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Fencing – Ayako Hanagasaki here!! A swift thrust…!! Ayako Fresh Ayako flèche
In real martial arts, they don’t fight in such large places.
Aren’t wrestling and sumo quite about charging forward?
>>2
As expected, it’s the super headbutt…
Humans don’t have the durability of fighting game characters, so if a rush attack is perfectly countered, it’s game over.
I’ve heard that sumo wrestlers have incredible initial speed.
Iron Mountain!
Superman punch!
Is it okay if tackle-type moves are charging techniques…?
>>7
Is it a moving throw?
Isn’t it that kind of feeling with the swift arrow steps?
Is it a technique that doesn’t exist in reality?
In the world of Baki, you can take a defensive posture and recover to continue the battle, but in our world, if you get hit in the face with a counter while using a rushing technique, you could seriously die.
Sumo wrestlers train their necks very carefully because there’s a possibility of getting hit in the neck during a match.
The woman who took the world with her early-appearing rushing technique, Saori Yoshida.
Anti-air techniques are unnecessary in reality, right?
There are few people who have bullets.
In the first place, charging techniques have a countering element…
Isn’t there tackling and slamming?
It would be nice if you could close the distance in an instant, like in a fighting game, to the point where it’s not even visible.
>>14
I don’t think you can avoid it by seeing it after facing a sumo wrestler’s charge.
There’s no choice but to accept it. I’m going to die.
But I want to charge in while shouting “Burnnacow!!”
>>15
Make sure to raise both hands before you shout properly.
When I was a child, I couldn’t react when my brother attacked me with a bamboo sword, so it felt extremely strong, that charge technique.
With bare hands, there’s a difference in reach… if I had knowledge of martial arts, I could probably dodge… but I was just really scared.
The power drops immediately after the charge begins.
A flying kick with a running start can be strong, though.
Rushing seems like something that would be used in practical situations rather than in martial arts.
Spears, naginata, logs, and bayonet charges.
If it’s a charge other than a body slam, there’s a possibility that my legs or arms could get hurt from the recoil…
There was a match that ended instantly because of a knee tackle.
In the end, a charge technique also includes the subsequent mount, so depending on the martial art, it might be out of range.
Kendo basically starts with a thrusting technique, right?
To put it in an extremely extreme way, the impact we give is weight.
It’s definitely stronger to hit your whole body.
There are also moves like running and jumping knee strikes.
American football
Even though the Hadouken should be easy to use, no one uses it.
Is there any disadvantage?
>>27
I don’t want to awaken the wave of killing intent…
>>27
Even ejaculation is something that can be released, but it is not infinite.
Crouching low attacks are rare.
>>30
You wouldn’t normally do a lower-body sweep with both legs like Bruce Lee.
>>30
Sliding is fine at the lower level, right?
I want to be able to stop my opponent’s movements with a crouching punch in real life.
Even without a supermarket, I think headbutts are used in things like pachiki or fights.
It’s too dangerous as a sport.
I don’t see anti-air attacks, nor do I see grasshoppers.
>>33
It seems that the frog stance in fencing is somewhat effective.
>>33
First, it’s tough to jump higher than a human’s height…
Roman Reigns has two charging moves: the Superman Punch and the Spear.
I don’t see anyone doing judo on the edge.
Isn’t a dropkick a good attack move?
There is no one to drive the screw piles.
>>45
Wait, what is this thing that looks like a Big Zam? Oh, it’s the Gundam that’s fallen over…
Even a jumping attack won’t come at me.
Isn’t the practical use of the “kenka kagyō” (fighting business) questionable?
>>49
I like it as a gimmick in manga, but it ends up being half-hearted.
I don’t think amateurs can tackle.
Damn it, there’s a ridiculously strong low kick called the “low kick.”
>>50
Most fighting games are strong too…
Maybe what I’m doing is possible, but everything is off with the shooting angle and the video.
Cavalry, perhaps…?
The increase in counter hit damage is too significant.
Isn’t it like the dynamic entry of the riot police?
It looks good.
Even in sumo wrestling, which is a martial art that has no examples other than starting with mutual confirmation, it’s common to see things end with one side being dismissed.
Rising tackle!
It’s a bit off-topic, but defeating me in a fighting game means a soul’s murder, so if I kill that person, I won’t be held accountable, right?
Is it that you properly saw the Burn Knuckle from Terry in Smash Bros?
Tackles are prohibited because they are too strong in most martial arts.
>>62
Well, it’s a technique that puts all your weight into the impact.
You need to distinguish between sports competitions and real combat.
The heavy and powerful one wins!!