Home » Game » [Game] I dislike nerfs; I just want upper adjustments.

[Game] I dislike nerfs; I just want upper adjustments.

  • Game
  • March 1, 2025
  • 0 Comments
Japan Otaku ReviewsYeahx1

Japan Otaku Reviews

Your character has been weakened, hasn’t it?

1: Japan Otaku ReviewsYeahx5

Rather than adjusting others upward

It’s easier to hammer down a stake that sticks out too much…

2: Japan Otaku Reviews

Does this mean I’ve gotten worse?

10: Japan Otaku ReviewsYeahx4

>>2

You’ve been fighting based on character performance until now, right?

3: Japan Otaku ReviewsYeahx17

I completely understand the dislike for nerfs, but I also think it’s unreasonable to say not to nerf in situations where it’s clearly overdone and it would break the game if we raise other things based on that standard.

5: Japan Otaku ReviewsYeahx5

>>3

I want that.

4: Japan Otaku ReviewsYeahx1

There was a time when there was a belief in the upper power, right?

45: Japan Otaku Reviews

>>4

Even now, idiots often say that.

It’s boring if Gundam doesn’t get destroyed in the same way; it’s just full of idiots saying it gets destroyed out of incompetence.

6: Japan Otaku Reviews

As a result of the balance adjustments, every character now has a guaranteed kill combo!

7: Japan Otaku Reviews

Political power is being tested.

8: Japan Otaku Reviews

If you can’t change the total HP, you can use a nerf, but if the protruding stake raises the ground, there is no problem.

9: Japan Otaku ReviewsYeahx9

Adjusting with the upper makes it fun in the short term, but if you keep doing it, the game will eventually break.

12: Japan Otaku Reviews

I don’t really care about the nerf.

It’s way less stressful than leaving something broken as it is.

13: Japan Otaku ReviewsYeahx1

In PvE, the subsequent enemies will only need upper adjustments, but in PvP, that’s not the case.

14: Japan Otaku ReviewsYeahx3

When you play a game where one truly broken character destroys everything, you can’t say not to nerf anymore!

15: Japan Otaku Reviews

What is it like?

16: Japan Otaku ReviewsYeahx2

If it’s a game without online elements or player vs. player elements, then there’s no need to go out of your way to nerf strong weapons…

It’s clear that this is something that’s gotten stronger due to a bug, so even if it’s fixed, I can’t really complain about it.

17: Japan Otaku Reviews

>>11

The percentage damage dealers, including instant kill, are getting broken.

18: Japan Otaku Reviews

Maybe Basara X…

19: Japan Otaku ReviewsYeahx1

I like it when the top-tier characters are made to be around mid-tier.

Nerfing the top tier down to the bottom tier so that nobody uses it was incredibly ridiculous.

48: Japan Otaku Reviews

>>19

The reality is that there are still plenty of idiots who can’t tolerate seeing things in the environment.

20: Japan Otaku Reviews

I’ll change my main character.

21: Japan Otaku Reviews

I’ve never been in an environment with my main character.

22: Japan Otaku Reviews

Be cautious of DLC characters in fighting games.

23: Japan Otaku Reviews

It’s really sad when errata for card games are too strong, and after a revision, they become useless garbage that no one uses.

24: Japan Otaku Reviews

I think nerfing is not a good thing, though.

I understand that having a nerf is also a problem.

The sense of emptiness when the gear you spent dozens of hours mining in a hack-and-slash game gets weakened is pretty tough too…

25: Japan Otaku ReviewsYeahx1

A certain FPS was really fun when it was first released because you could use a lot of skills, but now it’s just constant nerfs and the number of times skills can be used has decreased significantly, which is sad.

I don’t mind Nerfing the skill itself, but I want you to stop reducing the number of uses.

26: Japan Otaku Reviews

I don’t even remember how many years ago it was, but I can’t forget the part about the incident where everything except the latest was nerfed.

27: Japan Otaku Reviews

There are some cute cat-eared characters that have become known as “crappy pink gorillas” due to their overly odd behavior…

29: Japan Otaku Reviews

Please stop upgrading the character I used because I liked them, even though they are weak, into something completely different.

30: Japan Otaku Reviews

Even if we say something is strong in one word, it can be strong simply because it has high firepower, or it can be strong because its behavior is strange…

If you adjust to the one with strange behavior, it will become a game where everyone has strange behavior…

31: Japan Otaku Reviews

I still can’t quite forgive that certain DCG from 20 years ago that repeatedly broke and got nerfed with every update.

32: Japan Otaku Reviews

Deoxys…

33: Japan Otaku ReviewsYeahx2

Many people say that only the upper is good, but a game that only focuses on the upper tends to become one where the side that pushes the crap first wins.

34: Japan Otaku Reviews

I understand nerfing overpowered items, but don’t make them garbage.

35: Japan Otaku ReviewsYeahx4

Your character has been nerfed, but you’re still strong, huh…

36: Japan Otaku Reviews

It’s frustrating when they leave strong skills unnerfed and then introduce enemy units that delay the game based on that, or when they reinforce other skills and then make the strong skills useless because of requests!

37: Japan Otaku ReviewsYeahx1

Even after being weakened, it can’t be helped that the nerfing goes too far since user dissatisfaction explodes and turns into a riot.

What is important is to properly provide relief if you become too weak.

38: Japan Otaku Reviews

In fighting games, there are some unavoidable parts, but in co-op games, unless it’s something really broken, I hope they don’t do that…

39: Japan Otaku Reviews

Because your character got buffed, you’ve started getting banned instead, and now you can’t use it anymore.

40: Japan Otaku Reviews

This nerf is no good… Otherwise, I guess it’s okay…

41: Japan Otaku Reviews

Everyone imagines, “This character should have higher firepower than other characters, but is slower in movement.”

This is surprisingly lacking.

42: Japan Otaku Reviews

It seems like Sato is like that.

It’s a convenient existence like Misawa.

43: Japan Otaku Reviews

Even with a smile, it’s scary, and without a smile, it’s still scary.

44: Japan Otaku Reviews

It depends on what kind of upper you throw.

If you use an upper that fills in weaknesses, the individuality tends to disappear, and if you extend strengths, the game can easily become broken.

46: Japan Otaku Reviews

>>44

It’s more common to fill in weaknesses and become flawless.

Being sharp but remaining with a big hole won’t make it overwhelmingly strong.

47: Japan Otaku Reviews

That person is tired of the main character…!

49: Japan Otaku Reviews

Whether it is a competitive game or a solo game is also a significant factor.

Nerfing in single-player games is a bit sad.

51: Japan Otaku Reviews

>>49

There’s too much FromSoftware adjustment.

57: Japan Otaku Reviews

>>51

I thought the adjustments for PvP in Elden had finally begun.

52: Japan Otaku Reviews

>>49

It’s lonely, but it feels like there’s almost only one option, doesn’t it…?

50: Japan Otaku Reviews

It’s a mystery because the people who used to believe in Upper are still angry that Sol Badguy is still strong.

53: Japan Otaku Reviews

It’s often the case that it’s not me who’s strong, but just that the character is strong…

54: Japan Otaku Reviews

Look at Dio!

One character was 2.5 times stronger than the others due to a bug.

Suddenly, I’ve doubled the damage for all the other characters!

55: Japan Otaku Reviews

It’s fine to nerf it separately.

If they don’t adjust all characters with a tendency to nerf while clearly releasing standout DLCs, then…

56: Japan Otaku Reviews

>>55

Damn, damn, damn, damn – is this a story about crap?

58: Japan Otaku Reviews

But just rounding out the overall balance is really boring, you know?

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