
The fish wearing sunglasses was scary.
>>1
When I got too close, I was swallowed whole and didn’t enter this stage for a while.
If it were just turned to the side, it would look completely the same, and I would have thought, “The person who made this is amazing!”
Aside from the fear of being eaten by fish, it’s a fun and easy world for stars.
Chichideka Island
>>4
The giant Pac-Man was just something I couldn’t handle physiologically when I was a child…
A big Goomba gives you blue coins when you defeat it with a hip drop.
The picture is still far away…
I have almost no memories of going to the athletic zone where the wind blows.
I enjoyed collecting secrets because it was fun.
I don’t really understand the difference between when I can ride the updraft and when I can’t.
>>11
I wanted to avoid relying on you as much as possible because you suddenly pull the ladder away.
Eels and those 64 fish are scary!
The map is quite small, isn’t it?
I learned about Hanachan’s existence for the first time at the ending.
I didn’t want to cross that pond zone without my shell, Nokonoko…
Furthermore, to put it more simply, I was taking a detour through the little one.
I wonder if there are people who have awakened to that kind of fetish after swallowing that fish whole.
If you’re careful, you won’t get eaten by fish, right?
If that guy doesn’t get close, he won’t come over here.
A race with Noko Noko that’s too difficult due to a lack of fun.
>>20
The distance is shorter than the battlefield of the bomb soldier.
The wind is annoying.
Once I got used to it, the small one only started coming in from that side.
The picture is too big.
It was just the size that was different, but it gave me a thrilling excitement as a kid.
What is that Heihō that sets fire?
I have an image that I often get blue coins.
>>26
If you do a hip drop on the Deku Scrub, it will drop items, right?
Even if it gets bigger, it’s still weak as hell, after all, a Goomba is just a Goomba… it made me feel a sense of melancholy.
It ranks in my top 3 favorite stages in Mario 64.
I was scared of the big picture at the entrance, so I entered from the smaller side.
It’s not so bad now, but I think it would be quite difficult to start from Chibi Island and head towards the mountains.
I wonder how it was back then… I feel like my past self would have thought that you couldn’t invade unless it was from Decca Island.
>>31
From the starting point, go to the area where the Pakkun grows on Deku Island, and from there, you can easily reach the middle of the mountain up to the middle Dokan by side somersaulting.
The other day, there was an anonymous person saying that the Chibi-Deka Island is boring and dull.
I felt like I saw something truly unbelievable.
>>32
When Mario is small, his range of movement is limited, and when he is big, it simply feels narrow.
Overall, I don’t think it’s a stage that is narrow vertically and allows you to fly around ignoring the stars.
>>32
Well, it’s boring, isn’t it?
It’s narrow and overly focused on gimmicks.
I like how when you do a hip drop at the top of the small mountain, the entrance opens up at the big mountain.
It’s not just this stage, but it’s too scary that touching the butterfly releases a bomb.
Sometimes it’s mushrooms, but…
When I went to USJ, I was moved by the battlefield decorated with the thread picture and the Bob-omb.
I wonder why the chibi and giant type maps are so interesting.
I carried Jorge to the top and played.
If Chibi Deka Island is boring, then what in this world is interesting?
I don’t have many good memories of the Noko Noko race here.
I liked Hana-chan after she was defeated and shrank.
I’m on the net… I’ve fallen…
Everyone kicks the Big Goomba, right?
I personally loved the playful sense of fun created by the optical illusion gimmick based on the distance from the stage entrance.
I didn’t like that the point where the Pakun appears on the big side was hard to jump.
Later, when I did 3, I found out that this stage had an original concept.
Hana-chan was eerie.
Hyo oh oh oh oh oh oh oh!
Oh-oh-oh-oh-oh-oh!
OHHHHHHH!
I have a memory of struggling to somehow reach this small island from the larger one after being eaten by a fish.
It’s not that anything happened, but…
Here we go!
Mamma Mia
After finding the secret, I tried to go to the small island with the star and fell to my death.
It’s essentially worth two courses, so it’s highly valuable.
I felt a sense of melancholy as the big Hana-chan became small.
On the contrary, which stage is likely to have a low ranking in popularity votes, even if it’s not unpopular?
>>56
Waterland, maybe…?
>>56
Snowman’s Land
>>62
No way…
>>56
Personally, I think it’s Rainbow Cruise.
>>56
A scary and creepy cove of pirates with moray eels.
When I was enjoying my invincibility with the shell on, I was devoured completely, and it left me traumatized.
>>57
Is it not okay even if I’m riding a Koura?!
>>97
When you hit it hard, it either disappears or gets stunned like a wall hit.
While you hesitate, you’ll be eaten.
64 didn’t really like stages where the pathways were too clear because they preferred the feel of a miniature garden.
“2D is fine, right?”
When you think about it calmly, isn’t it narrow?
Bubuku is too scary.
It’s a fish tank, right? It’s the least popular.
Even though we were racing happily, the Koopa Troopa gets relentlessly stomped on in Chibi Land.
It seems that the underwater stage might not be popular…
I’m frustrated with the camera…
Nokoko Return Match
Decapukupuku is seriously traumatic.
Personally, I have the impression that Takai Takai Mountain isn’t a very popular stage.
I love how little Goombas fly far away when you punch or kick them.
A coin that absolutely cannot be obtained.
Got it…
I really like that coins collect a lot.
The Rainbow Cruise is wide, but it’s frustrating that you can’t explore it freely.
>>74
Isn’t that the stage where you can reach it with a long jump from here?
I think it’s brave to introduce stages like Snowman, Pirates, and Water that have quite similar concepts when it’s cold.
Until then, it was common to have multiple occurrences in the same area, so I might just be used to the modern variations.
I liked the aquarium stage because it was beautiful, but is that an unpopular opinion…?
>>76
I’m scared because there’s nowhere to breathe…
The impression of being blown away at the forehead in Snowman’s Land is not very good.
But it was fun to blow away the ice donut, so it’s a tie.
You’re too early, Nokonoko.
I don’t generally like water systems, but I really love Mizubita City, including its atmosphere.
If you say it’s not worth casting a vote again, then it seems like the fortress of Batanking is relatively low in rank.
>>84
I think it’s the most popular…
I love the battlefield as a bomb soldier!
I think the excitement from Mario’s huge stages tends to fade pretty quickly.
My favorite is either Hot Desert or Tick-Tock Rock.
The stage that awakened my vorarephilia.
>>89
I feel like Nintendo games regularly come out with new releases.
I generally like things if they involve owls.
Bomb Battle, Battan Fortress, the Three Houses of Samu-Mau
Waterland is the weakest among the water system stages…
I also like it when there are many coins in the batten pick.
My least favorite is the hidden star cloud stage of the castle.
It’s a hassle to go back if I fall!
>>96
When I did it with the collection, I realized that using this for gaming time was tough…which was the reason I gave up at 120 pieces.
I love the downtown of Misubita City.
It has a liminal space feeling.
The little Hana-chan, unable to jump down, was adorably walking around on the high ground below.
Collecting red coins with Feather Mario is generally tough.
Especially, the stage with the red switch that you must leave if you miss it.
Rainbow Wings Mario… it was a hassle, wasn’t it…
The Fortress of Batankings appeared in Galaxy 2, didn’t it?
I have a strong memory of being very moved by the song.