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I can still become much stronger.
I want to go for 3000 next season.
However, an hour later…
Sometimes, even though I tried everything to improve, I couldn’t feel any progress until suddenly I could see a new level of the world.
>>2
Half is effort.
Half of it might be because the lack of sleep has been resolved.
I took statistics every time, but it was clear that when I lost, it was due to poor movement, lack of sleep for consecutive days, alcohol, and being within two hours of waking up.
>>8
You’re becoming a data character, aren’t you?
>>8
I’m avoiding all of them, but I’m losing because my movements are bad…
>>18
I’ve been able to eliminate some of the causes for my poor movements and narrow it down! There’s no choice but to watch the replay multiple times and look for points to improve! Let’s do our best!
It’s pretty pathetic to be serious about a game that won’t get any more updates like this.
>>3
I’m serious about shogi, mahjong, and Tetris, even without updates.
The fun part of digging deeper begins once the environment is stabilized.
>>3
I think it will come.
I’m honestly envious of your motivation to aim for 3000, so do your best!
Share with me that understanding of how to win.
It’s not an update that’s not coming; it’s additional content, so now is actually the best time to play.
I can’t even make it to X.
So, is the update coming on Wednesday?
If you don’t come on Wednesday, there won’t be another chance, right…?
I can go for 3000 if I can see the squid lamp.
No, I can go for 2000.
>>10
I can go for 5000.
Each rule has a strategy, and if you use it, you can increase your power regardless of your face-off strength.
To a certain extent, yes.
I think it’s a game that requires face-to-face skills to succeed in the strategies.
>>13
If you leave it to another kill machine
Yes!
Sometimes, if I end up being the killer, it’s after I’ve worked really hard and then lost.
Yes!
>>13
Isn’t that a way of winning that doesn’t follow the rules and is just general competition theory?
If my teammates are done for, then the rules don’t matter anymore! I just have to manage somehow with my individual skill! There are matches like that, so if you want to further increase your win rate from there, you need individual skill too.
If you approach the replay without thinking it’s your own play and instead criticize the awful player in the same team, it’s easier to identify areas for improvement.
Also, I improved my aim by watching mouse aim videos from other games.
>>20
Creating objectivity through various means is important.
There’s no way there’s someone who’s weak in face-to-face with a 3000 rating.
Even if it exists, it will definitely have the article “relatively” attached to it.
There have been instances where top players who started streaming with the title “I figured out how to win this game” ended up losing six matches in a row at the beginning and then switched to streaming Mario Kart.
There’s no talk about being weak in face-to-face situations at 3000.
While aiming for the legendary X500, I ended up being a detriment to my team so much that starting around 650, there were only players who were detrimental on both sides, and I couldn’t lose even if I wanted to, so I gave up.
People who claim that you can comfortably achieve 2500 without needing face-to-face skills generally don’t lose much to players around 20 during matches.
People who are unable to fully handle aim, character control, and situational judgment in face-to-face encounters cannot win just by participating in the rules.
People who can’t make situational judgments can’t participate in the rules in the first place.
There are issues prior to the face-to-face meeting.
I thought I was coming from a situation judgment perspective, but since I felt that others didn’t understand the rules of the game, I stopped playing seriously from 3 onwards.
Maintaining S+ is also a hassle, and people who do it repeatedly have incredible motivation.
Lately, I’ve been doing things but not getting enough adrenaline.
It is also called aging.
I want to play in the area, but I’m mostly stuck with Flatfish Kelp, which is tough.
The area is really all about face-to-face interaction in this game.
>>32
Or it’s a single-player game.
You can’t do Area Yagura without strong SP.
In this strong SP framework, if it’s the area mode, I can forcibly squeeze in the sonar for the shark tower.
>>32
In Splatoon, surprise attacks are actually projectile weapons, you know.
If you use stealth as a tactic, you’ll normally lose.
>>40
Not particularly…?
The area is a crappy rule that only tests face-to-face skills, but there is also a loophole where you can choose the stage and shark.
Even if well-developed and high-quality rules are created, they became unpopular because Ikachan couldn’t understand them…
Is the Yagura sonar strong?
>>36
I originally intended to say “barrier,” but since barriers are strong in any rule, I chose “sonar” as my backup.
It can be used as a bulletproof shield.
At least, the platforms placed at high altitudes move more than other rules, so using sonar is easier on the Yagura.
The Yagura’s sonar becomes quite strong once you remember the points to place it.
It’s not a very good move, but when there’s no other option, you can place it on the yagura to cover it up.
I love the area because if I just cover all the places connecting to it while saying “cover cover cover cover,” then it’s all done.
The hoisting tower moves the objects, and everyone doesn’t understand the rules about the clams.
The drawback of sonar is that while you want to know the opponent’s position, its range is narrow, and it’s easily destroyed once set up, plus if left unattended, it only forces a jump.
The theory is that the yagura waits near the checkpoint, so when you throw there, you know all the positions and it becomes useful.
The sonar is definitely the weakest special in this game, but it’s managing to work out because the weapon it’s attached to is strong.
Sometimes weak weapons have sonars attached to them.
Does that mean weapons with sonar are considered strong weapons?
I feel that the point sensor is surprisingly strong.
Please reduce the ridiculous immediate death range of the toothbrush…
The criteria for a strong SP varies from person to person, doesn’t it?
>>47
All of the SPs in 1 are strong.
If you take it as a standard, all of the special moves in 3 are weak.
Urusho is just a little better among them.
The standard of strength varies from person to person.
I think it is determined by a combination of points such as whether a count can be taken, whether it can be activated from a distance, whether kills occur, or whether coverage is produced (Energy Star is special but falls under the category of countable).
In terms of sonar, the range is narrow, and even if you hit, it only does 30 damage, and it has zero painting capacity.
Is it really SP? I want to say.
>>50
The sonar has a wide range, deals 45 damage, has a sensor, can act as a shield, and is an immediately activated deployable special, so it feels like there’s some intentional misrepresentation in the negative campaign.
If I were to mention a weak point of the Long Dual in terms of sonar, it would definitely be the place where it could be instantly destroyed by a gym.
Since the number of people is decreasing, I thought I could make it to a higher rank.
Everyone has gotten better, so my rank hasn’t increased…
>>51
Since it’s a method that absorbs power from weaker people, I think that if the number decreases, the power won’t increase except for the highest level.
The mirror match is too insignificant.
There are always people who say things that are hard to understand, anywhere and anytime.
Splatoon is particularly abundant.
It’s painful for the sonar to disappear when run over by a tower, but there are also quite a few inconspicuous stacking spots.
I’ve seen quite a few sonars that vanished without emitting shockwaves in gyms, litters, yaguras, and stacks.
If the area is ruled only by face-to-face interactions, then what exactly is the significance of face-to-face interactions in the context of clams, which are considered even more important?
First of all, is the idea that the area is only face-to-face based on a strong person’s reasoning? I want to hear more about it.