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[Atelier Series] It was a difficult delivery, wasn’t it…

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1: Japan Otaku Reviews

It feels like it was announced relatively soon after the difficult birth…

9: Japan Otaku Reviews

>>1

It seems that they were deciding on the design while making Raiza.

2: Japan Otaku ReviewsYeahx9

I wonder if we’re making it in the same team after all.

3: Japan Otaku Reviews

The character design for the game’s protagonist is usually decided a year before the release and is still completed in time…

4: Japan Otaku Reviews

The protagonist (tentative) suddenly appearing out of nowhere was a no-go.

5: Japan Otaku Reviews

This guy is definitely a pervert, according to the recommendation of the creature.

6: Japan Otaku Reviews

“Please do your best” 😊

7: Japan Otaku Reviews

I did it! Color variation Yumi Army!!

…As expected, the monochrome style is good!

10: Japan Otaku ReviewsYeahx6

Are you on the same team as Liza?

To be honest, the Lysa series is poorly designed in terms of level design compared to Sophie 2, and it wasn’t interesting as a game.

11: Japan Otaku Reviews

Somewhere in the interview, the interviewer seems to be getting angry with the temperature of the questions, and it’s a bit amusing.

12: Japan Otaku Reviews

Because I have a big butt, it should be an easy delivery.

13: Japan Otaku ReviewsYeahx3

It became so lost in the final stages that it was no good.

14: Japan Otaku ReviewsYeahx7

>>13

I dislike the images of the color variation festival in the final phase.

Stomach hurts.

18: Japan Otaku Reviews

>>13

Trying to draw a character from scratch feels really confusing.

15: Japan Otaku Reviews

It’s a character that makes a smug face…

19: Japan Otaku ReviewsYeahx4

>>15

It feels like, contrary to the innocent-looking face you see just from the information available, she actually seems quite active and expressive.

16: Japan Otaku Reviews

I’m thinking of starting this series from now, and even though I’m a novice, I can definitely see that Aira looks more like the typical Atelier character.

17: Japan Otaku Reviews

4Gamer has been releasing design interviews recently, haven’t they?

The time with Liza was also interesting.

https://www.4gamer.net/games/461/G046147/20190726026/

20: Japan Otaku Reviews

Seeing the atelier’s social game filled with nothing but Liza makes me understand Liza’s greatness.

22: Japan Otaku Reviews

It’s a character that makes a smug face…

23: Japan Otaku ReviewsYeahx2

The feeling of seeking salvation where my sister grows comes through, and I can’t watch it without tears.

24: Japan Otaku Reviews

It really comes across that the design in turmoil is super lost.

25: Japan Otaku Reviews

It’s amazing that after Liza, this different vector of charm is being presented.

26: Japan Otaku Reviews

A face that fully understands.

29: Japan Otaku Reviews

Should I prepare for the atelier with Liza before Yumia?

31: Japan Otaku ReviewsYeahx4

>>29

Since Rorona, basically every three games, the worldview and systems are completely renewed.

Since that Yumia is part of a new series after the Riza trilogy, I think you can enjoy playing with Yumia without worrying too much.

30: Japan Otaku Reviews

Was the illustration of the Marie Remake also by Benitama?

32: Japan Otaku Reviews

It was really a terrible state of confusion.

33: Japan Otaku ReviewsYeahx1

Liza has been getting worse at map-related aspects as the series progresses, which makes it feel frustrating, but the battle visuals and motions have improved.

The best level of busyness in battle is about 2.

39: Japan Otaku Reviews

>>33

For now, it’s a treasure chest with an atmosphere of being put there just because I’m lonely, filled with unimportant things.

42: Japan Otaku Reviews

>>39

Oh, there are four of them?

Are all of them neutralizers?

Because there were things like that…

I hope for improvement.

34: Japan Otaku ReviewsYeahx6

You did great to protect your eyes!

35: Japan Otaku Reviews

Isn’t it amazing that an interviewer can say it feels so confused?

36: Japan Otaku ReviewsYeahx4

I’m sorry, but I couldn’t help but laugh at the part where you said, “Let’s line up all the color patterns!”

37: Japan Otaku Reviews

In past works, the Twilight series had a healer fashion that seemed suitable for fieldwork at first.

It became something completely different with the added elements in the retake where they asked to make it look fairy-like!

38: Japan Otaku Reviews

Liza also had her struggles, but her direction was consistent…

Here, it’s definitely possible to see a wandering path.

40: Japan Otaku Reviews

Well, the direction of the series has changed quite a bit, but the importance of character design compared to others hasn’t changed at all…

43: Japan Otaku ReviewsYeahx1

I still think Sophie is the cutest, so I definitely want cute clothes for girls…

It’s nice to be naughty, but…

44: Japan Otaku Reviews

Since the Liza character was a huge hit, I really want to create another popular character along the same line.

46: Japan Otaku ReviewsYeahx2

If it’s fine to go with the character as per the settings, then I can understand that they would probably do it in-house with an internal designer.

49: Japan Otaku Reviews

>>46

In the case of the atelier, the name value of the external character designer also contributes to the publicity.

47: Japan Otaku Reviews

>>41

After the second work, there’s no room to be this Spartan anymore; it feels like I’m torturing it on the first go…

48: Japan Otaku Reviews

It’s interesting to read, but at the same time, it makes my stomach hurt.

50: Japan Otaku Reviews

They are probably also adjusting the touch of the world view based on the character’s finishing.

52: Japan Otaku Reviews

I feel like I’ve been trying not to convey too much of the worldview in order to bring out the individuality of the artist!

I feel like I’m being seriously messed with every time…

53: Japan Otaku Reviews

When looking at the unused ideas for the series, I often see that the initial character designs are more in line with the settings, but they change due to the staff’s preferences.

54: Japan Otaku ReviewsYeahx3

I want Meru and past illustrators to have a roundtable discussion about their experiences with atelier character design.

55: Japan Otaku Reviews

It’s funny now that it’s completed…

57: Japan Otaku ReviewsYeahx3

From zero, Yumia is cute, and it feels a bit wasteful.

58: Japan Otaku Reviews

Currently, the design alone gives an impression of the protagonist being relatively plain compared to characters that can be selected by gender.

There was also a protagonist who felt like Villager A after changing clothes.

59: Japan Otaku ReviewsYeahx1

>>58

If Totori wasn’t wearing a slutty outfit, would she be a mob?

Yeah

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