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It took two hours, but from a distance, it looks really strange.
I have to remake it again.
The image is a guideline of how it should be.
Appearance Settings Face Hairstyle Beard Eyebrows Eyes Nose Mouth Ears Face Decoration 1 Face Decoration 2 Save/Edit Composition Nioh2 © Koei Tecmo Games Co., Ltd. All Rights Reserved Cursor/Small Tilt Zoom In/Out Camera Controls Confirm Back
You can tell the level of a fool by the thumbnail.
I thought it was someone else, but it was Kato-chan.
I truly respect people who can create things like this.
I want to add the Naoko Ken from Monster Hunter from some time ago to this.
What game is it?
>>5
It’s written below!
>>6
I’m sorry for the confusion.
I started with Dragon Age: Veilguard.
I used it because the image was amazing.
>>9
I forgive you.
Ken Shimura has a good-looking face, doesn’t he?
>>8
The shamisen performance in the Ice Strike commercial was incredibly cool, but in the end, I didn’t go down that path…
Baka-dono has such an iconic character design, no matter how you look at it.
The attraction in the thumbnail is exceptional.
I like Hiroshi Abe from Bravo.
As expected, you look good with baldness.
In Nioh 2, it’s great that my created character is truly considered the protagonist, as they are at the center of the story and there are many cuts where their face is visible.
Are you going to do a cool sword fight with this face?
>>16
I’ll have a sword fight with Imagawa Yoshimoto.
That’s right, it’s really strange.
I’m having trouble deciding whether to go with a boy or a girl…
Watching old skits, Kato Cha and Ken Shimura are too handsome.
It was in a position like the young, handsome guy of the group…
If you have a screenshot, I’d like to see that character creation that ended up being a failure for reference.
If I can create a foolish lord, does that mean I can create my favorite noble character even if it’s not a foolish lord…?
In Western games, when creating a character, it feels like adding a beard makes the image look more solid for a male character.
On the contrary, it’s quite difficult to look cool without a beard.
This is the one where guest Naoto Takenaka does a skit!
It seems that if Western games don’t try to make themselves look Japanese, they are easier to create.
It’s often difficult to mess with preset Asians!
He’s quite a moist lord…
I was often told that I looked like Kenji Sawada.
Super Wide Special Ordinary Selection Star Look-alike Show This is amazing!! It really looks just like them! Ken Shimura, Kenichi Sawada, nice to meet you! Huh?! Me?? Who??? The real ones are just like those on TV, with many mysterious transformations captured in snapshots. That’s why it’s humorous; this is entertaining! Wow, it’s surprising! There’s plenty of Time B; popular famous talents make headlines in weekly magazines without fail. Usually, it’s a super ordinary guy shopping at the supermarket who discovers whether that thing is really that thing or not. Let’s look forward to it! Takao Ono, Yuma, Yuma, Yuma, Yuma. No sound needed. Calling for readers who look just like stars to gather together!!
Isn’t there a thread that smells like something every day recently?
I’ll delete what is not relevant.
It’s great to have a handsome guy who goes beyond the white paint…
Space pirates are the same genre.
Even Frieza from MHW was really standing out.
In Japanese games, is it only NieR, Monster Hunter, and FromSoftware games that allow for detailed character creation?
The now-defunct Blue Protocol was actually quite detailed.
It’s rare to be able to do that with an anime touch.
Dragon’s Dogma 2 allows for quite detailed character customization.
The content was a bit… disappointing, but
The character creation in Ronin was great, but the main gameplay was so low quality that the cool aspects could only be seen in the character creation screen.
The character creation in Nioh 2 was easy to use, and I laughed the whole time because my dad and mom kept complimenting me while I was messing around with it.
In Blue Protocol, there aren’t many parts to choose from, so I didn’t feel like it was that detailed…
Then I think the recent Pokémon are more detailed.
I love character creation in Nioh 2.
Even if you do something carelessly, it will still look cute.
What kind of visuals will the battle with Imagawa Yoshimoto have…?
>>44
Simply put, it’s a scene where the overwhelmingly strong Imagawa Yoshimoto is challenged by a foolish lord… In other words, it’s a gag.
I remember that a lot of interesting things suddenly increased since Monster Hunter World.
If it’s more on the anime side, I like Code Vein.
Noble vs. Noble
I liked how easily breaking the meter in Black Desert allowed me to become a non-human.
I wanted to create Tom Cruise in Monster Hunter, but after repeating “something feels off,” I ended up with Kiryu-chan.
Nioh’s Maro was cool, and even the writing of the foolish lord should become cool.
It seems like a foolish lord would quietly press matcha against the neighbor at a tea party.
>>52
“It tastes bitter in my mouth! It feels like I might release a toxic mist.”
I wanted to create a cute girl in Baldur’s Gate 3, but when I actually started, my character turned into Saori Yoshida.
>>53
I wanted to make Yoshida Saori, but it was difficult and I gave up. I’m envious.
Is this a game where you can create characters that smell like this?
Nioh 2 has much better character creation than Monster Hunter.
You can create unlimited big breasts.
It’s easy to create cool adult male characters, but it’s a pity that no matter how hard I try, I can’t seem to create beautiful boys.
The beautiful boy is in Rise of P.
You were getting carried away with hunting monsters again! You… foolish lord!
Nioh 2 was impressive because it was created by the people who made SMAP.
Even though they have their hair styled, their faces all look like everyone else’s.
It feels like some kind of variety show.
Koei Tecmo’s character creation is really good.
It allows for character creation that is just the right balance, without being overly anime-like.
I’m going to be the protagonist in Nioh 2.