deck can lose to a completely nonsensical deck if it has a mishap.
The reason why it is said to have made five consecutive wins.
Even in Go, the success rate for the player going first is still higher, even with a handicap for going second.
>>49
Games like Go and Shogi are simply too complex for me to understand well, but games without randomness ultimately lead to a system where either the first move is a guaranteed win or the second move is a guaranteed win.
I won 5 times in a row with Nassy, but I probably just got lucky.
Even for Furikasu, it’s clearly better to draw second rather than first.
That’s why Kasumi, who can get close to winning just by showing up once in the first inning, becomes popular.
The threads didn’t smile at me.
It’s a luck-based game with a win rate of about 60% at best.
I’m glad I was able to get 5 consecutive wins against people who surrendered.
The important factors for a winning streak event are how likely it is to have significant positive fluctuations and how unlikely it is for accidents to occur.
No matter how high the maximum value is, if it doesn’t happen consecutively 5 times, it’s no good.
When Goukazaru can evolve at the fastest pace, it really gets the adrenaline pumping.
I’m really happy about the energy demand number of 1→1→2.
I’m using Jibacoil, but is Pachirisu alone better?
I had an Air Moth and Jibacoil deck, and my win rate in ranked matches was almost continuously climbing.
Five consecutive wins is luck.
There are strong 2-evolution decks, but they really have issues, so it gets difficult to achieve 5 consecutive wins.
>>61
Thanks to PokéTsu, I’ve been able to avoid getting into accidents quite a bit.
I got five consecutive wins with Liza.
>>65
Show me your deck!
If you make Recca into Sakaki, he’s the same as me.
I think we don’t need a wrecking ball.
Nassie can make stronger moves if it goes first.
I feel that the player going second has a better win rate because the opponent has the disadvantage of going first.
I want the developers to seriously confront the fact that, despite being a game with strong randomness, going second is still overwhelmingly advantageous.
The 5-match winning event will rapidly change the environment during the event.
Maybe I can’t win now with the deck I broke through on the first day.
I was in trouble, so I ended up relying on a monkey.
I was winning over 80% during the periods between events in Pachinko.
I think they were normally strong, but it wasn’t really noticed.
The types of winning decks are simply increasing, so it’s tough.
I want the first move to generate energy but not be able to attack.
Then, the tragedy of losing without any bench in the first turn due to Kasumi’s high roll will also be eliminated.
>>72
I did it the other day.
It felt good.
>>72
That’s exactly how a group like that will unleash their full violence.
Since the player going second cannot evolve, they are almost guaranteed to lose without evolving.
Well, going second is generally more advantageous, but I think strong decks are usually built to be able to win even going first.
Honestly, with just 5 consecutive wins, I can’t really tell if that deck is truly strong.
Make it Pal-tan instead of the thread image.
If Kasumi gets into it, she can achieve a 1T kill!
If you can get 1 Evolution and 1 Energy out as quickly as possible, going first is definitely more advantageous.
Pachirisu is strong because it can generally take down most Pokémon in two hits.
>>79
It was tough when I was made to 170 with the cape included, but when I include Sakaki, I can manage that too.
80 is great.
>>79
In the end, Pokémon with HP over 170 are mostly unreliable to use…
Ah, recovery.
Isn’t this a good idea to eliminate disparities? In the end, all the proposals easily tilt in favor of those who are ahead.
When you look at Pachirisu alone, you can see how abundant the water support is.
How about adjusting to increase the starting hand by 1 for the first player or decrease it by 1 for the second player?
I’ve faced Pachirisu a few times, but isn’t the lead a bit too weak?
>>85
I think it’s almost at a level where it’s definitely weak.
>>88
Overstatement
But I have never won in advance with a pachinko single mirror.
Other decks are fine.
>>85
Even though I’m behind, it’s not like my opponent has a complete hand, so I can still manage somehow.
>>85
This reminds me, but Natsume is useful not only for wanting to hit the back but also for delaying the opponent’s movements.
I released a Dialga with 1 Energy attached.
Well, if they have Leaf or something, they can counter it, but the moment you make the opponent consume their resources, it’s not a weak move.
>>103
Even if I wasn’t asked, receiving advice on something extremely basic…
I’ve recently started this game, but is there no other tournament event besides the 5 consecutive wins?
I want to do something where I can earn rewards for the number of times I participate, with little impact from winning or losing.
>>86
There are only three types, including the solo mode I’m currently playing, and it says to get a total of 45 wins.
>>86
There is a 45-win event.
Ranked matches will be implemented very soon.
>>91
That
What
>>100
Since there are three weeks, it’s actually a super relaxed event for people.
If there’s going to be an advantage, I’d prefer the first turn advantage over the second turn advantage!
>>87
Well, it makes you feel disappointed to have to look at the front of the coin of the favorite you set up and think about what’s so sad.
I think that those who say a minor-oriented deck is strong in this game are mostly just biased towards the defending side when using that deck.
The weak performance in the lead is similar to how not pulling Kasumi doesn’t show up in Free Kaoru either, so I guess that’s that…
Due to the influence of another game, I’m like, oh, it’s the surface… the surface, huh…
The advantage of going second is only that you can evolve first, so unless there are more Pokémon with one or two evolutions that can deal damage with one energy or an increase in evolution searches, the absolute advantage of going second will likely not change.
The element of luck is too strong, so I wish they could do something about it before ranked matches start.
I’m worried that the rate battles will make the threads feel hostile.
If I had gone second, I definitely would have won! That’s Pachirisu.
I won five in a row, but if we’re going to do this, feel free to implement ranked matches.
In the era of genetics, I was using Starmie and Golduck, but with Pachirisu and this kind of speed, the win rate is quite high.
If you’re aiming for 80%, this level of firepower is good.
Well… everyone was saying that if you’re going to use Pachirisu, then you might as well use Pikachu…
>>105
If you’re going to use electricity, then it’s fine to use Jibaku, I said.
The greatest strength of this deck is the variety of Trainer card options.
Whether it’s Natsume or Akagi, it’s strong because they can easily hold cards that lead to a winning strategy and can be used casually.
Is Pikachu not good enough?
>>109
2 energy 90 is strong, while 2 energy 30 or 60 is not much of a threat.
>>109
Pikachu has to put in trash to use Pikachu, so there are accidents…
A Pikachu-only team is not viable, so it’s no good.
Even if I go first, there are almost no accidents on my side, so there are scenarios where the opponent might have an accident or draw Natsume, allowing me to overturn things even if I go first. There’s no doubt that this deck is suited for consecutive wins.
>>111
That’s right.
For some reason, there are many scenarios where I draw first and the opponent goes second, making it seem like an ideal hand, but it doesn’t really matter because all I have to do is attach energy.
Isn’t being without tools an accident?
>>113
If you have two Mantles and two Heavyweights but still can’t win many matches, adding one Ram will ensure it almost always comes in your opening hand, so you won’t have incidents.
>>113
Well, there’s no such thing as a completely risk-free card with super power.
Pika-sama can’t be used unless the weaklings are clustered together.
Pachirisu is a lone wolf.
At the point of drawing the advance, it’s already half an accident.
>>116
That strikes most decks.
>>123
There is an answer to the battle of water and grass.
It takes three cards to maximize Pikachu’s firepower…
>>118
So, 90 (laughs).
The Charizard EX, which can drop a cape after a few spins, has become advantageous.
I wonder what the advantages of being ahead are…
>>124
Gotsume
>>124
Nasshi~
>>124
The only point is that you can evolve further.
That’s why a Noctowl that can deal damage with one evolution is strong.
>>124
Dogus
It’s definitely Al-sama, isn’t it?