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[Super Mario] I want to talk about NEW once in a while.

1: Japan Otaku ReviewsYeahx13

Simply interesting.

2: Japan Otaku ReviewsYeahx11

>>1

This makes it difficult to expand on the topic.

7: Japan Otaku ReviewsYeahx6

>>2

This is exactly what I wanted; it’s the kind of game that really hones in on this kind of thing…

3: Japan Otaku ReviewsYeahx11

Playing online matches is fun.

4: Japan Otaku Reviews

I don’t remember much about Mario from this period.

Is the non-stop coin drop after this?

5: Japan Otaku Reviews

The most surprising thing is that the staff was actually thinking of it more as something like Mario Advance 5 rather than a reboot.

6: Japan Otaku Reviews

Why did they make Koopa Mario such a rare item?

8: Japan Otaku ReviewsYeahx6

When you become skilled, the gameplay experience changes significantly, which is enjoyable.

9: Japan Otaku Reviews

Rather than being beyond Mario 3 or World, it’s more like the true evolution of 1 and 2.

I was disappointed by the lack of elements that allow for vertical scrolling while flying in the sky.

10: Japan Otaku Reviews

Giant Mario is fun.

12: Japan Otaku ReviewsYeahx16

The mini-games are fun, but most of them are reused from 64DS.

…Isn’t it crazy that they prepared that many mini-games for 64DS?

13: Japan Otaku Reviews

I played the battle mode in the thread’s image and 64DS like crazy…

14: Japan Otaku ReviewsYeahx6

It was shocking that Bowser turned into a skeleton.

30: Japan Otaku Reviews

>>14

It stirred controversy and became like a different character.

15: Japan Otaku Reviews

Bringing a giant mushroom to the final boss and having fun.

17: Japan Otaku ReviewsYeahx6

>>15

It’s difficult to fight using the proper method, but it seems like if you bend the rules a little, you can dramatically lower the difficulty; I really love adjustments like that from Nintendo.

Maybe the thread picture is that run.

38: Japan Otaku Reviews

>>17

I feel like that was already established by the time of Super Mario World.

16: Japan Otaku Reviews

It can be quite buggy.

18: Japan Otaku Reviews

I was playing by passing through walls in challenge mode.

19: Japan Otaku Reviews

Since it was a long-awaited new side-scrolling Mario game, I played it as if to quench my thirst.

It seems that a new work has been coming out at a pace of about one every one to two years…

20: Japan Otaku Reviews

I preferred the controls to feel more like those in the world, so I couldn’t really get used to it.

Clear it quickly and that’s it.

I thought getting 100% clear would be a hassle, so I skipped various coins.

21: Japan Otaku Reviews

Bringing giant mushrooms into various stages and literally destroying the stage is great, isn’t it?

22: Japan Otaku ReviewsYeahx16

It’s something that people tend to overlook because it’s done so naturally.

I think it’s really amazing how well 3D graphics perfectly recreate the feel of 2D action gameplay.

23: Japan Otaku Reviews

There were some tricks to use Luigi.

24: Japan Otaku Reviews

A mini-game where you sort bombs using a stylus.

25: Japan Otaku Reviews

I remember the various bros that appeared in the final stages.

26: Japan Otaku ReviewsYeahx1

27: Japan Otaku Reviews

I was surprised that I could fly through stages 1 to 5 in the final stage.

28: Japan Otaku Reviews

The ice surface stage really sucks…

29: Japan Otaku Reviews

Speaking of 2D, this is exactly what comes to mind; it’s just the right balance.

31: Japan Otaku Reviews

The save function is kind of inconvenient, but other than that, it’s an ideal remake.

I mean, after doing this, when I play Brothers, I’m surprised how stiff the jumps are.

32: Japan Otaku ReviewsYeahx1

I couldn’t handle how nostalgic it was searching for Luigi.

33: Japan Otaku Reviews

At that time, it was called Yutori Mario…

34: Japan Otaku Reviews

Anonymous, why not play poker in the mini-game?

35: Japan Otaku Reviews

Fa

Fa Fa

36: Japan Otaku Reviews

Memories that are far removed from evaluations of being interesting or boring.

37: Japan Otaku Reviews

I played 64DS so much it felt like it was rotting.

39: Japan Otaku ReviewsYeahx6

The yellow package had a sense of specialness.

40: Japan Otaku ReviewsYeahx1

I was endlessly battling with my younger brother.

41: Japan Otaku ReviewsYeahx2

Excluding remakes, it has been over 10 years since a completely new 2D title has been released.

42: Japan Otaku ReviewsYeahx3

It’s more enjoyable and pleasing to have different types like in the thread rather than having a uniform boss like a Koopa.

47: Japan Otaku ReviewsYeahx1

>>42

It has an interesting appearance, but the strategies are more varied than with the Koopalings, making it more fun.

43: Japan Otaku Reviews

I think it’s good that there are boss versions of weak enemies and inexplicable enemies like spike snails, along with characters from 64, creating a suitably eerie atmosphere.

Since the Wii, it feels too much targeted towards families.

72: Japan Otaku Reviews

>>43

I quite like the boss’s somewhat strong quirks.

Before being unified with 2D boss plants, tank-riding Chocopos, and Koopalings, there was a unique charm.

44: Japan Otaku Reviews

Like

45: Japan Otaku Reviews

I want them to release a NEW Super Mario Collection on Switch 2, Wii, and 2 when it comes out.

Entering U is difficult because there’s a deluxe option.

46: Japan Otaku Reviews

When I was a kid, I have memories of getting lost in the haunted house stage and not being able to clear it.

48: Japan Otaku Reviews

>>51

I hate you.

51: Japan Otaku Reviews

>>48

I like you.

56: Japan Otaku Reviews

>>51

Ah~

49: Japan Otaku Reviews

There are many boss battles with intricate gimmicks.

50: Japan Otaku Reviews

I think the stage configuration is better compared to others.

In that sense, 2 was somewhat monotonous.

52: Japan Otaku Reviews

I occasionally watch match videos, and they’re quite interesting.

70: Japan Otaku ReviewsYeahx4

>>52

It brings back memories… I wonder how many years ago that video was.

It was a recent video.

53: Japan Otaku Reviews

I like the ending and the cloud map music.

54: Japan Otaku Reviews

I think it’s good that the overall atmosphere of the song is different from the next works, possibly because it’s a DS sound source.

In that sense, Wonder also feels like it is connected to U.

55: Japan Otaku Reviews

Wow!

57: Japan Otaku Reviews

I wasn’t sure if I could save or not.

58: Japan Otaku ReviewsYeahx6

It was completed around New and NewWii.

59: Japan Otaku Reviews

I hate you.

64: Japan Otaku Reviews

>>59

🐦‍⬛Caw

60: Japan Otaku Reviews

I think it’s the best 2D work, excluding the first one.

At first glance, it seems difficult, but actually, there’s a pretty bold cheat that makes for a good balance.

61: Japan Otaku Reviews

I remember some of the songs from 1-1, but other than that, I might not remember much at all.

62: Japan Otaku ReviewsYeahx1

Running through to the goal as Shell Mario while still in the shell feels incredibly satisfying.

Due to the course structure, I can only do about 1-1 and 5-1.

63: Japan Otaku Reviews

Compared to the Wii and U, the courses are shorter and easier to play casually.

On the other hand, there aren’t any high-difficulty stages after clearing, so it gives a straightforward impression, for better or worse.

65: Japan Otaku Reviews

Luigi’s casino is nice, isn’t it?

67: Japan Otaku Reviews

>>65

Let’s go!

71: Japan Otaku Reviews

>>67

Mushroom, snow, star, flower, mushroom.

66: Japan Otaku Reviews

Shell Mario is great, isn’t it? I really liked it for some reason.

I was playing online matches with my friend’s older brother until sunset.

68: Japan Otaku ReviewsYeahx1

After playing this on the Wii, you’ll end up shaking the DS console.

69: Japan Otaku Reviews

The horizontal scroll type was completed in the screenshot, so Wonder has been endlessly throwing curveballs.

73: Japan Otaku Reviews

I clearly remember that the strategy guide was too wide to fit on the bookshelf.

74: Japan Otaku Reviews

Boss Sambo also looks scary.

In other words, it’s interesting that 2D graphics enemies and 3D models are mixed together.

75: Japan Otaku ReviewsYeahx3

When I talk about completion, I feel like it was already complete at the time of FC Mario.

76: Japan Otaku Reviews

The dissatisfaction of clearing it just when I got used to the triple jump and Mario’s movements.

77: Japan Otaku ReviewsYeahx2

Mushrooms that bend and mushrooms that shrink and grow.

78: Japan Otaku ReviewsYeahx2

I love the background music of the castle.

79: Japan Otaku Reviews

2D Mario is the one I’ve played the most.

I was clearing all stages with a tiny restriction.

80: Japan Otaku Reviews

At that time, I wasn’t playing Sunshine, so I thought Boss Bass felt different from the usual weak enemies… right?

81: Japan Otaku Reviews

If I had to wish for something, I wanted a cloak.

Well, there’s no way that kind of lawlessness would come…

82: Japan Otaku Reviews

The bomb soldier pachinko can attack even with the balls that fall down by adjusting its power.

83: Japan Otaku Reviews

I don’t understand the meaning of the flying pump pack, but I like it.

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