
Seed Palkia ex HP150 Slash 30 Dimension Storm 150 Discard 3 (Water) Energy from this Pokémon, and deal 20 damage to each of your opponent’s benched Pokémon. Weakness Retreat +20 Illustration PLANETA CG Works eX Rules When a Pokémon ex is knocked out, the opponent takes 2 points.
漫画を買うなら楽天kobo(電子書籍)が断然オススメ!
Weaker than a green onion.
>>1
Cut with green onions 70
I was just thinking about Palkia.
Recently, it’s fun to hit with Sudowoodo because there are a lot of Dialga and Arceus around.
>>4
Gifts of the Sea
>>5
Fighting Manaphy is suffocating for me…
Regardless of Dialga, the fact that this guy is able to hit with a Sudowoodo means that the opponent is already in a bit of trouble.
I have started considering Sakaki to drop Manaphy in two turns with Whiscash.
>>8
Manaphy is a weak creature that can’t deal damage to its opponent, so I think there’s no need to desperately try to kill it.
I pulled two of this gold card, but how do I use it…? Other than the pattern of getting mana supply from Manaphy against an easy opponent in the early game, there’s no case where I can use the move below…
>>9
It’s Kasumi.
Trust Kasumi.
Also, believe in Vaporeon.
>>9
It’s okay to let Manaphy go, just get it out there and attach energy anyway.
It would be great if I could get Manaphy with Palkia.
Feel free to use either “Pulsatami” or “Paltan.”
Cutting!!!!
While Wobbuffet is certainly useful, against Palkia, Kai-chan mercilessly heals, and during that time, I easily lose HP and die.
>>13
It’s tough with just Sudowoodo unless you use Rampardos or have no Marshadow.
You can perform a two-hit combo with Manaphy showers.
If Manaphy can move twice, it won’t lose.
I don’t really need Manaphy.
I feel like it’s stronger to just push through with Pal and Free Units without overthinking things.
When it comes to water, let’s use Akagi quietly.
Hey, why are there two Manaphy on the field?
I see, Vaporeon… Thank you, Pokémon experts… Kasumi-san is on a 7 consecutive losses streak, huh…
“Shower is convenient, but since Eevee is not a Water-type Pokémon, it gets discriminated against by Kasumi.”
I fail to complete the water Pokémon-only mission.
The environment is so inhospitable for Magikarp that having this addition is extremely appreciated.
>>24
I broke through with my current 5-game winning streak Gyarados, so it’s not that big of a deal!
I hardly ever see Sawamurā.
You ended up removing Manaphy, didn’t you?
It’s too stiff to gain 1 point and not be able to accelerate 2 units.
If Usohiki had 30+20, Leorio alone could one-shot Manaphy…
>>26
The point can’t be bought with money.
By the way, did you win five games in a row?
>>27
I’m happy it’s the period of emptiness after it’s over.
That kind of crappy event should just disappear quickly.
>>27
I fought 10 battles!
When the opponent has a cape and HP 170, and after surviving one hit, you can use Akagi to push them to the bench and pull in another one, being able to take out two cards simultaneously with the second hit makes your brain juice flow!
It’s better than Dialga, but isn’t the image of Serebii more visually appealing with regular AR than with Immersive?
If you keep it in without taking out the Beedrill, you’ll save your life.
Gyaragekko and Kairin are currently strong in the meta.
You can try all of them since you have Pal-Tan, Pal-Termy, and Pal-Mana Freezer, and use your favorite deck.
I can never take the second turn when I encounter Dialga with Wailord, damn it!
This two-card deck is becoming popular, but from the perspective of someone using Palkia, I can’t help but think that having two Freezers is stronger.
>>37
I don’t think there’s much of a difference that would affect your preferences.
It’s important to be able to achieve 150 points, and in the current environment, there’s a significant difference between HP 140 and 150.
The sense of relief when the setup of Wigglytuff and the energy attachment are completed for now.
I thought Palutena would run out of energy, but it was amazing how they expertly used Gotsume and Kirisaku.
When I get hit by a heavy object in ex, I can’t do a cat punch anymore…
I can feel the difference between 130 (full power Arceus) and 140, but isn’t the difference between 140 and 130 just a margin of error?
>>43
Which one is it?
>>43
I think it’s 140 and 150, but since Arceus’ Sakaki entry has become normal, 140 and 150 are not at all errors.
Mana showers are strong and feel great when they hit, but they have difficulties with reproducibility…
>>44
Compared to the era of Freezer, Shower, and Gyarados on the Phantom Island, it’s not that impressive.
Even if Palkia comes to my hand late, as long as I have energy stored on Shōwāzu and the bench, I can deal 150 damage immediately.
So, do we just have to believe in Kasumi regarding water?
>>45
Kasumi uses it too, but I guess Kai relies on it more.
>>45
It’s a mistake to think of Gyarados as a weak point for Kasumi.
I’m using Air Mite.
In the current environment, it might not be very strong.
Well, even if it’s just a simple move for 30, being able to act from 1 energy makes a big difference, doesn’t it?
I feel more relieved when the opponent’s Eevee evolves into Glaceon instead of Vaporeon.
It is more common to see cases where mana showers die before being completed rather than being successful.
Honestly, I feel like Hikari is enough.
>>53
I felt the same way, so I chose Palstar Meat.
The lead Palkia definitely won’t last until the Storm launch without Kasumi.
Because of Kai, Manaphy can spread energy 2 or 3 times.
Strong
Just putting on a heavy item and hitting at level 30 is quite annoying.
FreePal is really just a matter of preference.
I will use a free pass.
The fact that Kasumi ends with one front side leaves the side that was defeated feeling relieved, and the side that did it also thinks, well, it’s a good result.
It is a win-win.
>>59
Why are you making it a Win-Win on your own? I’ll roll you over!
One piece of Kasumi is a win.
I don’t have the luxury to grow a second card, whether it’s flurry or pulse, and if I leave it on the bench, it will be targeted and lead to a loss, so generally, I end up with the second card left unused in my hand.
My Kasumi is being made to hold a coin that only has tails.
I wonder if only my coin could become a lucky coin.
I got tired of it and won 5 times in a row with Furikasu, but I reset about 4 times after winning 3 or 4 times, so this deck really can’t achieve stable winning streaks.
Recently, there have been more appearances of Freezer and Palkia solo, so I think Usokki will have more chances to shine as well.
Only shows useless forms.
I just want to put one Manaphy on the field with Kasumi!
Forgive me!
>>69
To be honest, I feel overwhelmed thinking about the completed free canvas ahead of me.
I don’t have the luxury to include Sakaki.
>>70
But if you force it in, you can one-punch the god who comes out confidently in a cape!
Hikari-chan is managing with just the energy in the area, but Kasumi somehow extracts infinite energy from nothing…
>>71
Takeshi is the same!
The Pulse Army Compact is neatly organized, so it’s fun to pile up the support, isn’t it?
I was able to get five consecutive wins in Palutan.
Thanks to Manaphy, there are as many matches won as there are matches lost because of losing 1 point due to Manaphy.
>>76
It’s a situation where someone who could always be a reason for defeat is on the bench, so what does it mean to take them out?
My Pachirisu deck got beaten up by a weird tree and died.
As long as it’s either one Manaphy or one turn of Kasumi, it can be managed somehow.
If Manaphy and Kasumi accelerate with a total of 2 energy, it’s game over.
Palkia seems to give the impression of switching to an Ace after a Blizzard with the double-shot vision Freezer, evolving before the two Evolution Exes or defeating Exes with Akagi.
I can accept that a KASUMI 1 kill is just like that.
Seeing a double table with Nassy makes my insides boil.
>>82
Nassie’s double tier is 1/4, so it’s somewhat common…
I was made to realize that while the win rate is high in tournaments for Pal-tan and Free-tan, that win rate includes situational judgment and play, such as when players at the tournament level choose to stop developing their table.
If you can start with Manaphy, it’s strong, but if you can’t, it just becomes useless, so it’s really tough.
Even if I were to include it, it feels like just one card, and overlapping it is still weak.
Stapal is great when you lower Starmie, pass energy to Palkia with Hikari, and score 150 points.
Well, the reproducibility is quite low.
💧Release energy from your energy zone and attach it to that Pokémon (deception).
I won five consecutive matches at the opening.
I am strong.
When using Manaphy, it seems strange that it would be on the receiving end, but when you’re on the using side, it’s quite tough since it’s just a one-point donation device.
Surprisingly, even a simpleton can think.
If it’s Kasumi, there’s no need to think about anything.
I never thought I would stop seeing a Nassy like this.
>>91
I feel like my standing has been taken away by Leafeon.
“Thanks to Kai-chan, the overall speed of the team is lacking energy.”
>>91
I originally had a hard time with decks like Dialga〇〇 because I was weak against high HP and high attack power Pokémon like Gyarados.
Enhancement has arrived.
>>99
So I’m the type to raise Celebi or something behind the scenes of Nassy.
Celebi is just so unpredictable…
I want a true partner for Nassy.
Being able to hit with Kasumi on the front page is amazing.
The tree that slays gods has turned the environment into the optimal setting for water, as lightning is rarely seen…
>>94
I see Jibako everywhere to the point of dying.
There’s no electric deck here…
Nassie continues to have its TamaTama killed by Airamudo.
I battled 7 times today and encountered Palkia 6 times, I wonder if it’s trending.
Nassie always flips a coin, which is bad for the heart.
After winning five consecutive matches, I will dive into the event match to take down a despicable deck that troubles everyone!
If the Negi-Denight comes, the Kamonegi might awaken as well…
It’s funny that even though there are so many Airamudo and Dialga, fire and electric types are doing poorly.
>>102
No, Liza is still quite strong, and the monkey gets a huge boost from Al-Shin and Heatran as partners, which makes it really strong!?
I only occasionally watch Pachinko machines for the electricity.
As a result of the HP50 of Tamama increasing by 50 with 1 energy, it’s quite unreliable.
I don’t want to rely on it, but since the Grass-only Ex layer is thin, I have no choice but to use it. The onions repeatedly use back attacks without hesitation, which is stressful.
Because there is an overwhelming amount of water, it generates electricity.
Trees are growing.
I really don’t see flames.
It’s probably the color that’s the most dead right now.
Sometimes I get hit by Coil and lose 30, then get hit by Jibakoil’s Thunder Blast and lose 130, the god of space.
The fire is lively, isn’t it, monkey?
>>107
Do you see monkeys that much?
Nassy really doesn’t have his partner Tane EX.
Celebi, it’s not you. Just flip a coin.
I won five consecutive battles with Palkia alone, but it was simply luck.
I’ve been on a 5-game winning streak with monkeys, but seriously, it’s been nothing but water decks, and I’m starting to feel a bit discouraged.
Celebi can be strong if it gets lucky, but no matter how far you go, it always carries an endless risk of losing, so I’d rather not rely on it if possible…
The evolution by 2 automatically leads to accidents.
I was hoping to win consecutively with my Pachinko strategy, but it became tough, so I won consecutively with Dear Al.
Kasumi doesn’t give me the return that matches the reliance and prayers I have for her.
What about super?
>>118
Probably the weakest now.
>>118
Since Darkrai has decreased, I tried using Hypno after a long time and won quite a bit.
>>118
If Kiss can move, it is strong.
If I could move.
>>118
It seems that Gengar becomes the strongest when it evolves.
Not established.
Fire Lizardon is great because Fire is weak to Lightning.
The guys who tighten up the electric hold aren’t that strong, you know…
It’s not that Pikachu is being evaluated, but rather…
You won’t die just because you don’t see that far.
The monkeys have a lot of Palkia, so it’s quite tough, but using Fire-type Pokémon, which are weak to Electric, makes Liza still pretty strong.
I achieved 5 consecutive wins with Liza.
I’ve heard that Unown is interesting.
I’ve seen enough of eyelashes during Papa’s implementation, so I’m good for a while…
Arceus is often seen, but its minions are hardly noticed.
If Togekiss and Shironashi are assembled at maximum speed, can they not achieve consecutive one-hit KOs on Dialga and Arceus?
I occasionally come across weak decks that only try to do something interesting with Gengar or Spiritomb.
If there’s an EX that can consistently deal high damage in Grass, it would be perfect as a partner for Nassy, but overall the Grass EXs have low firepower…
The one who led me to a 5-game winning streak.
If Gengar is established, it’s going to be crazy!
Since I’m weak in the damage race, I can win by forcing it through.
I feel like the grass-type firepower slot is being treated as if it’s fine just because we have Celebi.
It’s kind of weird to say that grass is not good at endurance…
Durability was originally supposed to be your strong suit, wasn’t it…?
When I looked at the energy at the start of the game, I thought it was a water energy, but it turned out to be a colorless deck, a grass deck, or really a water deck, and Kai is just causing trouble…
I just had an idea.
Nassie EX Arceus!
Make up for the lacking board with fossils!
>>138
A ridiculous dish packed only with delicious things has arrived…
The durability of the water deck with Leafeon Mega Yanma is addictive.
>>139
I feel that the partner for Leafeon is the Mega Yanma, which feels the strongest, but for some reason, people seem to dislike it when the CPU uses it, so it is not often seen.
Grass of prolonged warfare
The proper balance between Dialga vs Palkia vs Darkrai is being maintained.
Natsume, who can move the bench and the stage, is really a useful girl.
In the end, I’m coexisting well with Akagi.
>>142
Using Natsume against an opponent who has made ideal moves in the early game can disrupt their tempo, so Natsume is really convenient.
Isn’t Sekki’s evaluation lower compared to Kai-chan?
“Steel limited 1T damage minus 20”
>>143
Trash
It’s unfair that you can prolong your life with a healing card called Erika that only has grass!
>>145
Why is the grass not coming in? What’s going on?
Chou has relied solely on Mewtwo for a long time, so it feels like everything fell apart when the speed couldn’t keep up.
>>146
It was said early on that Sana’s partner didn’t have to be Mewtwo, so it seems like someone might end up stealing her away.
Well, nobody came to pick it up…
I think it would be good if Nasus Arceus could just ignore the fact that Nassy might want to be Maskippa.
One concern is that Leafeon Celebi tends to get knocked out in one hit if struck from above by a large attack.
Ultimately, it comes down to relying on Celebi.
>>148
If it’s a Mantarifea, it can withstand up to 150…
If you’re hit that hard, the recovery won’t keep up, that’s for sure.
Dainose… I at least wanted it to be minus 30…
Since Sekki is being used for various things…
I really think it couldn’t have become a big cloak effect, right?
The woman who could only make that Shizumedama is now being sought after for so many different decks.
>>156
The target is just too loose.
Isn’t that a water Pokémon target?
I wish Masukippa would evolve into Nassy EX.
>>158
It’s less contrary to nature for Magikarp to become Mew.
When combined with Shaymin, Secchi and Dainose can withstand more than expected.
Seki-san, I just wish the helmet could hold up at least.
>>161
The green is the same, but it’s disappointing that it’s limited to just techniques.
Since the gallery has increased, carry Sawamurā for me, will you?
>>162
Is Gab Ex okay?
Not just Sekki, but…
Damage reduction effects don’t really inspire much trust because they can be bypassed by Darkrai, Greninja, Rough Skin, and Rocky Helmet.
I wish I could hit first, said Leafeon.
In other words… male trainers are questionable…?
>>168
It’s essential to have a doctorate, so I’m trying to balance things out.
>>168
If you say things like that, I won’t let you use Sakaki anymore.
I saw someone using a deck with Palkia that included Sakaki for the first time the other day.
Overcoming my opponents Kasumi and Kai and adjusting the damage, only to find that it all became pointless because I could take them down with one more hit.
>>171
It seems that recently there have been measures taken against the 160 lines.
My promo monkey took 40 damage and died before evolving.
Unlike -10, there are quite a few opportunities to adjust the confirmation line at -20.
Doctor Akagi (now Sakaki) is strong.
The young man is just weak.
Even if steel can be delayed, it can’t one-punch in return and ends up getting two-punched.
>>175
Use me, Mel.
>>178
120 RBIs, huh… that’s what it feels like.
>>187
If it’s not a guaranteed kill, then 90’s Dainoose is easier to handle…
Sakaki can sting when you forget about it, so it’s not very good at the point when it’s popular.
Akagi is still barely within the realm of being young!
Akagi is 27 years old, you know…
If you are considering defeating Palkia’s Sakaki with Manto Manaphy or Manto Arceus Leafeon, it is definitely necessary.
Male trainers become stronger as they age.
Female trainers are stronger when they are younger.
It’s well-balanced.
>>181
They say things like “you old hag” and “like a trash card,” right?
>>181
Does that mean that mandarins and poppies will become the steel saviors?
Baldness has built an era…
Bald is strong, but it’s just that the Pokémon dealing with baldness are disappointing…
>>185
A Boober works on a Boober but not on a Booberan, and the Boober meant for Booberan doesn’t have any damage moves, which is a headwind.
>>189
There is a separate trainer for Bou-Burn’s Afro, you know.
>>185
The new Gallop and Kyukon are still not bad at all!
I understand the feeling of wanting something around 120 energy.
It’s already weak that it can only just manage to shift the confirmation line.
Even if I defeat them with a counterattack, I’ll be taken down by a backup 1-energy move.
I was playing Dialga and Arceus, but since starting with Arceus is tough, I adjusted the deck to be a bit more aggressive with Manaphy and Starmie, and I was able to achieve five consecutive wins!
I think you should deal with Windy now, bald guy.
I don’t have any complaints even if it doesn’t support Boobahn.
Starmie is definitely strong after all.
Gallop can push a little harder.
It has the potential to reach up to 150, including weaknesses.
Melmetal has the advantage of being able to take a hit and effectively having one life once it’s fully prepared.
>>195
The combination of Dialga’s 2 lives and a total of 3 lives is too harsh.
Hageaguro’s thread picture is just hopeless…
Whether it’s Daienose or Melmetal, weak ones go down in one hit, but strong ones take two hits…
Starmie is strong, but Staryu is weak.
I’ve seen this guy get into an accident, go crazy, and leave people behind multiple times.
It’s a shame that Bubaan is 4 energy.
It’s really painful that even if I accelerate energy with Buber, I can’t hit with the fastest evolution.
Thanks to the recovery I gained with Kai, my landmine deck has now become a regular competitive deck.
Ninetales is strong, but Vulpix…
>>202
Rokon definitely needs a little something done about it.
About 30 energy is fine.
Even if you put a wig on the Daimonji Buba, it feels like you can’t reach the itchy spots, or rather, it’s just 110.
Seki, what about Leafeon?
When using Leafeon, there are quite a few situations where I want Giovanni, but there’s no space.
I wonder if Kai-chan will pull out.
There is a big gap between 120 damage and 130 damage.
I got three different illustrations of Marill, so I’m looking forward to a super strong Marillou EX.
Recreate the strongman.
I was able to achieve five consecutive victories with Dragonite.
Thanks to Kai, it’s easier to fire continuously.
I have a strong feeling of how to play first in Buber.
Re-evaluating, the stats of Gyaru EX are quite strong, huh?
>>212
A half-hearted attack won’t result in a one-punch knockout…
Using Fricas can be a bit troublesome because the Sekki applies reduced damage to the entire area.
So I pull out a heavy escape energy with Natsume and hit it.
If 3 energy Bubar comes out, it might be that the charge Bubar is used instead and then there’s no need for Bald, so maybe having 1 energy Bubar and 2 energy Bubar in aggro is ideal.