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Why…?
No way… that Super Formation Soccer…
It’s about raising rights or something like that.
If you had told me earlier, I could have tried it a little.
>>4
There is still one month left.
Let’s touch it.
Since it’s included in the Classic Mini Super Famicom, the damage isn’t that significant.
But it’s disappearing even though it was OK to buy in the past.
>>5
The situation might be a bit different between one-time purchases and subscription streaming.
It’s the type that I touch for about five minutes and then stop.
Honestly, I have no attachment to this software, but the surprise that there is a raise is stronger.
I have fond memories of the PC Engine, but I don’t feel the same way about the Super Famicom.
I found that they also published the instructions as a PDF when I Googled it.
Wow, I did this a lot at my cousin’s house.
Too nostalgic.
If there’s a possibility of disappearing, please revive VC as well.
The ones that disappear here are probably the ones that can’t even be VC.
Our company’s should be okay, right…?
>>14
Nintendo was only messing around with its own copyrights with Joy Mecha Fight, so it should be fine.
Shall we play before it stops?
It’s a line that doesn’t connect.
I don’t have any attachment, but I want to know the reason.
I wasn’t playing with this software, so there’s no direct loss.
This is a case that makes it difficult for streaming services…
Games like car games that disappear due to copyright issues cannot be purchased after a few years, but if you had bought them, you could still play them, so it’s the same thing.
>>21
Car games that include Ferrari often have particularly high update fees, and they mercilessly end sales after about 10 years…
Super Formation Soccer, huh?
Super Formation Soccer, huh…
After doing a quick search, it seems it had ads from real companies, so maybe that’s where it went wrong.
One-time purchases have a fixed number of licenses, making the pricing calculation simple.
Subscription services tend to be cheaper because the fees are determined based on estimated projections.
It would be nice if they seriously organized the rights for Human Games to do proper ports and remakes.
Are there actual players’ names included?
>>26
I remember that Klinsmann used to be a prince.
The overseas version of the Super Famicom Mini does not include Super Formation Soccer.
Instead, it had Mother 2.
>>27
Is such an unequal scale permissible?
>>27
No matter how you think about it, Mother 2 is definitely better!
When I look at the Switch Online, there are a ton of games, but I’ve never actually launched any of them.
>>30
Well, if it’s a subscription service, I guess that’s how it is.
>>32
Usually, that’s not the case…
>>30
I almost stopped playing on the Switch, so the game I played the most last year was on GBA, and among those, I only played almost Metroid…
When did the distribution start…
If Demon’s Souls disappears from Switch online, it will be a problem.
Originally, it’s an amazing premium software.
>>34
You’re making a huge mistake, but this is Demon’s Blazon, right?
>>37
It didn’t work.
Switch Online has quite different titles included when comparing Japan and overseas, which is interesting.
There’s hardly any subscription service where you can pretty much see and play everything…
There may not be Japanese Super Puyo Puyo, but it seems that North America has Kirby’s Avalanche.
>>40
There are many puzzle games like Wario’s Woods for the Super Famicom and Doctor Mario 64 in the Puzzle Collection that were only released over there.
There are Pokémon games that haven’t been released in Japan available in the overseas version of Switch Online.
>>41
It’s definitely Panel de Pon, right?
Sutte Hakun is an amazing premium software, isn’t it…?
>>42
Because it was originally a rewrite-only software for Nintendo Power…
The VC was released on WiiU, but I can’t buy that anymore either.
I tried it, but um… it’s fine if you don’t have it!
I don’t have a particular reason to get an additional plan, but I want to play Kirby 64 and GBA games, so I want to buy them outright.
It’s fine that the software itself has disappeared, but I don’t like that there’s a precedent for it disappearing.
If you play Link’s Awakening like it’s another 2D Zelda, the sword is too short, making it really difficult.
Super Mario 1 is really difficult.
>>49
Let’s play Mario 2 then!
>>51
Mario 2 is super difficult!
>>49
Mario doesn’t have to defeat all the enemies, so it’s fine to avoid them and keep going.
If you keep that in mind, it will become much easier.
Even if it’s downloaded, is there a possibility that it won’t be playable anymore, like with online support?
>>54
Since it’s not downloaded individually, it disappears when updated, and if you don’t update, it won’t pass the authentication.
Mario 2 has such a difficulty level that kids would cry.
Was the child at that time okay?
When you actually play Super Mario 1, it’s harder than you think, right?
Maybe I was excluded because I didn’t play enough.
Formation soccer was quite interesting for its time, but by modern standards, I think it’s a bit… that type.
It’s fun to tackle someone and steal the ball.
I think kids rarely played with the Disk System.
Well, there have been cases where software disappeared from Game Pass and PS3 Archives too.
I wish they would start distributing GameCube and DS games soon…
>>62
It feels like it could happen on Switch2.
Most of the main games have already been ported to the Switch…
>>69
I wonder if it will be possible to play 3DS portable game Sparo or Switch 2…
>>62
I wonder if it’s possible to create a pseudo dual-screen with the main unit and the TV using switch2…
“Normal Mario 1 is relatively easy to progress through.”
I can’t clear vs Super Mario Brothers in Arcade Archives at all.
The feel of operation is completely different.
Just go ahead and stream something instead.
I want to play Excite Stage more than that.
If you play in a place without an internet connection, you’ll be told to go online.
I actively play Angelique because of things like this.
I don’t know if it works.
No one is playing Super Formation Soccer.
After GC, it will be a buyout port instead of a distribution, right?
If you can take it out for me, I have no complaints.
Reason for suspension: No one is playing.
I wouldn’t be surprised even if that happened.
Speaking of which, the rules of soccer are quite different now, aren’t they?
No way! That super formation soccer!?
Please don’t ever stop the distribution of things like Spameto.
It’s fun no matter when you do it.
It was popular on the PC Engine, but when it comes to soccer games on the Super Famicom…
It’s either Excite Stage or Prime Goal…
At that time, there were quite a few soccer games coming out, right?
I was a fan of Excite Stage.
>>78
There are times when only soccer games are left at the used game store!
Mario was too difficult, so a person who got angry because Mario 2 was even harder created Kirby, which ended up being good because it was challenging.
>>80
It’s not that I got angry because I couldn’t clear it; it’s just that the game is too difficult even though I’m good at it.
Sakurai is truly suited for being a creator, at heart.
The selling point of formation soccer is the halftime television.
Before the J League, it was the best-made soccer game among the many titles that were released, and at the time, it was relatively popular.
The first Kirby game also had a pretty high level of difficulty in the Extra mode…
>>85
That’s extra, you know.
Will you hoard Super Formation Soccer?
There are various soccer games on the Super Famicom, but the most boring one is the Hudson game.
If we consider Mario 2 as an extra stage after clearing Mario 1, the difficulty might not be so outrageous.
Sports games like wrestling and Tecmo Bowl that are distributed on the Famicom can’t be played without a manual.
I felt that Kirby 2 was more difficult after playing the original and Dream Land.
Kirby, please stop massacring those who are bad at shooting in the final stages.