Home » Game » Kingdom Hearts » [Kingdom Hearts III] It’s the long-awaited sequel!! I played it without sleeping from the first day of its release and ended up deeming it a failure, but recently I tried playing it again after a long time and found it to be quite enjoyable.

[Kingdom Hearts III] It’s the long-awaited sequel!! I played it without sleeping from the first day of its release and ended up deeming it a failure, but recently I tried playing it again after a long time and found it to be quite enjoyable.

Finally, the climax Disney SQUARE ENIX KINGDOM HEARTS Kingdom Hearts III NOW ON SALE

1: Japan Otaku ReviewsYeahx4

While the directing around Frozen and the graveyard is still terrible, I thought that playing through it slowly from the beginning might actually reveal that it’s quite a good game.

2: Japan Otaku Reviews

When I calmed down, I realized I was thinking something similar during the second time.

3: Japan Otaku ReviewsYeahx10

>>2

I was playing 3 while watching a live stream of 2, but there are quite a few flaws in 2 as well, and nostalgia really is something…

4: Japan Otaku ReviewsYeahx14

No, I really think it was too hastily wrapped up in the graveyard.

Each world may have individual preferences.

5: Japan Otaku ReviewsYeahx3

It might change depending on whether it’s playing FM or not…

It’s not really a good thing in itself, but…

13: Japan Otaku Reviews

>>5

The hidden bosses are mainly just Sephiroth in the original version of 2.

There are no dodge rolls and no rematch with the organization.

6: Japan Otaku Reviews

There is a world of difference in fun between critical and non-critical.

7: Japan Otaku Reviews

“Bay! and Monsters, Inc. were pretty good.”

8: Japan Otaku Reviews

I couldn’t help but think what kind of judgment it was not to have an ability to change the base combo, given how difficult it is to use the combo finish.

This is what was added in the update.

9: Japan Otaku ReviewsYeahx1

I didn’t think they would involve mobile games to that extent.

Just not doing that has completely made me lose track of the story…

10: Japan Otaku Reviews

>>9

If you’re not doing things like being a tactile blonde gal, you only have the impression of being an enemy executive.

11: Japan Otaku ReviewsYeahx1

Frozen is too focused on recreating the original story, which makes it feel really alienating.

12: Japan Otaku Reviews

The quality of the PVs is always too good in the KH series.

After watching the PV, I was so excited wondering what kind of horrific events could lead Sora to break down and give up! So, I raised my expectations and faced the finale, but it turned out that he gave up more casually than I had thought…

14: Japan Otaku ReviewsYeahx2

New elements around the system, like shoot flow and keyblade switching, are wonderful.

20: Japan Otaku Reviews

>>14

The attraction flow was only fun at the very beginning, but the pace was bad and I got bored quickly… I’m glad it can be turned off now.

15: Japan Otaku Reviews

It seems that if you haven’t played social games, you won’t understand the Sephiroth around 7R.

It’s a tough game for newcomers to just read the story, considering that…

16: Japan Otaku ReviewsYeahx2

Destruction God Waddle Dee

17: Japan Otaku ReviewsYeahx2

I think the expectations, or the bar, were set too high.

18: Japan Otaku Reviews

I had a strong feeling of disappointment after being kept waiting, but back then, I forgave everything because of Toy Story.

19: Japan Otaku ReviewsYeahx2

It’s not a game without interesting parts, either.

The impression that there are strong areas of dissatisfaction, especially towards the end, can quickly lead to a negative overall feeling.

21: Japan Otaku Reviews

I feel like there were a lot of unnecessary mini-games.

Well, it’s not that it’s boring or anything, but I feel like there were things that needed to be addressed before that.

23: Japan Otaku ReviewsYeahx4

Kingdom Hearts after 1

The main title has good gameplay, but the story is mediocre.

The spin-off series has a good storyline, but the gameplay feels a bit lacking.

24: Japan Otaku Reviews

The attraction flow with the coffin that shoots bullets was the worst.

25: Japan Otaku Reviews

Frozen and Rapunzel have original stories.

It feels like Sora is just a little involved.

26: Japan Otaku Reviews

I wanted them to realize that having 13 people battle all at once in the last dungeon of 3 is undeniably unrealistic, especially since the previous games, CoM and 2, handled things in order over two installments.

30: Japan Otaku Reviews

>>26

I just wanted to see a scene where everyone is simultaneously battling 7 vs 13, even if it’s just a movie like the opening of Dissidia…

27: Japan Otaku Reviews

A super fun game during the journey.

How to tighten it… um…

I really enjoyed the DLC.

28: Japan Otaku Reviews

I definitely think that the direction of Frozen is constrained by Disney.

It seems that they weren’t able to use almost any of the main story’s script except for “Let It Go.”

29: Japan Otaku Reviews

I feel like the humanoid bosses have evolved properly since 2, but I think that large Heartless-like enemies aren’t as interesting without the flashy reaction commands from 2.

31: Japan Otaku ReviewsYeahx2

The Caribbean was just right in terms of the joy of exploration and the absurdity of the story.

Frozen is boring because the scenery is dull.

32: Japan Otaku ReviewsYeahx3

The series of meaningful lines in the hidden movie of 1FM.

I remember being disappointed that it was dealt with carelessly in the main story.

33: Japan Otaku Reviews

This is it, this is what made Roxas and other characters available in the DLC.

Isn’t Kairi too strong?

34: Japan Otaku Reviews

It’s nostalgic to remember how 2 was criticized as a reaction command and movie game.

35: Japan Otaku ReviewsYeahx3

>>34

I think there were parts influenced by the dislike for QTEs in later generations.

The QTE back then was really bad, but the reactions in 2 were a good element.

36: Japan Otaku Reviews

>>34

I think the reason it feels like a movie game since 2 is that the crowd who dislikes movie games has been left behind.

37: Japan Otaku ReviewsYeahx1

In terms of movie length, 3 is at least equal to or longer than that.

38: Japan Otaku ReviewsYeahx2

I don’t think it’s a bad thing to put effort into cut scenes…

Rather, it’s actually a very important place.

39: Japan Otaku Reviews

I think it’s a good work if it can maintain the excitement leading up to the end, despite its flaws.

40: Japan Otaku Reviews

The way it folded at the end like Sword Master Yamato made me laugh a bit, but if I had to wait this long and it didn’t end satisfyingly, that would be a problem…

No, Sora, it’s not over yet just because you went somewhere and cleared your mind…

43: Japan Otaku ReviewsYeahx6

>>40

This is the best tasting… I thought.

Even if it’s to connect to the next, at least let me end it cleanly this time.

41: Japan Otaku Reviews

To be honest, I’m at a loss with the BBS group in the story.

50: Japan Otaku ReviewsYeahx3

>>41

I thought it was strange that Aqua finally made a comeback and was giving off a dependable older sister vibe, but then immediately fell into despair during the Devils fight.

42: Japan Otaku Reviews

The set design of Devil’s Tower is intriguing, but overall, I’m satisfied.

44: Japan Otaku Reviews

The graveyard really has a strong feeling of fan-made secondary stories…

45: Japan Otaku Reviews

As a game that lets you walk through the Disney world, it’s a score of 200 points.

46: Japan Otaku Reviews

I forgive everything because of the goodness of Baymax.

47: Japan Otaku Reviews

2FM is fun, but I really can’t go back to free-flow action now.

48: Japan Otaku ReviewsYeahx1

It’s no good because the ending is terrible; I’ve even defeated Yozora over here.

The journey was quite enjoyable, even though the battles were a bit rough around the edges.

49: Japan Otaku ReviewsYeahx2

I didn’t think you wouldn’t know what’s inside the box.

51: Japan Otaku ReviewsYeahx2

There are places where the evaluation of the world map has dropped too much just because of Frozen.

52: Japan Otaku ReviewsYeahx2

In the end, did no one find it strange that it would all come down to Sora eliminating the members alone?

There are seven people over here.

53: Japan Otaku ReviewsYeahx2

Long movie

Walk a little.

Another movie

There are many things like that, so I thought we don’t really need a scene of moving around.

59: Japan Otaku Reviews

>>53

It seems that the lack of conversations in speech bubbles without voice might have had an impact as well.

Even for simple events, it felt like there were even more movies than in the previous work.

54: Japan Otaku ReviewsYeahx4

Do not forgive Raksine, who made a foolish decision by not turning the snow castle into a dungeon.

55: Japan Otaku ReviewsYeahx4

It was ridiculed as a series that just prolongs with suggestive characters saying suggestive things, but it’s fairly hard to argue against it.

57: Japan Otaku ReviewsYeahx1

>>55

In the first place, those guys always say something profound and then disappear in the main story.

79: Japan Otaku ReviewsYeahx2

>>55

Again, some unknown people come out and just keep streaming movies that suggest something, while we are left waiting for a new release that we don’t know when will come out, so all I can say is yes, that’s correct.

The smartphone game has also been indefinitely postponed.

56: Japan Otaku Reviews

Is this really okay for such a ridiculously high bar for Roxas’s revival?

71: Japan Otaku ReviewsYeahx2

>>56

This is all three.

I hate that I’ve just managed to clear all the hurdles.

There are some that haven’t even been passed through.

58: Japan Otaku ReviewsYeahx4

>>22

The Caribbean is the most enjoyable stage for exploration among all the worlds, so it’s a big hit!

60: Japan Otaku Reviews

I don’t particularly dislike Frozen; it’s just that the graveyard scene was too much.

61: Japan Otaku Reviews

The world map in Series 3 is too underrated.

62: Japan Otaku ReviewsYeahx1

As a result of responding to the voices saying that there should be more Disney without unnecessary QTEs and FF elements in the previous work…

Take it easy, you idiot!

63: Japan Otaku ReviewsYeahx2

Is Caribbean good?

Port Royal aside, I thought the sea and islands were so empty that they might as well just be leaving unfinished maps there.

64: Japan Otaku Reviews

The Disney World of 3 was planned to have a second round like 2, but…

I remember hearing somewhere that it was canceled.

I don’t know whether it’s true or not.

65: Japan Otaku ReviewsYeahx1

I still think it’s an absolute mess in the Kingdom Hearts series.

66: Japan Otaku Reviews

If you haven’t seen the movie, you really won’t understand the story of Caribbean.

68: Japan Otaku Reviews

>>66

I don’t think I understand the rest.

67: Japan Otaku Reviews

Before entering the grave, I was chatting with Ven and Aqua, so I didn’t feel like I was at a loss.

Look at the volume of a world that never existed with a graveyard’s length being too short!

69: Japan Otaku Reviews

There are too many empty fields throughout.

73: Japan Otaku ReviewsYeahx2

>>69

I can understand, but I think it’s worth appreciating that they compensated with symbols of luck and ingredients.

70: Japan Otaku Reviews

I defeated the boss and learned a new technique! There’s an announcement, but…

From there, a long movie starts and I forget the existence of the new technique.

72: Japan Otaku Reviews

The Caribbean is a void stage, but it’s quite fun in its own way, which is a rather unique case.

On the contrary, if there had been a solid storyline on that map, I think I would have been so frustrated with the tedious movement.

74: Japan Otaku ReviewsYeahx2

Even if there is nothing, I just wanted Twilight Town to have a few more places to visit.

75: Japan Otaku ReviewsYeahx3

Regardless of the situation, there seems to be a lot of dissatisfaction towards the latter part, and it gives the impression that other evaluations are dropping along with it.

76: Japan Otaku Reviews

The camera function contributed quite a bit too…

Even if there was nothing, I could still enjoy it just because the scenery was beautiful.

78: Japan Otaku ReviewsYeahx1

The graveyard was not only about the story, but the quality of the movie was also quite terrible.

The development’s presentation ability is not keeping up with what I want to do.

80: Japan Otaku Reviews

To be frank, a 13 vs 7 is already too imbalanced, and if it were like in 2 where you could handle some things along the way, it would be one thing, but because we mentioned 13 vs 7 early on, it feels like we have to defeat 13 only in the graveyard, which makes the composition strange.

82: Japan Otaku Reviews

I’m not excited about a Tokyo-like stage, so I might not continue to the sequel.

83: Japan Otaku Reviews

One clear complaint is that the action has decreased, making it less stylish with just one button.

84: Japan Otaku ReviewsYeahx3

I think it’s good to have 3 vs 3 with guardians and agencies.

After defeating one person, insert a movie where something good is said before dying → Resume combat with the remaining group as if nothing happened.

Couldn’t the flow have been handled differently…?

85: Japan Otaku Reviews

I remember thinking, “What is this?” when suddenly too many original enemies were added in 2, and the scenario was based on side stories.

86: Japan Otaku ReviewsYeahx1

Every part is too precious to waste.

87: Japan Otaku ReviewsYeahx4

In the first place, the fact that they’re making jokes about having to bury 13 people themselves because they’re short of 13 institutions is ridiculous.

88: Japan Otaku ReviewsYeahx1

If we’re going to do it, I think there should be an event where Sora’s Keyblade is temporarily sealed due to Shion’s absorption ability; otherwise, that scene of despair lacks persuasiveness.

If it were the usual Sora, he would pull out the Keyblade and head into battle! There’s that feeling.

89: Japan Otaku Reviews

>>81

When I first found it at Olympus, I was delighted, thinking, “There’s a hidden Mickey!” But when I was informed that it was an official collection element, I felt a bit creeped out.

90: Japan Otaku Reviews

Axel, have you been training the whole time and that’s all you’ve done in the main story…?

100: Japan Otaku ReviewsYeahx1

>>90

In the main story alone, Kairi is just a typical case of coming to the front lines and becoming a hindrance.

105: Japan Otaku Reviews

>>100

Kairi is really strong when used, which is surprisingly cruel.

What was that teleport?

108: Japan Otaku Reviews

>>100

On the contrary, the DLC makes it too strong.

Show me from the beginning.

91: Japan Otaku Reviews

Even after various supplements in the DLC, the graveyard itself is still in a strange state, and I feel like the creators have given up on it, which is frustrating.

92: Japan Otaku ReviewsYeahx1

They probably wanted to have a scene with 13 people gathered in the graveyard, but the old organization members and Dark Riku and Vanitas from that era can be dealt with in Disney World already…

93: Japan Otaku ReviewsYeahx2

I was shocked by how terrible it was when Donald suddenly pulled out a random technique and said, “Stop it!”

94: Japan Otaku Reviews

I don’t really hate Zetaflare and Yamero.

96: Japan Otaku Reviews

>>94

I have no complaints about that itself either.

It’s just that the flow leading up to it is a bit…

97: Japan Otaku Reviews

Good points… well, there were some decent moments in the direction, I guess…? But overall, there’s not much to praise.

103: Japan Otaku ReviewsYeahx1

>>97

I thought the graphics were quite good.

Changing textures in the world.

98: Japan Otaku Reviews

I think the blending with Disney was sloppy, except for some parts.

Well, that’s been the case for a while now.

99: Japan Otaku ReviewsYeahx1

I think it feels like Sword Master Yamato because Sora is joining in all the battles.

Characters like Dark Riku and Xigbar can already be defeated by Riku alone, and Xemnas and Saix can be taken down just by the 358 group. Terra-Nort can be handled solely by Aqua and Ven, and as for Luxord, Marluxia, and Riku, they should have been killed off by the time of Disney World!

101: Japan Otaku ReviewsYeahx1

As it’s been said in the thread, we weren’t able to handle 13 vs 7 at all.

That’s why it makes me think that, just like in Mechanism 2, it’s better to eliminate half in the world.

In that 2, the Sigbar Sycleslurk Sword remained and became the final dungeon processing.

102: Japan Otaku Reviews

That area of the graveyard was really hyped up in the last PV before its release.

104: Japan Otaku ReviewsYeahx1

At that time, in the thread where the leader was, it felt like only the graveyard was like that, but Roxas’s resurrection was really too much…

106: Japan Otaku Reviews

I like him as a character, but for being one of Nomura’s favorites, he’s too much of a leftover in both 2 and 3, and is carelessly disposed of in the final dungeon; it’s such a shame for Trump Uncle…

107: Japan Otaku Reviews

I wanted to see a 3-on-3 match with my childhood friend and Vanitas Repliques.

Well, I can forgive that since I got to see an incredibly exciting 3-on-3…

109: Japan Otaku Reviews

I like it, but I can’t deny that the impression in the final act is definitely not good…

I’m not satisfied with the ED either.

110: Japan Otaku ReviewsYeahx3

I guess Shion, who suddenly made a comeback without me realizing it, felt more like a letdown for me personally…

111: Japan Otaku ReviewsYeahx1

There was probably a gap before the DLC was released, but I played with everything included.

I thought I was going to lose my mind from repeatedly watching that terrible movie, like a spot-the-difference game, right after clearing it.

Let me fly to where there is a difference.

112: Japan Otaku ReviewsYeahx1

The bald guy instantly defeats Kairi, resulting in a clash of light and darkness! If that’s all it takes, was there really a need to set up such a grand stage?

113: Japan Otaku Reviews

If you think about it, it might be strange to become strong enough to defeat the final boss in a short training period, but still…

114: Japan Otaku ReviewsYeahx1

Everyone in the organization is ultimately handled by Sora.

I was really troubled by the fact that my thoughts were also affected outside the screen.

115: Japan Otaku Reviews

Overall, compared to 2, there’s a feeling that the transition to the ending is somewhat hasty, like, “Is it already coming to an end?” which cannot be denied.

126: Japan Otaku Reviews

>>115

It’s all bad that we can’t defeat the executive-level characters (13 organizations)…

116: Japan Otaku ReviewsYeahx3

In the end, since we’re going to release the limit break, isn’t it unnecessary for everyone to defeat Sora…?

117: Japan Otaku Reviews

It’s impossible…! To defeat all 13 people just within that graveyard with only about 3 or 4 maps, and to incorporate the resurrection of Terra, Roxas, and Xion along with the reasoning behind it all…!

118: Japan Otaku ReviewsYeahx1

It’s quite impressive to see that even though I made a model of a FF character, it seems like I missed the opportunity to release it and there must have been quite a lot of chaos during the production.

I can see the castle (I can’t see it).

125: Japan Otaku Reviews

>>118

I could feel some underlying issues even in FF15.

It seems that there were various troubles since there was a presentation once for 3, but then it disappeared.

119: Japan Otaku Reviews

Was the labyrinth gimmick in the graveyard necessary?

120: Japan Otaku Reviews

If this had come out relatively quickly, it would be one thing, but it’s because they gave up on the PS3.

121: Japan Otaku Reviews

Since Olympos was finally released, I really wanted a tournament…

122: Japan Otaku Reviews

An organization that keeps making statements that sound somewhat relevant, as they cannot defeat anything in Disney World, just to relieve their accumulated stress.

123: Japan Otaku Reviews

Since they made it possible to use him as a playable character, they should have increased the parts from Riku’s perspective and gradually progressed the battles with the Organization and the story related to Roxas and Xion’s revival.

124: Japan Otaku Reviews

The spin-off is good, but the numbered story… maybe it’s because the numbered titles are too focused on recreating the original work.

127: Japan Otaku Reviews

The division is a bit rough…

It was good to be able to teleport to a different stage.

The boy seems like he will warp in some way to rush over.

129: Japan Otaku Reviews

>>127

I feel like it would have been better if we were just sent flying to each world we visited up until that point.

133: Japan Otaku ReviewsYeahx3

>>129

You did that too, Rich.

What the hell is rich!! It suddenly appeared and it’s incomprehensible!!

134: Japan Otaku Reviews

>>133

I still don’t understand the mechanism of rewinding time using the power of awakening!

128: Japan Otaku ReviewsYeahx1

When I think about how they had the weird subordinate of the bald guy do 13 vs 7 in the DLC, I’m slowly starting to feel like the organization could have just defeated them along the way…

130: Japan Otaku Reviews

Despite its shortcomings in action, the 3D in the spin-off trilogy was so good in terms of presentation that I wanted to revisit it many times.

3 is… well, the action is super fun, but…

131: Japan Otaku ReviewsYeahx2

Even though Sora defeated the enemy and then had a reunion right there, the comrades watching Sora run off to the next battlefield were like, “Enough already…”

132: Japan Otaku Reviews

I can only say that they should have done this from the beginning with everyone fighting together in the DLC! Really!

135: Japan Otaku ReviewsYeahx1

Master Square flipped all the crappy chess games and destroyed Xehanort’s brain…

139: Japan Otaku Reviews

>>135

I burst out laughing not because of the game’s quality, but purely in a serious, humorous sense.

136: Japan Otaku ReviewsYeahx3

The chaos from 14 is affecting 15, and because of 15, 3 is also being impacted… a chain reaction is occurring.

I think the people on site are like otters… but that’s a different story from allowing a game that was kept waiting for over ten years to end up feeling rushed to meet the deadline.

137: Japan Otaku Reviews

It’s clearly visible that the production didn’t meet the deadline, and there are quite a few parts that feel like “let’s just go with it!” so that affects the evaluation as well.

138: Japan Otaku ReviewsYeahx1

Even in the middle of a battle, if you defeat them, they start talking, and once that’s over, it’s back to action!

It was truly the worst experience as a flow.

I really don’t want to say something stupid about reality, but the game-like developments are so contrived that if it goes that far, it just turns me off.

146: Japan Otaku Reviews

>>138

That said, even if we have them all kneel down together for a confession session after defeating them, the scene would be too ridiculous, so I can only say that there’s an inherent difficulty in the scenario of defeating multiple people at once.

140: Japan Otaku Reviews

I wonder when it will come out.

141: Japan Otaku Reviews

At this point, it feels like just nitpicking, but to be honest, I couldn’t really get into the massive battle at the cemetery from the beginning.

I wonder why.

144: Japan Otaku ReviewsYeahx1

>>141

First, when you meet the staff in each world, they all go somewhere.

I was thinking maybe we would defeat them in various places like in 2, but it seems that’s not the case.

If I go around the world like that, it feels like I’ll end up going to the cemetery without really realizing it.

The player side is unable to keep up with the flow of the scenario.

142: Japan Otaku ReviewsYeahx1

It took several years until the release for the graveyard to be like that.

Conversely, it must have been that they could only manage to do something at the graveyard.

Well, I couldn’t do it.

143: Japan Otaku ReviewsYeahx1

The DLC was really helpful…

I think they should have done this from the beginning! But at the same time, it’s a little scary to think what would have happened if this hadn’t even been presented.

145: Japan Otaku Reviews

Did the impression change just by mainly doing the battle scenes in the DLC?

147: Japan Otaku ReviewsYeahx1

>>145

I think it would be completely different just to include something like Tera praising Riku, and above all, the ending should have been aligned with the DLC.

148: Japan Otaku Reviews

I wouldn’t say it’s a dreadful work, but there are too many complaints to praise it unreservedly.

149: Japan Otaku ReviewsYeahx1

>>148

The game system was fun, and I felt satisfied with the world’s scenario, except for a few parts.

The opposite of “all’s well that ends well.”

150: Japan Otaku ReviewsYeahx3

I think you have to properly call this a bad work.

I don’t care about the production side’s circumstances.

152: Japan Otaku ReviewsYeahx3

>>150

There are some complaints here and there, but isn’t it different from being a bad work?

151: Japan Otaku Reviews

Is there a connection between the people coming to Shibuya and Subaseka?

153: Japan Otaku ReviewsYeahx1

But you know… there are quite a few fun places along the way…

154: Japan Otaku ReviewsYeahx1

If the ending is bad, it really is like that…

The final grave and ending are really not good.

155: Japan Otaku ReviewsYeahx3

The bad parts are so bad that they’re frustrating, but it’s not like I can’t have fun…

156: Japan Otaku Reviews

I have decided not to think about the story.

157: Japan Otaku Reviews

Square Enix, please hire a proper screenwriter.

158: Japan Otaku ReviewsYeahx2

Those who followed the scenario up to the spin-off can’t claim it’s a masterpiece, no matter how much they might want to.

Will it become a game with mixed reviews?

165: Japan Otaku ReviewsYeahx2

>>158

Even for those who enjoyed it and those who didn’t, I think it’s a game where opinions on what was good and what was bad mostly align.

159: Japan Otaku Reviews

Since I love Days, I wished they would have handled Roxas and Xion’s parts a bit more carefully.

161: Japan Otaku Reviews

I honestly felt a sense of discomfort with polite speech more than the graveyard, you know.

162: Japan Otaku ReviewsYeahx4

From the staff’s perspective, it seems they only properly started working on it about a year before the release, and considering that, I think they did a good job.

Such development circumstances have nothing to do with the users, so all I can say is to thoroughly complete it after taking 10 years.

167: Japan Otaku Reviews

>>162

It was unveiled in a PV in 2013 and released in 2019, but what were they really doing?

177: Japan Otaku Reviews

>>167

As mentioned above, I don’t think there were any staff members left to work on this since other titles are in major turmoil and were reassigned to help.

Finally, after being able to come back and make progress, now we have no time until release and it’s a huge mess.

163: Japan Otaku Reviews

I think part of the reason for the growing dissatisfaction is that the journey is structured to lead to that final scene in 3.

If we didn’t get caught up in the 7VS13 of light and darkness, we definitely could have done much better.

164: Japan Otaku Reviews

I understand the feeling of wanting to say it’s a bad work because it affects the evaluation of things like 3D, even if the story isn’t fully complete for the sake of 3, but when it comes to being playable as a game and somewhat enjoyable, I wonder if it warrants such strong criticism…

166: Japan Otaku ReviewsYeahx1

I think opinions are likely to vary depending on whether it was released immediately or after updates and DLC.

171: Japan Otaku Reviews

>>166

Speaking of which, I haven’t played the DLC.

168: Japan Otaku Reviews

There was a person at the company who loved Disney and had never played the others but seemed to have played 3, and they were relatively well-rated, so the type of person who follows the series tends to have a lower evaluation.

169: Japan Otaku ReviewsYeahx3

If it’s okay to complain

I absolutely hated mini-games!!!

170: Japan Otaku ReviewsYeahx1

>>169

Since the time of BbS, well…

Also, compared to 13 Mushroom, Seven Prin is just more like a mini-game and I didn’t enjoy it much.

Moreover, don’t make the clear rewards require the Ultima Weapon, or I’ll kill you.

172: Japan Otaku Reviews

The DLC was good.

173: Japan Otaku ReviewsYeahx2

The skiing mini-game is stupid.

175: Japan Otaku Reviews

>>173

It’s ridiculously difficult to get a critical hit, and farming is essential to create the Ultima Weapon; that was really a pile of crap.

It is contributing to the low ratings of the Frozen world.

178: Japan Otaku ReviewsYeahx1

>>173

The one who slides with the shield of Olympus is also crap.

174: Japan Otaku Reviews

The mini-games, you know… my PS4 back then didn’t have any upgrades and had an HDD, so the loading times were quite long and stressful…

176: Japan Otaku Reviews

The brain juice was amazing when I completely defeated Yozora by myself, so I’m completely satisfied with the DLC just for that.

179: Japan Otaku Reviews

Since FF was on the verge of collapse, others were sacrificed to stabilize it.

From the user’s perspective, they just don’t care about those circumstances.

180: Japan Otaku Reviews

Cooking mini-games… you suck.

181: Japan Otaku Reviews

It says “climax,” but is it complete?

184: Japan Otaku Reviews

>>181

Yes! The story surrounding Xehanort has been concluded!

188: Japan Otaku Reviews

>>184

It feels like Jigubarl suddenly has a big presence and is about to do something…

182: Japan Otaku ReviewsYeahx3

The discussion revolves around whether to buy the DLC for a terrible game, so evaluating it based on the DLC alone is somewhat different.

Do it from the beginning.

183: Japan Otaku ReviewsYeahx2

The mini-games in 7R were also like that, and even with the time and effort put in, the sense of the mini-games isn’t really good…

187: Japan Otaku Reviews

>>183

It feels like the mini-games from Square Enix have been talked about since the PS2 era.

185: Japan Otaku Reviews

It’s not a mini-game, but using wall kicks continuously in narrow corridors for fast movement was fun.

186: Japan Otaku Reviews

I thought it wasn’t very good that mini-games are the way to the strongest equipment.

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